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Azure Desiderium

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PostPosted: Wed Oct 10, 2012 8:02 am
Quest Thread!

Dunno if we're doing the omigerd one student or less newbie thing, but I have Sharra and only Sharra atm. >v>

AMITYVILLE ACADEMY ENROLLMENT FORM

Name: Thannas
Nicknames: Than, ThanThan
Gender: Male
Age: 16

Faction/Race Monster Demon - Fae-Hound (Wild Hunt)
Racial info: As a Fae-hound, Thannas' most ancient traceable ancestor was a Unseelie Fae (Night Court), of purest blood who once angered the Queen of Underhill. Cursed to take hound-form, he was sent to harry the souls of those she scorned each night on the Wild Hunts (The Wild Hunt is controlled by the Queen of the Unseelie Court of the Fae. And sent out to hunt those who displease her). Over the years, however, the blood has been diluted, most of the family is no longer so bound to the Queen, and some crossbreeding has occurred to create the rather eclectic mix that is Thannas. In short, the kid is a mutt. But he is both Fae, and a Reaper of them, since that is, to an extent, what the Wild Hunt is. but his ancestors were Black Dogs.

Personality: Thannas is the oddball. Born into a scattered, well-traveled family, it is a safe guess that he was probably dropped on his head at least once since coming into existence. Thannas possesses an airy, almost otherworldly demeanor in the way that he carries himself, and whilst he has a rather scathing, cynical wit when he chooses to employ it, he rarely does, or it falls a touch short of his intended conveyance. Having a rather bad habit of talking to inanimate objects, he will oft get the two confused and start talking to walls like they're people, and people as though they are walls. If he does happen to realize his mistake, he will apologize profusely. He adores interacting with others, he simply isn't the most apt in doing so.

Also, he likes to look pretty, thus, despite his eccentric behavior, he tends to dress neatly, in styles of dress handed down different strains of his family line. Most predominantly oriental and medieval European. Though he is a little screwball disappointment of a reaper, he simply tries to adhere (at least visually) into the image that he believes his father desires of him. Dare to criticize his garb and you will have one fussy pup on your hands.

As one might expect from a hound, he comes bearing an intense desire to please his betters, and those that he comes to adore. This however, does not mean that he isn't easily distracted, and quite often his good intentions go awry. Also in a puppyish sort of way, he tends to drift in moods from hyper, to almost a complete, cuddly collapse. Thannas has no concept of the personal space bubble, and usually tries to leech onto the next source of heat whenever such floppish moods overtake him. Affectionate to a fault, he'll give anyone a chance once, though if you hurt him, that chance is, perhaps, gone forever, as this is one pup who is well aware of what a grudge is, and how to sink his teeth tenaciously into one.

Not to say that Thannas isn't intelligent, through all the airy-headedness, he is, which occasionally does surface in sharp barbs and the once in a while pointed comment. These times are few and far between, however, as he is not only very susceptible to the opinions of others, but also seems to have some trouble accessing the very large database of accrued knowledge he has attained, another indication that he isn't quite all there in the headspace. Sweet and stubborn, he doesn't let this get him down, and instead will persistently try, try and try again until he manages to get it right. Or at least passable, if you'll understand.

Why are they enrolled in Amityville Academy? Born from a long line of ethereal beings, most closely related to the Black Dog, but spawned from the aether for a different purpose entirely, this male was supposed to bear the title of Reaper, but has yet to really employ himself usefully as such, classified at school as a demon of mixed heritage. An utter disappointment to his doting father, he was sent off to school in order to actually become something of use to his long and dutiful family line. Thannas is not precisely thrilled about this, but as he loves and adores his sire in an almost puppyish fashion, he has obediently begun to attend classes in the hopes of winning approval. This doesn't mean he isn't terribly homesick, however.

FEAR: Soul Smoke - Generated from his kiseru, the eventual nature of this 'attack' would be, naturally to reap souls, however, it currently provides the 'flashback', calling up one's pivotal memories and causing a low degree of damage. Naturally this varies from time to time, as he doesn't have expert control over it yet, and usually, the most effective use of this smoke is to call forth the most traumatic memories...however, should he fail, one might get a flashback to washing dishes, or stubbing one's toe.

Natural Ability: Liquid Smoke - His transforming ability, able to take his 'unnatural' forms, which include a large hound (with horns of course) and a more puppyish form as well. He can take either of them at any time, though they do require him to exercise a certain amount of his power. However, it should be noted that his human form is his natural form, and when his power is depleted, he will revert back to that, and not one of his animalistic forms. He's not a werewolf.


Physical Description:
Eye Colour: Violet (He's got hourglass pupils, however)
Hair Colour/Style: Deep black (blue highlights? :V ), he has a lot of it, which he usually ties up half of somehow. I somehow imagine braids and cornrows in there somehow, but again...up to artist.
Skin Colour: Pale, with an almost grey tint.
Clothing Style/Colours: An eclectic blend of asian/english culture done in a variety of blues, blacks, greys, reds, and golds...at colorist's discretion.
Extra: Long, fluffy ears, spiraling horns, long, fluffy tail that gets fluffier still towards the end, hourglass pupils, silver Kiseru (his weapon). Also, please note...he's 5'3". Lil bugger is tiny and disappointing.
References: Best ref for his appearance, Good ref, good ref, Sketch for color reference mostly
 
PostPosted: Wed Oct 10, 2012 8:21 am
AMITYVILLE ACADEMY ENROLLMENT FORM

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Name: Chimera, or simply Merry(Her creator wasn't exactly the most creative when it came to naming things. Brilliant conceptionist, absolute s**t at names..)
Nicknames: Merry-Girl, Chia
Gender: Female
Age: 16

Faction/Race Monster; Chimera

Personality:
~ And here we see the wild Chimera in her natural environment Merry isn't normal, not by any means. She's got a veritable melting pot of species from which she was made, and all those many bits have colored her mind, her habits, and her behavior. She was made from the genes of animals, and humanity was an afterthought.

She has the curiosity of a bird, a scarlet macaw to be exact, and doesn't seem to have many personal boundaries. If something interests or intrigues her she'll do all in her power to figure it out. Speaking tactlessly, or invading the hell out of your personal space in the process should the need arise.

She seeks out the warmth and companionship of others, whether they like it or not, and is just stubborn and hot headed enough to not take no for an answer.

~ Are you gunna eat that? I would be cautious to putting anything of value in front of this girls mouth when she's hungry. Not only will you loose it, but you might pull you hand back a few digits short. She has a veracious appetite, and an abnormally quick metabolism, no doubt the result of having been made, rather then born.

Not only does he have a bottomless pit for a belly, but she has an insanely broad palette. All the various critters that went into her creation have different diets, and Chimera seems to enjoy them all. She may prefer food of a bloodier fair, but she's quite happy with a handful of carrot sticks.

~You and me baby ain't nothing by mammals.. With all those natural instincts in there mucking about, complications are bound to spring up. Her attractions to others seems to suffer in a most peculiar manner. If she likes you, then she likes you, but how she expresses that attraction is subject to change depending on.. well, many things. She may try to court you like a bird one day, or a lion the next. Any odd mating instincts from her grab bag of genetics could show itself.

An another note. Because not all of the poor beauties that went into her were female, she seems to have taken on the habits of not only the softer gender, but also the males. If another girl is honing in on her turf or her male, Merry would be more then happy to lay the smack down and wreck a b***h. She doesn't like her things being mussed about with, and can come off as jealous when it's more a territorial case.


Why did they enroll at the academy? Merry was sent to the academy by her creator so she may learn from the best of the best. What limited skills she already possess need honing, and the dormant abilities that still lay untapped need to be harnessed and controlled. She'll find that and more within the grounds of the academy. Perhaps even a little discipline along the way.. fat chance of that.

~ Natural abilities
Merry can tap into the natural abilities of the critters she's comprised of. Nothing crazy, but she gets slight enhancements to her senses, speed, strength. These enhanced skills don't come for free through, and she has to keep up her blood sugar and carbohydrates or she'll crash out. It's why her metabolism is so cranked up. As she grows and learns to harness these abilities they well grow, but they're pretty tame right now. She can see in the dark, she can hear a little better. She's a little faster then your average student, and she doesn't need help to carry aorund heavy objects.

~ Fear
Venom - Merry's fear is venom. She not only has retractable fangs, but she can spit the vile fluid if she so chooses. Containing the DNA of a few different venomous snakes, she has a handful of weapons to pick from.

Proteolysis-
It burns like crazy if it contacts your skin(unless you have unnaturally think dermis), makes your muscles ache if she injects it into you, or acts like weak mace if it gets in your eyes. Nothing too serious here, but would make for a good deterrent or distraction.


Nerotoxin-
This one hits nerves! Temporary paralysis of any limb she happens to sink her teeth in. Paralysis lasts only a few moments, but numbness and tingling could carry on for hours afterward. Spiting this particular venom won't do a whole lot of good unless she can hit you in the eyes. Temporary blindness lasting a few minutes followed by nerve twitches or blurred vision.

This cannot be used until second year!

Hemotoxin-
You don't wanna be hit with this one. It's bad news. It goes for the heart and may lead to death in certain victims is they don't seek immediate aid. Unfortunately, she'd have to pump quite a lot of this stuff into your system for it to be deadly, so it's not a very good weapon. In smaller doses it can cause stomach bleeds and severe abdominal pain lasting a day or two.

This venom is insanely difficult to produce, and she would have to drain her reserves to even attempt a death blow. It's simply not worth wasting in battles and is used ONLY in emergency situations where her life is in danger and there is no other option. Her body consumes extra energy trying to produce this toxin, and it after using it she's rather lethargic and cranky for about a week. So Not Worth Using!

Removing this one for now, as it's a bit too powerful. Will add it back as a third year fear pending tweaking.)


Physical Description:

Eye Colour: Red
Hair Colour/Style: Also red
Skin Colour: White with orange and yellow scales.
Clothing Style/Colours: Middle american tribal, but totally open for a little urbanization.
Extra: Macaw wings, and a long, thin white tail ending in feathers, also macaw colored.
References: One up in the corner.
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Magnetic Detective

PostPosted: Wed Oct 10, 2012 8:37 am
AMITYVILLE ACADEMY ENROLLMENT FORM


Name: Miach Medb mac Fianna
Nicknames: Valiant
Gender: Male
Age: Given the Tylwyth typically live quite long, Valiant is the equivalent of 16.

Faction: Demon
Race: Tylwyth Teg

Natural Ability: Fleet of Foot; The Tylwyth Teg, with their love of revelry, are marked by a swiftness that allows even the clumsiest Tylwyth Teg to move quickly enough to appear graceful. Most of them prefer to use this skill in dancing, but it has general application.


Personality:
xxxPositive Traits
xxxxxSincere:: No matter how much Valiant changes his mind, when he said something in the first place, he did mean it... too bad he doesn't remember. However, everything he does is what he really means to do, so if he does something good then he really cares for you. Basically, there's no need to doubt his motivation... unless you used a gift to bribe him, of course.
xxxxxLively:: The party never needs to end if Valiant is around; he'll make light of almost any situation, quite contentedly, no matter how grave. He can really brighten up a room with his demeanor.

xxxNegative Traits
xxxxxFickle:: It runs in the bloodline, but Valiant tends to change his mind all the time, and not usually as a result of particular thought. He doesn't think his problems through so much as operate based on whims, which can make him hard to predict, and very frustrating to deal with. Told you he'd help you study? Well, turns out he also told someone he'd rather go out for a walk around campus, and he is not answering his eyePhone. Probably should not have counted on him.
xxxxxCareless:: Because he's ruled primarily by emotional urges, Valiant doesn't often consider the effect it will have on others. He has done and said some truly hurtful things, just because he meant them at the time, and though he can regret what he's done later, he seldom learns from his mistake and will probably keep doing the same thing again and again. Sometimes it can be a toxic relationship, to try to stay close to Valiant.

xxxQuirks
xxxxxValiant, like his predecessor Victory, does not use his full name. To give away a Tylwyth's full name is thought to offer complete power over them, however much that is true or untrue. He's been given the one instruction, which is not to give out his name to anyone, and that's going to be the most difficult imperative through his time with others.
xxxxxAlthough Valiant is fickle, he does share Victory's love of gifts; bribing Valiant with a gift of any sort, even something you yourself might consider useless or uninteresting, might ensure that Valiant does your bidding. He's pretty easy that way.
xxxxxHis "True name," with its "mac Fianna," identifies Valiant as being of unsure descent. No one amongst his people knows exactly who fathered him, in general. As such, he was given a catch-all name, son of the Fianna.


Why are they enrolled in Amityville Academy? Well, no one knows specifically where Valiant came from, and they believe that he'd be better brought up with a community that has a little more structure, since he was displaying some strange traits. Basically, he seemed too serious for the other Tylwyth Teg to want to raise him; that's kind of an uncomfortable duty. Valiant would really like to feel a sense of belonging, which he hasn't quite achieved so far.

FEAR Ability: Dirge Step; Tainted Fang; Normally the Tylwyth Teg love a good revelry, but for whatever reason, Valiant's abilities reveal a more sinister nature. His FEAR manifests through his voice, through song, augmenting his normal attack with a FEAR-based damage over time effect.

Physical Description: A descendant of Victory, they share much in common with their physical appearance, though Valiant has small signs on him that he's not quite as happy as the Tylwyth Teg that shipped him off. Sometimes that's bones braided into his hair amongst the bells, sometimes he has darker shadows under his eyes.

Eye Colour: His eyes, when open, are a very bright and light colour-- green, if the artist doesn't want to choose, but for his appearance I'm really open to any possibilities based on Victory.
Hair Colour/Style: White, long; can be straight or curly, or incorporate cream tones as well. He tends to braid things into it, baubles, bells or bones.
Skin Colour: Similar to the reference of Victory.
Clothing Style/Colours: Weird layers, more formal than Victory's clothing; Valiant appears to be wearing sombre hand me downs though with splashes of colour here and there. He kind of looks, at times, like he may have pilfered his outfit wholesale off a dead butler and combined it with some rather strange feminine accents like a lace train or a feathered hat. Doesn't wear shoes. The white foot thing in Victory's reference can be on Valiant as well, though.
Extra: Similar to Victory's reference, Valiant has white horns and his white tail; the actual way that his horns and tail look can be up to the artist.
References: His predecessor, Victory, which I did already link but here it is again for ease of access xD;[
 
PostPosted: Wed Oct 10, 2012 10:00 am
Wow you guys are so sweet, THANK YOU TiH STAFF! ;; MIGHT AS WELL GIVE IT A GO!

EDIT QUEST: Tomson Ache (Preta Ghost)

I have decided to wait on Elden and to try for Tomson instead! I hope that's alright!
 

Shia bean

Prophet


keiifuu

PostPosted: Wed Oct 10, 2012 10:19 am
AMITYVILLE ACADEMY ENROLLMENT FORM

Name: Deimos.
Nicknames: Dei.
Gender: Male.
Age: Appears 16/17.

Faction: Demon.
Race: Aerico. ( Plague/disease creatures. )

" An Aerico (Greek: αγερικό or αερικό) is a disease demon from Greek folklore. It is often believed to normally dwell unseen in the air, though it sometimes takes the form of a human. As a disease demon, Aerico are believed to spread disease, such as the plague and malaria. "

Natural Ability: Harbinger - Prolonged time in an Aerico's intimate presence can sometimes bring about a slight cough or other vague symptoms of illness. These only last for a few minutes at most before going away, as it is usually not something an Aerico is actively trying to bring about.


Personality: The first thing to know about Deimos is he's a lot more than he lets on. Shut up, I'm sleeping has become a favored phrase of his, and considering his absolute disdain of physical exertion, its not at all surprising. Deimos is the epitome of lazy. His extreme intelligence is nearly eclipsed by his tendency to sleep whenever he's forced into boring situations, or completely ignore the source of said boredom instead. Though proper manners have been pounded into him, so has an ego that won't go away. And even with that said, amongst what he considered lesser creatures, Deimos forgets his manners in favor of a casual, subtle brand of mocking sarcasm that most dont catch until he's out the door. Deimos is clever enough to serve backhanded compliments instead of flat out insults, and only people who've slipped beneath his thick, egotistical skin find themselves with a somewhat more pleasurable avenue of conversation.

Deimos's redeeming qualities are few and far between, eclipsed by his lack of regard for personal space and fearlessness towards acts of violence to settle matters of complication. Surprisingly though, Deimos only rarely becomes violent when his own pride is stomped on, or someone has personally insulted him. It is more common to find Deimos trying to beat the living s**t out of some poor b*****d for either a) getting too friendly with his friend/lover/enemy(yes, enemy)/acquaintance of some sort, or b) they had the poor luck to encounter him in a really bad mood. However, Deimos's affiliation for physicality is not limited to violent acts. He is actually very comfortable cozying up to a very, very small percentage of ghouls and boils he considers close, using them as pillows and blankets and arm rests and so on and so forth. It's not exactly a good form of physical affection... but its better than punching them in the face. Overall, however, Deimos favors physicality to words. The message of fists are easier received than those with words after all - right?

Deimos is disgustingly possessive. Once someone is his, whether that be friend, enemy, lover, friend-with-benefits and so on and so forth, they are his alone. He hates sharing, and he'll get overprotective and passive-aggressive extremely quick when he feels like someone is stealing something of his away from him. This has a tendency to have drawbacks - after all, not everyone likes feeling more like an item than a human being, and Deimos does just that. However, his intentions, while twisted and sometimes downright nasty, are actually not malevolent in nature. He just doesn't want to lose out to other people and lose his important people.

Despite his possessiveness and tendency towards violence, unless provoked, the Disease demon is rather... stationary. He favors sleep and monopolizing his "friends" time far more than he favors moving around, and until someone provokes him into a fist fight, he'll do just that. Barring his possessive streak, the demon is actually fairly hard to anger, if only because most anything apart from other demons are seen as somewhat lower on the social ladder, and thus far below his league and therefore not worth his time. See, Deimos is the type to get a thrill ride out of starting the flame and watching the chaos spread without doing much work afterwards. He likes to give pandemonium a kickstart and sit back and watch the show.

tl;dr he's a lazy, violent jerk but he really just wants to be your friend. maybe.


Why are they enrolled in Amityville Academy? Being the third youngest of ten siblings, Deimos decided rather rashly to abandon the family tradition of being home schooled and attend Amityville instead. His curiosity for others outside of the culture he was raised in, as well as the undesirable position he was in back home also contributed to the decision. Anyways, how bad could it be, right?

FEAR Ability: Plague Bringer (Headlights) - Deimos projects the feeling of nausea onto his enemy, hopefully disabling them long enough to get an extra attack in.


Physical Description:

Eye Colour: Black sclera w/ neon green ( or alternatively, red ) irises.
Hair Colour/Style: Black hair, preferably in a short, choppy-punk style. Entirely up to artist though.
Skin Colour: Averagely tan - however, Deimos's skin can appear bruised and decaying in areas. He's a walking plague, after all.
Clothing Style/Colours: Post-apocalyptic, grunge, hoodies & gasmasks, bones, chains, combat boots, etc etc. ( Ideally, a jacket/hoodie that has a skeleton imprint of human skull/spine. ) Black/grey color scheme with grungy red/brown/mute green colors maybe, but design is overall up to artist!
Extra: Wears a gasmask. ( ie. 1, 2 ) Or, alternatively, a mask like this. He is also rather tall and lanky for his age. (6'2")
References: None atm. :C
 
PostPosted: Wed Oct 10, 2012 10:34 am
edit post// I decided to make a Quest Thread

TiH Newbie!

AMITYVILLE ACADEMY ENROLLMENT FORM

Myst's Quest Thread

Thank you C:  

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PostPosted: Wed Oct 10, 2012 10:38 am
TiH Newbie!

AMITYVILLE ACADEMY ENROLLMENT FORM

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PostPosted: Wed Oct 10, 2012 11:06 am
TiH Newbie!

AMITYVILLE ACADEMY ENROLLMENT FORM

Danny's Quest thread!

Thank you so much for this chance biggrin  

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PostPosted: Wed Oct 10, 2012 11:17 am
TiH Newbie

AMITYVILLE ACADEMY ENROLLMENT FORM

Azmodel's quest page

Thanks for the opportunity !  
PostPosted: Wed Oct 10, 2012 12:02 pm
DEUS EX MACHINA PERSONNEL FORM

The Hunter
Name: Theodore James Ross
Nicknames: Tucker, Tuck, Theo, TJ
Gender: Male
Age: 24


Category: Moon

The Weapon
Name: Herryk
Nicknames: None.
Type of Weapon: Giant double-bladed viking axe. Like this, but bigger. (Or a flail, I'm completely undecided). I'd also like to have a short, decorative chain somewhere on it with Herryk's three runes dangling from it.
Former species of weapon: Draugr.
Gender: Male.


Personalities: Theodore is very soft-spoken and polite. Usually, anyway. He stands strong in his beliefs because they're the only thing in this world that he can really count on. He's seen a lot of ******** up s**t, and sometimes they come rushing back to him in a flurry of harsh, abrupt emotion. It's difficult for him to deal with loss after facing so much already, and Tuck will do everything he can to protect those that are in his care. It's the one thing that defines him. I don't want to pin down too much of his personality because I'd rather build on a solid foundation, but he will always be soft-spoken, polite and genteel. Respectful. Protective over those who need it, and even over those who don't. He sees things very black and white, but understands that others might view the world around them in varying shades of grey.

Theo will be easily swayed by manipulative people as long as things are presented to him in such a way that he can agree with it. He isn't stupid, but he's not a leader. He just needs to feel as if he can justify things in his own mind.

Herryk craves power and destruction. A far cry from the boil he once was; he gave up everything to become a weapon. He will have vague memories of the life he left behind, yes, but will be far more interested in his future as a weapon. The thrill of battle will become an addiction to the draugr-weapon, and he will constantly yearn for more practice, more fear to feast on, more more more. A glutton for battle.

The two have a tentative friendship: Herryk wants to see more action and death, but Tuck wants to preserve and protect.

Why did your human character choose to become a Hunter?
An only son, Tuck has always been a protector. Even as a child he looked after his younger sister. The voices and ghosts were there, but he got along with them as a youth, tolerated them as imaginary friends. As he grew older, that protective edge never waned. He was the prized offensive tackle back in high school. His football prowess granted him a scholarship to Idaho state. He made his family proud, perfectly balanced his schoolwork with his sports and never let himself get too carried away with girls. It wasn't until his second year as a Bengal that he began to see and hear things - things that he'd seen on and off as a child that had been brushed off as an over-active imagination.

His grades failed. His scholarship lost, Tucker did the only thing left to do.

He joined the Army.

Being deployed to Afghanistan took him far from the disappointment of his parents, far from the disgrace that followed him everywhere. It gave him purpose, allowed him to protect. He stood for something once more. Tuck was a part of a brotherhood where his battle buddy was his best friend and the others in his battalion were the brothers he never had. Things got ugly and he saw some horrible things, but despite it all he did his best to carry on.

One night he was on patrol with his battalion. They'd been on the move for days, heading towards a small cave where there were rumored to be armed rebels that had been tormenting nearby townsfolk. As they drew up on the cave it became painfully obvious that someone - something - had beaten them there.

In a whoosh of black, tarry feathers and bloody, gleaming fangs it was on them. The screams of his brothers echoed in his mind as he ran as fast as he could with a small group of survivors. First there were six.

Five.

Four.

Three.

Two.

Alone.

Just him, alone in the desert. Running for his life. He never looked back, and he never returned. They assumed him dead, and Tucker was lost. He shacked up in a small village outside of Kabul where he was approached by a recruiter, and Tuck swore that he'd never be weak again.

Weapon Ability
It will probably be barrier, but I'll work more on this if Tuck is chosen/rolled/whatever. :3



Physical Description:

Eye Colour: Hazel - on the gold side.
Hair Colour/Style: Black, but he keeps his head smooth and has no facial hair.
Skin Colour: Tuck is African-American. He's got a light-skinned complexion. (Think Michael Ealy, but bald and with gold-hazel eyes).
Clothing Style/Colours: Very simplistic. These style of pants + boots + black t-shirt. Dog tags around his neck. His scarf/accent color is CC, but I was thinking a forest green or midnight blue. I'd love a sleeveless jacket for him, if possible, but if it's not that is just fine!
Extra:
arrow If you feel like giving him tattoos, please do!
arrow I should also mention that he's very big and very muscular. Ex-military. He's 6'5" and defined: broad shoulders, slim hips.
arrow Herryk's desummoned form is a silver ring with the three runes of his neck-chain inscribed along it.
References:
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PostPosted: Wed Oct 10, 2012 12:24 pm
TiH Newbie

AMITYVILLE ACADEMY ENROLLMENT FORM

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Name: Kemnebi
Nicknames: Nebi
Gender: Female
Age: about 17

Faction/Race: Monster
Species: Lycanthrope
Sub-species: Were-panther

Personality: Kemnebi is very stubborn, possessive, and sarcastic. In her dealings with others, she can be likened to a mirror. She’s polite to those who treat her well, but she can lash out with a viperous tongue at those who choose to be rude and insufferable. Kemnebi has a very dry, sarcastic humor that takes some getting used to and she’s been known to drive off more than one person that way.

Kemnebi doesn’t particularly mind being alone. Similar to her animal species, she is a bit of a loner, oft preferring a quiet limb to listen to music or take a catnap than the hustle and bustle of a large crowd. Friends aren’t something she finds necessary, though she can be friendly. If anyone is ever able to breach her aloof persona, however, they’ve made a friend for life. Her possessive nature claims them as ‘hers’ and she protects and keeps what is hers.

The girl loves heights. Trees, rooftops, parapets, if it’s high off the ground she’ll try to find some way to get up there. It’s a cat thing to want to get high; it gives an advantage in hunting prey. Not something she normally does, but she doesn’t mind allowing her more animal instincts a bit of free reign. Being up that high, especially during a storm, also allows her to recharge her own store of electricity, though she isn’t dumb enough to be outside during a lightning storm.

She also has a habit of picking pockets. Lured by the small amount of danger, Kemnebi finds that stealing trinkets from others is thrilling. Even more so to slip though the other’s guard to put the trinket back without notice. She also finds it highly amusing to lift something valuable from one person and place it into a different person’s pocket, sit back, and watch the sparks fly. This she normally reserves for those who have pissed her off; after all, dissention among her enemies causes her no ends of amusement. But every once in a while she does it for pure entertainment’s sake, the hapless victims are usually people she doesn’t even know. Does she get caught? Oh sure, hard not too with all the times she does it. One of her driving forces in taking the stealth class is to improve upon her skill. She’s always willing to get better.

Why are they enrolled in Amityville Academy? Kemnebi made her way to the academy in order to gain better control of her fear ability. Having an ability that knocks her unconscious for an indefinable period of time makes her feel far too vulnerable. Kemnebi also wishes to improve upon her pick-pocketing skills so that she doesn’t get caught quite as often. So her goal is to get better and to maybe even learn some new tricks.

Classes:
Shadowcraft 101
Literature
Creature Feature 101
Stealth 1
Emergency Aid Level 1

FEAR:
Natural Ability: Were-form. Kemnebi can change from her humanoid form to her animal form in an instant, hardly needing much fear to do so. She takes on the form of a panther that is roughly the size of a full grown horse, and is far stronger than the mere mortal for of the creature in the human world. For now, her animal form seems rather plain. When she progresses with her studies her animal form will eventually grow spikes in various places.

Fear Ability: Lightning Strike (Gambler's Chance). Kemnebi has the ability to shoot electricity in an offensive strike. The power manifests as lightning that shoots from the ends of her fingers.

Physical Description: Lean and lithe like a cat.
Height: 5'
Weight: 120 lbs
Eye Colour: Gold with green streaks and a cat’s pupil. Almond/cat shaped
Hair Colour/Style: Dark purple almost black hair. Pulled back at the top of her head in a ponytail with the hair still falling down to her waist.
Skin Colour: Tan
Clothing Style/Colours: Open black leather jacket with silver zippers and buckles. Orange tank top, black ripped jeans and black, heelless boots. She has a black spiked collar with a bell hanging from it, and black, fingerless gloves. She also has skull shaped headphones.
Extra: Cat ears and a cat tail.
References: Hair style, Hair color, ears and tail
 
PostPosted: Wed Oct 10, 2012 1:11 pm
IGNORE ME!!


LOST CLAN CREATION FORM


The Horseman
Name: Jing Zheng
Nicknames:
Gender: Male (Boil)
Age: -- N/A Mentally acts 19, even if his sister is the older one.

Original Clan: Conquest

Job Role: Artisan (Tailor/ clothing maker, specialty: Embroidery)


Personality: Jing being the younger brother to Ying and the second in line to the family artisan business, has more of a carefree view of life. He's not bogged down by the stress of having to uphold the family name and lives much like a leaf in the wind,floating without a care in the world as to where he had to go. at the whim of what the fates decided.

Its taken to a more extreme level with his practice of zen. he is always a peaceful boil, calm and serene and clumsy to boot at times, but rarely angry. His main task is to ground his normally rambunctious sister.

Some of his favorite tasks would have to be meditation. and sleeping, due to his low fear blood pressure, it leads to him oversleeping very often, but once hes awake, the practice of meditation and taijiquan is a morning staple.

His work as a tailor often shows off his more serious side, the side that is focused on the art of his work as a embroidery apprentice. more often than not, he takes over when the sun sets, working by candlelight through the hours of the night for the time sensitive/ labor intensive orders they get on rare occasions. While his work isn't exactly filled with the standard testosterone levels of boilness, he still have great pride in his talents.

With the passing of the age of the four clans, Jing went into a moment of mourning, but still keeps a great respect for the values of the old ways. he does not want the traumatic ordeal to affect his sister or their work in a negative aspect and tries to keep her in a lighthearted mood. as for their work, he wants to try and keep a balance between the old conquest art styles and the new blending of the clans, or course priding tradition over the new age.

He has no desires to be the head of the family artisan business, but does not want to see his older sister lose her mind because of the pressure. he will however be glad to be blessed with exceptional eyesight that was prided in the family.

Mount Form: White Stallion with a light colored saddle ((Jade colored, not made out of it. O.o))

Weapon Form: Jing uses a Yumi Bow A Hassun-nobi to be precise. Made out of Pale colored pine and bamboo, so light grey in color with a polished dark jade colored grip, embossed with their family crest. He has a four fingered glove thats used for his weapon in a hidden pocket.

FEAR ATTACK:
Cleansing arrow- Tōteki (Tainted Fang) -The art of Kyudo allows Jing to coat the arrow in his own fear before release, piercing the target and inhibits the staunching of fear flow.

Physical Description:

Eye Colour: Bright Teal
Hair Colour/Style: Raven Black, styled in a loose knot with stray locks in front, tie ornament style is up to artists whim.
Skin Colour: Light peach
Clothing Style/Colours: Normally very simple, Black slacks with minor detail at the belt/ sash worn. teal vest with a darker blueish-green overlay with arm warmers/ bracelets of similar hue, family crest on low section of top clothing. jade colored footwear (sandals, shoes). Style would have to be classified as taking bits and pieces from Korean and Chinese fashion.
Extra: Clothing would have to be simplistic in its nature, if embroidery or stitching is used, it may have to be ornate, due to the characters line of work. The family crest of a flower/ four dots design is important to have on the character in some form of fashion. the onyx horns can be formed to whatever wish, but the length should be short. Jing is around 5ft 11.
References:
 

Bloodlust Dante

Fortunate Hellraiser


Ryndilee

Salty Dark Elf

PostPosted: Wed Oct 10, 2012 1:35 pm
TiH Newbie!

AMITYVILLE ACADEMY ENROLLMENT FORM

Tama's quest page

Thank you! heart  
PostPosted: Wed Oct 10, 2012 1:36 pm
AMITYVILLE ACADEMY ENROLLMENT FORM - Quest Page~

Quote:
If this is chosen, the artist practically has complete artistic license. That is important, because I would actually PREFER the artist to go wild with this <3 I do have some comments in the references section, but really I'd love for the artist to let their creative side take over! I'd especially love it if the artist would be willing to brainstorm with me, and obv WIPs are always love <3 However, if the artist would prefer to just copy the styles I have in the references pic, (plz not the pose tho,) that's fine too <3


Name: Kenasidhe (pronounced 'Kena-shee')
Nicknames: Names are sources of power. Therefore, any of the following are acceptable: Mackenzie, Micky, Mack and Kena.
Gender: Female
Age: 18

Faction: Demon
Race: Sidhe (a clan of the Unseelie/Winter Court)
Natural Ability: Glamour -- The sidhe are well known for their illusionary abilities. There is a reason that those who return from the faerie court describe it as magical -- they are not above throwing magic around to make everything around them 'beautiful,' although the Summer court tends to be slightly more vain than Winter. Or they just have a more mainstream version of 'beauty.' It is not uncommon for the sidhe to often use it to modify their appearance either, often changing their hair or eye color on a whim.

In addition to their vanity, the sidhe will often use glamour for psychological warfare. Slightly more malicious than their fae cousins, torture doesn't just have to be a physical sport to the sidhe, nor is it limited to individuals they know. Whether for fun or otherwise, stories have long been told of the Unseelie tricking individuals into getting lost in the forest, hiding a helpful path, scaring them with visions and twisting their reality until they end up mad. It is theorized that it was sidhe magic that inspired the hell that was Dante's Inferno, possibly the work of Leanansidhe.

For Kena, she's not all that keen on using it all that often. Mostly she uses the glamour to make herself less noticeable in a room, if she intends to be sneaky, or occasionally offers a mildly dramatic effect to a hand wave or the likes.

FEAR Ability: Mirror -- One of her favorite means of assault is to duplicate herself.

Current Playlist: "Set Fire to the Rain" -Adele
Personality:

-Likes to party
-Plays violin (sidhe are known for their haunting musical abilities.)
-personable, maintains an outwardly friendly demeanor even in the face of an enemy, using a cold anger as opposed to hot and impulsive.
-Loyal, when a bond has been struck.
-possessive
-Surprisingly goodnatured, for a sidhe, and a demon in general.
-Diplomatic in situations that call for an impartial judge, although she purposely asks questions intended to unsettle both parties.
-Sidhe aren't supposed to be able to lie, but they can twist the truth, and Kena is good at that.
-She might be considered unruly to the sidhe, reckless by their standards, but even she feels some sort of compulsion for etiquette.
-As with most sidhe, modesty does not play an important role in etiquette. In general, they are very physical, touching and being close to other people, even acquaintances common. She is no exception.
-Took the name Mackenzie due to her name sounding similar to the latter half of it. Mac-kenasidhe
-As with all sidhe, she cannot touch iron or steel. Both burn her upon contact, and can kill her.

Why are they enrolled in Amityville Academy?

Reckless behavior


Physical Description: U/C

Eye Colour: Green, with slightly paler green sclera
Hair Colour/Style: Long and red -- style up to artist
Skin Colour: Any (I mean it! Don't feel restricted by the ref!)
Clothing Style/Colours: As part of the Winter Court, she wears almost exclusively darker colors. Modern style.
Extra: Most aspects up to artist~
References: Her original incarnation

Sort of an idea I had going for a winter court uniform. (As a note, even though they're not heeled in the pic, I'd prefer the boots to have heels -- I just can't draw orz.) The design is kind of meant to have the feel of butterfly or dragonfly wings, since the sidhe are a member of the Fae. The artist is free to take inspiration from it or not, it's up to them -- she could wear that, or jeans over top of it, or be wearing something completely different. (Although the more I think about it, the more I kind of like a pair of low-rise jeans over that. Again, however, if the artist has a better idea, please feel free.) The blue design isn't a mandatory color either, it was just the color I was working with in the sketch, and when I tried to change the color myself (being artistically challenged that I am,) nothing else looked as good. I do like the lighter design on the black/dark background though. (Please ignore the crappy sketch, the bad anatomy, the bad colors, etc -- I never claimed to be an artist.)
 

x_Nata_x

Interesting Conversationalist


Graceangel

Benevolent Phantom

17,750 Points
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  • Cool Cat 500
  • Person of Interest 200
PostPosted: Wed Oct 10, 2012 1:49 pm
TiH Newbie!

Goopy student quest thread
please and thank you :3 heart  
Reply
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