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Posted: Tue May 01, 2012 8:20 pm
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Posted: Tue May 01, 2012 10:15 pm
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Posted: Tue May 01, 2012 10:58 pm
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Posted: Tue May 01, 2012 11:48 pm
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Posted: Tue May 01, 2012 11:49 pm
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MT the Clown Iblisor I'll alter his possessions accordinly. Should still have a healer's kit thoough. Oh feel free to leave the items on your sheet, but just make a note or something. One more thing: your hands and feet are not shackled or chained or bound.
Oh...well that ******** up a bit of my post xd
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Posted: Wed May 02, 2012 9:14 pm
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Posted: Wed May 02, 2012 9:16 pm
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Posted: Fri May 04, 2012 5:52 pm
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Posted: Sat May 05, 2012 1:39 am
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Posted: Sat May 05, 2012 1:43 am
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Posted: Mon May 07, 2012 2:02 am
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Posted: Mon May 07, 2012 2:33 am
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Posted: Mon May 07, 2012 6:57 am
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I'd just like to point out that the rest of us that don't have short, stubby legs made it up with 4 successful rolls, due to higher base speed (30' base) I failed in my first roll. succeeded in my second (Which was accelerated climbing), which is 15' movement speed that round, with a double move for 30' total. succeeded in my third. +15' in total height, for 45'. succeeded in fourth for a total of 60' required.
A dwarf has a 20' base speed. On an accelerated climb, he moves at a speed of 10' a move action. 5' a move action for normal climbing. So succeeding in 4 normal rolls in a row for a dwarf = 40' total. *Nod* Also, Had you spent all your rolls doing an accelerated climb, you'd still be at best tied with Harper, who made it up on round 4. (Your third climb check was a 3, so you wouldn't have passed with a -5 penalty and would be stuck for a round)
TL biggrin R - COWS FOR THE WIN!
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