Omnileech
(?)Community Member
- Posted: Sat, 29 Dec 2012 09:14:49 +0000
Currently with the level tier system as it is, some find it difficult getting good matches in through the random PvP matching system; the current system rewards higher level people with great cards and the level 30-50 people don’t learn much from a fight against someone who can easy overpower them. What I’d like to do is offer matches to considerate people interested in the game and offer constructive criticism for how to improve tactics and also how to better build a deck with what cards you have. From my experience playing so many random matches is that many people from the 30-50 bracket don’t put together strong decks that flow well together and shoot themselves in the foot by adding cards to their decks that lessens their chances of winning.
If you would like a game, I’ll make a deck to play against that is roughly equivalent to what cards you have if you wish.
Some general pointers I’d have for building a deck is:
• Make sure you have enough 12 mana cost units or fewer to insure that you can summon a unit for your first turn. If you can’t summon a unit on your first couple of turns then you’re pretty much handing the match to your opponent even if they have a weaker deck if they can outsummon and outnumber you. (This doesn’t apply to Open The Gates decks)
• Think very carefully about what you are getting when you include out-of-faction unit. For example a Heavy Infantry is a pretty good unit to have for the Avalon faction, but for Flameborn and Hellspawn? It’s not worth the cost. I have even seen people using light infantry out of faction and doing that costs you mana that you is better spent on in-faction units.
• Spells are pretty useful. Have some in your deck that cater to your playing style.
• Have a mix of low cost, moderate cost, and high cost units to avoid having no powerful units to play end game as well as avoiding having too many powerful units and unable to put them into play.
• Don’t forget scouts and attuners. They tend to be weak, but you need to attune mana wells to win most of the time.
• Most in-faction units beat out out-of-faction in terms of usefulness based on their mana cost. Don't just throw in units just because you have them and compare them to in-faction units of similar cost.
Rules of Conduct
• Be cordial and considerate.
• Don’t be a sore loser or an ill-mannered winner.
• Don’t farm. I always go for a quick and decisive victory and you should too. Sparring matches shouldn’t be used to farm people.
In my personal opinion I would say that luck is about 10% of a match, deck cohesion is 30%, tactics are about 40%, and unit strength is about 20%. I’ve been in situations where I’ve had poor luck of the draw for units to summon and my opponent has simply has more, and better units out there and I won by simply outplaying the other guy and using my units better than they used theirs. Every experienced player has had these kind of matches so if you’re just starting out in PvP don’t give up.
And if you are experienced? There’s always room for improvement. Anyone who says they can’t be a better player is just arrogant. I know I certainly have room for improvement.
So if you want deck advice then post your deck and if you want to spar then let’s spar.
Format to facilitate deck advice.
[b]Reason for Deck:[/b] (example: PvP, Nightmare difficulty farming, mission mode #10)
[b]Current deck if you have one to improve[/b]
[b]Cards available:[/b]
[b]Current deck if you have one to improve[/b]
[b]Cards available:[/b]
If you are a low level user just starting out and/or without many cards outside the starter deck.
I can't really give you much in the way of advice for deck construction until you have some non-starter deck cards to work with. The best way to get cards when starting out is to play against the computer on Intro, Easy, or Medium difficulty to get enough essence to buy the Bronze packs in the shop. You can also play the missions as far as you can go but be warned that they get harder and harder to complete with the starter deck. There are many great common and uncommon cards you can use to make a deck that do not come in your starter deck so you will want to get some of those.
Certain missions also give you 3 star cards in mission mode as a reward so completing as many missions as you can will help you get some of those.