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"All cities are mad: but the madness is gallant. All cities are beautiful: but the beauty is grim..."


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"In the country the darkness of night is friendly and familiar, but in a city, with its blaze of lights, it is unnatural, hostile and menacing. It is like a monstrous vulture that hovers, biding its time."



From an outsider's perspective, Durem is home to the wealthy, the powerful, and those who ought to be revered. The residents of the city are not so easily fooled by the regal Gothic architecture, steeped in history, and a picturesque skyline consisting of grand spires and imposing cathedrals, for within the walls that protect it, lies a grim truth...

Tucked away in the mid-west, it is one of the older cities on the main Gaian continent. Durem is host to advances in the arts, sciences and the occult. Though possessing a well-to-do, aristocratic quarter to the north, the majority of Durem is below the poverty line in modern times. This combination of trickling wealth, founding philosophies and growing crime has led to a volatile situation of mundane and arcane syndicates and forces operating throughout the slums of the city.

For OOC see here: OOC Box
For World Building see here: World Building Discussion Thread/Open House




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The Nobles District

User ImageIs one of the smallest and least populated districts in the City of Durem. Built upon the remains of the original medieval fortifications that protected the walled town of Durem, the Nobles district rests quite literally above the rest of the city itself. Though the castle that once stood here has long since fallen, new walls both political and economic have risen up around the most prestigious district. This district is home to the wealthy, the elite, the heads of crime organizations, and the headquarters of corporations, lending an air of sophistication and power surrounds this area.

Wide avenues and generous sidewalks make the Nobles district the place to be seen and to see, both by tourists and locals alike. Very few people who work in the Nobles District actually live there, the towns populations dropping significantly as the workers in the dozen or so high class boutiques return to their homes in Downtown Durem. Night falls like a cloak over the district, empty streets and shops, devoid of the nocturnal reverie that one would find in many of Durem's districts. Well spaced street lights guard the rare late night jogger or dog owner as they explore the dark and deserted side streets of Durems seat of power.

Those few who can afford to live in the district inhabit palatial mansions placed side by side with government buildings and large guild houses. The privileged guard their privacy and possessions jealously. Whole blocks are protected with a private gates designed to restrict access to anyone but the home owners themselves, some streets are blocked off to allow pedestrian traffic only, and rare is the house that does not sport its own impressive privacy fence.

Places of Interest

The Victorian Was one of the most high level and prestigious hotels located In Durem consisting of a rectangular white building that reached upwards over most other buildings to give its patrons in the higher suites quite a view towering over the city. The building may have modern furnishings but it looks like its stuck in the Victorian era on the outside. It was known to be overly priced in all aspects and not many people were known to stay in the hotel making it a bit creepy walking on an empty floor by yourself listening to the silence.

PMC Headquarters COMING SOON. PLACEHOLDER


The Merchants District

User ImageA place where there seems to be a constant source of goods coming and going- this is where most of the festivals and events are held. The housing is not as grand as the Noble's District, but they are still noteworthy. A place of many sounds and sights, the Merchant's District is filled with restaurants, department stores, and a massive shopping mall. In other words, if you can't find it here, chances are that it can't be found... unless one goes elsewhere in the city.

Places of Interest

The Arm & Hammer Tucked into the corner of the district, the shop specializes in the forging and fabrication of weapons both mundane and ornate. Both weapons and armors are available, but in both cases the shop is known specifically for its metalwork. Leathers and woodworking are available but generally somewhat lackluster compared to other specialty shops; but the ornate and unusually durable metals are renowned for their craftsmanship.

Daratan Ceramics Situated just off a main thoroughfare in the district, the storefront is brightly painted in a variety of springtime pastels and resembles a 40s era candy store, with large windows and glass cases filled with wares. Ceramic and stone jewelry, trinkets and various styles and shapes of pottery are available for immediate purchase; however, one wall of the shop is dedicated to rough shelving and storage of unfinished ceramic products for customers to decorate themselves. Behind the store, with access to an alley, is an open masonry yard. In addition to some piles of rough stone covered by tarps, a large brick baking kiln is the focus of the small area. The small masonry is capable of fulfilling both private and civil contracts.


The Magician Lucillien Dark's Enchanting Magical Emporium The shop's title covers a large, illustriously painted sign with deep royal blue letters and gold trim, hanging over a very assuming shop front in Durem's merchant district. Two large windows run from just a foot or so above the sidewalk up to about twelve feet off the ground. In the shop windows are dozens on dozens of small trinkets and charms of varying size and shape and color, and even a few assorted weapons. The scent of herbs, fresh paint, and sometimes fresh wood seeps through the shop's wooden door, placed neatly between both windows, and out onto the street.

Upon entering the shop most magical creatures would feel a sort of buzz, either do to some sort of enchantment on the shop itself or the amount of magic filling it. Directly across from the entrance is a wooden counter, behind which is a door leading into a workshop. At either side of the door leading to the main counter are glass displays, in which are literally hundreds of items, half of which are labeled, the other half of which stand in ambient curiosity. Above each waist level display are further racks, design schematics, staffs, rods, and several other items either covered in odd runes, painted designs, or gentle glowing hues. From the ceiling hangs hundreds more trinkets and charms, some dangling within reach, other just barely below the rafters. Each a different color than the one beside it, and a different shape - all ranging from designs both common place and others that are entirely abstract. There are no posted hours of operation, but the lights inside the shop are always on and ready to welcome a guest.

Bravot Library Modeled after the classical European castle exterior of the fifteenth century in grey and red stone façade, also has a six story apartment building adjacent to it's branch office that was converted in order to allow those who come from sunless realms to have time to accumulate to the more natural surroundings of Durem Proper. Inside it's all exotic wood paneling and quiet contemplation of the mind. The Library open door policy is quite odd within the City of Durem as they seem to allow all sorts of strays and ruffians to enter these magnificent halls, but even so there are always stories of homeless going missing within the stacks. Obviously the Library itself denies such accusations as slander.


Red Light District

User Image Bars, clubs and casinos fill this sector. This is obviously the place for the nightlife. Many important visitors, most of them VIPs, head through here, as well as a few people who simply needed to get away from everything. Nestled right in the heart of the slums exists a sort of legal black market, it's of popular belief that this is the place to go for something..special.

Naturally, as the seedier underbelly of Durem, it attracts the majority of all Durem's crime and violence. The police have but a meager presence here, often times choosing to do nothing and turning a blind eye to all but the most major, noteworthy of incidents - be it either for a lack of care, or a fear of those perceived to be more than human.

Aside from the black market, there is also gambling ring that operates out of the Red Light District. Fights that take place there often become the talk of the town in hushed, short whispers and are broadcast in seedy back-alley gambling parlors where bets are placed on who will win, who will lose, and who may not survive. Like all illegal fight gambling, the odds are stacked in favor of the bookies and the fighters never get a cut of the profits themselves.

Places of Interest

The Black Star - A new place in town recently that provides entertainment in various forms. A gentleman's club on the top floor, and a fight club in the basement, The Black Star caters to the needs of the flesh and the desire to sate one's bloodlust. It's a swanky place run by a known member of the Bones Mafia Family, Charlene. She takes pride in her little corner of the RLD and is one hell of a host, but it's best stay on her good side.

The Rave Club - a well known establishment run by the slightly infamous cyberpunk, Dzan Streea

Firecats Bar While this little gem might not be so new, it has recently undergone renovations to breathe new life into it. Firecats is now a swank, flashy little club tucked away at the end of an alley with nowhere else to go but in.

Mayday Ink - Run by artist Jesse May and celebrating it's grand opening this week, Mayday is more than just your everyday tattoo shop. If you're not bold enough to get inked - it also serves as a chill place to escape from the hustle and bustle of Durem's Red Light District with it's second story lounge.

The Crimson Dagger - Local hole in the wall, this bar is the epitome of the age old phrase "looks can be deceiving" with it's plain and modest exterior. Recently renovated by the current (and unusual) owner, a fellow named Vladimir, it's possible there is more to this bar than just serving as another place to drown one's sorrows at the bottom of a bottle.

The Bacchae: A vast nightclub in the city’s Red Light District, formerly one of the highlights of the city’s nightlife. Having closed down in mid December 2013, it has recently, as of a month later, reopened under new management (rumours of the significantly less than legal nature of this acquisition remain unconfirmed), complete with a new interior décor, this redesign being far more extensive than would be expected given the time, and a new name to go with it. Now known as the Bacchae, this club seeks to both regain the popularity of its predecessor and, fitting its location in the city, become a paradise for Durem’s hedonists. Features include, as would be expected of such an establishment, a large dancefloor, a well-stocked bar (claims that this bar sells narcotics rather stronger, and less legal, than alcohol when the customer knows how to ask for them are, again, completely unconfirmed), a sizable stage, and an exclusive VIP lounge, the latter including a balcony over the main room of the club. Some speak of even more exclusive areas in the basement, which, they claim, has been expanded into an extensive network of secret tunnels and chambers, but, once again, these rumours are entirely unconfirmed. The club’s owner and manager goes by the name of Dionysus ((Gaia account: Dezris)), and is a British man whose rather obvious lack of sanity, or attempts to create such a perception, only help fuel these rumours. Regardless, the club remains fairly free of obvious danger, with armed bouncers on hand to remove any troublemakers. And the wide variety of drinks on offer, whilst as overpriced as expected from a nightclub’s bar, are said to be excellent. So that’s nice, at least.


Downtown Durem

User ImageThe center of attention, it has a history of holding most of the major events- events that are more stunning and spectacular than the ones in the Merchant's District. Of course, the massive clock tower that Durem is famous for is located here, as well as certain points of interest or importance.

Places of Interest

Broken Spine Books is a rather unknown shop within the city of Durem for readers to come buy, trade, and read used books run by Camille Hedler. A large window outlines the outside of the shop before reaching the door, which allow you to view the collection of chairs. On this window, the name of the shop in painted in golden letters to help identify the shop. Although many of the books that are inside are seen be questionable in nature, these services are offered to anyone. Inside, there is a large collection of bookshelves filled with papered treasures all lined by the back wall to create rows. Close to the entrance there is a counter that not only has a chair, but a display cabinet for the weekly featured books. Across from the counter, a set of Victorian style chairs sit collectively in front window, accompanied with coffee tables. Guests are invited to come in and enjoy a cup of tea and freshly baked goods made by the owner. All treats and tea are available at the front desk. Guests are encouraged to buy, but they are more than welcome to relax as well. If there are any allergies, it is encouraged to express them to the staff before ingesting anything. This shop is open between select hours set by the owner.

Randall's Pub is a cozy little pub on the main strip running through Downtown Durem, owned and operated by a man named Randall Smalls. The bar itself has only recently reopened, given new life by Randall himself after his adventures and new financial success. The pub boasts an open layout with plenty of seating, a comfortable atmosphere and the renowned "Open Fight Night" where patrons can register and perform exhibition matches for the other bar-goers. Fights are televised on a closed network inside the pub, and other customers can place bets on their favorites. The building next door has also been renovated and turned into an open gymnasium where combatants can practice and prepare for their matches. It's rumored that the prizes for winning can range from various monetary amounts, to possible rare artifacts ... but that's just a rumor.

Orien & Co. Paranormal Counsel and Investigations The Orien & Co. Firm is a small, newly created business run by a young woman by the name of Shayla Orien. If you are in need of legal counsel or a private investigator well versed in the supernatural world to poke their nose into your business, you'd best stop into Orien & Co. It claims to exist to handle cases and provide legal or monetary aide and even counseling for supernatural beings.

Smith & Co. Locksmiths Located in a quiet side street in Downtown Durem, this locksmiths shop looks like one of over a dozen in town. Internal decor from over thirty years ago, yellowing linoleum, and a clock that is at least fifteen minutes slow. The meticulously hand lettered window sign is barely visible through brown tinted windows, but claims that the company has been 'Family owned with 1927', and that their hours are 'by appointment, 24/7' this is of course all a lie, except their hours which are; anytime, anywhere, for a price.

A small waiting area greets anyone who decides to visit with two chairs face an aging dusty counter top. A small brass service bell rests on the desk, but the internal clapper has long since been removed. The front room of the shop is of course very small, and functional. Like any proper locksmith shop all the work and indeed most of the material is kept in the 'backroom' a room that in this case spread across the back area of two storefronts and is massive compared to the front room of the shop. The storefront next door has been converted into a small attached garage which is shuttered and secured with a heavy padlock. Online reviews of the location are dour with many stating that the employees where highly sarcastic and unhelpful, or that they failed to make appointments. One review stands out though; which states that if you know who to talk to, this place can work miracles.

Taco Gato Durem's best and only Mexican restaurant nestled comfortably in the heart of downtown just a block from the bookstore and the locksmith. It's not a very big place, or all that fancy. In fact, it's pretty much your standard taco shop. It's currently the only brick and mortar location (with a couple food trucks to its name) and the locals seem to like it. This week's special is: One large order of Takitos, only 5 gold with the purchase of a large ******** Yeah Izzy™.




Chinatown

User Image Every city has one of these and yet, in spite of that, every city's little corner of Asian culture and other similar, eastern intricacies is vastly different. For Durem, that statement could not be truer. Chinatown sits comfortable between downtown Durem and the start of the outskirts. The main street of Chinatown is actually the foundation of the old cities original curtain wall. The stones that once protected the town long since redistributed to various building projects in and around the city.

Though the streets are narrow; Chinatown has the second highest amount of public parks of anywhere in Durem (after the Nobles District, of course.) These public parks are home to dozens of buskers and street performers, some native, some foreign who are out to dazzle you with their skills and perhaps cover their rent. If its imported or hard to find, this, is the place to find it. From herbs from exotic lands to darker materials someone somewhere is probably selling it here.

Despite its cheery outlook, open sky and tight community; Chinatown is no stranger to crime, and at night the the narrower back allies have been known to be a dangerous place for tourists and locals alike to travel. However If you are looking for something exotic, and aren't afraid of tight spaces, Chinatown just might have the spice you are looking for.

Places of Interest

Club Crazy 88 Is a very bright and loud Chinese owned and themed club coated in neon colored lights from top to bottom located in the heart of Chinatown being one of the most popular and crowded places in the area drawing all types of individuals to have fun and party their a** off sometimes getting lost on the multiple floors. The building was four stories tall and had a built in restaurant and kitchen serving and checking reservations on the lower floor with the top floors serving as more space for customers as well as security and storage. The Triads were known to make this place their personal stomping grounds even using it as a place to store weapons and hideout from enemies, it was a dangerous place if you crossed any of the gangsters inside though they usually keep things pretty quiet.


Outskirts of Durem

User ImageDurem's outskirts refers to the very edge of the city, past the hustle and bustle and often going unnoticed, forgotten and disregarded. Like most of the buildings that still dot this part of town. After all, what is there to see out here? You have to cut through downtown and skirt past Chinatown to even get here but beyond the old, condemned Church of West Durem - a bare, neglected looking graveyard seems to be the only notable sight. Further west beyond the graveyard, lies Halloweentown, a self-sufficient town-within-a town where everything supernatural and mystical seem to congregate when they wish to distance themselves from the mundane world. It's a place to call their own.

Places of Interest

The Yard A sprawling junkyard that spans acres and yet somehow goes unnoticed and remains untouched by the local populace and its governing body. This junkyard was originally taken over by the Front of the Armament for their own use, but has recently been opened up to the public of Gaia Primus.

King Solomon's Mind: Books & Antiquities A fascinating place nestled in the northeastern corner of Haloweentown run by a bloke named Rosso. King Solomon's Mind is a used bookstore and shop of rarities, oddities and artifacts. If you need to find it, chances are Rosso has it. Weapons, tomes, potions, everything a spellcaster, warrior or patron of the dark arts might require.


DeSeer Estate The DeSeer Clan estate is a large property bordered on all sides by woodland, beyond the western edge of the Gaia city of Durem. If one were to travel thirty minutes from the city suburbs on the main road west, one would find a small road leading directly into the trees, labelled quietly ‘Private Property’. At the end of this road is a metal gate set into a 12 foot high metal fence surrounding the property on three sides. A minimum of three guards man the gate at all times, as well as a subtle passive scanner, to ensure no one save those expected are able to travel the short gravel drive to the front of the DeSeer mansion. On approaching the mansion itself, the visitor is greeted to the view of a three story stately home, set in simply sculpted gardens. One may estimate that the three wings, East, West and Central, house around 84 rooms, and requires a live in staff to maintain. A fair portion of this staff may be seen in the grounds of the estate, as 12 guards are constantly on patrol – a necessary evil as the house boasts little in the way of obvious defences to stop people entering.

Inside the house, the usual compliment of drawing rooms, ballrooms, pools, bedrooms et al is present, with visitors and guests being entertained always in the East wing, for it is in the West wing that the true nature of the DeSeer stronghold is expressed, containing private and biometrically locked rooms that cater to the vampiric needs of the Kindred clan.
It is known there is an underground garage to the house... and suspected there is a lot more going on underground that is likely to be unspeakable. Of final note is the gorge framing the back of the property, containing within it a small stream, and the rocky entrance to a shrine cut into the wall, used by those few adherents to a small an unremarkable faith for worship. Due to this, there is no fence or border around the edges of the gorge, allowing the acolytes of the faith to come and go unimpeeded.


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**HUGE thank you to both Jay (Dante Decker) and Cog for helping with descriptions for each district!**
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APPROVED MODS & GMs
Please respect and defer to these individuals for questions or approvals as needed!


Thread Owners & Head Admins
Sins of an Angel & Cognitive Genome/Damnatus

Mods & GMs
Nighthunter
Cthulhu Wish
Melech Dawntreader


General Rules


  • The GMs and Mods are not your babysitters, but we do ask for a modicum of respect please.

  • Check egos and attitudes at the door. No drama, no bullshit. No elitism. It's 2022, ain't no one got time for that s**t anymore.

  • We don't enforce any "literacy" levels. Just have fun, respect your fellow players in the thread and go nuts.

  • Modern post formats are the worst and I hate them. Don't use them or I'll ask you to edit your post. Also, please keep your text at a legible size. No one likes eye strain.

  • This is not Grand Central Station. Trim your quotes. No trains.

  • OOC belongs in the proper thread


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Roleplay Specific Rules


  • Major moves

    If you want to do something that affects a large number of NPCs or PCs, deals with property, or establishes or affects a large faction you must consult with the thread moderators, and any/all parties involved first. This is not a suggestion, it's a requirement.

  • Designating Location

    This is not a hard requirement, but a strong suggestion during events and high traffic in the thread. If you're participating in an event, please note at the top of your post where your character currently is within the city, please.

  • The Gaia Mainstream

    Gaia Mainstream

    The Gaia Mainstream was once a large collective of roleplay threads that were often set within the canonical (and geographical) locations of the Gaian continent, like this thread is set within the City of Durem, as an example. It was an effort to unite all of these threads and maintain a consistent existing world, its characters, and subsequent events. Essentially, something that might happen in one thread, would persist throughout the rest as a canonical event. While the GM movement has all but been discontinued, the few threads that still linger are considered interconnected.

  • The Genre

    As Gaia is one large melting pot of ideas, concepts, genres, and sources of inspiration, it's hard to truly define what the overarching genre might be. In short, the time period could be considered modern-day and the primary, but the setting overall is cross-genre.

  • Violence

    Violence is a very prevalent theme, especially in a city like Durem. That said, please use your best judgment when concerning fights or battles. While many of us here may enjoy or partake in roleplay-based combat, I emphasize that this is not your personal arena so you are expected to be mindful of those around you in character.

  • Power Tier

    Characters in this setting will often possess abilities beyond the normal human scope. Magic will be likely commonplace, as well as varying degrees of technology. Whether you come prepared with a slew of spells or perhaps have a specialty for firearms, all players are expected to abide by the typical rules of play. God Tier and Deific Tier Characters must be checked with the thread owner/moderators before entering into casual play.

  • Death

    The characters in this thread are important to their writers, and no one likes a murderhobo. Well, maybe not everyone. Death may very well happen and not all players will be averse to killing their muse. However, please consult your fellow writers and collaborate with them first before attempting to kill them off.

  • Advertising

    If you would like to be part of the network, that's fantastic! Even if you just want to be an affiliate, that too is great. Please PM the thread mule, or Sins of an Angel (the creator behind the mule). If it's a character's business within the thread or another thread that the player would like to have connected with this thread in terms of canon, please PM the Voice of Durem mule with a healthy amount of information as seen up top.

  • Have Fun

    This thread is meant to do what the others cannot. We want you to enjoy the freedom.



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News Ticker and Questlines


No city, no body of persons, is a static, stagnant thing. Countless lives are intertwined with an equally-myriad amount of stories, ranging from the most minute of threads to expansive, encompassing events that can redefine the very shape of the world. Sometimes, though, it is difficult to keep track of all of these different storylines and events. We don't want plots to stagnate, or indeed, even be overwhelmed by too many players piling on top of them. This post is dedicated to giving attention to these stories throughout the city, as well as defining their limitations.


Durem News Network/The Voice of Durem: Located in Downtown Durem, the Durem News Network is the city's major source of televised and printed news, the Voice of Durem. Headed by a crack team of hard-hitting journalists, camera crew, and ace reporter Darla Silver, there is no story too tough, too controversial, for them to tackle. Headline stories and events are covered throughout the day, as well as interviews and investigative reports. In practical terms for the thread, a news ticker will periodically be updated with tidbits of activities going about the city - that way, people who "tune in" can figure out what's going on, and where, giving them a chance to get involved in a scene. If you believe you have something going on that is newsworthy, feel free to PM this account with the label [News Story], the story details, and the location to have it posted up!

Current Major Questlines: This section is dedicated to the movers and shakers of the thread. These plots will affect the thread as a whole and may spill out into the other Mainstream threads. While no one is beholden to acknowledge the overarching story, please be mindful when launching a smaller plot. Also, only one major plot will be active at any given time. If you are interested in creating a major questline or want to GM one, please PM this account with the label [Major Questline] and quest details so that it can be discussed and listed!

Current Minor/Personal Questlines: Everyone has a story to tell; sometimes, it's better to have others be part of it as well. This section is dedicated to smaller plots that don't affect the city on a large scale or don't affect the entire thread and are more localized. They will be listed with a summary of the plot, who controls it, the involved locations, active players, and how many player slots are left in the plot. If you have an ongoing minor or personal questline or want to begin one, please PM this account with the label [Minor/Personal Questline] and quest details so that it can be listed!


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News Ticker
“In other news, the string of break-ins continues around the city, with an apartment complex on the 600 block of Nowhere being the latest hit. Local authorities were called to the scene after a resident was found physically assaulted inside their own apartment. They where identified as 31 year old Joseph Walsh. Investigators currently don’t have a motive for the incident nor are they sure if it relates to the other outbreak hitting our city, Phyresis.”

Stay tuned for more at 7...

Bzzzt..."and that wraps it up for the news of the hour. Now here's Kent Jones with Weather on the Ones..."


Major Plots

Phyresis:

There is a new drug out on the market. Nothing new for Gaia especially places like Durem's under-city or Aekea's back alleys. Any place with an underground scene. Only, what makes this stand out as anything worth looking into is the string of unusually violent crimes taking place throughout the city. Something you don't normally see outside of The Rave Club or The Black Star.

It started in the metahuman ganger community, with pushers distributing it amongst their own at first before it spread to the regular drug rings and became a more widespread problem. Skirmishes between the gangs start getting more and more violent and leaking out into the developed parts of the city. It's clear that there is infighting over this drug. Groups that normally kept to themselves are also targeting civilian mercantile, leaving behind gruesome scenes in their wake.

In very low doses "Phyresis" enhances a user's physical prowess, such as sheer brute strength and stamina, but also dulls the pain receptors. While they become quite tanky, able to power through a lot more, they're less inclined to recognize a fatal injury and can easily succumb to blood loss or shock as they wouldn't feel anything or notice symptoms. At higher doses, if it's not immediately fatal, it actively mutates the user's biological makeup almost entirely.

Effects of such vary from person to person but common afflictions include: lack of rational thought, reason, and self-control

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Minor Questlines

Reverse Rapture:

In the last few weeks, people believed to have been dead or lost for years have started to show up around the city as if they never left with no recollection of where they went or that they were even gone at all. Some of them show signs of being under the influence of this new drug as well to varying degrees but there is no telling if it's connected or not.



Inactive or Completed Plots

Red Light District Murders: Over the past couple of days several bodies have turned up three hall have the same marks, disemboweled, and have had their necks slit with a black bone knife stuck inside. The fourth could be the work of the same person or a twisted copycat. While disemboweled, and having a slit neck, it also had signs of cannibalism. This twisted killer needs to be investigated, and the DPD needs external help.
  • Run by: Deathgra


    The Red King's Army: A new type of gang has begun to gain momentum in Durem, led by a man called The King in Red this growing group has been targeting other organizations within the Red Light District. In addition to kicking in dojo doors and raiding guildhalls, they have begun pushing other gangs out of the area and attacking both criminals and vigilantes alike. How will the city react to a self-proclaimed conqueror gathering an army from the slums?
    • Run by: themightyjello


      Stranded and Outcast: Jack, a former Hitman, was attempting to flee his own city and seek help in another hoping to draw others to his cause and liberate the crime and powers from terrorizing the innocents. He got himself into trouble in Durem and is on the run from the police realizing that this city was also on the brink of self-destruction itself. He can't go back alone so he chooses to wander the city and see if he can create his own ragtag group of vigilantes and heroes to counter the sinister forces at work all around him.
      • Run by: The Legendary Hitman


        The Bloody Dagger: In the red light district, a bar resides that is more than meets the eye. Through the grapevine of gossip, many creepy and nefarious stories seem to leak out, leading many to believe it is a hub for the "Wicked". The place is mostly a facade for something greater, though most would have to stick their heads inside to find out with the risk of losing it in the process. It seems a large battle took place there recently with the street in front of it littered with debris leaving many to speculate it was an attack from another evil organization fighting for turf.
        • Run by: [ The Butcher ]


          The Northern Storm: The winds of change blow fiercely on the horizon. A storm is coming to Durem, and the surrounding lands will suffer in its wake. An ancient, powerful force from the north has set its gaze upon the great gothic city and all of Gaia beyond it, and they will not stop until their lord sits atop a ruined Gaia, razed to the ground in the name of their cruel gods. Eventually, the city of Durem itself must stand against a tide of darkness that seeks to consume the entire world. Only one man from a conquered land and a mysterious stranger know of the imminent danger that will soon befall Durem. Now they seek the aid of anyone with the will to save their world before the coming storm takes it away from them.

          -Starting Quest-
          A Foreboding Guest: An enigmatic northern stranger has taken up lodging in The Broken Whistle tavern and inn, bringing with him a broken old man who speaks of some terrible danger looming upon the horizon for all of Gaia. Although his hosts are gracious, the words of this fear-stricken elder have given them much concern. The old man and his mysterious companion have been warning any well-intentioned adventurer that takes up residence at the inn in hopes that they may somehow avert certain disaster and prepare whatever brave heroes for what is to come.
          • Run by: Tenkai Matsumoto (Very much open to additional GMs willing to work with)
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[URL=http://www.gaiaonline.com/forum/barton-town/the-city-of-durem-a-gaia-mainstream-thread/t.83769535/][IMG]http://i.imgur.com/utQTob8.gif[/IMG][/URL]



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  • The Gaia Mainstream

    Gaia Mainstream is the glue that holds Sigil with every other thread within the mainstream. This thread helps organized massive events that touch every thread within the mainstream.

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    **The following locations are likely inactive but remain affiliates for posterity's sake**


    • Leviathan Stadium

      Leviathan proper in all it's glory. Off on the outskirts of Barton, there exists a large arena with ten story tall walls surrounded by a forest. This stadium is the Leviathan Stadium. It is a place for people to come and test their skills in one of many different arenas, each simulating a different fighting place, ranging from a rocky outcropping, to a grassy plain. Special skills and magic are welcome in this place, though they are to be kept separate from the skill only fighter arenas.


    • Sigil - The City of Doors

      This thread is a well known GM roleplay thread run by Tresondros Ecstuffuan. It's a very different, somewhat unique place but Tres the owner is very welcoming of all walks of life.


    • Latent - Home of Leviathan Stadium

      Latent is a merchant hub, a port town on the eastern-most coast of Gaia's continent, it is most known for the famous Leviathan Stadium and home to the renowned fighting tournament, Heaven or Hell. Latent is a town for simpler living, but it's a place where all walks of life from around Gaia are welcome.


    • The Gaian Combat League
      The Gaian Combat League is designed to provide a new framework for competitive fighting that straddles the line between battle arenas and tournaments: less structure and more freedom for the competitors, with the character balance and judging oversight of a tournament. As described above, the Gaian Combat League operates on a seasonal basis. Rather than a bracket and week-to-week alternations between fighting and judging, fighters will be allowed to take the initiative during a "season" in seeking out their opponents.


    • The Battle Arena

      The Battle Arena is an old classic, renowned amongst the vast population of Gaia and the most iconic setting in all the competitive fighting scene. Prove yourself against the best of the best, sharpen your skills in ranked matches, or just let out some of that pent-up aggression.


    • The Lu-Bu Dojo - Dawn of the New Age

      The ultimate training ground for gaia's best fighters. Lu-Bu is located in Durem, Gaia and is regaining its old time popularity.


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  • PLEASE HELP US EXPAND!

    You too can contribute to the thread by ways other than simply being active in roleplay. If you have ideas for locations, places of interest, plots, etc or anything that may help Durem flourish, please submit your ideas to ME.

    The Voice of Durem!

    Drop me a PM with your suggestions or contribution and we'll do our best to get it added as soon as possible. Please be patient with us as we're both very busy individuals (Cog and Kat) and both working full time jobs at the moment.

    Thanks! <3


    User Image
    NOW you creepers can post. C:

    Dangerous Sex Symbol

    arrow Downtown

    +++Dzan had been in the city for some time. There was a new generation to the yard being held together by the upcoming boxer and head James while he could relax and enjoy the world. That meant two things. He was going to spend more time with The Rave Club and more times ordering that grox-reaming space pirate to start expanding Caduceus Corporation. He'd nod to himself as he'd heft up the backpack he had and walked out of the apartment. The door closing behind him. Gak if it got locked. No one would fraggin' steal slith from Dzan Streea.

    +++He'd walk the back alleys and finally come out to a busy street and begin walking down the block. Leather jacket clinging to his frame and cut off shorts glued to his legs. He'd merely walk through the town. His mohawk moving in the win as bronze eyes glared out to everyone. This was a place he could relax in and a place he could even live in the noble quarter of, but Dzan Streea was....different than most mob bosses and criminal organizations. He didn't give a gak about the money. Just the violence in general.

    Lonely Scamp

    arrow Noble's District, Skyline

    Durem.

    Tenkai had grown rather familiar with this city over the years. It was a commercial center of Gaia, if not the commercial center of Gaia, as it were. He couldn't remember how many bars and inns he had visited in this city his his time of traveling this world, gaining information, meeting new allies, making new enemies. As much as the massive, gothic metropolis served as a home to normal, innocent people who simply went about their lives as normal, Tenkai knew the much darker side of the city. Durem's underworld was beyond any that he had seen in any other big city, broken up into so many different groups and factions that it was impossible to keep track of them all. Human criminals, demons, dark elves, and more vampire clans than Tenkai could count made their "killings" here, in many senses of the word. Durem's status as a commercial powerhouse had made it a nexus for many of these groups, and Tenkai had the dubious pleasure of encountering a few of them in his past.

    Durem was not a safe place. Probably even less safe than Sigil these days.

    Tenkai stood atop one of the Noble's District's many massive pieces of gothic architecture, a mixture of modern practicality and old world aesthetic. It felt like just as much a castle spire as it did a city building, though it wasn't quite as tall as some of the other spires that made up the Durem skyline. It had just enough of a foothold for him to stand there, right next to a morose-looking gargoyle that gazed across the expanse of the city with melancholy. Within many of these rich, upscale mansions and skyscrapers were some of the richest families in Gaia, and quite a few of them had gotten to their positions of power through far darker means than the usual. This wasn't a place where people became powerful through corporate take-overs, bribes and cronies. No...there were far darker things at work here, far more than many of the usual Duremites acknowledged on their day-to-day commutes.

    Whether it was above ground or below ground, Durem was a city of darkness, and Tenkai would see to it that he found as many of the small, yet bright slivers of light that remained within it. And yet, even with its many dangers looming in the horizon, the monk couldn't help but feel himself overcome with the nostalgia that came from his past, and the many years he had spent delving into Durem's streets.

    "Suffice it to say, it's good to be back."

    And with that, Tenkai leaped from his perch, his robe becoming nothing more than but another black blur amidst the shadows.

    Damnatus's Wife

    Chatty Gekko

    arrow Durem - Red Light District

    Durem indeed.

    Somehow, this city had become home. It had become a place of refuge, a place to protect and carefully guard as one's personal domain. This was where she lived, and it was where she worked. Rarely did she have a reason to venture outside to the adjoining regions of Gaia, and such was becoming far more commonplace as time passed. Such as it was however, where her companion led, she would follow.

    For now.

    Winter had settled in like an old friend and brought with it a bitter, biting cold. Even in the early evening the flurries continued to drift down quietly from the gray, bleak sky. Yesterday's unexpected rain left a haze in the air and - coupled with tall, ominous shadows cast across the damp cobbled roads from the setting sun - made the streets of Durem's seedier suburb appear that much more haunting.

    Rai remained quiet, but not uncharacteristically so. Her silence was natural, and allowed the ambience of the city to fill in where conversation was absent. She was no less observant, and ever watchful, simply taking stock in the surrounding land as she kept pace with her older company. A few bodies were already teeming about. Durem had a fairly active nightlife, especially as it drew closer to the later hour. As they crossed through the sparsely lit alleyways, this particularly district possessing a rather convenient network of back streets that led to the manor, ambient nose became less so and more overt. Raien craned her neck slightly to steal a glance down an adjacent lane, but the lack of light and narrow passage made for very little to see.

    Still, as they continued on, it became clear that the source of the increasingly disturbing sounds were yet ahead...

    "Què?" She whispered, her breath escaping in a visible puff...

    Chatty Lunatic

    "Rays in the dark sky, let's see your dignity! Summon Midgar Swarm!"

    Nothing.

    ...Not that, despite her arm failing and vigor, Descant expected much of anything. She was pretty horrible with this golemny and homunclancy. This time, she wasn't even trying... no materials, no circle, no roiling pot of nose-hair singeing liquids. In the end, it was some lady sitting cross-legged in an alley, who eventually gave up with pointless incantations and stood to leave after brushing off her rear.

    arrow Noble's District


    Some people might wonder why such a dressed-down woman was allowed to stroll around like she belonged. No shoes, a sort of dress that's seen better days, the short, choppy hair on her right side combed over to the left to meet with the longer, more luxurious strands... yeah, she was some sort of out of place piece of work, but nobody seemed to really bother her.

    Her and her humming.

    Timid Explorer

    Above Durem, Noble's District:

    Adventures were a fickle thing that came and went as often as they pleased and at varying intensities of excitement, but he hardly had the time to wait around anymore and found himself curiously circling above, his deliberation soon manifesting itself as his flight path became a visible ring of smoke as he puffed impatiently. Every wingbeat was a 'hum' and 'haw' of its own as he debated over which part of the toy city below he would fancy playing with today. But sooner rather than later the dragon descended to check out the architectural intricacies of the Noble's District, attracted to the structures like a bat to the cavernous crevices of an abandoned belltower.

    The giant green thing landed happily on what might have been a church, a manor, a bank, or perhaps all of them at the same time; everyone in this neighbourhood seemed to worship money. 'Who goes there?' went his nose as he began to poke it about the rooftop and its considerable protrusions of ornate design. However, upon finding nothing of interest the beast lay contentedly by the edge of roof to let his nostrils flare in fascination at any people passing beneath, simultaneously shrouding himself in smoke as his internal furnace worked to stave off the chill.

    Chatty Lunatic

    arrow Noble's District

    *Gurgle...*

    The woman sighed, a hand removing itself from beneath the cloth around her arms to touch her stomach. She had some coin, but she made it a point to avoid people unless she really wanted something, or she was tasked to be around them. Oh, they were always interesting... moving here and there, always talking about or doing something. The next big fashion accessory, the next big invention. Humans were very curious creatures indeed, and it pleased her.

    No, she wasn't human... it would take more than a cursory glance to note that the lines moving down her cheeks were in fact natural and not makeup, that the faint shimmer at her neck was not made by designer glitter smeared on her. Not that one could see her neck at the moment, what with the cloth acting as a (ragged) dress with a respectable collar. However, it took little to notice the teeth in her mouth, upper incisors almost comically too large for her mouth with the tips pushing down the edge of her bottom lip. As for what she was--

    "It's warm...~"

    She spoke to herself, her voice barely enough to register in her own strong ears. Stepping a foot to the side, she looked up to the sky, past rooftops and balconies, birds and clouds. "It's going to be a good day... as long as I find some food~"
    arrow Merchant's District

    Yaaaaaawn.

    Helios eyes fluttered open slowly, his body slowly awaking itself from a peaceful slumber. Hands planted against the soft cardboard below him as he slide his body forward with his hands, exiting himself from the large cardboard box Helios called home. The twenty one year old, 5'6" brunette looked to the sky with an almost depressingly genuine smile. "Gonna be a good day!" He declared to himself, standing up and looking down at his box with a bit of want, for he would have like to sleep more.

    Oh well.

    Helios strode from the small alley his home resided, and marched toward the nearest corner of two intersections. He swept some dust and the like from where he intended to sit and placed himself gently, his aching body screaming for him to feed it, his skin and bones hidden by the heavy clothing he wore. An off brown cloak, a brown jacket, a tattered tan t shirt and some horribly tattered brown pants with a pair of brown leather boots. He also had a hand made backpack with him, the small container appearing to be stitched together from various pieces of less then sanitary cloth.

    His hand dug into said backpack, drawing forth a cup. He placed the cup in front of his crossed legs, then a sign saying 'Pay if you like what you hear! Or don't! I don't mind!', it was written in what amounted to chicken scratch, for Helios had very poor hand writing. What Helios drew from the small pack next was what he intended to play, the old but well taken care of Ocarina was pressed to his lips and a simple tune began to be played.

    The song was nothing fancy, but quite light hearted and uplifting. He played it loud enough for many to hear, but not loud enough to bother anyone around him. The simple tune was still quite impressive coming from someone quite so dirty and useless in appearance. but Helios didn't seem to down on his reality.

    He played with a smile.

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