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Ruthless Demigod

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Ruthless Demigod

Character
Appearance: The Spartan Unmasked
Name: Xerxes Frost
Age: 36
Race: Human
Gender: Male
Height: 6'5
Bio: During the Human-Covenant War, Xerxes fought as an ODST during the last fifteen years of the conflict, being a member of the 11th Marine Force Reconnaissance serving aboard the Forward Unto Dawn. During the last few months leading up to the end of the Covenant threat, Xerxes was wounded in combat and unable to finish the fight. He lost his left forearm to a Hunter attack, eventually getting it replaced with a robotic prosthetic that he keeps covered. Due to his performance, he was asked to join the SPARTAN-IV program, becoming one of the first to don the GEN2 MJOLNIR armor.

He fought during the Reclamation conflict, fighting with his fellows Spartans against the Didact and his Promethean bastards. He was pulled out of the conflict when the Master Chief defeated the Didact aboard Installation 03. He received a few medals and was promoted to Lt. Colonel. Five years of peace followed, and now he's been asked to do the impossible: Lead a team through the Flood home world and assist in the destruction of whatever Gravemind(s) lead them.
Personality: After serving for so long in the military, Xerxes's moral compass has been permanently shut off. He will do whatever it takes in order to get his mission to succeed. He's misanthropic and cynical, which he will openly share with anyone, but he won't let how he feels jeopardize the mission. Lastly, he's sarcastic, pragmatic, overtly analytical and overall, an a*****e. But he's a realist, so the people he's lead have always come to him for advice on whatever they need. He despises the fact that many of those men and women probably won't make it out of this war. He's tired of losing friends.

Military Career
Faction: UNSC
Rank: Lt. Colonel/SPARTAN
Branch: Formerly Marine Corps/ODST, now SPARTAN
Occupation: Squad Leader
Weapons: M395 DMR and M6S, 2x Frag Grenades
Armor: GEN2 MJOLNIR Armor

Other
Armor Ability: Active Camouflage
Armor Customization: The color scheme of the armor is black and gold. It also has multiple 'scars' on the chest plate and arms, as well as the helmet. Xerxes refuses to get them taken out whenever he gets his armor upgraded.
Weapon Customization: The DMR has an specially requested built-in sound and flash suppressor.
Notable Marks: Xerxes has a tattoo on his left arm and on the back of his right hand. He also has multiple scars on his chest and back from being attacked by a Knight Commander during the Reclamation conflict.
Ship/Vehicle: Xerxes can drive/pilot whatever vehicle he needs to. However, his favorites to drive are Mongooses and Warthogs.

Ruthless Demigod

Appearance: Beneath the helm
Name: Tara Shaffer
Age: 33
Race: Human
Gender: Female
Height: 5'6'
Bio: Born free of any UNSC colonies, as per her parent's decision, she was free to live free of any domineering forces and of her own will. Alongside others like herself and her parents. Far before when humanity in general had become under attack from the Covenant, her father had lost his life in a skirmish with the UNSC over a failed raid to reacquire supplies for their colony. From that moment on, Tara had decided to fully pitch in her efforts to the URF, winding up as a conscript and eventually joining their armed forces with the skill and mindset of a sharpshooter. Earning her the position of a platoon sniper. Through pretty much most of what the URF had to deal with, fighting mostly the Covenant threat. She had seen some action the UNSC all the same. Even though they weren't the most immediate threat anymore in the galaxy. As for the concept of operation: Attrition when it fully came into existence. Tara found her name plucked from the list and she had been enlisted just as before, this time into a joint operation between various factions to combat a threat that threatened to wipe out existence completely.
Personality: Calm under pressure, Tara isn't the type to subject herself to that hazardous emotion. She also is courageous, though not to point of exposing herself or others to harm. She too, is a free thinker and speaker. Finding it easy to separate right and wrong, along with her opinion to back it up. Lastly, in a deep contrast of the rest of her spirit. Tara happens to be stubborn to a fault.
Military Career
Faction: United Rebel Front
Rank: Lance Corporal
Branch: Marine
Occupation: Recon/Marksman
Weapons: SRS99D-S2 AM Sniper Rifle, M6C/SOCOM pistol, 2X flashbang grenades
Armor: Armor
Other
Armor Ability: Hologram
Armor Customization: Inscribed upon her helmet is the line "escaping the fate, forging inspiration in the knife to isolate"
Weapon Customization: None
Notable Marks: On her left arm, starting from her shoulder and ending at her elbow. Her ink describes a simple picture of waves and koi fish.
Ship/Vehicle: None

Ruthless Demigod

Appearance: Dawns Head
Name: D.A.W.N
Age: Newborn
Race: A.I Frame
Gender: Voice; Female - Attitude; Male
Height: 8'0"
Bio: [Begin Transmission] Created for nothing more than personalized crowd control, Dawn is set into action as a Diplomatic Adverse War Neutralizer [aka D.A.W.N.]. Within comprehensible reasoning, the UNSC scheduled further analysis on using A.I functions within a Spartan frame. As such with implicating their minds into ships, technologies and weapons, it was hard not to see it come to fruition. However, the building of a completely mechanized soldier wasn't unheard of, giving artificial intelligence free reign of its devices was seen as a potential threat. Nothing could be more dangerous than an ally that could find out something was wrong with it, only to turn on its superiors and devastate the UNSC. Though with strong suggestions from the Government and several organizations to put a limiter on Dawn, it would have been unprecedented to do so without hindering the capabilities on the battlefield it could accomplish. Along with the three restrictions of confrontation that every Spartan is aware of, Dawn was built with systematic reasoning, much like the Halsey model Cortana, only with extensive calibrations and rampancy protocol to outweigh the foreseeable threat when Dawn gets to the stage of deterioration. We are prepared for the precautionary responsibilities, as well as the methods put into the learning limits of Dawn.

We are hoping to accelerate the process of construction for the war effort, though the only difficulty in Dawn's creation would be for it to accomplish secondary goals. While multi-tasking is the staple of artificial intelligence, we are looking to correct the priority stacking methods that have been implanted in other A.I's as well. Dawn will be different, able to think, act upon plans, and execute them in any way a human Spartan can. Perhaps, even surpassing the limitations of late. Dawn does not require rest, food, or is susceptible to the hazards an organic life form such as humans and covenant can be faced with. A redundant backup system has been implanted within its core to prevent permanent shut-down as we have been able to counteract damage calculators with regenerative outputs. Any ally on the battlefield that has been injured can be sure to be in safe hands when Dawn is in their contingent. Production has just been finalized, and we are ready to complete any diagnostic testing...[End Transmission}
Personality: Being an artificial intelligence plug-in, Dawn has a preset personality, however can be changed to suit any individual needs. From what can be understood, Dawn has a rather... realistic way of looking at things in a manner of perspective. Being ale to think on things that would otherwise take time for anyone else, can be calculated and placed in output within moments. Taken in the liberty of giving a feminine voice to the frame, the compliment of aggression and action decisiveness has been calibrated to give reception as male instinct. Essentially, the intuitiveness and emotion of a woman, along with the actions and logic of male thinking
Military Career
Faction: UNSC
Rank: Private First Class/SPARTAN
Branch: SPARTAN III-IV
Occupation: All-Around
Weapons: Primary; Asymmetric Recoilless Carbine 920 [aka Railgun] - Secondary; M739 Light Machine Gun [aka SAW] - Grenades: 2x Fragmentation Grenades
Armor: SPARTAN Mach IV Standard Issue A.I. Frame
Other
Armor Ability: Active Camouflage
Armor Customization: SPARTAN III pickup [aesthetic purposes], Transparent Visor
Weapon Customization: Filed down Railgun extension [Longer range]
Notable Marks: Holographic Rank
Ship/Vehicle: Ghost Technology boot implants

Ruthless Demigod

Appearance: Behind the Visor
Name: Damien Allen Cross
Age: 26
Race: Human
Gender: Male
Height: 6'3"
Bio: Originally born in New Paris, Cross and his parents were lucky enough to leave the planet before the Covenant arrived, when Damien was eleven years old. From then, Damien lived in Crisium City, where he would watch the ships come and go, that is, until Damien watched the horrifying Covenant invasion of Earth. When Damien was of age, he enlisted in the UNSC Marine Corps. During Boot Camp, Damien was rewarded with the prestige of being the only member of his class to have earned a perfect score at the rifle marksmanship qualification. Upon graduating from Boot Camp, the Marine accepted the opportunity to attend the Marine Corps Scout Sniper School, where Damien honed his stealth and marksmanship skills. While he joined too late to have been in the war, he did find himself occupied with various peacekeeping missions and other low-intensity conflicts. Afterwards he was assigned to a Scout Sniper Platoon in the 1/12 Marines' Force Reconnaissance company.

After only two tours with 1/12 Marines- and no visible opportunities for promotion- LCpl Cross found himself wanting more in his service. As such, he applied for to become a Orbital Drop Shock Trooper after participating in a joint operation with members of the 105th. After over a year of grueling physical and mental evaluations, LCpl Cross was assigned with the 2nd Battalion of the 105th MEU[SOC]. As Damien continued his training with the ODSTs, he became well versed in Space Vessel VBSS, Unconventional Warfare, Explosive Ordnance Disposal and Close Quarters Battle while also serving with his brothers and sisters within the limits of human space in various counter-terrorism and counter insurgency operations. When the call came for Helljumpers to join on Operation: Attrition, Damien and several other ODSTs were pulled from their respective companies to join Lord Hood's rag-tag Task Force.
Personality: While not as battle tested when compared to veterans of the Human-Covenant War, Damien is a professional on the battlefield. Out of combat, he often acts as a clown, trying to keep everyone seeing a lighter side of things, though many would say that his humor is often dark and inappropriate. Unless he is around fellow ODSTs, Damien is considered an introverted person and often doesn't bother socializing with anyone else other than his Helljumper brothers and sisters. Like most ODSTs, Damien is not exactly a fan of the SPARTANs and has an even greater disdain for many SPARTAN IVs who left the rank of ODSTs, seeing them as traitors.
Military Career
Faction: UNSCDF
Rank: Sergeant
Branch: Marine Corps
Occupation: ODST (Scout Sniper/Recon Specialist)
Weapons: SRS99-S5 AM, M7S Sub-Machine Gun. 4 M9 Frag grenades
Armor: ODST Battle Armor
Other
Armor Ability: VISR Data Management System
Armor Customization: Long Range Communications pack, Additional magazine pouches, full-fingered gloves for EVA environments, Music Player, Sniper's Veil
Weapon Customization: SRS99-S5 AM: ammunition holder on the stock
Notable Marks: A set of Valkyrie Wings on his left forearm. A large ODST Tattoo located on his right pectoral muscle.
Ship/Vehicle: Mongoose (When Applicable)

Ruthless Demigod

Appearance: User Image - Blocked by "Display Image" Settings. Click to show.


Name:
Garret Tion

Age: 30

Gender: Male

Height: 5’11

Bio: Garret was born on aboard the Midsummer Night ship while his dad was deployed in battle and his mother a nurse on the ship. His father died after Garrets birth leaving Garret to become a become a b*****d. When the battle was over Garret wanted to join the UNSC but was to young. The young boy and his mother returned home to Earth and shortly after the Battle of Earth took place. Always seeing the effects of war he never got a chance to see what war really was. They tried to make off world but while the Covenant were leveling cities his mother died. Garret loathed the Covenant ever since and he stayed behind to help military police fight back the invasion. While helping to fight back against the invaders Tion teamed up with some ODST members and respected them. While in a guerilla fight with ODSTs he was injured by a wraith cannon causing him to get imapiled on his side by three iron rods.
Upon regaining consciousness next to the Rookie, Lance Corporal J.D, the Battle of Earth was coming to a close. The Rookie shook his hand and help him recover so that Garret could join the UNSC. When the Garret applied to become an ODST after a few years and was turned down at first do to his mental evaluations. Garret could handle himself inside the line of fire but out of it he would lose himself and be back on Earth. With the help of Buck and the Rookie however Garret was able to become an Orbital Drop Shock Trooper. He specialized as an infantry fighter. In one of his first deployments Garret lost his left pinky finger which helped lead to his tattoo of b*****d on his fingers. That and the fact most who he worked with nicknamed him that.

Personality: Out of combat he’s compassionate, honest, but secluded. He prefers the company of regular marines and ODST. Before a mission he tries to make sure that everyone is on the same page. Garret believes that all men should be ready to fight next to any soldier regardless of rank or armor..“At the end of the day we’re all meat shields for those who don’t want to fight.” In combat he’s focused and reliable. He takes chances and is ready to die for what he believes in.
Military Career

Faction: UNSC

Rank: Second Lieutenant

Branch: Marines

Occupation:
ODST Infantry man

Weapons: Two M7S SMGs (suppressed smg)

Armor: ODST battle armor with faded yellow highlights


Armor Ability: Jet pack

Armor customs: A foot knife and cigerate pack holder on the side of his helmet with FEAR ME engraved on his chest

Weapon customs: External flashlight

Notable marks: B. A. S. T. A. R. D tattooed on the front of his remaining fingers

Ruthless Demigod

Appearance: [Without Her Helm]
Name: Ashley-311
Age: Real Time Age: 52, Cryo Sleep Age: 48
Race: Human
Gender: Female
Height: 6’0
Bio: There is much to say about this individual, from where she had first been indoctrinated into the SPARTAN-II project to the aftermath of Ur-Didacts attacks.

But first thing first, every story has a beginning; evening if it isn’t an ideal one. Like many of her brothers and sisters, Ashley was taken from her home at the very young age of six. She was a rambunctious child, climbing and jumping from any high place she could get to; the fear of heights never gripped her nor has fear ever been a factor in those times. At least that’s what she believes; in all honesty she just couldn’t remember anything from that time.

Ashley-311 is a human AI, brought together by an accident during the “ring the bells” exercise, her eagerness being the downfall. Halsey watched over the young girl as she placed her into Project: Oracle. The project at its core had been essentially the mix of AI technology with the human body; needless to say, Ashley’s chipset partnership had been a success. When the young girl returned to training, many of her siblings noticed her change in demeanor; going from the loud sister to a silent watcher. 311 was given more training than the other children, on top of what the others had to go through during the day; at night she was placed in a technological course. Halsey purposefully put Ashley in a overtly stressful training, if the young girl was to survive with the chipset, she was going to have to go through pain early.

The young girl took amazingly well to the augmentation, nothing but her chipset hindering her. Here she needed an upgrade, but due to its location it was dangerous to replace it; Ashley went through with it anyway. Luck had been on her side and will continue to be with her for the long run.

While in her prime, she dealt with the insurrectionist often wondering why she had gone through so much training if she was just going to be stuck in a trench. That was till the covenant attacked, it was then had she known why she was a SPARTAN.

Then came the Fall of Reach.

SPARTAN-311 felt her luck ran out when her brothers and sisters were divided and even conquered, she felt that her luck was depleted even after she escaped on Ascendant Justice. A dark time for 311, a time she chooses to leave locked away.

To current times, the LtCol is now assigned to Fire Team Fenrir till her crew arrived; the Squad Leader told to step down, for now.

Personality: There is nothing that would make this battle hardened warrior think twice about who she is and what she has done and will continue to do; while completely sure of who she is, she still thinks all of her actions carefully.

SPARTAN-311 is an incredibly calm and methodical individual, there is no lack of compassion and empathy in her actions. But with this thought of her in place, she will not hesitate to put a plan in motion, a plan she deems best.

There is a certain charm to her however, the steely exterior is merely a shell to a broken woman; the wanton loss of life is something she holds high on a pedestal called hate. For there is nothing else she despises more, as far as people know.

Ashley is a very guarded person, while many of her former squad mates would go to her for advice, she will often spend most of her time alone, seemingly to think. No one knows if this is due to the AI nature of her being or if she really does use that time to relax.

Side note, she is seen more as a teacher and anything else.

Military Career SPARTAN; Former member of The Headhunters
Faction: UNSC
Rank: LtCol
Branch: Marine Corps
Occupation: Squad Leader
Weapons: DMR and Magnum
Armor: [Armor]
Other
Armor Ability: None needed
Armor Customization:
Weapon Customization: Ghost ring attachment to Magnum
Notable Marks: Multiple scarring across the shoulder blades and collar bones, there is also scarring over her hands, palms and forearms. Like all SPARTAN-IIs, her eyes are an unnatural blue.
Ship/Vehicle: No actual bird of her own, but she does like to fly.

Ruthless Demigod

Appearance: Caucasian descent. Light blonde hair. Buzzcut. Blue eyes. Seems to have a perpetual expression of discontent.
Name: Adam-014. Known as S-014, SPARTAN-014, Sierra Oh One Four, or just Fourteen.
Age: 52. Due to extensive time in cryogenic suspension and his augmentations, he's about as healthy and physically fit as an average person in their prime.
Race: Human
Gender: Male
Height: 6'11
Bio: Fourteen was born on Earth in 2511. Just like his service tag says, he was the fourteenth subject deemed eligible for the SPARTAN-II program, before Halsey herself came to interview him.

During his first year of training, Fourteen was by no means a stranger to the business end of a Humbler, the spittle of Mendez on his face as he berated him for the nth time, or extra jumping jacks. No one, perhaps not even Fourteen himself, knew exactly why he would do the things he did during that time. Knowing that the most likely result would have only been a jolt of electricity and another five kilos to run. Perhaps he was just testing the limits. See how much he could push before the world pushed back.

Due to this, Fourteen was soon folded into Gold Team, along with Malcolm and René, which was led by a Spartan recruit named Jason. Over the next seven years, Jason became as much of an authority figure to both fear and respect as Mendez had been. That was probably the point, he would think to himself years after the fact. Toss in the insubordinate with the model recruit, and just let the latter straighten him out.

However, when the day came of the augmentation procedures, only Malcolm emerged unscathed. Jason lost both of his eyes. Fourteen nearly had his bones crushed by his enhanced muscles. But René had the worst of it. Last Fourteen saw her, her body was so twisted and mangled she barely even looked human. She couldn't even move by herself, let alone serve. To him, she was what could have happened to Fourteen if the medical technicians had not acted fast enough. With their leader and second in command discharged, and another slated to spend the next dozen weeks in physical therapy, Gold Team had officially been disbanded, with Malcolm being transferred to another team.

Fourteen was the only one who had managed a (somewhat) full recovery. Instead of shipping him out to join some other Spartan unit, Halsey, who had known the Spartan nearly his entire life, instead insisted that he become a solo operative, accomplishing objectives that a full team could not in politically sensitive, hostile, or denied areas. He had been offered up as ONI's personal Spartan.

Of course, that is not to say that he could be a part of a unit when called upon. During the Battle of Epsilon Eridanus, Fourteen, another Spartan named Ben-A375, and an ODST force recon team, were tasked with dropping onto the human colony of Circumstance via the Midnight-class stealth frigate, the UNSC Aeolus, and eliminating Covenant AA guns. The joint force would also go on to assist in civilian evacuation operations, by fighting the Covenant on and off the ground.

However, when the time came to leave the system, the "cloaked" Aeolus found itself unable to leave the planet's gravity well, as a Covenant fleet were forming a blockade around the planet, unaware of the human ship's presence.

Ben-A375, and almost uncharacteristically, Fourteen proposed that the two of them, along with the shipboard AI, Evita, would take a Pelican and attempt to board one of the nearby cruisers. They would then take control of the ship's plasma cannons, and use them to blast a hole in the blockade. Effectively, allowing the Aeolus to slip away, quite literally, during the confusion.

The plan was approved, but, unfortunately, Ben-A375 was killed in action during the pair's assault on the ship's control center. Fourteen had been listed as MIA, likely KIA, as well, when the surrounding ships turned on the traitor vessel and reduced it to molten slag. By then, however, the Aeolus had already prepared a jumping solution, and was able to tear a hole in sub-space, evading the Covenant forces.

As you can probably guess, Fourteen survived, unbeknownst to the crew of the Aeolus. Before the Covenant plasma torpedoes made impact, Fourteen had been guided to a Covenant lifeboat by the AI Evita, who had infiltrated the cruiser's systems. The Spartan's escape pod was indistinguishable from the debris of the destroyed cruiser, allowing him to avoid detection. However, it would be weeks before Fourteen could be recovered by an ONI Prowler.


Personality: Fourteen isn't much for words, on or off the field. Despite his first year in training, he is fairly compliant, and doesn't ask too much questions. Not like ONI is going to tell you anything anyway.
Military Career
Faction: UNSC
Rank: Petty Officer Second Class
Branch: Navy/Spartan
Occupation: As a highly trained Spartan, he is able to fulfill any role efficiently. However, isn't too big on the aspect of leading.
Weapons: Typically deploys with a BR85, and a pair of the newest M7 model.
Armor: MJOLNIR Mark VII
Other
Armor Ability: N/A
Armor Customization: The characters "XIV" are painted on the right breast of his chestplate.
Weapon Customization: Prefers a boxed reflex sight on his BR85.
Notable Marks: Two small scars on his upper left cheek.
Ship/Vehicle: N/A

Ruthless Demigod

Character
Appearance:Reference Jurah's skin is tinyscaled and colored a smokey gray, like his mother. His eyes are a vibrant orange hue, but when wearing the combat lenses that act as the equivalent of a HUD, when not in a full helmet, his eyes are a crystalline blue.
Name:Jurah Tul'sa
Age:45 Earth Cycles
Race:Sanghelli
Gender:Male
Height:7.5 '
Bio:Jurah, son of Voro Tul'samee, born to the Tul'sam clan on the Sanghelli home world; a clan of famed swordsmen. Known for their tactical brilliance and enduring physiques. To be a Tul'sam was to be akin to legend. Jurah enlisted when he was 11, the average age for the recruitment into the Elite training program. Graduating in the top twenty percentile. Garnering much honor for his clan and city-state. Once apart of regular military, he excelled in their ranks exponentially and soon became the special rank of Spec ops Zealot, A rare rank, and not commonly given. He was known as the Ghost of Retribution when in service for the Prophets. A poor omen on the battlefield for ally and enemy alike. Though once the Arbitor arose and awakened the Covenant to the treachery of the Prophets, Jurah was stricken. Honor broken, and bound by the code to seek retribution for those he once looked to for guidance. Then, peace.

The great journey seemed once so close, and now so distant. His prayers were unyielding and his lament continued well into the civil war between the forces of the Arbitor and the vandal Brutes. How he detested them so. Though, like all wars those fire's died and the Arbitor rose victorious. But an old threat remained in this place. An old enemy. The enemy of the Gods sought to consume all of creation, and it was a human, the human leader "Lord Hood" who rallied the galaxy into a weapon of light. The Arbitor heeded this call in his tepid wisdom, and Jurah followed.
Personality: Jurah can be described as a stormy sea. He is overtly ill-tempered and unforgiving. Quick to act, and react based upon years of training. He is deep, leagues deep. He might forgive a trespass, once, or even thrice, but he will not forget it. Ancients guide him, he will not forget who committed it. He is loyal to those who call him ally. He is loyal to his battle brethren and loyal to the words of the Ancients. His temperament is overtly aggressive, but beneath the facade he is a stoic. Observing, watching, striking, and observing once more. There are many depths to Jurah. Akin to a sea.
Military Career
Faction:Covenant
Rank:Zealot.
Branch: Zealots
Occupation:Field Marshall (Special Operations)
Weapons:
Armor:Zealot Armorh white status lights and glyphs of Judgement and Honor on the front and back, also white.
Other
Armor Ability: Active Camouflage
Armor Customization:With white status lights and glyphs of Judgement and Honor on the front and back, also white. The armor material is black and smoke-gray instead of black and purple. Additional carbine ammunition packs encircle his waist.
Weapon Customization: None
Notable Marks: If seen without his armor, he has many scars adorning his body. They all tell a story. On his back is the equivalent of a tattoo. Depicting the notable aspects of his life and career.
Ship/Vehicle: None

Ruthless Demigod

Appearance: Broad shouldered with long arms, brown red hair kept long on top and cut close on the sides, really tightly muscled with almost zero body fat making his face appear skull like.

Name: Daire 'Jaws' Daithi
Age: 25 (30 counting down/cryo years)
Race: Human
Gender: Male
Height: 6'

Bio: Daire (Die-Rae) was orphaned when, fleeing his home-world, he was separated from his parents and ended up on another ship; one that managed to limp into a debris field and survive. The rest didn't. After a medical screening at a stop over before heading towards more secure fronts with all the other refugees, his DNA flagged genetic markers for the S-III program; the orphaned annotation made him perfect. At the next stop, UNSC forces took custody of the boy and escorted him to Onyx. After training with Bravo company, he underwent the augmentation procedures with the rest of them; but Daire had a hyper-aggressive reaction to some of the hormone therapy and managed to break both of his own arms and legs trying to escape the restraints. The lab officials couldn't surgically tune his body down, and he was essentially a berserker until heavily sedated. Though this slowed down his reaction times slightly, he was deemed functional. The rest of bravo company, however, thought they had already buried him for good. A branch of ONI laid claim to Daire and he disappeared from records.

ONI had lain claim to twenty eight Alpha failures, as all 300 selected for full SPARTAN-III augmentations had survived; and managed to claim one Bravo company washout. The Alpha failures had been modified anyways, even with genetic likely hood of failure or death. Those who made it through were often malformed; so ONI surgically rebuilt, modified and cleared fit for the mission fully half of the starting group against all expectations. While operation: TORPEDO was being carried out on the moon Pegasi Delta, Daire and the 14 surviving members of the Alpha company washouts would be deployed to the other side of 51 Pegasi B, the planet Pegasi Delta orbited. Their mission, destroy a covenant refit yard. While the fight on Delta took all of the covenants attention, they would slip in and destroy as many essential systems as they could before bugging out in their modified pelican drop-ship.

During the sabotage, explosives placed near a covie cruiser in dock were discovered; and the alarm was given. Daire had just finished placing the last of his charges when the alarms fired up, so he set the timer for ten minutes and ran. He dove into a main modular stowage deck for a small covenant cruiser waiting to be attached to a damaged ship; and was jettisoned into space. The covenant, fearing the modular refit pieces of their ships were now basically bombs; had gotten rid of them.

That left Daire on a ship with a handful of covie engineers, drones and elites on rotation for overseeing the work. He was picked up thirty days later, when the debris was boarded by scientific teams from ONI and High command looking for new tech to reverse engineer or use on experimental ships. Daires left leg was a blackened fused mass from mid thigh down, and he had no teeth left. He had been forced to eat covenant dead to stay alive, though he has been known to say "It's always the last one that decides they really, really want to live. You just have to want it more.". From the end of the human-covenant war to recently he has been part of a special reconnaissance division monitoring covenant movements fo ONI; seeing as a spy group obviously doesn't trust anything sentient, even people and especially what was until recently a genocidal compact of alien races.


Personality: Slightly erratic, he gets along well enough with others. He now has Titanium-A teeth to replace the ones he lost, and a robotic left leg he likes to use as a storage space. He's obnoxious, loudmouthed and easily angered. Though after his stay on the module, he hasn't needed tranquilizers to keep him 'sane'. The technicians say its because of the trauma he suffered when he lost his leg coupled with the isolation, his brain had 're-wired itself for maximum survival in an almost zero point scenario.'. When enraged, Daire now experiances what he calls his singularity moments. Everything is fed into a 'black hole' or 'flame' and he operates in the split seconds surrounded by what he can only describe as a 'void'.

Military Career

Faction: UNSC
Rank: [REDACTED] to be assigned.
Branch: ONI [REDACTED]group [REDACTED][REDACTED]
Occupation: Spartan-III; Demolitions specialist
Weapons: M41/SPNKr rocket launcher, M392 DMR, suppressed. 4 Thermite carbon cords or T.C.C.'s

Armor: Grenadier helmet with EOD chest, arms. Legs

Other
Armor Ability: Overshield, single layer, conical.
Armor Customization: Long Range Communications pack, beam directional communication supplemental device, Up Armor on helmet and trauma thigh pouch.
Weapon Customization: one (1) two round reload for M41 SPNKr, tungsten cubes instead of warhead (Basically big, scary double barrel shotgun).
Notable Marks: Metal teeth, scarred lips, scarred hands and forearms. Single scar from left upper abdomen to right hip with surgical scars along spine, ribs, and both arms and remaining leg from repairing breaks.

Ship/Vehicle: Gauss warthog (When needed)

Ruthless Demigod

Appearance: Under The Helmet
Name: Andy McDonald
Age: 28
Race: Human
Gender: Male
Height: 5'11"
Bio: Andy hated being useless. In his first years with the UNSC Army he felt just that, useless. A grunt with the 3rd Brigade Combat Team, 1st Cavalry made him feel absolutely useless. When going through FTX's with his unit he never felt useful, just another gun that barely made a difference in the fight. So he re-classed his military specialization from a Cavalry Scout to a Medic. Best decision of his life.

Andy flew through Combat Life Saving and then the Advanced Individual Training for Medics to get their certification without a problem. He loved being under pressure when taking the tests to save even a dummies life after being shot somewhere vital. He thrived off of the adrenaline that pumped through his bodies as he stopped bleeding wounds or prevented a casualty from going into shock. So when his potential was realized the Commander of the 1st Cavalry Division gave him a choice to join the real ground-pounders, The ODST, he couldn't say no. Who the ******** wouldn't want to feel that adrenaline of dropping in from thousands of feet at a time, behind enemy lines?

Finishing his training to become a Helljumper was no simple task but it was something Andy found invigorating and loved the environment in which he worked. Not only did he improve his actual medical capabilities while in combat it gave him an entirely new combat to adapt to. He loved it, and when he finally got the call for Operation: ATTRITION, he volunteered without hesitation like everyone else. He wanted to put his skills to the test.

Personality: A quiet guy surprisingly enough, always focused on the task at hand. But he also understands the importance of controlling his emotions especially when within a combat zone. Knows to keep things professional and not personal when something seems biased towards him. He takes everything as is and moves forward.
Military Career
Faction: UNSC
Rank: SSgt
Branch: Former Army | Currently ODST
Occupation: ODST Medic
Weapons: DMR and Magnum | 2x Frag Grenades
Armor: Standard Issued ODST Armor.
Other
Armor Ability: None
Armor Customization: On the chest is a red cross to help identify himself as a Medic.
Weapon Customization: He tapes magazines together for easier reloading.
Notable Marks: Medical Corps Insignia on his right shoulder

Ruthless Demigod

Appearance: Markov
Name: URF SK-IH "Hammer"
Age: N/A
Race: Human
Gender: Male
Height: 6'6
Bio: Hammer, whose human name as well as age was either accidently or purposely lost during the creation of this prototype. Originally named United Rebel Front Spartan Killer - Model 1, Hammer was created as a response to attacks by super human Spartans on URF citadels and military establishments. Hammer was supposed to be a prototype for a multitude of URF super warriors to come but ultimately the technology and ability to forward the project was destroyed by the UEG and UNSC. The original project involved taking the same process involved in creating Spartans and applying it to URF soldiers for the purpose of hunting down Spartans and basically nullifying them on the battlefield. Taking down a Spartan is no easy task as many of the URF's forces came to understand after many encounters with them. So in order to ensure a Spartan Killer could do its job, the URF developed heavily condensed armor that it would attach to the right arm of the SK-I (view armor link for example). This armor was built out of a special antigravity plate that allowed the SK-I to literally emit antigravity pulses from its palm from a raised angle, hopefully causing the Spartans armor to malfunction and causing the individual inside to go unconscious, even causing death if exposed too long. This tactic was learned after the URF attempted to capture a group of Spartans during a raid on Camp New Hope, where the SK-I project was originally started. Hammer was kept secret for many years and never released into combat until the recent Flood threat, as he is the only surviving weapon of his kind and is very important to the URF war effort.

Personality: After years of military service Hammer is very disciplined. He is also somewhat malicious and filled with the same ideals the URF attempts to promote. However he also understands the seriousness of the Flood threat to humanity and although most view him as a machine of war he is very self-aware.
Military Career
Faction: United Rebel Front
Rank: Colonel
Branch: URF Legionnaires
Occupation: Squad Leader
Weapons: BR85HBSR Battle Rifle, M6C Handgun
Armor: URF Antigravity
Other Armor is extremely heavy so quick movement is dependent on jump jets on the back and sides of armor.
Armor Ability: Antigravity Fist
Armor Customization: View Armor Link
Weapon Customization: BR85 equipped with smart link scope and laser dot. M6C equipped with extended clip and laser dot.
Notable Marks: View Armor Link
Ship/Vehicle: None

Ruthless Demigod

Appearance: Red
Name: Igloska Massa Gurra "Red"
Age: Male
Race: Mgalekgolo
Gender: Male
Height: 12'2
Bio: Red is a Lekgolo of high regard on his home planet of Te. He worked his way up the ranks of the covenant military through combat and other escapades. His armor is tinged a bright red, hence he was given the name red by most of his covenant comrades, as well as the fact that most of them can't understand how to say his actual name. Lekgolo are of high regard in the war against the Flood as they are of many beings and not just one, which means they do not have a central nervous system so flood corruption has trouble corrupting their flesh.
Personality: Red is a calm and respectful but strong warrior. Due to the nature of his race he is not very volatile until provoked but is known for being ferocious in battle.
Military Career
Faction: Covenant
Rank: Artillery Battery
Branch: Covenant Support Group
Occupation: Firepower Support
Weapons: Hunter Assault Cannon (Right Fist), Hunter Infantry Deterrent (Left Fist). The HID is a covenant attachment for higher ranking lekgolo, instead of a shield the lekgolo is equipped with dual Type 25 Directed Energy Rifles that fire simultaneously.
Armor: Standard lekgolo covenant armor.
Armor Customization: Red and white tinges on armor to show veteran status.

Ruthless Demigod

Appearance: Tyrus doesn't take off his armor outside of battle, as it was grafted to his skin. Because of that, many people will never see what he looks like without the armor on. Before the armor and due to aging, he had grey fur and burning red eyes.
Name: Tyrus
Age: 45 in human years
Race: Jiralhanae
Gender: Male
Height: 8 feet, 7 inches
Bio: Before the end of the Human-Covenant war, Tyrus was just a Major in the Covenant regime. At 20 years of age, he was subjected to a multitude of different things. He witnessed the Flood return, only being able to escape their grasp by the stupidity of the elder Captains, who died a meaningless death in order to protect their false prophets. After the war, he was one of the few to stay with the Covenant Separatists in support of Thel 'Vadam, but his services were soon requested by Chieftain Lydus, which made him leave the Covenant for a second and final time. Within Lydus's pack, he recognized that his leader wished to create bridges of peace between the Humans and Sanghelli, which was an idea Tyrus could get behind. He did everything that he could in order to see that it came about, and when it did, he received praise from his Chieftain. When the Flood were found on their own planet by the Humans, and the call of their allies to assist in the upcoming war for the universe, Tyrus was asked to don an experimental armor that would show the Jiralhanae's strength in battle, as well as their willingness to accept the cultures of their allies.
Personality: Calm, which is a very rare trait for a Jiralhanae to have, especially when it is a dominant trait. Tyrus doesn't get angry for nothing, as he needs to build himself up for the rage. Outside of battle, he is very quiet and, usually can be found resting up for the next battle. If he's not resting, he can be found studying both Human and Sanghelli literature, or checking his weapons. While in battle, Tyrus is watching over the battlefield and his opponents, looking for weaknesses in the armor. If and when he gets enraged, Tyrus becomes a stereotypical Jiralhanae in that he'll begin to taunt and belittle his opponents. He'll also begin speaking in his native tongue, his voice becoming harsher and much more venom-filled.
Military Career
Faction: Lydus's Pack
Rank: Chieftain
Branch: Lydus's Guard
Occupation: Tyrus can fulfill whatever role is needed of him due to extensive training and life events. Whatever his current lead asks of him, he shall do.
Weapons: Type-25 Brute plasma rifle and Type-31 Needle Rifle, Type-3 Antipersonnel/Antimatériel Incendiary grenade (x2)
Armor: In armor
Other
Armor Ability: Thruster Pack
Armor Customization: The armor is experimental, much stronger than anything the Jiralhanae were given by the Covenant during the war. It was created with both the Spartan and Sanghelli armors in mind, the Jiralhanae scientists attempting to replicate their durability. They traded speed for durability, but Tyrus was always a pretty fast Brute.
Weapon Customization: N/A
Notable Marks: Unknown
Ship/Vehicle: Whatever he's asked to pilot, he will

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