
[General Information]
Name: Arianna Jo Summer
Nicknames: A.J., Ari, Anya
Titles: Blue Lantern
Age: 21
Birthday: August 3
Star Sign: Leo
Gender: Female
Race: Human
Moral Alignment: Good
[Personal Information]
Occupation: EMT Sexuality: Heterosexual
Likes: quiet, music, a good joke, friendship, hospitality, motorcycles, the great outdoors,
Dreams: Anya wants to climb up the ladder and become a surgeon, she dreams of a world where people will be safe, being who they really are and a world where there is no gang violence.
Dislikes: Drunks, violence, gangs, criminals, boats,
Fears: Sharks, losing Morgan,
Darkest Secret: Anya likes to street race (which is against the law), though she does not do it often. She races when she needs to clear her mind.
Favorite Food: Vegetables, chicken, pasta
Favorite Drink: Orange Juice or a glass of Blackberry Lemonade
Least Favorite Food: Meatloaf, pickles,
Least Favorite Drink: Alcoholic drinks,
Loyalties: Morgan Freeman, friends, family, her patients
Intelligence Level: Anya is very intelligent, and is studying to become a surgeon. She pulls the highest grades in her class.
Dominant Hand: Left
Strengths: Anya cares a lot for other people, and she thinks well on her feet. In stressful situations, she is level headed and knows exactly what to do. She has no problem taking charge. She never loses hope.
Weaknesses: There are times when Anya's hope is too strong that she cannot see the reality that is starring her in the face. She has a soft spot for children and would do anything to keep them safe.
Cherished Items:
~ The blue lantern ring (it gives her powers)
~ A small, toy dog that a child gave her as a thank you for saving her life.
~ A locket with a picture of her family and Morgan in it.
Philosophical/ Social Viewpoint:
Anya tries to live in the moment. There is nothing that anyone has ever gained by dwelling in the past, and although she always hopes for a brighter future, for everyone, she does not wish to miss what she has in the here and now.
"Yesterday is history. Tomorrow is a mystery. Today is a gift, that is why it is called 'the present'."
“I believe that imagination is stronger than knowledge. That myth is more potent than history. That dreams are more powerful than facts. That hope always triumphs over experience. That laughter is the only cure for grief. And I believe that love is stronger than death.”
― Robert Fulghum
Religious Viewpoint:
Anya is a huge fan of religion. She believes that religion, of any form, gives people something to hope and believe in. She attends church and participates in charities to continue giving hope to those who have none.
Romantic Viewpoint:
“When we love, we always strive to become better than we are. When we strive to become better than we are, everything around us becomes better too.”
― Paulo Coelho,
Anya is almost incapable of hate and is somewhat of a hopeless romantic.
Personality
Anya is a dreamer. She cares much about those around her, even the strangers. She dreams of a peace and an end to suffering and does what she can to help others out, even when she is simply being Anya. She has a strong head on her shoulders and is not afraid to take charge when she is under pressure. She can think in stressful situations but beats herself up when she loses someone on the job. She can be emotional and even when she beats herself up over those who slip through her fingers, she never loses hope for the next one or that they are in a better place.
Biography
Anya was born to a lifeless mother and a heartbroken father. Her mother died giving birth and her father never remarried so she became daddy's girl, helping him where she could, though she was the youngest. Her father was a doctor, and spent his days helping those in need and drinking away the memories of those he could not save.
Anya went through school, having several friends and always holding out hope for a better world. She met Morgan in middle school and they quickly became best friends. Best friends were hard to find and it was tough when she found out that many of the friends she had, left when she needed them most. Her senior year, her father had a heart attack. She took it hard but pulled through.
Anya's brother, Jude fell into the gang life. He promised her that he would get out. Her senior year came and went. She made it through EMT school and still held hope that he would see through on his promise. One night, Anya's crew got a call. There was a shoot out and several were wounded. Anya was the first EMT on the scene. She helped put the fallen into ambulances and the dead into body bags. Jude was among the dead.
Anya took Jude's death hard but Morgan was there for her, once again. Anya went to all of Morgan's shows...except one. They had an argument the day before and she took the day off of work. She didn't go to his show and when she got a call that something went wrong, she was there in an instant. Morgan's partner said that he had saved them, but Morgan was no where to be found. Anya held out hope for days. Her hope never died. Two weeks after Morgan's disappearance, Anya's ring chose her to become a Blue Lantern.
[Relationship Information]
Friends:
○ Morgan Freeman | Good| Best Friend
Best friends since Middle school
Enemies:
○ none | Force They Belong To | enemy
Releationship Explanation
Family:
○ Jude Summer | none | Older Brother
Jude is Anya's brother, caught up in gang violence. He tried to leave and ended up coming out in a body bag. Anya was the first responder.
Romantic Relationships:
○ None| no force | boyfriend
No romantic relationship available at this time.
[Weapon Information]
○ Blue Power Ring: See ability information.
[Ability Information]
○ Blue Ring:
Blue Energy Conduit: The rings use Blue energy, supplied by a Power Battery, which takes the form of blue light. The Blue energy of hope is an infallible connection to the universe. Hope is the most powerful of lights, and thus the universe speaks through it. A Blue Power ring's possibly one of the most powerful weapons in the known universe: it has the ability to affect and use fundamental forces of the known universe, including electromagnetic energies such as gravity, radiation, heat, light, and powerful blasts of concussive force. The ring can also create fields of force formed from an unknown energy that was bound by the users' will. The limitations of such use are the skill, knowledge and imagination of the user
.
Blue Energy Blasts: The ring can be used to fire blasts of blue energy or create weapons such as projectiles of them. The ring can project beams of force powered by the will of the user. The weapons power is more an indication of the hope of the user.
Force-Field Generation: The ring can create various force fields of various sizes and shapes to protect the wearer and others around the user. With the cosmic scope of a Blue Lantern's abilities, it is only natural that the power ring is designed for operation in space. The ring creates a force-field around the wearer, protecting the user from the hazards of the void including filtration of stellar radiation and microscopic particulate matter which would ordinarily be fatal should the space debris strike the ring wielder at high speeds. An atmosphere appropriate to the ring wielder's biology is created inside the force-field, body temperature is maintained and waste products are removed. Gravitational stresses which could cause injury are stabilized for the ring wielder. This is one of only two abilities a Blue Power Ring has access to when away from an active Green Lantern.
Energy Constructs: The ring can form constructs of blue energy. Unlike a Green Lantern Power Ring, The primary function of the Blue Power Ring will manifest its constructs in response to the targets specific psychosis. In this way, the ring can remove the corruptive influence of the red flame of rage by infusing hope. Otherwise the ring is a weapon capable of transforming the wearer's thoughts into physical constructs through the wearer's mastery of hope. A Blue Lantern can create any particular items or construct that they can imagine as long as they have the mastery of hope necessary to conjure it into existence. The constructs are made out of blue energy, which is a tangible form of pure hope, and they exist only as long as a Blue Lantern is fueling it with their mastery of hope. Items created by the rings are not indestructible and are only as powerful as the inspired hope of the Blue Lantern creating them.
Phasing: The Power Ring allows the wearer to pass through certain solid objects, such as walls. Which objects that are not penetrable are not known, but it may depend upon the strength of the wearer's hope and the density of the object's molecular structure. It has also been cited that the wielder could pass through the fourth dimensional gap or dissemble their own molecular structure.
Environmental Playback: Upon request, the power ring can recreate a holographic environment based on data in its memory banks. The ring wielder can observe events in a ghostlike state, but the ring wielder cannot alter the outcome of the playback. All objects in the playback will appear in the full spectrum of colors, regardless of the wielder's level of expertise creating simulacrums. The power ring will automatically end the playback if outside interference warrants the ring wielder's undivided attention.
Energy Twin: The power ring allows the wearer to create an "energy twin" of his/her/itself that can travel at far greater speeds than that of the ring wielder's physical form. While the energy twin is active the ring wielder remains motionless, his/her/its life force is needed to guide the energy twin. The energy twin can not alter its surroundings, and may only be perceived by the Guardians or another ring wielder as a blue , ghostlike image. Any knowledge gained by the energy twin is transferred back to the ring wielder's physical form upon recontact with the body. The Guardians frequently used energy twins as a means of contacting a Lantern. As a rule, a ring wielder can not create actual, independent duplicates of him/her/itself, as the power ring cannot create life.
Energy Absorption: The ring can absorb and store most other energies.
Hope Empowerment: the Blue Lantern ring is unique in that its base of power, Hope, can be manipulated by the ring user. Being in direct range of the emotional aura of a blue lantern allows them to charge an outer power reserve, by the sheer hope of the lantern its power will remain constant. The empowerment extends to even the stellar reactions of stars, allowing one to reverse the age of a dying star to that of a relatively new born star. Solely empowered by the hope of the population that relied on it, in turn empowering the Blue Lantern who then collects and uses it for the purpose of transformation.
Flight: By the manipulation of anti-gravitons and directed molecular movement, the ring allows the user to fly at incredible speeds. In atmosphere, a Blue Lantern has been known to fly as fast as Mach 10 in atmosphere by creating an aerodynamic envelope around his body. Towing others, usually within a bubble, his speed is limited to the twice the speed of sound or 1440 mph. In space, Blue Lantern's speed can be significantly greater and has been known to approach 80% of lightspeed in normal space. Flight is possible at velocities exceeding light speed. In atmospheres, air friction is not a hindrance, since heat is either absorbed or reflected by the ring's field. This is one of only two abilities a Blue Power Ring has access to when away from an active Green Lantern.
Healing: The rings show a considerable ability to heal the injuries of others, more so than any other power-ring has demonstrated. Can also regenerate lost limbs/body parts
Galactic Encyclopedia: The earlier rings worn by the Corps functioned as references for their users. Having the vast knowledge of the to draw upon, each ring functioned as a ready reference on most peoples, stellar events and conditions that may have been seen by other rings or other Blue Lanterns.
Universal Translator: The power ring acts a universal translator.
Material Alteration: The Blue Lantern's uniform is not made out of fabric. It is created by the Power Ring whenever the wearer wills to wear it. It automatically appears over the wearer's normal clothing, and vanishes when the wearer wills to return to their civilian attire. Most Blue Lantern wear similar uniforms that are programmed into the ring by default. However, each Blue Lantern is able to adjust their uniform to fit their own needs, personalities and whims.
Emergency Beacon: A Blue Lantern in distress can use his/her/its power ring as an emergency beacon. The alert can be directed to a Blue Lantern's neighboring sector, or it can be a Corps-wide alert.
Homing Beacon: A homing beacon in the power ring can lead one Blue Lantern to another. The power ring can be ordered to disguise itself to elude power ring wielding trackers. Most often ring wielders will allow the beacon to signal their location to others.
Mind Alteration: Though the ethics of mind tampering may be debatable, sometimes it is necessary. As the power ring relies on thought and hope to operate, mind tampering is not impossible. The difficulty lies in properly applying the power. There lies a risk of catastrophic damage to the mind should mistakes be made. A ring wielder can use the power ring to erase portions of an individual's memories. They are taught to build mental defenses to protect themselves from psionic attack. The power ring can also be used to beam information from the ring wielder to another being. Green Lanterns have used this technique to share information regarding their enemies during combat situations.
Security Protocol: The rings can be programmed. They are coded to the wearer to make them unusable if stolen.
Avarice Immunity: The blue power of hope cannot be affected by greed, so Orange Light constructs can't absorb it. In fact the ring itself would not allow itself to be claimed by Larfleeze, stating "True Hope is selfless."
Rage Immunity:True hope cannot be affected by rage, in fact the blue power of hope can extinguish the red flame of rage. plus it can turn a Red Lantern back to normal so long as the Red Lantern is wearing a different power ring.
[Weakness Information]
Emotional Requirement: Unlike the "neutral" Green Lantern Power Rings, a Blue Lantern Power Ring demands that the wielder keep hope alive in their heart constantly.
Interference: as the continuing power of the rings connection of "universal hope", it has a tendency to cause a form of interference to Green Lantern Power Rings' long-range communication.
Willpower Dependence: the Blue Lantern Power Rings can only function at their full potential in the presence of an active Green Lantern Power Ring. If another Green Lantern Power Ring is not in close proximity to the Blue Lantern, he or she is limited to only flight, a protective aura, and minimal strength enhancement. The Blue Lantern can still effect another with hope, but at greatly reduced energy.
Recharge Protocol: the rings needed to be charged after a period of 24 hours, regardless of how often it was used.