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Izzy Talliessin

PostPosted: Sun Dec 18, 2011 3:26 pm


That makes three of us. Anything less than three to five sentences a post is frowned upon here.
PostPosted: Mon Dec 19, 2011 9:51 pm


I think I should probably try a practice battlefield to see how the Fire Emblem RP would work, actually.

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PostPosted: Tue Dec 20, 2011 12:06 pm


@Iz: That's what the Training Room is for. XD

@Demon: That's what the Training Room is for. XD

Take a whack at it, dude. Create a little RP battlefield scenario. And while you're at it, get that Argentum guy to play it out with you and help you out and stuff. He seems really excited. ^_^
PostPosted: Wed Dec 21, 2011 1:10 am


Important note for Kallori and Izzy:

It's Relic-choosin' time! Yep, I'm letting you guys choose. There are two Relics in this first dungeon: the Whirlwind and the Grappling Hook. Let me know which one each of you wants (and if you both pick the same thing, we'll have to settle it with Rock-Paper-Scissors or something). Sounds simple, right? Well, there's one important thing: depending on which one you choose now, certain similar Relics will be off-limits to your character. Yes, this will apply with just about all of them. For these two:

If you choose the Whirlwind, the Gust Jar (and any later thought-of variants) will be off-limits.

If you choose the Grappling Hook, the Switch Hook, Hookshot, and Clawshot will be off-limits.

Sorry, but that's the only way I can make it fair. Who knows how many people we'll eventually have by the time this whole thing is over? And we want everybody to have a bodacious set of well-ranged Relics, not just the same kind of stuff, you know? Soooo yeah, let me know your choices as soon as you can. I think that's all for now. Goodnight, and well, I dunno how much I'll be here tomorrow, so Happy Solstice! ^__^


EDIT: Info pages for you guys, just in case:

Whirlwind
Grappling Hook

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PostPosted: Wed Dec 21, 2011 10:14 am


*does a Tarzan yell*
I pick Grappling hook
PostPosted: Wed Dec 21, 2011 11:03 am


Not entirely sure how to play out Phyela's post, since I don't know much of Emily and Amy, and that's where I left her off.

Also kinda confused about the dungeon room "layout" you provided banshee. Nvm, just googled a map. I'll probably have to work around any differences while going through it.

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PostPosted: Sat Dec 24, 2011 9:45 am


I still haven't really fleshed their characters out completely, you know, given them complex personalities or anything. So you could say I don't know much about them either. Gwahaha!

You can assume control of them in your posts if you wish; it might make it easier for you at some points. If not, I'll take them, of course. Either way, once Izzy comes back from wherever he went, we can start cracking down on this dungeon.

And lastly, Happy Christmas Eve! ^_^
PostPosted: Thu Dec 29, 2011 9:36 pm


I know I might still be on break, but one day I though up a neat dungeon idea.
It's called Temple of Dreams (WT) and has a sort of "otherworldly" theme; by this I mean that some rooms are open-aired, the overall feel is unreal (it could almost be described as Rainbow Road from the Mario Kart series) and depending on the room, you could be walking on the walls. This part is almost always made evident by twisting pathways that sort of loop around, similar to the winding corridor in the Forest Temple.

That's all my ideas on it.

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PostPosted: Thu Jan 05, 2012 9:23 pm


I'm sorry about my long absence and the delay of the RP, guys. There are reasons, but none I'll talk about right now. It's complicated. Suffice it to say I've been gone for a while, and well.... It's been a craaaaazy couple of weeks. I know it sucks that we kind of halted right when we hit dungeon time, but the gears will be turning again soon. Hopefully tomorrow, but we'll see.
PostPosted: Fri Jan 20, 2012 10:09 pm


*Grabs the Drano*
Let's clean dem gears!

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PostPosted: Sun Jan 22, 2012 8:57 am


Indeed! I think I've been lazy long enough. I'll be making a post soon, then I'm gonna FINALLY scan those maps. Go team!
PostPosted: Tue Jan 24, 2012 9:32 am


Thank Hylia! I've kept having to refer to a google image of the room in order to figure out where we are and what has changed.

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PostPosted: Tue Jan 24, 2012 4:58 pm


Yeeeeaahhh, sorry about that. Too much to do, not enough time. sweatdrop
PostPosted: Wed Jan 25, 2012 10:19 am


Woot! Updated the first page of the OoC. I'll have the rest of the maps up in no time.

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PostPosted: Wed Jan 25, 2012 10:25 am


Thanks for the comment on front page.

I could probably spit out more once I get Paint.net again or install photoshop with my new tablet, even though I'm just horrible at using it.
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