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Posted: Thu Apr 01, 2010 9:42 pm
Dark Bunny Lord I hear ya there. Just a note however Antonio I do intend to have a semi-police system in order. If things become to one sided (not in one or two fights but like over and over and over again), NPC's may eventually get involved. It's just to keep a sort of bully system from becoming to prevalent. After all, there are thousands of ninja's in the world, amoung them are going to be some powerful hidden NPC's each with their own goals, wants, objectives, etc. Once we have many more villages with a lot of powerful players it wont be as needed, but since we only have a few strong characters right now it may be in place (though it's not likely a player will DIE from the policing thing, more just a "trying to keep things in check so early development can begin" sort of deal.) Oh? Beautiful, just gave me something to do since I'm more then certain people will avoid me more in this guild then NFSv1.
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Posted: Thu Apr 01, 2010 9:47 pm
Quick question: Are players/kages/missing-nin/high ranking nin/etc Capable of making their own missions like in NFSv1? Or are we stuck with whatever is given to us?
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Posted: Thu Apr 01, 2010 9:48 pm
ssAntonio Dark Bunny Lord I hear ya there. Just a note however Antonio I do intend to have a semi-police system in order. If things become to one sided (not in one or two fights but like over and over and over again), NPC's may eventually get involved. It's just to keep a sort of bully system from becoming to prevalent. After all, there are thousands of ninja's in the world, amoung them are going to be some powerful hidden NPC's each with their own goals, wants, objectives, etc. Once we have many more villages with a lot of powerful players it wont be as needed, but since we only have a few strong characters right now it may be in place (though it's not likely a player will DIE from the policing thing, more just a "trying to keep things in check so early development can begin" sort of deal.) Oh? Beautiful, just gave me something to do since I'm more then certain people will avoid me more in this guild then NFSv1. Haha, give it time though. I'd rather try and develop more rule stuff before I get moving to that. After all, think of it like any other story... the big bad is often more than enough to crush the hero/heroin at the first level of a game without all the upgrades and combat experience, but no to make plot interesting they wait until the hero/heroin has a chance to work there way up a bit before they attempt to crush them. Now while logic would dictate it's stupid to wait, it does make for a more interesting story than "me smash you now, laugh laugh laugh laugh - end" xD Not that anyone is the hero or villain here but you get my drift. I could NPC someone though if you want an interesting non-stat rp based thing to interact with. Jin's out there somewhere, hermitting away his life trying to avoid getting involved in what he believes to be an endless cycle of revenge tied to his existance.
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Posted: Thu Apr 01, 2010 9:52 pm
ssAntonio The Blue Blue ssAntonio The Blue Blue ssAntonio Ajajaja, if that's how it's going to go down then so be it xD I shall cause more and more and more mischief til I'm satisfied cause quite frankly I'm bored and don't feel like making nice at all anymore. Have to admit, putting a bounty on Sai because he's being an a*****e sounds better than jumping into battle and dying because he's too strong for me to actually fight and walk away from unless he walks away first. -Shrugs- I suppose. And I can't deny that simply RPing out me destroying stuff in your country to cause interaction is better then me solo'ing with no direction or trying to be all nice and friendly with you when I seriously don't want to do that type of RP anymore. Everyone wants to play goody-two shoes to avoid getting killed, it's boring as ----. So instead you are going to roam around in a village randomly and become a super villain. Look, I don't plan on being "Oh look at me, I'm so happy. I'm from the wind village, let's all be happy together and make macaroni pictures", but aside from the genin of my village and the raikage (who I can't go off to beat up as long as Sai is playing the part of Godzilla with the sand village playing the part of Tokyo) you're the only person there is to interact with and Sai doesn't have to flex in order to turn Kenta into a substance resembling ground beef. I could try and attack you again, and then get beat down because you built your character with chains so you can kill me with two sets of chain attacks, and I'd have nothing that I could do against it because you'd turn off my taijutsu, but it's hard to get excited about a battle that is already over because you can win it in what is essentially two moves. So yes, the way I plan on playing this is waiting for the bounty system to come into play so I can place the first ever bounty of NFSv2 on you so that someone who has more of a chance of stabbing you in the face successfully can attempt it. There's a Raikage? Since when D: Eh... -Delete- Long story short, meh. Put a bounty on Sai, it'll be fun. I plan to be more of antagonist then anything else. You want to avoid my character cause you're so wrapped up over the concept of your chances are very slim, then so be it. If I truly wanted to come kick your a** I'd do it, I already told you I don't care for another battle. You do realize there are other ways of confronting Sai then just using the battle system? There are such things called RP fights =O But seriously... There's a Raikage in this guild? Actually, he's an academy student of Kage strength. Check out DevilStinger's profile. He's like the most hardcore academy student ever.
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Posted: Thu Apr 01, 2010 9:52 pm
ssAntonio Quick question: Are players/kages/missing-nin/high ranking nin/etc Capable of making their own missions like in NFSv1? Or are we stuck with whatever is given to us? So far there isn't that capability, once I get through with the basics it may very well be added. I'll will however be placing up "merc" missions however for missing nin since they may not have the rank requirement that other nin in villages have.
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Posted: Thu Apr 01, 2010 9:54 pm
Dark Bunny Lord ssAntonio Dark Bunny Lord I hear ya there. Just a note however Antonio I do intend to have a semi-police system in order. If things become to one sided (not in one or two fights but like over and over and over again), NPC's may eventually get involved. It's just to keep a sort of bully system from becoming to prevalent. After all, there are thousands of ninja's in the world, amoung them are going to be some powerful hidden NPC's each with their own goals, wants, objectives, etc. Once we have many more villages with a lot of powerful players it wont be as needed, but since we only have a few strong characters right now it may be in place (though it's not likely a player will DIE from the policing thing, more just a "trying to keep things in check so early development can begin" sort of deal.) Oh? Beautiful, just gave me something to do since I'm more then certain people will avoid me more in this guild then NFSv1. Haha, give it time though. I'd rather try and develop more rule stuff before I get moving to that. After all, think of it like any other story... the big bad is often more than enough to crush the hero/heroin at the first level of a game without all the upgrades and combat experience, but no to make plot interesting they wait until the hero/heroin has a chance to work there way up a bit before they attempt to crush them. Now while logic would dictate it's stupid to wait, it does make for a more interesting story than "me smash you now, laugh laugh laugh laugh - end" xD Not that anyone is the hero or villain here but you get my drift. I could NPC someone though if you want an interesting non-stat rp based thing to interact with. Jin's out there somewhere, hermitting away his life trying to avoid getting involved in what he believes to be an endless cycle of revenge tied to his existance. Roflmao, but I always hated that crap. "Ohohohoh, I see potential in you! I let you live so you may come back x amount of time to put a sword through me and steal all my moneyz and bitchz" Pfft, nah I like to kill them off right away~ I only didn't kill Kenta because A) His Stamina is annoying, B) Blue would whine about it for the rest of my life C) Sai wasn't there to kill but actually get a nice spar xD : O Hm, I'll get back to you on that. Supposedly a friend says he's planning to hunt Sai down and bring him back to Mist~ That and I probably wont be very active at all tomorrow or Saturday... or just til tuesday xD I'll be around but got plans with a girl that should hopefully take all my attention : D
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Posted: Thu Apr 01, 2010 9:54 pm
When will we be able to make proper teams? I think the graduating class from Wind could make a good team, since they already all know each other.
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Posted: Thu Apr 01, 2010 9:57 pm
ssAntonio Dark Bunny Lord ssAntonio Dark Bunny Lord I hear ya there. Just a note however Antonio I do intend to have a semi-police system in order. If things become to one sided (not in one or two fights but like over and over and over again), NPC's may eventually get involved. It's just to keep a sort of bully system from becoming to prevalent. After all, there are thousands of ninja's in the world, amoung them are going to be some powerful hidden NPC's each with their own goals, wants, objectives, etc. Once we have many more villages with a lot of powerful players it wont be as needed, but since we only have a few strong characters right now it may be in place (though it's not likely a player will DIE from the policing thing, more just a "trying to keep things in check so early development can begin" sort of deal.) Oh? Beautiful, just gave me something to do since I'm more then certain people will avoid me more in this guild then NFSv1. Haha, give it time though. I'd rather try and develop more rule stuff before I get moving to that. After all, think of it like any other story... the big bad is often more than enough to crush the hero/heroin at the first level of a game without all the upgrades and combat experience, but no to make plot interesting they wait until the hero/heroin has a chance to work there way up a bit before they attempt to crush them. Now while logic would dictate it's stupid to wait, it does make for a more interesting story than "me smash you now, laugh laugh laugh laugh - end" xD Not that anyone is the hero or villain here but you get my drift. I could NPC someone though if you want an interesting non-stat rp based thing to interact with. Jin's out there somewhere, hermitting away his life trying to avoid getting involved in what he believes to be an endless cycle of revenge tied to his existance. Roflmao, but I always hated that crap. "Ohohohoh, I see potential in you! I let you live so you may come back x amount of time to put a sword through me and steal all my moneyz and bitchz" Pfft, nah I like to kill them off right away~ I only didn't kill Kenta because A) His Stamina is annoying, B) Blue would whine about it for the rest of my life C) Sai wasn't there to kill but actually get a nice spar xD : O Hm, I'll get back to you on that. Supposedly a friend says he's planning to hunt Sai down and bring him back to Mist~ That and I probably wont be very active at all tomorrow or Saturday... or just til tuesday xD I'll be around but got plans with a girl that should hopefully take all my attention : D I wouldn't whine about it for the rest of my life, and I probably would have had at least one more turn before you killed me anyway thanks to the fact that my stamina is "ridiculous" and as a result my resilience checks are of a similar level of ridiculous (650)
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Posted: Thu Apr 01, 2010 10:01 pm
The Blue Blue When will we be able to make proper teams? I think the graduating class from Wind could make a good team, since they already all know each other. You can go ahead and use the update request thread to make them official. Teams should be fairly obvious for spots per team, 3 Genin/Chuunin + 1 Jounin or 4 Anbu. I suppose there's nothing saying a Kage can't lead like a Jonin can, rp wise they're often to cluttered with paper work but since paper work isn't fun OR interesting in an RP (lol) it's allowable to have them as a group leader.
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Posted: Thu Apr 01, 2010 10:02 pm
The Blue Blue ssAntonio Dark Bunny Lord ssAntonio Dark Bunny Lord I hear ya there. Just a note however Antonio I do intend to have a semi-police system in order. If things become to one sided (not in one or two fights but like over and over and over again), NPC's may eventually get involved. It's just to keep a sort of bully system from becoming to prevalent. After all, there are thousands of ninja's in the world, amoung them are going to be some powerful hidden NPC's each with their own goals, wants, objectives, etc. Once we have many more villages with a lot of powerful players it wont be as needed, but since we only have a few strong characters right now it may be in place (though it's not likely a player will DIE from the policing thing, more just a "trying to keep things in check so early development can begin" sort of deal.) Oh? Beautiful, just gave me something to do since I'm more then certain people will avoid me more in this guild then NFSv1. Haha, give it time though. I'd rather try and develop more rule stuff before I get moving to that. After all, think of it like any other story... the big bad is often more than enough to crush the hero/heroin at the first level of a game without all the upgrades and combat experience, but no to make plot interesting they wait until the hero/heroin has a chance to work there way up a bit before they attempt to crush them. Now while logic would dictate it's stupid to wait, it does make for a more interesting story than "me smash you now, laugh laugh laugh laugh - end" xD Not that anyone is the hero or villain here but you get my drift. I could NPC someone though if you want an interesting non-stat rp based thing to interact with. Jin's out there somewhere, hermitting away his life trying to avoid getting involved in what he believes to be an endless cycle of revenge tied to his existance. Roflmao, but I always hated that crap. "Ohohohoh, I see potential in you! I let you live so you may come back x amount of time to put a sword through me and steal all my moneyz and bitchz" Pfft, nah I like to kill them off right away~ I only didn't kill Kenta because A) His Stamina is annoying, B) Blue would whine about it for the rest of my life C) Sai wasn't there to kill but actually get a nice spar xD : O Hm, I'll get back to you on that. Supposedly a friend says he's planning to hunt Sai down and bring him back to Mist~ That and I probably wont be very active at all tomorrow or Saturday... or just til tuesday xD I'll be around but got plans with a girl that should hopefully take all my attention : D I wouldn't whine about it for the rest of my life, and I probably would have had at least one more turn before you killed me anyway thanks to the fact that my stamina is "ridiculous" and as a result my resilience checks are of a similar level of ridiculous (650) I said my life, not yours xD Seeing as your life would end as Sai ended it : O
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Posted: Thu Apr 01, 2010 10:03 pm
Dark Bunny Lord The Blue Blue When will we be able to make proper teams? I think the graduating class from Wind could make a good team, since they already all know each other. You can go ahead and use the update request thread to make them official. Teams should be fairly obvious for spots per team, 3 Genin/Chuunin + 1 Jounin or 4 Anbu. I suppose there's nothing saying a Kage can't lead like a Jonin can, rp wise they're often to cluttered with paper work but since paper work isn't fun OR interesting in an RP (lol) it's allowable to have them as a group leader. BULL SPIT!!b Make Blue miserable! Deny him his team! Whip out his village! Torture him til his eyeballs pop out!!
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Posted: Thu Apr 01, 2010 10:07 pm
Kenta is the sort of guy that would make Akane do his paperwork so that he could go run around and do crazy things, and Akane is the sort of character that would make him drag around a group of genin so that he realized that the crazy things he did had consequences and getting the s**t kicked out of him was going to effect the people he had sworn to protect. It really makes all the sense in the world. It also sounds like a lot of fun.
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Posted: Thu Apr 01, 2010 10:08 pm
On an unrelated note, can I shuffle the points for one of my items. It seemed like a good idea when I made it, but it seems kind of useless now that I'm looking at it later.
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Posted: Thu Apr 01, 2010 10:12 pm
The Blue Blue On an unrelated note, can I shuffle the points for one of my items. It seemed like a good idea when I made it, but it seems kind of useless now that I'm looking at it later. Nope, once an item is made it's levels are stuck there. Getting more points in one means spending more ryo in it. Bit unforgiving perhaps but... wait I never did put the upgrading item rules /facepalm Need to go do those... tonight.
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Posted: Thu Apr 01, 2010 10:18 pm
Also, did my ally affinity OE pass?
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