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Wheezing Werewolf

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Wheezing Werewolf

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“I ought to be thy Adam, but I am rather the fallen angel...”
-Mary Shelley, Frankenstein



Amongst only cacti and sand is a military base. It is a concrete and steel fortress; surrounded by only desert. The only way in and out is a large garage. Four men, armed, guard the entry. You come in gagged. You had to wear a blindfold up until now. A feeling of helplessness suffocates you as you are dragged into hell.

"Welcome to Base 666." Says an all too cheerful voice of a woman. You strain to get a glimpse of her, but your legs and wrists are bound. You can hear a door slam open. You are tossed violently into a dark room. The door is shut as quickly as it opened. Several locks click and you are left alone. After that, everything goes black.

---

A blinding light awakens you from your slumber. You are in a state of oblivion. You do not know who you are, where you are. The masked face of a doctor is staring you down. There's a feeling in your gut that you cannot place. Perhaps it is the terrible odor of antiseptic. You sit up. A dog tag dangles around you neck. There is a number on it. You realize the same number is tattooed to your right wrist. The doctor speaks up. His voice sends chills up and down your spine.

"Hello x(your tag number)x. The procedure went fairly well. You may have some issues adjusting to the alterations, but i'm sure you'll be fine." He reaches up and pulls down the mask. You can't see his eyes, as his glasses reflect the light. All you can make out the sinister grin he is wearing. "You'll hopefully be partnering up with a young master." He adds. His smile fades and his tone deepens. "You must do exactly as your master says, understood?" You open your mouth to speak out in defiance, but you are stopped. Something chokes down your words. You end up coughing up a small puddle of blood. The doctor purses his lips. "I think that's enough for now. Tonya will bring you to the pound. You're quite a fiery one, but you could have potential." He hums. Before you can reply, a nurse escorts you out of the room. Your hands are cuffed and there is little you can do to stop her.

Up ahead is a cage-like door. Another guard stands nearby. He unlocks the gate with a key, which he keeps hanging around his neck on a golden chain. You make note of that as you are whisked away. You are brought down a long hallway, lined with cells on both sides. You see several others, like yourself, cuffed and wearing a dog tag. Two call out to you, but most are silent. You are left in an empty cell. The nurse locks the door and turns around to leave the same way she came. She pauses.

"This is your home now. If you don't like it, you'd best look to impress a young master." She murmurs before walking away. You are deeply disturbed by her parting message. Whatever had you done to deserve this? Who was that strange doctor? Where are you? Who are you? There are so many questions you have. You would like to ask the others, but a loud shout interrupts you.

"That's it, lights out. Ya'll better shaddup, or else!" A man's voice echoes through the halls. Everyone, in a synchronized manner, curls up in one of the bunks and closes their eyes. You decide it'd be best you do the same. After all, you are sore and exhausted. You slide into the bunk. The mattress smells of moth balls and your blanket has holes in it. You are hesitant in closing you eyes. You could trust no one. Nonetheless, in a few minutes you fall into a deep slumber.

This is your home now. Tomorrow you will begin training. If you fail to catch a young master's attention, you will die.

Wheezing Werewolf

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As a daeman/daemaness...

No one has ever escaped Base 666. The thing is, all the "daemen" haven't banded together to make a great escape. You and several others intend to do just that, or die in the process. To do so however, you need an escape plan. One of you will rise as a leader and devise said plan. You will receive help in unexpected places. Where there is help however there is also the exact opposite. Some of the daemen are loyal to the Captain. Many of these are "Daemonium," the perfect daemen. A daeman or daemaness of Daemonium rank was 100% artificially created. Born from a test tube and injected with DNA from various sources (both animal and human, maybe even something else), they have not a single flaw. They are also much stronger than the other daemen and can only be partnered with high ranking masters, thus making them the most desirable of daemen to young masters. You are especially curious about the Daemonium, but know better than to get "too close" to one. As an individual, you may love or hate your master. You may be torn in leaving him/her. In some cases, your master may help you escape. In others you may decide to not take part in the rebellion at all. Your biggest flaw will be your "collar," a thin sheet attached to the back of your neck. It has wires attached that snake up and down your spine, making it impossible to remove. If you go against your master's wishes, it will release sonic waves that cause your insides to bleed out, and eventually explode. You would die in exactly six minutes. Your collar will only break if your master dies. Your liberty will all depend on what you are willing to sacrifice to get it.


As a Daemonium...

You are an enigma to all, even yourself. Your very existence is a complete mystery. You are an "artificially created" being, given inhuman powers (supposedly through altered genetics). This is not the case however. There is indeed something unnatural about you. You are a "perfect' daemen, yes, but without a good master to control you, you spin out of control. The "collar" that forces you to do exactly as your master wishes is the only thing that saves you from yourself. Without it you'd give in to your thirst for chaos and bloodshed. You'd kill everything. In time you'd wipe the earth dry. This is the very reason you have a special bond with your master. Without him/her you are nothing. Without him/her, you would lose yourself to the thirst. Despite your devotion to your master, you are still curious about the outside world. The other daemen are wary of you, but that doesn't mean you don't hear a little gossip. The more you hear, the more you begin to wonder. What if everything you have ever been told is a lie? What if you are living naively? What if there IS a great big world out there? You will have to decide whether to remain loyal to your partner (whom you owe everything to), or join the rebellion in hopes of seeing the outside world. Your biggest flaw will be your lack of knowledge. You will not know of the evil that truly lies within you. You aren't exactly oblivious to the fact that you need your master (you have been given minimal information about such), but you do not understand that you will lose yourself if you ever manage to be "free." Like the other daemen, you are bound by the "collar." There are few endings in which you are happy and free.


As a young master...

You have been training for this almost as long as you can remember. The "Daemen Project" was launched almost a year ago. Suitable young peoples were given the opportunity (under the careful eye of the Captain) to hone a mighty daeman/daemaness, an artificial demon. It was not a chance you were about to pass up. You had to go through extensive lectures, tests, and sign many an agreement. At last however, you will be able to be a master! As a new recruit, you are not permitted to master a Daemonium, but an entry-level daeman/daemaness. You go to the "pound" in search of the "right one" for you. Little did you know what you were getting into. Your daeman/daemaness is naturally distrusting and defiant of you at first. It is vital for you to have a working relationship with your daeman/daemaness. Whether your methods are kind or cruel is fully up to you. You and your daeman/daemaness must grow strong TOGETHER. You do so by winning spars with other pairs and/or tournaments. Your goal is to achieve a higher rank amongst the masters. Someday you might want to even master a Daemonium. Unfortunately, a Daemonium is only given to those who are considered "better than average" masters. Also, a master may only hone one daeman/daemaness at a time, meaning you would have to kill your partner in order to do so. Your methods might be good or bad, but either way you are unaware of the fact that your little "pet' might be plotting something. If your pet trusts you enough to tell you (or if you just so happen to find out), you can either support the rebellion or report to the Captain. There are a lot of opportunities for a young master, but in the end you are only a pawn.


As an Elite...

You are a knowledgable master. You are probably new to mastering a Daemonium (or even a daeman/daemaness), though some have been partnered with their "pet" for some time now. You are responsible and steadfast in the name of your Captain. You fully understand the truth in your position. You know of the madness that lies within your Daemonium and the extreme importance of you controlling it. You know in the one mistake could cause the demise of the entire world. You are sworn to slay your Daemonium if ever need be. At first you try not to get attached. It is strictly a partnership used for future warfare anyways. Still, there's something special about the devotion your "pet" has for you. In time you begin to doubt your Captain. Maybe there is some humanity in this creature. You will need to decide for yourself where your values lie. Would you abandon everything you've worked so hard for so your partner can be free? Or will you hide the truth from them, to perhaps protect you both? As an Elite you have far more knowledge than any of the others. Your knowledge is also your greatest weakness, maybe even along with your HUMAN emotions.

---

This RP takes place in the "near future." There is a little more advanced technology, but not by much. Base 666 is in the middle of a desert. The closest town is ten miles west. A map of the Base will be posted soon.

---

There are three "parts" to this RP. I will ramble them off in nutshells. The entire detail of each part will be revealed only when it is time to progress to the next part.

Part 1: All roles must be filled. There will be no characters accepted after about half way through the second part. Masters and pets must establish their relationship (the nature of it as well) within this time period. There will be some intended upsets in the plot. One tournament will take place. The idea of a rebellion will arise. A leader will not yet be chosen.

Part 2: The Plan.

Part 3: The Liberation

Epilogue: The Aftermath

Wheezing Werewolf

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My Rules

1. ACTIVITY! This is an RP that requires weekly posting! That means at least one post a week per character. It is very difficult to replace roles (especially with master and pet). Joining this RP means you are COMMITTED to it until it either dies out or is completed. At your one week mark you will receive a warning. At your two week mark you will be given a final warning. Your final warning gives you 24 hours to post before you character is put on the kill list. No one likes to be kept waiting, so try to be prompt in replies.

2. LITERACY! You all should be able to use proper grammar. It is okay to have an occasional spelling error, but not one in every other sentence. Use spell-check if you're worried about spelling. I'm not going to be picky about word-count, but three or more juicy paragraphs will do. Keep an online thesaurus handy as well. I am one who believe is quality over quantity, but it'd be grand if you balanced things out to an average of four paragraphs.

3. POSTING! Bland posts are unacceptable in this RP. It doesn't need to be over the top; a simple template will do. If you have trouble making one yourself, many member would probably be glad to help. Also, use BOLD COLOR to indicate speaking. ITALICS are to be used to indicate thoughts. Be sure to QUOTE others so they can see your posts. Your post (at the least) must consist of a picture of your character (no photos, digital drawings/paintings are preferred), his/her name, and a spot for location and quick OOC's. Please use 10 or 11 font. Title your profiles BLUE for a master or RED for a pet.

4. RATING! This is a PG-13 RP. Violence and romance is okay, just don't overdo it. If your character has sex, please use a convenient time-skip. Swearing is okay too, but don't overdo it.

5. GOD-MODDING! I have no tolerance for this. You cannot "auto-hit" or "auto" anything really. Fights are to be determined using a number-roll system. Pre-planned fights are okay too. Masters can also force their pets into all sorts of...interesting stuff. Before doing so, please pre-plan with the other roleplayer involved.

6. OOC! The OOC is to be used to RP related chat such as plotting, ideas, questions, etc. It is not to be used to blab on about your personal life and issues. While using the OOC, be sure to quote everyone involved in your conversation. Add a "dramallama" emoticon somewhere within your PM when you send me your profiles.

7. EVENTS! I will post announcements in the main thread regularly. You are to be held accountable for noticing them and going over them. Previous announcements can be viewed in the "C A L E N D A R" section. Always check the calendar before you post. The calendar displays time changes, upcoming events, plot twists, and other important information. You, and only you, are responsible for checking the calendar.

8. MODS! If you would like to be one, please inquire ME. Mods are required to make sure everyone is up to par and converse ideas with me via PM. I will only about two mods.

9. Highlight rules #3 and #6 and act accordingly.


Base Rules

1. Obey the Captain. The Captain's orders are LAW.
2. You are to wake at exactly 7:00 and expected to be dressed and in the cafeteria by 7:30.
3. A head count is necessary before every meal.
4. You are to check the notice board before leaving the cafeteria.
5. Daily chores come before training.
6. Lunch is at 12:00pm, this meal is optional, as is the head count.
7. You will be allowed several hours of leisure before training begins.
8. Spars begin at 4:00pm and last until 6:30pm.
9. Dinner is served at 7:00pm. You must be in the cafeteria for the headcount.
10. Everyone is to be asleep by 9:00pm on weekdays, 10:00pm on sundays.
11. No one is to enter the Medical Unit unless escorted by a guard.
12. Pets without masters are to stay in the pound area.
13. Masters may roam the fenced area outdoors. Pets must remain inside.
14. Pets are required to stay within five hundred feet of their master.
15. Elites and their Daemonium are given more freedom than young masters and daemen. Elites and their Daemonium are excused from all head counts but the dawn one.
16. Elites and their Daemonium must report directly to the Lieutenant or the Captain after breakfast.
17. Elites and their Daemonium are excused from tedious chores and given more important tasks. Such tasks may be handed to others if there is no one else available.
18. The breaking of these rules are to be punished according to the Captain.

Rolling

You roll against each other until someone lands a hard hit or a combination of a Hit! and two other hits (Hit! or Light Hit!). If you roll three consecutive Light Hits, then it is considered a Hard Hit! Level 5 and 6 cannot be 1-hit knocked out by a level 1.

Level 1 Dae

1- Hard hit!
2- Hit!
3- Light Hit!
4- Light Hit!
5- Light Hit!
6- Miss!
7- Miss!
8- Miss!
9- Pathetic Miss!

Level 2 and 3 Dae

1- Hard hit!
2- Hit!
3- Light Hit!
4- Light Hit!
5- Miss!
6- Miss!
7- Pathetic Miss!

Level 4 Dae

1- Hard Hit!
2- Hit!
3- Light Hit!
4- Light Hit!
5- Miss!
6- Miss!

Level 5 Dae

1- Hard Hit!
2- Hit!
3- Light Hit!
4- Light Hit!
5- Miss!

Level 6 Dae (Daemonium Only)

1- Hard Hit!
2- Hit!
3- Hit!
4- Light Hit!
5- Miss!

Wheezing Werewolf

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This RP depends on OOC communication!

The character ratio is something to keep in mind before you go ahead and make your profile. There MUST be a near equal ratio of male to female characters. It is ideal (though not required) to have two characters, one a master, one a pet, one a male, one a female (flip flop or whatever). Take a look at all the profiles. Profiles in red text indicate a character that needs a master or pet. It is very important that every master has a pet. Id there is not an equal ratio between male/female or master/pet, it would be best if there are more pets (since they can technically still hang out in the pound, though that is no fun at all). Some roles have VERY limited slots for obvious reasons. Others will have numerous slots. Some I will add more of depending on how well roles get filled and if all masters are partnered with pets.

PLEASE already have an idea of who you would like to be your master/pet. Ask a friend if they want to join the RP with you so your characters can be master and pet. Talk with other members. Post in the given forum (click the photo of the red eyes to get there) if you would like to find a master or pet before you go ahead and fill out a complete profile. Check the accepted profiles (both masters and pets) often. The below roles in red still need a corresponding role (for example, a master role in red needs a per). Inquire that character's "soul" right away and either match it up with a character of yours that needs a partner, or make a new character altogether. Always get the other person's consent before messaging me saying someone is your master/pet. If you would like a surprise or just don't care who your master/pet is, you can state "random" in the correct spot in your profile. If finding a master/pet becomes a problem I will have to start assigning all partnerships myself.

Main Roles must be filled before I even accept profiles for Extras.

"~" Represents a pair of roles that must be filled together.

Roles with a line through them are taken.

Daemen (and Daemonium) all have unique abilities. All Daemen have enhanced senses as well as physical strength/agility. You may master up to two of the following...

- Transformation (Temporarily into animals, objects, etc)
- Invisibility (In bursts, never for more than several seconds)
- Extreme Speed (In five second bursts, around 75mph)

The following are "upgrades" only available to Level 5-6 Daemen. These are not considered added abilities. For example, "Transformation R2, Cloaking" is still Transformation. In your profiles I will automatically add "R2" to your abilities in your profile once you reach level 5.

- Transformation R2, Demi Forms (Part animal, part human)
- Invisibility R2, Cloaking (Invisibility extending up to three minutes)
- Extreme Speed R2 (Can maintain same speed for fifteen second bursts)

Daemonium (only) may master up to two of the previous PLUS one of these..

- Telepathy (Can be blocked by others with the ability) (Note: Limited usage)
- Super Sonic (Terrifying roars that leave an enemy temporarily impaired)
- Shadow Morph (Can morph into shadows for up to three minutes)

Daemen (and daemonium) are obviously no longer human. I would like you to give him/her at least two features from up to three different animal species. It can be bird wings, a tail, a snake tongue, etc.

Without further delay...


Main Roles

N A U (Sammich) ~ Dae 1
Young Master 2 ~ Dae 2
Young Master 3 ~ Dae 3
(If these are filled I will add as many more as needed)

Elite Master 1 ~ N O I R (Sammich)
Elite Master 2 (Gawd)~ Evaine (Luna)
(If all other Main roles are filled, I will add two more pairs)

The Rebel Leader
(Position only obtainable within RP, only Daemen may obtain)

The Lieutenant
(Position only obtainable within RP, only Young Master may obtain)

The Captain ~ ???
(Unique roles, inquire via PM)


Extras
(These roles are pretty simple, but can be fun. These are only available to people who already have a master and a slave, and will only become available once all of the main roles are filled [at least the original 12, not counting added slots].)

The Doctor

The Surgeon

Nurse 1
Nurse 2

Chef

Guard 1
Guard 2

Wheezing Werewolf

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Pet profiles (Both Daemen and Daemonium)
I will assign your tag number




[align=center][img]malformed url[/img]<<<NO PHOTOS, DIGITAL DRAWINGS PREF

[size=14][color=color1]((TAG NUMBER))[/color] ✖✖✖ [color=color2]NICKNAME HERE[/color] ✖✖✖ [color=color1]((MALE OR FEMALE))[/color][/size][/align]


T H E ● S U R F A C E[size=10]

[color=color2]I am about [color=color1]AGE HERE[/color] years old.
[color=color2]I am [color=color1]DAEMEN/DAEMONIUM[/color].[/color]
[color=color2]I am [color=color1]HEIGHT HERE[/color] tall.[/color]
[color=color2]I talk like [color=color1]VOICE ACTOR HERE[/color].[/color]
[color=color2]I prefer [color=color1]MALE, FEMALE, BOTH, NEITHER[/color].[/color]
[color=color2]My master is [color=color1]MASTER HERE[/color].[/color]
[color=color2]I am in love with [color=color1]SIG OTHERE HERE[/color], and it is [color=color1]MUTUAL OR NOT MUTUAL[/color].

My abilities include...

[color=color1]☢ ONE
☢ TWO
☢ THREE (ONLY FOR DAEMONIUM)[/color]

A few weird things...

[color=color1]☣ ONE (LIST ANY STRANGE FEATURES)
☣ TWO
☣ THREE (THIS LAST ONE IS OPTIONAL)[/color][/color][/size]

● D E E P E R ●[size=10]

[color=color2]I like...[/color]

[color=color2]♡[/color] [color=color1]ONE[/color]
[color=color2]♡[/color] [color=color1]TWO[/color]
[color=color2]♡[/color] [color=color1]THREE[/color]

[color=color2]I dislike...[/color]

[color=color2]✕[/color] [color=color1]ONE[/color]
[color=color2]✕[/color] [color=color1]TWO[/color]
[color=color2]✕[/color] [color=color1]THREE[/color]

[color=color2]I hate...[/color]

[color=color2]☠[/color] [color=color1]ONE[/color]
[color=color2]☠[/color] [color=color1]TWO[/color]
[color=color2]☠[/color] [color=color1]THREE[/color][/size]


THE ● CORE[size=10]

[color=color1]I think I am...[/color][color=color2]

PERSONALITY HERE, ONE PARAGRAPH+

[/color][color=color1]From what I can recall...[/color][color=color2]

BIO, 3 PARAGRAPHS+[/color]

[color=color1]My theme song would be...[/color]

[url=YOUTUBEURLHERE]SONG NAME HERE[/url][/size]

[color=gray][b]USERNAME HERE[/b][/color]



Master profiles (Both young and Elite)
I will assign your ID number




[align=center][img]malformed url[/img]<<<NO PHOTOS, DIGITAL DRAWINGS PREF

[size=14][color=color1]((ID NUMBER))[/color] ✖✖✖ [color=color2]NAME HERE[/color] ✖✖✖ [color=color1]((MALE OR FEMALE))[/color][/size][/align]


T H E ● S U R F A C E[size=10]

[color=color2]I am about [color=color1]AGE HERE[/color] years old.
[color=color2]I am [color=color1]YOUNG/ELITE[/color].[/color]
[color=color2]I am [color=color1]HEIGHT HERE[/color] tall.[/color]
[color=color2]I talk like [color=color1]VOICE ACTOR HERE[/color].[/color]
[color=color2]I prefer [color=color1]MALE, FEMALE, BOTH, NEITHER[/color].[/color]
[color=color2]My pet is [color=color1]PET HERE[/color].[/color]
[color=color2]I am in love with [color=color1]SIG OTHERE HERE[/color], and it is [color=color1]MUTUAL OR NOT MUTUAL[/color].
[/color][/size]

● D E E P E R ●[size=10]

[color=color2]I like...[/color]

[color=color2]♡[/color] [color=color1]ONE[/color]
[color=color2]♡[/color] [color=color1]TWO[/color]
[color=color2]♡[/color] [color=color1]THREE[/color]

[color=color2]I dislike...[/color]

[color=color2]✕[/color] [color=color1]ONE[/color]
[color=color2]✕[/color] [color=color1]TWO[/color]
[color=color2]✕[/color] [color=color1]THREE[/color]

[color=color2]I hate...[/color]

[color=color2]☠[/color] [color=color1]ONE[/color]
[color=color2]☠[/color] [color=color1]TWO[/color]
[color=color2]☠[/color] [color=color1]THREE[/color][/size]


THE ● CORE[size=10]

[color=color1]I think I am...[/color][color=color2]

PERSONALITY HERE, ONE PARAGRAPH+

[/color][color=color1]From what I can recall...[/color][color=color2]

BIO, 3 PARAGRAPHS+[/color]

[color=color1]My theme song would be...[/color]

[url=YOUTUBEURLHERE]SONG NAME HERE[/url][/size]

[color=gray][b]USERNAME HERE[/b][/color]

Wheezing Werewolf

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Wheezing Werewolf

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