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Tags: Magic, Elements, Gold, Love,, Demon, Angel, vampire, werewolf, goblin, stat, RP, Role Play, Anima, Fantasy, World, Advanture, indepth, rank, level, Tek Tek, Contest 

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Kai Merah

Enduring Elocutionist

13,150 Points
  • Forum Junior 100
  • Millionaire 200
  • Elocutionist 200
PostPosted: Sat Jan 11, 2014 2:42 am


Requesting new spell for Kai

█ Conjuration [ Defense & Summons ] █►
Name: Bone Shield
Element: User ImageBody:► 50/100
AoE: Single
Description:Kai grows a thick shield of bone reinforced with magic on one of her limbs in order to block, or at least lessen the impact of a spell/attack. Does not work on aoe spell/attacks.
HP: ❖❖❖❖❖ + ❖❖ due to 50/100 in Body
Cost: ۞۞۞ - ۞۞ from Racial Ability
PostPosted: Sat Jan 11, 2014 8:51 am


Moonlight Calamity
Feiyimei

3x4=12 HP healed in total, but with 45 Soul, your power cap is 9 HP healed only =/
On a span of 4 post
Cost is discounted to 1MP per 4HP healed
I'm afraid I can't approve this spell. Rejected


I get +2 to heals because of my class. I did add one extra to make it easier to deal with, but I could make it only heal 2 on the fourth round.

Quote:

█ Restoration [ Restore ] █►
Name: Vigor
Element: Soul 45
AoE: Single
Duration: 4 post
Description: The targets very soul is filled with vigor and the will to survive.
Healing:❖❖❖ per post for three post and ❖❖ on the fourth
Cost: ۞x3


Keep the extra HP healing on the 4th post. Just make sure to separate Class/element/ability boosts from base spell stats. I tend to do the calculation in battle. I want new players be to able to browse through already made profile and base their spells on them so it needs to be simple and clear. Apart from that, Approved.

Also, as an afterthought, should Raziel have a 2nd pair of wings? XD I mean, Angel+Valkyrie both have wings. dramallama Your mom sounds like a pretty cool mom xD I think Kai nailed it when she described the 3rd one dramallama

Feiyimei

Invisible Gawker

18,225 Points
  • Timid 100
  • Marathon 300
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Kai Merah

Enduring Elocutionist

13,150 Points
  • Forum Junior 100
  • Millionaire 200
  • Elocutionist 200
PostPosted: Sun Jan 12, 2014 1:20 am


Requesting new spell and technique for Kai

█ Conjuration [ Defense & Summons ] █►
Name: Bone Shield
Element: User ImageBody:► 50/100
AoE: Single
Description: Kai grows a thick shield of bone reinforced with magic on one of her limbs in order to block, or at least lessen the impact of a spell/attack. Does not work on aoe spell/attacks.
HP: ❖❖❖❖❖ + ❖❖ due to 50/100 in Body
Cost: ۞۞۞ - ۞۞ from Racial Ability


█ Stance [ Passive ] █
Name: Focus

Weapon Type: Hand-to-hand 35/100
Buff: Hit rate increased by 3/10
Debuff: Dodge rate decreased by 3/10
Description: Kai focuses on attacking her target to the exclusion of practically everything else.
Cost: ◎ + ◎/2 every subsequent round Focus is maintained
PostPosted: Mon Jan 13, 2014 6:38 pm


Kai Merah
Requesting new spell and technique for Kai

█ Conjuration [ Defense & Summons ] █►
Name: Bone Shield
Element: User ImageBody:► 50/100
AoE: Single
Description: Kai grows a thick shield of bone reinforced with magic on one of her limbs in order to block, or at least lessen the impact of a spell/attack. Does not work on aoe spell/attacks.
HP: ❖❖❖❖❖ + ❖❖ due to 50/100 in Body
Cost: ۞۞۞ - ۞۞ from Racial Ability

Approved


Quote:

█ Stance [ Passive ] █
Name: Focus

Weapon Type: Hand-to-hand 35/100
Buff: Hit rate increased by 3/10
Debuff: Dodge rate decreased by 3/10
Description: Kai focuses on attacking her target to the exclusion of practically everything else.
Cost: ◎ + ◎/2 every subsequent round Focus is maintained


Hmm,Approved, but just wanted to make sure that you knew that Hit Rates are always 10/10 unless opponent debuffed you surprised

Feiyimei

Invisible Gawker

18,225 Points
  • Timid 100
  • Marathon 300
  • Invisibility 100

Feiyimei

Invisible Gawker

18,225 Points
  • Timid 100
  • Marathon 300
  • Invisibility 100
PostPosted: Mon Jan 13, 2014 6:41 pm


Link to profile Kishi Yoruno

Level up, Reached level 2:
+2 HP/MP/SP added to basic level 0 stats.
Added 24 points into Light Magic. Class adds another extra 6 points (1 for every 4 points added) for a total of 30. Element Unlocked

5 points remaining.
(Had 15 freebie, +2x7 from level ups)

Unlocked 2 of the ancients spells I had made before. dramallama
PostPosted: Mon Jan 13, 2014 7:00 pm


Feiyimei
Kai Merah
Requesting new spell and technique for Kai

█ Conjuration [ Defense & Summons ] █►
Name: Bone Shield
Element: User ImageBody:► 50/100
AoE: Single
Description: Kai grows a thick shield of bone reinforced with magic on one of her limbs in order to block, or at least lessen the impact of a spell/attack. Does not work on aoe spell/attacks.
HP: ❖❖❖❖❖ + ❖❖ due to 50/100 in Body
Cost: ۞۞۞ - ۞۞ from Racial Ability

Approved


Quote:

█ Stance [ Passive ] █
Name: Focus

Weapon Type: Hand-to-hand 35/100
Buff: Hit rate increased by 3/10
Debuff: Dodge rate decreased by 3/10
Description: Kai focuses on attacking her target to the exclusion of practically everything else.
Cost: ◎ + ◎/2 every subsequent round Focus is maintained


Hmm,Approved, but just wanted to make sure that you knew that Hit Rates are always 10/10 unless opponent debuffed you surprised


Right, but if the person dodges, they've got a 5/10 chance of avoidance, right? I was thinking that when using this spell, they'd only get a 2/10 of chance of avoidance.

Kai Merah

Enduring Elocutionist

13,150 Points
  • Forum Junior 100
  • Millionaire 200
  • Elocutionist 200

Moonlight Calamity

Devoted Man-Lover

PostPosted: Mon Jan 13, 2014 7:06 pm


Feiyimei
Link to profile Kishi Yoruno

Level up, Reached level 2:
+2 HP/MP/SP added to basic level 0 stats.
Added 24 points into Light Magic. Class adds another extra 6 points (1 for every 4 points added) for a total of 30. Element Unlocked

5 points remaining.
(Had 15 freebie, +2x7 from level ups)

Unlocked 2 of the ancients spells I had made before. dramallama


Approved!!! But you should state which spells are unlocked.
PostPosted: Mon Jan 13, 2014 7:07 pm


Kai Merah
Feiyimei
Kai Merah
Requesting new spell and technique for Kai

█ Conjuration [ Defense & Summons ] █►
Name: Bone Shield
Element: User ImageBody:► 50/100
AoE: Single
Description: Kai grows a thick shield of bone reinforced with magic on one of her limbs in order to block, or at least lessen the impact of a spell/attack. Does not work on aoe spell/attacks.
HP: ❖❖❖❖❖ + ❖❖ due to 50/100 in Body
Cost: ۞۞۞ - ۞۞ from Racial Ability

Approved


Quote:

█ Stance [ Passive ] █
Name: Focus

Weapon Type: Hand-to-hand 35/100
Buff: Hit rate increased by 3/10
Debuff: Dodge rate decreased by 3/10
Description: Kai focuses on attacking her target to the exclusion of practically everything else.
Cost: ◎ + ◎/2 every subsequent round Focus is maintained


Hmm,Approved, but just wanted to make sure that you knew that Hit Rates are always 10/10 unless opponent debuffed you surprised


Right, but if the person dodges, they've got a 5/10 chance of avoidance, right? I was thinking that when using this spell, they'd only get a 2/10 of chance of avoidance.

You would need to debuff their dodge rate for that to work

Moonlight Calamity

Devoted Man-Lover


Kai Merah

Enduring Elocutionist

13,150 Points
  • Forum Junior 100
  • Millionaire 200
  • Elocutionist 200
PostPosted: Mon Jan 13, 2014 7:10 pm


Moonlight Calamity
Kai Merah
Feiyimei
Kai Merah
Requesting new spell and technique for Kai

█ Conjuration [ Defense & Summons ] █►
Name: Bone Shield
Element: User ImageBody:► 50/100
AoE: Single
Description: Kai grows a thick shield of bone reinforced with magic on one of her limbs in order to block, or at least lessen the impact of a spell/attack. Does not work on aoe spell/attacks.
HP: ❖❖❖❖❖ + ❖❖ due to 50/100 in Body
Cost: ۞۞۞ - ۞۞ from Racial Ability


Approved


Quote:

█ Stance [ Passive ] █
Name: Focus

Weapon Type: Hand-to-hand 35/100
Buff: Hit rate increased by 3/10
Debuff: Dodge rate decreased by 3/10
Description: Kai focuses on attacking her target to the exclusion of practically everything else.
Cost: ◎ + ◎/2 every subsequent round Focus is maintained


Hmm,Approved, but just wanted to make sure that you knew that Hit Rates are always 10/10 unless opponent debuffed you surprised


Right, but if the person dodges, they've got a 5/10 chance of avoidance, right? I was thinking that when using this spell, they'd only get a 2/10 of chance of avoidance.

You would need to debuff their dodge rate for that to work


Ohhh... Damn. I withdraw my application for that Stance then. I'll just keep the spell.
PostPosted: Mon Jan 13, 2014 7:44 pm


Moonlight Calamity
Feiyimei
Link to profile Kishi Yoruno

Level up, Reached level 2:
+2 HP/MP/SP added to basic level 0 stats.
Added 24 points into Light Magic. Class adds another extra 6 points (1 for every 4 points added) for a total of 30. Element Unlocked

5 points remaining.
(Had 15 freebie, +2x7 from level ups)

Unlocked 2 of the ancients spells I had made before. dramallama


Approved!!! But you should state which spells are unlocked.


I was lazy and just color coded them lol


Name: Holy Breath
Element: Light
Weapon: -
Cost to cast:۞
Damage:❖❖
Side Effects:Removes all curses and debuffs, Blunt Force Type.
Description: Expel a beam of light from caster's mouth.

Name:Life Giving
Element: Light
Description: Effective should one come into contact with caster.
Side Effects: Gives caster's HP to a target. Minimum amount transferred is 30% of caster's max HP

Feiyimei

Invisible Gawker

18,225 Points
  • Timid 100
  • Marathon 300
  • Invisibility 100

sanisani-kun

Eloquent Man-Lover

14,500 Points
  • Angelic Alliance 100
  • Restorative Spirit 250
  • Tenacious Spirit 250
PostPosted: Mon Jan 13, 2014 8:21 pm


I'm gonna split this into two sections, since I want to change things about Gale and Jasper. I'll put them both in separate quotes.

Quote:
Jasper
-10 skill points from Trident (I don't know why I got that in the first place and he has no need for three weapons)
+10 skill points to Staff for total of 15 to start the Staff weapon tiers


Quote:
Gale
+1 hp/mp/sp from level up
+1 Dark point from level up/bio
-1 Wind point from level up/bio
+3 Skill Points to Wind magic from level up to keep it usable
+2 Skill Points to Wind magic from class bonus
New Technique
█ Destruction [ Attacks ] █
Name: Sky Assault
Weapon Type: Scythe (4 damage, 15 skill points)
Damage Boost & Cost: 60% (2.5 extra damage for 7.5 stamina)
Description: Gale takes to the sky and uses the height advantage to attack with his talons as well as his scythe, allowing additional damage.

2 skill points saved
PostPosted: Tue Jan 14, 2014 10:45 am


Ace Moshan
He's level 2 and I've never bothered to update him poor thing. About time I get a taste of my own mechanism too LOL. Not touching his stats for now, but making new Spells and Techniques.

█ Alterations [ Support ] █►
Name: Yellow Fever
Element: Fire 15/100
AoE: Single
Duration: 3 posts
Description: Overheat target's body to reduce their strength and focus.
Debuff:-❖❖ Damage dealt by target
Cost: ۞ ۞ ۞ ۞



█ Stance [ Passive ] █
Name: Idk, ADHD?
Weapon Type: Dagger and Hand to Hand (not yet obtained)
Buff:+3 Dodge Rate
Debuff: -3 Hit Rate, meaning that when attacking, I will need to roll a 10D, should it result in 8,9, or 10, target won't need to roll for dodge as it will miss.
Description: Hop around on both feet to avoid staying still.
Cost: ◎, additional ◎/2 for every additional turn.

Feiyimei

Invisible Gawker

18,225 Points
  • Timid 100
  • Marathon 300
  • Invisibility 100

Feiyimei

Invisible Gawker

18,225 Points
  • Timid 100
  • Marathon 300
  • Invisibility 100
PostPosted: Tue Jan 14, 2014 10:47 am


sanisani-kun
I'm gonna split this into two sections, since I want to change things about Gale and Jasper. I'll put them both in separate quotes.

Quote:
Jasper
-10 skill points from Trident (I don't know why I got that in the first place and he has no need for three weapons)
+10 skill points to Staff for total of 15 to start the Staff weapon tiers


Quote:
Gale
+1 hp/mp/sp from level up
+1 Dark point from level up/bio
-1 Wind point from level up/bio
+3 Skill Points to Wind magic from level up to keep it usable
+2 Skill Points to Wind magic from class bonus
New Technique
█ Destruction [ Attacks ] █
Name: Sky Assault
Weapon Type: Scythe (4 damage, 15 skill points)
Damage Boost & Cost: 60% (2.5 extra damage for 7.5 stamina)
Description: Gale takes to the sky and uses the height advantage to attack with his talons as well as his scythe, allowing additional damage.

2 skill points saved

Lol everyone's reviewing their profile xD If we were like those money greedy Mmo's we would be making a fortune with respects.

Approved for both.
PostPosted: Tue Jan 14, 2014 11:02 am


Kishi Yoruno

Looking back, he technically was on a faction mission since he stepped out of their HQ =,=; but that would be abusing it a bit so I'm gonna start counting them from when he started trying to get info out of Farrokh and co. (start at his 6th post) 22-6=16, so 16 mission posts so far.

Added his 200 coins for faction leader

Feiyimei

Invisible Gawker

18,225 Points
  • Timid 100
  • Marathon 300
  • Invisibility 100

Moonlight Calamity

Devoted Man-Lover

PostPosted: Tue Jan 14, 2014 4:13 pm


Feiyimei
Ace Moshan
He's level 2 and I've never bothered to update him poor thing. About time I get a taste of my own mechanism too LOL. Not touching his stats for now, but making new Spells and Techniques.

█ Alterations [ Support ] █►
Name: Yellow Fever
Element: Fire 15/100
AoE: Single
Duration: 3 posts
Description: Overheat target's body to reduce their strength and focus.
Debuff:-❖❖ Damage dealt by target
Cost: ۞ ۞ ۞ ۞



█ Stance [ Passive ] █
Name: Idk, ADHD?
Weapon Type: Dagger and Hand to Hand (not yet obtained)
Buff:+3 Dodge Rate
Debuff: -3 Hit Rate, meaning that when attacking, I will need to roll a 10D, should it result in 8,9, or 10, target won't need to roll for dodge as it will miss.
Description: Hop around on both feet to avoid staying still.
Cost: ◎, additional ◎/2 for every additional turn.


ADHD! cat_rofl Approved.
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