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Ring v.s Ring discussion
Rings v.s Rings discussion

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Healing rings (Bandage, diagnose and Wish)

By solo1990

Today i was doing some investigating on recovery rings, i couldnt believe my data.

As i was playing with the recovery rings, they have really gone downhill, and they dont restore that good. As i was playing with bandage, it will always give u the same recovery everytime meaning 200 with DoT, and spamable. As wish i was disappointed. As it was my favorite ring for a crew, it only restore 140 to 190, easier spamming. i can barely get it on 200 or higher. Diagnose is almost like wish but u can used against urself and allies, recovering around 140 to 210, great for rage, only thing is high stamina cause of the AoE. Now im going to get in depth with it. The thing is rage seperate recovery rings. i use RR2 for bandage it gave me a 280, not that bad. As while wish is still doing 190+ same with Diagnose. Meaning it u want absolute higher than 190 than ur going to have to use RR2+ to get more health. Meaning ur going to be wasting stamina with wish while on the other diagnose can go to ur crewmates and ur self. I find out that Diagnose has another special ability. it has the ability to heal even if the person is dazed. its the only ring of its kind that can do that.

Winner Diagnose, as healing u and other is a great thing for a cost for stamina.
Second Bandage, Heals more than any ring out there, u can put this ring in first if u can time how u r about to die.
Third is Wish, Its a shame, low healing spamming can be ur downfall at the end.

This is quite strange Wish turned out to be worst than bandage, diagnose. Crew members idea seems to have to messed up in the recovery dept. but this can easily change by health u get by wish.



Best Attack rings (Hack, Slash, Mantis and Bump)

By Soul Skourer



SoulSkourer's (not so important) ring diagnosis
DPS= damage per second. DPE= damage per energy (stamina). DPH is Damage per Hit

Attack Rings:
BEST ATTACK RING: (non-large AoE)
Competitors:
Mantis: Pros Best DPS, DPE, and recharge rate
... CONS: Low DPH
Why to use this: Best conserver in attack rings, allowing you to do A LOT of damage with your stamina
Slash: Pros Amazing AoE range, Very cheap (stamina wise), Stronger than Mantis,
... Cons Can miss things in its attack range
Why to use this: Best ring... Very low stamina, very large AoE, and high damage
Hack: Pros Knockback, Best DPH
... Cons Bad DPE and DPS, knocks back enemies
Why not to use this ring Yeah, it has the best DPH, but gets pwned in everything else to mantis. I believe this ring is more of a "finisher", dealing a lot of damage in one hit to kill the enemy faster
Bump: Pros Good average DPH and DPS. Knocks enemies back
... Cons pretty sure it has a bad DPE, and it knocks the enemy back. Worse than hack at knockback (in my opinion)

WINNER: Slash
Mantis: Best used to 1v1
Hack: Best used for a finisher, if you're just trying to run past weak enemies and want to 1 hit them, or long range
Bump: Long Range

It's all about your playing style

Counter Argument to "Best Attack rings (Hack, Slash, Mantis and Bump)"
By Solo1990

Slash does not have Amazing AoE range, in fact it was the worst AoE range. and the damage doesnt compare to hack. Since ur compare to non large AoE's we can put it in there. Bump is actually stronger than Slash as i was doing some studies on the anchor. Knockback is not consider a bad thing, as to others it can be a good thing. And Slash damage is actually low compare to most 1 on 1 attacks. People only say Slash is the best cause of AoE and the Damage and Stamina. Number 1, it has worst AoE. Number 2, Stamina is lower to hack cause Number 3, low damage and worst AoE. If u think about it try comparing to true AoE's, y do u think they have higher stamina. Number one, The range of the AoE's attack, mainly thats y the rings like Fire Rain,HN and HW, have higher spenting cause of the effect and add ons meaning DOT, decrease in dodge, cause they do soo much better than slash can do even dervish does better finishing off enemies quicker while u be spamming slash wasting stamina while u can use it on a another ring.

I'd say the winner is Mantis cause of rapid hitting
Followed by Hack cause high damage inputs and in rage
Third will probably be Slash, cause of the demi status.





 
 
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