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Posted: Sat Jul 11, 2020 3:54 pm
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Posted: Sat Jul 11, 2020 7:17 pm
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Posted: Sat Jul 11, 2020 10:42 pm
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Character Name: Yuusei Inui Character Class: Fullbringer Link to Profile: [x] Ability: Fullbring [Shroud] Name: Raise Your Justice [Shroud] Description: A toy police badge from a popular tokusatsu show Yuusei has treasured since his childhood and has kept as a reminder to uphold his own sense of justice, Raise Your Justice sees the toy badge change form, transfiguring into a gun. The range of the bullets go as far as any regular pistol's, reaching far, but never having the same range as true long range weapons, such as rifles. The durability of the pistol is quite considerable as well, being hard enough to be utilized as a effective blunt weapon. Interestingly enough, the bullets of the gun utilize the same abilities as a Fullbringer's being able to manipulate a piece of matter's soul in a way that will increase its chances of reaching the intended target. This could take the form of a bullet making contact with a solid surface and then making it like rubber to ricochet toward the target. However, this can only be done once per shot, meaning any single bullet has only one chance improve its chances. Effect: Bullets are able to utilize Material Soul once for the same cost of the technique.
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Approved - Ryuu Comments:
Character Name: Yuusei Inui Character Class: Fullbringer Link to Profile: [x] Ability: Fullbring [Manifest] Name: Raise Your Justice [Manifest] Description: A toy police badge from a popular tokusatsu show Yuusei has treasured since his childhood and has kept as a reminder to uphold his own sense of justice, Raise Your Justice sees the toy badge change form, transfiguring into a gun. By reaching the Manifest stage, Raise Your Just is able to shoot 5 consecutive shots in a burst. Though Raise Your Justice's shots maintains the ability to use Material Soul, only one out of the five shots will actually be able to use it, that being the one with the highest chance of hitting the target. However, this time the shot can use Material Soul twice. Effect: Bullets are able to utilize Material Soul twice for the same cost of the technique.
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Approved - Ryuu Comments:
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Posted: Sun Jul 12, 2020 11:14 am
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Posted: Sun Jul 12, 2020 5:40 pm
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Posted: Tue Jul 14, 2020 2:40 pm
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Character Name: Kamiya Akane Link to Profile: Bun-Nin
Kensei PA [Lv.100]: Kamiya Style: Knot Slipping Description: One has to expect capture, and a way out, as an assassin. In this, Akane has learned to move her body fluidly as to free herself from bonds and holds. Type: Support Cost: 3 SE [per use] Effect: As long as Akane has more Str +20, than her opponent's [Stat used in the binding]; she can slip out and into [Concealment]. Reduces the cooldown on other Kamiya Style techniques by 1 post. Duration: --- Cool-down: 2 posts Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: Cannot replace stats entirely. You would have to make a new stat in this case, preferably with one of the stats you are looking to substitute. 2. Approved - Ryuu Comments:
Kensei PA [Lv.100]: Elemental Mastery Description: A flashier side of being a ninja... the training and mastery of adding elemental effects to her attacks and weapons. With a wide variety of various effects to choose from there is something for nearly every situation. Type: Support Cost: +3 SE [to cost] Effect: Can augment an attack with one of the listed Elements. Can only use one of the Elements in a single post.
[Fire] - Whenever an attack, augmented with this element, hits an opponent it applies an instance, maximum of five, of [Burning]. Those inflicted with [Burning] take 5 HP damage, per instance, over the next five posts. Being hit by other attacks augmented with [Fire] refreshes the duration of [Burning]. [Water] - Attacks augmented this element; treat the opponent's Defensive Power as 20 less during damage calculation. [Ice] - Attacks augmented with this element; reduces the opponents Spd by 20 for 3 posts if they have less Sta than the user's Str/SP [whichever is higher]. [Lightning] - Attacks augmented with this element; treats the opponent's Clarity as 10 less for reacting to it. [Wind] - Attacks augmented with this element; increases the Attack Speed of the attack by +20. [Time-Space] - Attacks augmented with this element; allows the user to 'store' an attack into a trap slot when used. Attacks 'stored' in this fashion can not be interacted with by opponent or user. After three posts of being 'stored' the attack goes through with any other attack made that post. Duration: --- Cool-down: --- Range: ---
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Approved - Ryuu Comments:
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Posted: Thu Jul 16, 2020 8:28 pm
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Posted: Sun Jul 19, 2020 12:11 pm
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Posted: Mon Jul 27, 2020 5:24 pm
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Posted: Tue Jul 28, 2020 4:43 am
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Character Name: Torsin Boryokudan Character Class: Fullbringer Link to Profile: The Boxing Substitute
Ability: 50 [Shroud]
Name: Counter Cross Type: Defensive Action Description: As an amateur boxer Torsin had made a small name for himself as a counter boxer. Ever since his spiritual awakening using his Fullbring powers have manifested as a Clad Type forming into spiritual boxing gloves to turns his Counter into an even more potent technique against physical, or spiritual attacks. Effect: As a Defense Action Torsin can use his Attack Power=Strength to reduce the power of an incoming attack, but as a result they do not subtract defense from the remaining power of the attack, taking the full remainder as damage. Once used; Torsin is capable of following up with [] this post. Cost 2 SE.
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Comments: 2. Comments:
Ability: 100 [Manifest] Name: Blow by Blow Type: Passive Description: There are many Boxers said to become more dangerous the longer a match is allowed to go. Torsin has always been one such fighter like an engine warming up, but once he starts moving up in gears he becomes unrelenting in sheer volume of punches he can throw down range. With the manifestation of his Fullbring spiritual flames begin to rise from his skin growing stronger the more blows he exchanges with a foe empowering him. Effect: For every instance that Torsin successfully hits, or is hit with an attack he builds up a [Combo Token]. When he reaches 5 [Combo Tokens] as part of his Attack Action he can preform an additional Attack Action.
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Comments: 2. Comments:
Ability: 150 [Incomplete]
Name: O.H.K.O Uppercut Type: Melee Attack Description: Boxing has always been known for Knock Out Blows, and the fans absolutely love them. They are a stable of any boxing arena, the flashy powerful blows a thunderous climax to any major fight. Drawing on this belief Torsin is able to push beyond his limits, and unleash a devastating knock out blow all of his own that would make any being in the spiritual realms tremble at it's explosive power of determination. This attack manifest in a rising uppercut that unleashes a pillar of spiritual flames upon his target. Effect: Once 10 [Combo Tokens] have been generated Torsin can expend all Tokens and unleash the following attack. Torsin unleashes a powerful uppercut that deals x2 Damage and increases the attack's SE costs by x2 [Attack Power=Strength, Attack Speed=Speed]. If he expends 20 [Combo Tokens] he increases the attack's damage by x4 and increases the attack's SE costs by x4 [Attack Power=Strength, Attack Speed=Speed]. Once [Combo Tokens] are used in this way he can not generate [Combo Tokens] for the rest of the fight. Base SE Cost 5SE.
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Comments: 2. Comments:
Ability: 200 [Complete]
Name: Ringside Shutdown Type: Passive Description: The completion of his Fullbring abilities Torsin is able to manifest his influence around him creating a small Boxing Arena, with stands wherever he fights. This manifestation enforces his will, and dreams creating an even playing field where fighters can fight to their hearts content without fear of death. Effect: When Torsin initiates a fight, or is attacked he can activate [Ringside Shutdown] creating a 60ft x 60ft Spiritual Realm around him with a 20ftx 20ft Ring in the center, and seating filling the rest of the space. Torsin cannot leave [Ringside Shutdown] until it is deactivated, anyone else is free to enter, and leave as they wish. Inside [Ringside Shutdown] Comparison abilities are negated, and Characters/Attacks can not benefit from Augment Actions, or any buff/debuff that would effect any stat including their attack power, and speed. Also as long as a Character are within [Ringside Shutdown] they do not suffer the harmful effects of Wounds, and if brought to 0 health are rendered unconscious in a stable condition. Torsin can willing end [Ringside Shutdown] himself, or it can end when he is beaten however he cannot be targeted by attacks in his unconscious state.
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Comments: 2. Comments:
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Posted: Fri Jul 31, 2020 8:28 am
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Posted: Thu Aug 06, 2020 1:17 pm
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Character Name: Mirrikh Character Class: Hollow Link to Profile: link Ability: level 25 profile ability Name: Amorphous Tendrils Description: Upon taking damage or by choice. Mirrikh can use a piece of himself as a ranged instrument. Allowing for them to attach to where they may have dropped or splattered. As well as move at 1/2 his movement speed towards opponents. Effect: Every 10 health damage splatters a blob of himself onto either the area around him (ranged attack) or the opponent (melee attack). By paying health damage to himself, he may also remove a piece of himself and place it onto an area or ally. 1 SE per active blob per turn. Activates on health loss.
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Comments: 2. Comments:
Character Name: Mirrikh Character Class: Hollow Link to Profile: Ability: level 25 Profile Ability Name: Latching Parasite Description: By placing a piece of himself onto another being, Mirrikh can choose to either assist or hinder the being it is attached to. Instead of creating a tendril weapon it can become a mass of additional flesh on the area it is stuck. Effect: Allies gain a +5 to their attack stat of choice, while enemies gain an -5 to their highest attack stat. Costs hp based on [Amorphous Tendrils] and 2 rei per blob, per turn to keep active.
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Comments: 2. Comments:
Character Name: Mirrikh Character Class: Hollow Link to Profile: Ability: Level 25 profile ability Name: Unholy Gaze Description: by utilizing any of the many eyes spread across his body, Mirrikh can emit an unsettling look at those he chooses around him. Causing them the chance to stop in their tracks through either fear or hesitation. Effect: As long as he can see an attack coming, he can spend 2 rei to lower the targets speed stat by -5.
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Comments: 2. Comments:
b]Character Name: Mirrikh Character Class: Hollow Link to Profile: link Ability: level 75 profile ability Name: Corrupted Flesh Description: When applying damage to an opponent(s) during battle, Mirrikh corrupts the damaged portions of the opponents body with his own Reiatsu. Lowering their defensive properties by causing their body to physically weaken. Effect: Upon taking damage from Mirrikh, the opponent takes a -15 debuff to their defense stat. 2 SE additional when an attack hits. 1 SE per turn to keep active.
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Comments: 2. Comments:
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Posted: Mon Aug 17, 2020 5:07 pm
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