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Charries big and small o.o

Currently working on: Yami Josiah
Yami Josiah

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Weapons

Enteries fang: A favored weapons of Yami, the jewel hilted dagger, the blade is rather thick for a dagger. The with it significat as well. The hilt of the blade is encrusted with a dozen or so finly cut jewles. The blame does not prosess a traditional cross piece of a weapon, instead of running out ot the side like any normal blade, The hilt runs un changed into the blade of the dagger.

The side of the dagger is pumped out inot two more blades, though only small, the scpaes between the smaller blades and the main blade have been hollowed out to allow Yami to trap an oponents blade in the strangly designed cross piece.

But the magnificent design of the blade is not where the blade really shines. Like its vampire owner the blade feels off its enemies. Sucking the life force out of them if only willed by Yami. All it takes is a small cut for the blade to go to work, but obviously it is much more effective if the blade is wholy into the victim. The life force that the blade draws is transfered into the owner. Tuus curing fautige and healing him of his wounds. If the blade was curing near death wounds the blade would more than likly leave the victim in a similer state. Though the victims would regain the lost energy in a few days depending on the amout lost.

The blade has minor sentiance, it has a basic will to feed off of victims, but not the will power to force someone inot actions against there own will or influence them in any way. Like all sentient blades the dagger emits a light. This one is a rather bright, fierly whit light. The light can be dimmed and focused into a torch like colum at will.

Charon's Claw

The sword has a slender, razor-edged, gleaming red blade, its length inscribed with designs of cloaked figures and tall scythes, accentuated by a black blood trough running along its center. The pommel of the blade was formed of a skull, with a hilt that appeared like whitened vertebrae. Running from it toward the crosspiece, the hilt is carved to resemble a backbone and rib-cage, and the crosspiece itself resembled a pelvic skeleton, with legs spread out wide and bent back toward the head, so that the wielder's hand fit neatly within the 'bony' boundaries. All of the pommel, hilt and crosspeice are white, like bleached bones—perfectly white, except for the eye sockets of the skull pommel, which seem like black pits at one moment and flared with red fires the next.

The blade has moer than a few interesting properties. the first and most important is that if the owner whishes to hold the blade they must compeat in a battle of wills with the blade. A daunting feat indeed given the strong will of the sword. In the user fails the head of the unfortunate wieled is covered in flames, leaving only a corpse with a skull. This ability is also evident during bombat, but the blade must be touching an opponent for a few seconds before the act takes place. And the blade must be kept pressed to the opponent at all times. The blade can be willed to leave a wake of thick ash in its passing, the walls, even when passed though, keep to there origonal shapes. They are perfectly opaque and give the user an edge in battle. The light of the sentiant sword is an strange black light, upon using this the user is rendered invisible to infravision and any other heat seaking methods. Even a small nick or cut rom this blade may prove faital, as the wound will fester and eventualy posion a victim unless thay treat it.



Dark Magic


Yami endulges in his dark magic more than often compared to the amout he uses of his net navi heratige. His dark magic is diverse adn an oponent should be weary as it is an unpredictable source of power for the half vampire. To Yami, the dark magic is acceses in a strange way. Instead of calling upon the powers from a source, he sees the magics as orbs in his mind.

Each orb aheads to a diffrent type of magic, a diffrent demonr of power to acsess. And though this rather unique methood of magic acsess yami has the ability create hybrid spells, by acsessing two speards in unision Yami is able to call forth the diffren magics in a unison form.

The sphers themselfs arm manifestations of the level of magic that Yami has acsess to. The deeper he delves into a sphers the higher level of magic is is able to gain from that particular magic. For example, delving lighting into the spherr of fire would cause yami to be able to creata dn throw fire balls. Devlin deeper into the sphere and he would be able to manipulate fire to a great extend, and if he hits the center of the spher, he would have close to total domination of a fire elemental.

Even though yami does not usue elemental powers the same analogy is present with all the types of magic that Yami draws upon. The deeper he goes, the more powerful the spell and thus more draning to his energies.


Necromancing:

Well probbaly Yamis most unique move out of all of them. Necromancing, the art of life and death. To most people the art of necromancing is nothing more than the utilisation of dark magic and nefgative energies to reanimate and controle the undead. Though this is not true to a dedicated and powerful necromancer. As a necromancer yami is able to revive and control the undead with little tax on his own energy, and even if he does revive a number large enough to drain him somewhat, the energy in them does not need to be recharged by Yami as the source, allowing him to gather his energys again and keep those that have been risen.

But this is only the tip of the potental of this move. While Yamis power grows he will be able to not only revive the dead as his slaves, but to revitalise the body and allow it a sutable host for a soul again to in habit. Thuogh the negative energies of death are transferd to Yami or another organism in trade for enough life force to revive the body to its normal state. On a smaller scale Yami is able to heal, but not in the conventional secne, with small healing the negative energies of the wound are dispelled itno the enviroment, but with larger and more chalanging feats of healing the life force from another needs to be transfered.

On a whole the art of necromanging is more to do with the use of nagative(Death) And posative(life) enegies than the normal useage of reviving the dead.

If Yami does revive a person to there full form, the negative energies latent in them will give Yami a degree of controle over the being, though in general this usage is no more than slight influences to the being mind, Yami could kill someone, revive them, and use his influence to erase or alter the memories of the fight, or even more distant things. This is more profound with the undead that have concousness, vampires ebing the most prodominent. Yami has more controle over the concousness of the already undead as of the latent negative enerhies that are already infusing in the ebing along with his own energies that he has added.

Incarnum:

Simpley put incarnum is soul magic. A fusion of mind and magic in the fact that magical items in nature can be incused into his body, and have Yamis own soul energy invested into the item to boost the power beond the norm of the item, the effects of which vary with the amout of energy transfered into the item. the same goes for the reverse as Yami can drain the energies from the item into himself, though they will be transfered back to the origonal vesel as soon as the magic is discontinued. This is all refered to as a soulmeld both investing and draining magical energy.

The main aplication of soul magic is to drain souls of the fallen. If Yami coses to, he can acess the soul of those that are in a weakened state. Even a normal human will not be effected by the spell's of incarnum if they are not in a weakened state.

Depending on the time given Yami could simple look for one single piece of information, an act that could take less than a minute if he knows what he is looking for. Though he could also take him time and drain the soul more fully, never being avle to depleat the soul or cause any lasting damage as the energies would recouparate over time.

yami can take in the entier memories of a victim, knowlage and information as well. giving Yami insight into any moves known by the victum, though unable to duplicate those moves unless they are within his capabilities. For example, Yami may drain a mage, and gain the mages knowlage of spells. Yami may be able to make use of the necromancing spells though not of the elemental spells, even though he knows the intricies of them.

While the soul is being drain Yami can also change a few things. Make the victim forget or remember diffrently the events of a short time before, this adds time to the spell, and Yami must be carful, a small chance could be done over the space of a few minutes or Yami could go a far as makeing them forget a move or avility, though making a small belivable change is more practical, as if a victim forces there mind they can break though the incarnum magic, remembering there overwriten memories, where as they would be less inclined to do so with a smaller and more belivable change.



Transmutation:

Yamis second set of magics from dark magic. A seemingly basic ability of transmutation. Transmutation is the ability to magicly change one thing into another, in form and in properties. Transmutation is a magic of energies, more so, it tapps itno the magic from other sources instead of creating it from scrach. Instead of drawing upon new energies to preform a spesific task, it draws upon latent energies with the object.

For example. if yami wanted to change a simle piece of clay into a usable cup. He would simply tap ito the latentn energies in the clay and moul it into the new form, this type of magic takes very little energy, because of the fact the entire focus of the magic is manipulation rather than creation.

Though the magic does not stop with basic hape shifting of objects. Yami could. In theory pass on other magics or energies itno the cup. Though the magic he is going to transfer will need to be near by, within a few feet atleast, this gives rise to the possibility of stealing the energies from am oponent and using it to augment his own.

yami does not have to use the energies, he can store them in a vesel of his chosing, and more than one in each vesel. if he found the right vessel, he could keep an almost unlimited number of energies in it.

The properties of the energies can he used in several diffrent ways. They can be passed onto a new object, giving them the properties of the energy (Energy can not be recycled back itno the vesel to be sued again) Thoguh the magic does not stop there. he can also use the energies to augment himself. The augmentation could be anything from enhanced strenth, to energy manipulation.

Again the energies can not be recycled. But the last of this magic is a formidible, and well known magic. Polymorphing. The best way to think of this is of shape shifing level2. As the user can change himself into other people or toerh things. while at the same time being able to change others into diffrent things. A stronger opponent will be able to fight off the change relativly easy. But weaker oponents would be severly in trouble. Though the act of transformign an unwilling person would severly drain yami of his magics for a short time. leaving him vurnrable.

Affinity of the Dragon:

It is hardly a strange sigh seeing someone of magical background transform themselfs into animals. It is a regular occurance and a fairly common spell. Though the affinity magic is quite difrent, though similer at first glance. An affinity is the deep conection beween a person and an animal counter part. In Yami's case that counter part is the Dragons. And more spesificly the white dragons of ice.

Yami takes great pride in his affinity, not many people could form this bond with dragon kind. But Yami has. And the advantages have been more than welcome. The magical sphere of the dragon is an interesting one,upon brushing the sphere of the dragon and acsessing the lower level powers Yami is able to enhance his hearing and eye sight to that of Dragon kind, and even, as is needed with the ice dragons, the heat sencing vision of infravision. For would be plunderes would be much easier targets see against the icy back drop of the majority of the ice dragons caves.

Devling deeper into the sphear Yami can call upon more of the dragons powers. The most notable of the mid level powers is the half dragon transformation that comes along with the sphear. Steel like scales sprou up covering Yami. A set of straight back horns leave the face in a V like shape from the fact that Yami also srouts a snout in this change, the horns are a deep black, from the colour of his hair. A pair of leathery wings can be called upon or not depennding on the situation. He is able to use the icy breath of his dragon affinity, though not to its full potental at this stage. Yami has a good mastery of ice though at this level. his manipulation over ice is the pinical ability of this level.

As he delvs into the higher levels Yami talkes on the full form of the ice dragons. Though even when he is not acsessing the sphere, other dragons would take him as one of there kin, thinking it simply a dragon in a human polymorphed form. The particular dragon that Yami formed the bond with that allows this power is an aicent white dragon by the name of Iceing Death. The dragon was a smart one and could speak most of the known launguages of his time and many of the long forgotten ones as well. Through this Yami is able to speak these launguages as well. Including Gnome, Drow, Elf as well as many more.

This is most unlike polymorphing spells for another reason, with a polymorph, a total one, the mind of the origonal person is slowly eroded away into the mind of the being it has taken the form of. Yami does not have to worry about dragon affecting spells or the dragons mannerisms. As he is not a true dragon, the mind of the animal that the afinity is formed with is not one of the things that transfer over. True Yami could understand the reasoning behind a dragons wishes better than the normal person, but he will not be affected by abilities and items that are spesificly designed to work on the dragons mind. Using a dragons bane shiled would be a compleatly diffrent manner though, as if his form s even dipping into his dragon magics the dragons bane shiled would treat him as a full dragon and repell him with the unbreakable magic of the spell.

Abjuration:

Abjuration a school of defensive magic. It's main abilities would be to amke phisical and magical barriers from diffrent sources. Thought he spell can be put into good use in other ways. As magical barriers called wards can be created, wards are given a set of instructions by Yami that it will follow, for example Yami could breat a ward on a door, and allow him and his family to walk straight though it, but as soon as someone outside of these instructions will sudder whatever Yami has decided to have in store for them, this could be anything from a normal magical barier, an explosion, or even a portal opening and taking them into a pocket dimention of Yami's descression.

The magic acts as a defence in other ways, it can be used to desern magical flow and properties as well as supress them when neaed, thoug this is a one at a time magic, Yami could null magic from one item, but would have to cancle out that spell in order to call the same spell again and null another items power. This is called dispell, and as the name insists the magic causes the magical properties of an item or even a person to be surpressed. The dispell magic allows Yami to cancle out one attack or ability of an opponent as well as magcis of an item.

though trainign with this ability, Yami has gained a higher inate resistance against difrent energies and magics, though not on the level saw a dwarf could hold up against magics, but enough to give him an edge.






User Comments: [1] [add]
Smurffairy
Community Member
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commentCommented on: Thu Dec 06, 2007 @ 03:37pm
Nice artwork.


User Comments: [1] [add]
 
 
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