I understand that it may be a struggle for some people to write a whole paragraph but I highly dislike the limiting of the descriptions. I'm to the point where maybe we should just leave it open so people can write however much they want. It's hard to make a character, well, a character just with one word descriptions. This is intended for people outside of the guild so we don't know what the characters will be like besides the single, one-dimension word. We'd also have difficulties matching them to a proper merc group with only one word to go on.
If we have the option for a tektek, one word description for appearance is fine.
Okay
Posted: Mon Jun 23, 2014 9:59 pm
HNNG. TIME FOR ME TO POST MY OPINION.
*explodes* To put it shortly and bluntly, I say let them write as much as they want. I always believed in letting people just go nuts, so I think we should let them go nuts and have fun with it. And simple thesaurus words often stifle it and don't portray enough.
We should provide one public clue every three rounds, so the first voting isn't just some lazy arsed random vote.
Role Ideas
The Bartender Because of this role's habitual way of tending one of the busiest bars of Lida, nothing seems to pass by without first being picked up by the Bartender. This is an investigative role that receives one clue every round. For every two rounds, this role can choose a number that corresponds to each player to check if the player is Crimson aligned.
The Liberator This role can save the kidnapped every three rounds.
~Support Crimson Roles
The Herring This role acts as a decoy for the kidnappers, so the special action that comes with this role is the ability to send out one fake clue for two rounds.
The Surgeon This role can convert other players into Crimson minions every five rounds. Players will keep their special actions but are aligned with Crimson.
Posted: Tue Jun 24, 2014 9:23 pm
Frogstar B
We should provide one public clue every three rounds, so the first voting isn't just some lazy arsed random vote.
Role Ideas
The Bartender Because of this role's habitual way of tending one of the busiest bars of Lida, nothing seems to pass by without first being picked up by the Bartender. This is an investigative role that receives one clue every round. For every two rounds, this role can choose a number that corresponds to each player to check if the player is Crimson aligned.
The Liberator This role can save the kidnapped every three rounds.
~Support Crimson Roles
The Herring This role acts as a decoy for the kidnappers, so the special action that comes with this role is the ability to send out one fake clue for two rounds.
The Surgeon This role can convert other players into Crimson minions every five rounds. Players will keep their special actions but are aligned with Crimson.
I like the sounds of all of these roles c: The Bartender sounds like an excellent role to be sassy in. Wonderfully sassy.
This is the link to the sunnyville game from last summer by the way. For ideas and references and stuff.
Posted: Tue Jun 24, 2014 10:44 pm
Elpidius Elon
Frogstar B
We should provide one public clue every three rounds, so the first voting isn't just some lazy arsed random vote.
Role Ideas
The Bartender Because of this role's habitual way of tending one of the busiest bars of Lida, nothing seems to pass by without first being picked up by the Bartender. This is an investigative role that receives one clue every round. For every two rounds, this role can choose a number that corresponds to each player to check if the player is Crimson aligned.
The Liberator This role can save the kidnapped every three rounds.
~Support Crimson Roles
The Herring This role acts as a decoy for the kidnappers, so the special action that comes with this role is the ability to send out one fake clue for two rounds.
The Surgeon This role can convert other players into Crimson minions every five rounds. Players will keep their special actions but are aligned with Crimson.
I like the sounds of all of these roles c: The Bartender sounds like an excellent role to be sassy in. Wonderfully sassy.
I think we have enough roles now. emotion_kirakira
The most important thing we gotta do is to pick a title!
★The Reign of Lida
★I shot the Sheriff, it's what I was paid to do!
★A Pain in the Crimson
★Our Coup d'état of Lida
★Mercs and Spies (cops and burglars spin?)
★Lida Over Tumbleweeds
Posted: Wed Jun 25, 2014 4:20 pm
I updated the role list. Please read check it since I changed somethings about the thief role (mostly) and other roles to make more sense.
I think for the mistress, we'll just put the player number that she chose to seduce.
Role List
★The Kidnappers At least two players will have this role. Each round they PM the mule the player they want to kidnap, which is why this role play game is centered around finding out the true identity of the kidnappers and jailing them. Their main job is to evade the other players and kidnap all the other players. Their kidnappings will be written out by the hosts and the kidnappers can PM the mule to specify a type of signature for the kidnappings. In addition to the ability to kidnap, kidnappers have the option to transfer their kidnapping powers every three rounds to another player by choosing a number that will correspond to another player. This action is called, "Taint". After using "Taint", the player will no longer be a kidnapper and will be called a, "Tainter". There is no special action in this role, meaning the Tainter only has regular voting actions like the mercenaries except a Tainter has ties to Crimson. Being a Tainter means that this player will not win if the kidnappers are caught after a long duration of this game.
★The Mercenaries This is a role everyone has even if they have a special role. The main objective for the Mercenaries is to discover and jail the true kidnappers and also Crimson minions. This role's ability is to vote out another player every single if they suspect them of being one of the kidnappers. Whoever has the highest votes, they will be jailed. When they miss a voting session or round, they will be scolded by their respective mercenary group leaders, but they will receive one strike for every voting missed. After three strikes, the truant will be sent to Red Rose Psychiatric Hospital and be disqualified from the game.
[quote"(MULE NAME)"][/quote][color=red]★[/color] I suspect [color=red](Player's Name)[/color] is the kidnapper! [color=red]★[/color]
★The Bartender Because of this role's habitual way of tending one of the busiest bars of Lida, nothing seems to pass by without first being picked up by the Bartender. This is an investigative role that receives one clue every round. For every two rounds, the Bartender can choose a number that corresponds to each player to check if the player is Crimson aligned; this is the special action for this role.
★The Liberator As the name implies, the Liberator can save the kidnapped every three rounds.
★The Eagle Eyes A promising and hopeful role that chooses one fellow player each round to look over and make sure he/she is not kidnapped. If the Eagle Eye wants, he/she can protect himself/herself. However, if both kidnappers work together to kidnap the player the Eagle Eye choses to protect that round, the player will be kidnapped due to two kidnapping actions and only one Eagle Eye protective action. It is also possible for two Eagle Eyes protecting one player to ensure he/she will not be kidnapped.
★The Mistress A seductive and charming role that finds out each role of any player by picking a number corresponding to every player. Each of her seductions happen every round and will be written out and posted in the thread.
★The Thief This role has the ability to steal another player's role action. (The Thief cannot steal the Kidnapper’s taint action. For Psychic and Crimson’s minions, the Thief can only steal these roles voting actions.) Whomever the number it was, their actions are canceled and whoever the thief specified in the form will be what happens instead. If the thief steals a voting action of a mercenary player, the tally changes to the thief's liking and will be displayed on the public post in the thread. However in the event of the thief's victim having a special role, the thief only steals the special action, not the vote.
I steal player number 6's actions. I vote:(username) I investigate:(username) I liberate:(username) I protect:(username) I seduce: (username) I kidnap:(username) I influence:(username) I scare: (username)
Example:
Duri sends a PM to the mule and says, "I like to kidnap Lena." Also, he voted for Froggy in the thread.
However, Elon sends a PM to the mule, "I steal player number 6's actions. I vote: Duri. I investigate: Lena. I liberate: Cellar. I protect: Froggy. I seduce: Lena. I kidnap: Liney. I influence: Duri. I scare: Ele."
Duri is player number 6. Duri's action to kidnap Lena is canceled and replaced with Elon’s action because Elon stole his action choice. Instead of Lena being kidnapped, Liney is kidnapped. Although Elon stole his role action, Elon only could steal his special action, not his voting action.
★The Arsonist This role will have the ability to influence one player each round to carry out a doubling in their role action(s) for that round. They can do this by sending a PM of a number that will correspond with each player.
★The Freak This role will have the ability to terrify another player to the point of not being able to do their role action(s) for that round. They can do this by sending a PM of a number that will correspond with each player.
★The Psychic This role will be able to choose a number each turn and learn who that number belongs to. (I.E. the psychic messages the mule "I wish to see number 6" and the person the number belongs to is Duri. The psychic then learns that number 6 belongs to Duri.)
Crimson Minions These Crimson Minions can be seen as support roles to help the cause of the kidnappers. ★The Herring This role acts as a decoy for the kidnappers, so the special action that comes with this role is the ability to send out one fake clue for two rounds. The Herring must PM the mule when the time comes of something along the lines of, “I want to send a fake clue out”.
★The Surgeon This role can convert other players into Crimson minions every five rounds by choosing a number that correspond to each player and PMing that number to the mule. Players will keep their special actions but are aligned with Crimson.
★The Framer A Crimson support role that frames other players as being Crimson for every two rounds. If an investigative role investigates the same number as the Framer frames, the number/player will show up as Crimson no matter what for the investigator. (FOR THAT TURN ONLY!)
Sorry Frogsters, I'll be helpful soooon @_@ Attempting to help a friend start up a new guild on the side of making this. My attention is too dividedddd.
I'll go update the first post since I don't think anyone has any complains (or are paying that much attention to things lol sweatdrop )
Sorry Frogsters, I'll be helpful soooon @_@ Attempting to help a friend start up a new guild on the side of making this. My attention is too dividedddd.
I'll go update the first post since I don't think anyone has any complains (or are paying that much attention to things lol sweatdrop )
Ooooh. C:
Posted: Sat Jun 28, 2014 1:35 pm
I started working on Finley again today and I was reminded of an issue/disagreement from last year about his race. I don't care if you think Wikipedia is a shitty resource, this is the link to the page on wikipedia about sprites (the CREATURE, not the drink).
Yes, I am in the middle of remaking him and may modify his race anyway, but being reminded of the disagreement has really gotten me irritated (for probably the next 2 minutes). Yes, "fairy" and "sprite" are interchangeable. But they are interchangeable in most cases. So if I don't do anything major with his current race, Finley is staying a sprite, thank you very much.
I started working on Finley again today and I was reminded of an issue/disagreement from last year about his race. I don't care if you think Wikipedia is a shitty resource, this is the link to the page on wikipedia about sprites (the CREATURE, not the drink).
Yes, I am in the middle of remaking him and may modify his race anyway, but being reminded of the disagreement has really gotten me irritated (for probably the next 2 minutes). Yes, "fairy" and "sprite" are interchangeable. But they are interchangeable in most cases. So if I don't do anything major with his current race, Finley is staying a sprite, thank you very much.
... Just wanted to get that off of my chest.
Yay! Sprites~~~ <3
I like to say that Wiki is a pretty damn reliable source.
Also, I will start converting my mule for the game stuff (putting enough posts for the thread).
**EDIT You are dressed so nicely~~~ emotion_kirakira ///jellly
Posted: Sat Jun 28, 2014 1:55 pm
Frogstar B
Elpidius Elon
I started working on Finley again today and I was reminded of an issue/disagreement from last year about his race. I don't care if you think Wikipedia is a shitty resource, this is the link to the page on wikipedia about sprites (the CREATURE, not the drink).
Yes, I am in the middle of remaking him and may modify his race anyway, but being reminded of the disagreement has really gotten me irritated (for probably the next 2 minutes). Yes, "fairy" and "sprite" are interchangeable. But they are interchangeable in most cases. So if I don't do anything major with his current race, Finley is staying a sprite, thank you very much.
... Just wanted to get that off of my chest.
Yay! Sprites~~~ <3
I like to say that Wiki is a pretty damn reliable source.
Also, I will start converting my mule for the game stuff (putting enough posts for the thread).
**EDIT You are dressed so nicely~~~ emotion_kirakira ///jellly
If you need any items for the mule to look all western-y, I can probably get some. And once we have the name set in stone I'll go see about getting graphics made.
Aww, thanks Froggy~ emotion_bigheart I like your outfit too! whee The broken economy has actually been really helpful for me. Got a lot of nice things. c:
I started working on Finley again today and I was reminded of an issue/disagreement from last year about his race. I don't care if you think Wikipedia is a shitty resource, this is the link to the page on wikipedia about sprites (the CREATURE, not the drink).
Yes, I am in the middle of remaking him and may modify his race anyway, but being reminded of the disagreement has really gotten me irritated (for probably the next 2 minutes). Yes, "fairy" and "sprite" are interchangeable. But they are interchangeable in most cases. So if I don't do anything major with his current race, Finley is staying a sprite, thank you very much.
... Just wanted to get that off of my chest.
Yay! Sprites~~~ <3
I like to say that Wiki is a pretty damn reliable source.
Also, I will start converting my mule for the game stuff (putting enough posts for the thread).
**EDIT You are dressed so nicely~~~ emotion_kirakira ///jellly
If you need any items for the mule to look all western-y, I can probably get some. And once we have the name set in stone I'll go see about getting graphics made.
Aww, thanks Froggy~ emotion_bigheart I like your outfit too! whee The broken economy has actually been really helpful for me. Got a lot of nice things. c:
Yep, will need items. I will send you an invite to be friends! Shadowiepurple.
Should this mule be a male or female? Currently, it's a female.