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ImaginationsParadise rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Sun Mar 26, 2017 6:48 pm
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Hivestuck My name is: Eridia Tsifer My team is: Purple My cup formation is:1: Orange + Purple || (Regal Mess) +5 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 2: Purple + Purple || (Fatal Shot) 7 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). 3: Teal + Purple || (Purple Rain) 4 PP. The drinker has to skip the next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 4: Yellow + Purple || (Regal Temple) +4 PP. The pourer can manually choose which cup their ball lands in next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 5: Orange + Teal || (Loser Lane) +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the drinker has to skip the next round. 6: Yellow + Orange || (Passionate Moments) +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 7: Teal + Teal || (Unwind) +1 PP. The drinker has to skip the next round. 8: Orange + Orange || (Citrus Aftertaste) +3 PP. The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 9: Yellow + Yellow || (Mine Now) +1 PP. The pourer can manually choose which cup their ball lands in next round 10: Teal + Yellow || (Mountain Revenge) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next roundPotty Points: 6 Total Cups Consumed: 2
"You are not much of a taker are you?" She asked. Not that she was particularly interested but it felt weird just competing. Where did all the fun go?
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blackbird cake rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Sun Mar 26, 2017 6:49 pm
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ImaginationsParadise rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Sun Mar 26, 2017 6:50 pm
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Hivestuck My name is: Eridia Tsifer My team is: Purple My cup formation is:1: Orange + Purple || (Regal Mess) +5 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 2: Purple + Purple || (Fatal Shot) 7 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). 3: Teal + Purple || (Purple Rain) 4 PP. The drinker has to skip the next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 4: Yellow + Purple || (Regal Temple) +4 PP. The pourer can manually choose which cup their ball lands in next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 5: Orange + Teal || (Loser Lane) +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the drinker has to skip the next round. 6: Yellow + Orange || (Passionate Moments) +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 7: Teal + Teal || (Unwind) +1 PP. The drinker has to skip the next round. 8: Orange + Orange || (Citrus Aftertaste) +3 PP. The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 9: Yellow + Yellow || (Mine Now) +1 PP. The pourer can manually choose which cup their ball lands in next round 10: Teal + Yellow || (Mountain Revenge) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next roundPotty Points: 10 MAXED!!! Total Cups Consumed: 3
This was getting soooo booooring for Eridia. Only throwing and drinking, drinking and throwing. Also she was starting to feel a bit queasy.
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blackbird cake rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Sun Mar 26, 2017 6:54 pm
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Hivestuck My name is: Saigen Vivere My team is: Teal My cup formation is:1: Writer's Block P+P: 7 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score) 2: Shonen Jumper Y+T: +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round 3: Psychedelic Melancholy G+P: +5 PP. The drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 4: Shonen Jumper Y+T: +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round 5: Dreaming without Sleep T+P: 4 PP. The drinker has to skip the next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 6: Its not Peanut Butter Y+G: +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 7: Perfect Shade G+T: +2 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the drinker has to skip the next round. 8: Word Vomit G+G: +3 PP. The pourer can switch out two drinks on their side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 9: Turn off the damn lights, Mom Y+Y: +1 PP. The pourer can manually choose which cup their ball lands in next round 10: Dreaming Without Sleep T+P: 4 PP. The drinker has to skip the next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture)Potty Points: 8/10 Total Cups Consumed: 2
"Yeah, that's the thing about these games. Kind of backfires on you." Saige commented lightly and shrugged, then tossed his ball across the table. She seemed pretty nervous, so he thought a little conversation would ease her nerves.
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Gl!tch~ rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Sun Mar 26, 2017 6:59 pm
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blackbird cake rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Sun Mar 26, 2017 7:02 pm
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Hivestuck My name is: Saigen Vivere My team is: Teal My cup formation is:1: Writer's Block P+P: 7 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score) 2: Shonen Jumper Y+T: +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round 3: Psychedelic Melancholy G+P: +5 PP. The drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 4: Shonen Jumper Y+T: +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round 5: Dreaming without Sleep T+P: 4 PP. The drinker has to skip the next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture) 6: Its not Peanut Butter Y+G: +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 7: Perfect Shade G+T: +2 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the drinker has to skip the next round. 8: Word Vomit G+G: +3 PP. The pourer can switch out two drinks on their side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 9: Turn off the damn lights, Mom Y+Y: +1 PP. The pourer can manually choose which cup their ball lands in next round 10: Dreaming Without Sleep T+P: 4 PP. The drinker has to skip the next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture)Potty Points: 10/10 MAXED Total Cups Consumed: 3
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Taki-di rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Sun Mar 26, 2017 7:06 pm
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Quote: Teal + Yellow || (Mountain Revenge) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round
Hivestuck My name is: Tsarzi Ameroc My team is: Blue My cup formation is:1: THE HOWLER(Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 2: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 3: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: COMPLIMENTARY CHAOS (Orange/Blue) : +4, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) & the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 6: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 7: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 8: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 9: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: THE HOWLER (Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)Potty Points: 2 Total Cups Consumed: 2
Looks like the purpleblood was out pretty quick. downing the soda in a way that almost made Tsarzi sick. Absolutely disgusting. But then it was Tsarzi's turn again finally.
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Taki-di rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Sun Mar 26, 2017 7:09 pm
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Quote: Purple + Purple || (Fatal Shot) 7 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score).
Hivestuck My name is: Tsarzi Ameroc My team is: Blue My cup formation is:1: THE HOWLER(Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 2: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 3: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: COMPLIMENTARY CHAOS (Orange/Blue) : +4, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) & the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 6: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 7: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 8: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 9: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: THE HOWLER (Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)Potty Points: 9 Total Cups Consumed: 3
Tsarzi bounced her ball and oh. Oh that was too much. She could taste how bad this soda was for her at this point. She was brushing her teeth as soon as she was done here.
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Taki-di rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Sun Mar 26, 2017 7:16 pm
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Quote: Teal + Purple || (Purple Rain) 4 PP. The drinker has to skip the next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture)
Hivestuck My name is: Tsarzi Ameroc My team is: Blue My cup formation is:1: THE HOWLER(Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 2: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 3: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: COMPLIMENTARY CHAOS (Orange/Blue) : +4, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) & the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 6: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 7: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 8: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 9: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: THE HOWLER (Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)Potty Points: 10! Maxed! Total Cups Consumed: 4
Tsarzi gamely choked down her last glass and she was out. Enough, no more. Tsarzi breathed deep, managing to maintain her stoic expression despite her stomach churning before walking away.
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Posted: Sun Mar 26, 2017 7:28 pm
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Posted: Sun Mar 26, 2017 7:34 pm
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Gl!tch~ rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Sun Mar 26, 2017 7:34 pm
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blackbird cake rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Sun Mar 26, 2017 7:34 pm
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Posted: Sun Mar 26, 2017 8:09 pm
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Gl!tch~ rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Sun Mar 26, 2017 8:15 pm
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