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What influences you the most in deciding which kin to level?

I like the kin's skill type(s). 0.029761904761905 3.0% [ 30 ]
The kin has a high Damage stat. 0.17857142857143 17.9% [ 180 ]
The kin has a high Life stat. 0.020833333333333 2.1% [ 21 ]
The kin has a high Resist stat. 0.014880952380952 1.5% [ 15 ]
The kin will be good at taking on Sycamortes/other bosses. 0.27777777777778 27.8% [ 280 ]
The kin has good all-around stats. 0.095238095238095 9.5% [ 96 ]
I like the kin's color scheme. 0.034722222222222 3.5% [ 35 ]
The kin is my favorite animal. 0.037698412698413 3.8% [ 38 ]
I think the kin is adorable. 0.16269841269841 16.3% [ 164 ]
I want the items/rewards. 0.14781746031746 14.8% [ 149 ]
Total Votes:[ 1008 ]
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Fluffy Lover

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Salathielly
Yay, thank you! <3

Well, I'll put down both, and maybe someone with an Aerling that they've leveled can let us know if it's wrong! It's weird how some of the recolors have different skills. surprised

You're welcome! Glad to help! -^ 0^- <3
I know right!? I mean I notice some recolors kins learn a skill faster than the original(Autumn Leafkit and Coral Cubdrop when hit lvl 5). I notice from Furious Aerling most strong attack get swap from Dizzy Cut to Twice Cut then the original(not sure though since I only leveled up Furious Aerling). Guess its more surprises in the recolor kin that we havent notice until leveling. xD I see why they are the better kins.... well most of them anyways. -> ~<-

Oh and here is another skill that also gives an status effect as well. Sorries! forgot to add that image too... -x 0x-

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Sahri's Partner

Dapper Mage

Tall Dark and Snarky
I definitely prefer the Stun myself. Stun seems to happen less frequently, but I like the idea of the opponent straight up not being able to attack instead of just a chance of it hitting itself. orz

LMFAO. I'LL TRY.


My problem with Confusion is that I'm rather unlucky with it and more than half the time the opponent hits me. emotion_donotwant

Sleeeeeep is my favorite, though. xD (Except when I'm playing against it.)

Deus-ex Potato

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Salathielly

My problem with Confusion is that I'm rather unlucky with it and more than half the time the opponent hits me. emotion_donotwant

Sleeeeeep is my favorite, though. xD (Except when I'm playing against it.)

OH LORD LMFAO. It's okay. Me, too.
LOL~ XD

Lord, sleep. I prefer Paralysis. I mean they technically do the same thing bahaha. xD

Sahri's Partner

Dapper Mage

Sinfulcraft
I do like confusion. Main reason I liked my Stagony so much.

I don't blame you for making a guide for this. I was kinda waiting for someone to make one like this. It's nice to know beforehand what Kin falls under what skill types.

Yea the resist is her main issue x-x Guess its only fair cause Taru is the exact same way with his resist.


As I just told Snarky, I like it except I never seem to have good luck with it and the enemy keeps hitting me. xD

If there's anything else you think I should add, let me know. I don't feel up to listing every single skill every single kin gets at each level and what MP each skill costs, unfortunately. o_o

Resist of 25 is just...brutal. High resist is definitely something I'm going to be looking for in all kin I want to level from here on out.

ALSO I PROBABLY CHOSE POORLY BUT I JUST BOUGHT A SHADOW GRUNNY and once again have no gold. Now I can satisfy my curiosity about its skills. xD

Sahri's Partner

Dapper Mage

Koyado
You're welcome! Glad to help! -^ 0^- <3
I know right!? I mean I notice some recolors kins learn a skill faster than the original(Autumn Leafkit and Coral Cubdrop when hit lvl 5). I notice from Furious Aerling most strong attack get swap from Dizzy Cut to Twice Cut then the original(not sure though since I only leveled up Furious Aerling). Guess its more surprises in the recolor kin that we havent notice until leveling. xD I see why they are the better kins.... well most of them anyways. -> ~<-

Oh and here is another skill that also gives an status effect as well. Sorries! forgot to add that image too... -x 0x-

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Whoa, the Aerling line can cause sleep, too?! They truly are the Marios of the Kindred world. xD

Awesome, I'll add it in! <3

Inquisitive Bibliophile

Salathielly
Things like to hit me as well when confused. xD So you're not alone in that regard at all.

I will indeed let you know. And yea, that is a lot of work x-x;

Mhmm. High resist is always a good thing to have.

Oh jeez xD Well now you can do that, and help me fill out its rewards too! ; w;
At least you got another little Grunny pal~

Sahri's Partner

Dapper Mage

Tall Dark and Snarky
OH LORD LMFAO. It's okay. Me, too.
LOL~ XD

Lord, sleep. I prefer Paralysis. I mean they technically do the same thing bahaha. xD


Haha, yeah, they basically do. xD I wonder if one has a higher chance than the other of working, though...hmm.

Sahri's Partner

Dapper Mage

Sinfulcraft
Things like to hit me as well when confused. xD So you're not alone in that regard at all.

I will indeed let you know. And yea, that is a lot of work x-x;

Mhmm. High resist is always a good thing to have.

Oh jeez xD Well now you can do that, and help me fill out its rewards too! ; w;
At least you got another little Grunny pal~


I figured not. xD Just like me counting on not missing and then dying. I know it shakes up the game a bit, but it can be frustrating, especially when you confuse a Sycamorte and it keeps hitting you instead of itself. xP

I saw someone who started it but it's not very up to date, sadly. Not that I can blame them. o_o

That's the only thing that puts me off about the Somber Kokeshi. Poor doll is going to be poisoned all the time. emo

Of course I will! biggrin I will probably be slow to level it, but I will definitely do so! whee

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Salathielly

Haha, yeah, they basically do. xD I wonder if one has a higher chance than the other of working, though...hmm.

Too bad there's no way to tell unless you do a test. xD 100 attacks each and see which one occurs more.

Sahri's Partner

Dapper Mage

Tall Dark and Snarky
Too bad there's no way to tell unless you do a test. xD 100 attacks each and see which one occurs more.


But for all we know there might be some behind the scenes program that different kin are more resistant against certain types of skills and/or level really affects mechanics somehow other than who can go first and stat numbers. (There probably isn't, but I swear my poison-based kin get poisoned more than any other, which makes no logical sense to me. xD)

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Salathielly

But for all we know there might be some behind the scenes program that different kin are more resistant against certain types of skills and/or level really affects mechanics somehow other than who can go first and stat numbers. (There probably isn't, but I swear my poison-based kin get poisoned more than any other, which makes no logical sense to me. xD)

I heard that each kin apparently comes with an element and that the kin that is made with the Kindred Ticket needs to be one of those elements, but I have no idea what the elements actually do for the kin, more or less which element each kin is so far.
x 3 x

Inquisitive Bibliophile

Salathielly
I know x-x I wish they would fix the hit rate in general... They really messed it up.
I would also like them to fix the fleeing rate. Because a level 50 should be able run from a level 1 with no issue >.>

Yeeea. That stuff can be a ton of work. Especially with more Kin being added.

Oh jeez. Dx Poor thing.

Yay! No worries~ Take your time leveling the little thing~

Sahri's Partner

Dapper Mage

Tall Dark and Snarky
I heard that each kin apparently comes with an element and that the kin that is made with the Kindred Ticket needs to be one of those elements, but I have no idea what the elements actually do for the kin, more or less which element each kin is so far.
x 3 x


Ohhhh, intriguing. o_o I wonder what these "elements" are. Very curious indeed.

Someone was speculating on them earlier in this thread, but I guess I didn't really get what they meant. xD;;

Sahri's Partner

Dapper Mage

Sinfulcraft
I know x-x I wish they would fix the hit rate in general... They really messed it up.
I would also like them to fix the fleeing rate. Because a level 50 should be able run from a level 1 with no issue >.>

Yeeea. That stuff can be a ton of work. Especially with more Kin being added.

Oh jeez. Dx Poor thing.

Yay! No worries~ Take your time leveling the little thing~


Oh gosh yes. That missing is driving me bonkers. I should not miss multiple times in a row (try five) against a kin a few levels lower than me. classified_fu

And the fleeing is rather odd too. Again...why isn't level factored into it? (At least a level 1 shouldn't be able to kill your level 50.)

There have been so many kin released in such a short time! No wonder people can't keep up with their guides. I started to add images and was like NOPE that will be extra hard to update plus I'd run out of space in my post faster. >.>;;

I have my reward sheet made for both Blood Grunny and Shadow Grunny! I'm going to stop keeping track of stats since those have already been calculated for both.

Inquisitive Bibliophile

Salathielly
It's horrible! x-x I don't understand why they messed with it!

They should factor in level. Yup.

E'eyup. Thankfully we seem to have a small period now with no new Kin.
Hope it stays this way for a little bit.

Yay! Reward sheet! o wo It's nice to see all the calculated stats~ I'm glad there is a guide or two for that.

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