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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

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Reply Amegakure ((Hidden Village of Rain))
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Dimi Deiod

Devoted Dabbler

PostPosted: Sat Aug 11, 2012 11:55 am
Kaijuu Masanori. Lvl 20.
Experience: 587/1050
Hp: 260
Cp: 310
MHp 260

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He went into the room as soon as he heard the knocking, it seemed as if everything was done and that the mission was a big success. But Hiru wanted to continue to further investigate the building. Masanori supported the idea since they yet had used the keycard he managed to achieve through his flawless sweet talk and didn't want it to just go to waste.

Once they had traveled through the elevator and stood between the two doors, Masanori couldn't help but to pay extra attention to the sounds that were coming from the door. He started to come up with explanations in his head to why this person acted in that certain way, to get a better understanding on which people should go where. The person behind the door could be injured, possibly sufficating - walking around the room, to find some kind of relief to his pain. Or he could be mentally challenged - explaning his inability to breath correctly and fumbling around with the loose objects in the room. Or it could be dark and he was very thirsty. Either way, Masanori wasn't suited to go into close encounter with a possible enemy. That is why he suggested that himself and Angel would go through the science room. Leaving the others to the person-room.
 
PostPosted: Sat Aug 11, 2012 7:08 pm
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Shikon looked at the guy with the blond hair and glared with jealousy. He secretly wanted to check out the elemental lab but he saw that Angel wasn't very combat efficient, maybe it was better this way. He sighed as he turned his attention to her. He grabbed the elemental lab keycard and heft it in his hand before speaking. "I'm fine with that plan. Here Angel." He tossed the keycard toward her and looked at Hiru. "Do you oppose Leech?" He didn't really care one way or another. Well that's what he told himself anyways. He really wanted to check out that lab He leaned toward Naru and whispered. "Tell me if you find something cool. And don't skimp on the details." His voice almost took on a musical quality as he straightened. "Thank you.~" He then began to wonder what to do with the person inside. 'Maybe crack open the door and sneak a peek inside? Then again if it's dark in there then the light from the door would be a dead give away... Hmmm.'
 

The Winged Guardian

Generous Friend

6,200 Points
  • Survivor 150
  • Conversationalist 100
  • Tycoon 200

Hoshigaki Hiru
Crew

PostPosted: Sun Aug 12, 2012 7:29 am
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Hiru listened to both his partner's propositions and tried to analyze wether or not it would be wise to split up in these circumstances. On one hand, it would allow for faster completion of the objectives, but on the other, it seemed as though right now time was not that much of a factor. "Petal, didn't that guard mention something upstairs about there being something in the genetic's lab?", he asked, looking to see if his memory was merely playing tricks on him.
 
PostPosted: Tue Aug 14, 2012 12:24 am
Kaijuu Masanori. Lvl 20.
Experience: 587/1050
Hp: 260
Cp: 310
MHp 260

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"Yes, yes he did" he looked into the genetics lab again, through the window "but I don't see anything. The only thing that looks threatning is whatever it is that is behind that door." he said as he pointed towards the moaning sound, coming from the other door. "Maybe he was talkng about a room close to the genetics lab?" Masanori didn't see any reasons to why the genetics could be a dangerous route to go through alone. But if Hiru insisted on doing things diffrently, himself wouldn't be the one to oppose. No no, he needs to keep his act up of following the teamleader.  

Dimi Deiod

Devoted Dabbler


Hoshigaki Hiru
Crew

PostPosted: Tue Aug 14, 2012 6:27 pm
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"Okay well what do you guys say we take them one at a time, we were so quiet and thorough upstairs i'm pretty sure no one even suspects we're here.", Hiru suggested. He then walked to the windowless door "I don't know for you guys but I'd rather find out what that thing is right now rather than risk having it sneak up on us later...", he added.

Getting the keycard from Masanori's pouch, Hiru issued a final warning to his squad. "If there are no objections, I'll just unlock this thing right now...", he said, one hand on the handle and the other firmly holding the card just above its slot.
 
PostPosted: Wed Aug 15, 2012 11:16 pm
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Naru had been quietly observing the discussion. She had accepted the key card with a smile though Shikon couldn't see it under her mask of course. As hard as she was trying to stay professional he had struck a small chord with his charms. Still, there was a time for that sort of stuff and it wasn't now. She nodded when Hiru made his final suggestion. "No objections from here."
 

kouri-chan_xx
Vice Captain

Noob


Hoshigaki Hiru
Crew

PostPosted: Thu Aug 16, 2012 3:59 am
As soon as the door slides open, you find yourselves before a room filled with microscopes, test tubes and petri dishes. The lab itself is in an extremely clean condition, most likely sterile except for a few metal trays on which rested petri dishes that were knocked over to the ground. Against one of the walls are various charts and graphs with names of various specimens, individuals and clans described on them. Something could most likely be gathered from the information identified there, although it would require that you understand something about the technical language...

Your analysis of the room is very quickly interrupted however as a hulking figure that was crouched in the corner of the room is suddenly startled by the sound of the automatic door sliding open. With its grotesque, irregular, appearance you can notice a "IX" tattoo printed on its left temple, most likely indicating some sort of a passed test subject. Hastily, it limps towards you menacingly.


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"WHO YOU?", says the twisted behemoth threateningly. "YOU OUT NOW!", it adds with a loud inflection.


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Step 1

Try to calm the freak down before it gets carried away and hurts someone. Most likely not going to be an easy task since it already seems fairly irrate.

Handle Animal DC: 30 (All members can attempt)

Success: The freak calms down and lets you carry on.

Failure: This is going to hurt.

Reward: 60 XP


Step 2

Go through the charts to see if there amongst this aggregate of test tube and petri dishes something could be taken of relative importance.

Alchemy DC: 75

Success: Identify the solution, grab it and pack up!

Failure: Keep looking, add the total of your failed rolls to your new roll and repeat this step.

Reward: 150 XP

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NOTE: Various strategies may influence the DCs and experience gained from succeeding this step, be creative.  
Dimi Deiod rolled 1 20-sided dice: 13 Total: 13 (1-20)
PostPosted: Sun Aug 19, 2012 5:57 am
Kaijuu Masanori. Lvl 20.
Experience: 587/1050
Hp: 260
Cp: 310
MHp 260
Handle Animal roll: 13d20 + 5(Cha) = 18 vs 30

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"Well.. I guess I'll save the situation!" he made his way to the door opening, pushing Hiru alittle to the side. "Hey there" he tried to say with as much of a nonchalante tone as possible "what we need to do now is to talk things over and settle down. We have done nothing wrong, we've just opend this door. So you got nothing really to be mad at. And we are friends! See?" his index fingers pointed from person to person between the group "No one is trying to attack you, or harm you." he smiled, but remembered that he had his mask on, so quickly he pulled it off and threw it on the ground - in an attempt to appear more human and relateable.  

Dimi Deiod

Devoted Dabbler

kouri-chan_xx rolled 1 20-sided dice: 19 Total: 19 (1-20)

kouri-chan_xx
Vice Captain

Noob

PostPosted: Tue Aug 21, 2012 8:54 am
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When Pretty Boy there made his smooth moves Naru immediately saw that it wasn't going to work. The beast didn't seem convinced by the moves the kid was making. She leaned over to Hiru and Fenrir and whispered, "Think it would be a good idea to restrain it with the Water Syrup technique? It would leave a trail, though, and it wouldn't stop the thing from making lots of noise."

Thinking she should at least try to salvage the situation and resolve it the best she could she stepped up to the beast. Hey, if she got lucky and the beast liked her they wouldn't have to resort to any fancy tricks. She pulled her mask off as well and beamed at the beast, trying to look as friendly as possible. When she spoke it was with a soothing tone. "We are friends," she said slowly and clearly. "We're not going to hurt you." Ah, why not mention this place. "We're just here to look at the charts."

d20 19 + Cha 10 = 29
[I got 2 1s in a row in Konoha, and then I get a 19 when I needed a 20............... ah well...]
 
Hoshigaki Hiru rolled 2 20-sided dice: 14, 1 Total: 15 (2-40)
PostPosted: Wed Aug 22, 2012 4:07 am
Handle Animal DC: 30

Masanori: 13d20 + 5(Cha) = 18
Naru: d20 19 + Cha 10 = 29

Failure!

((tsk tsk tsk some people need to pay more attention wink ))

Door Guard
"Don't know why they let that thing loose in the lab. I know it doesn't attack the scientists but still, it makes such a ruckus and I swear I've seen it damage some equipment last week!"



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Hp: 675
Cp: 500
Dodge: 25
Reflex: 12
Attack Melee: 46/41/36/31/26




"YOU NO BELONG HERE!", loudly said the creature. The freak then moved towards the squad menacingly, banging its giagntic arm against counters in what appeared to be a building frenzy. "YOU LEAVE!", it added, as it charged towards the three shinobis.

Target:

(01 - 05) : Hiru
(06 - 10) : Masanori
(11 - 15) : Naru
(16 - 20) : Fenrir

d20 [01] + Attack Melee [46] + 2 per 10 in taijutsu [0] = Auto-Fail

The beast attacked Naru with all its might in a single punch. Lucky for the intelligence specialist, it had failed to notice one of the trays it had most likely knocked over earlier that evening and clumsily slipped on it and fell to the ground, its punch never really managing to be thrown at its target.  

Hoshigaki Hiru
Crew

Hoshigaki Hiru rolled 2 20-sided dice: 15, 3 Total: 18 (2-40)

Hoshigaki Hiru
Crew

PostPosted: Wed Aug 22, 2012 4:21 am
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Hp: 357
Cp: 609 * 0.9 = 548 - 30 = 518
Samehada Cp: 30
Dodge: 36
Reflex: 18
Attack Melee: 31/26/21/16/11


Hiru barely had time to react when the freak charged one of his squadmates with a clear intention of bashing her head in. They had all gotten lucky its wasn't very smart and a bit clumsy since it fell to the ground by itself without hurting anyone or making too much noise. Still, Hiru wanted to make sure that thing wouldn't get a second opportunity to hurt a member of his squad.

Seeing it was probably no that elusive, Hiru took Naru's advice and and weaved a few seals together as he raised his mask slightly and sprayed sticky syrup all over the floor (and the freak), hoping this would keep it busy.

Suiton: Mizuame Nabara (Water Release: Syrup Capture Field)
Using this technique, the user can spit a stream of extremely sticky syrup that covers the ground and holds opponents in place. Any ninja capable of walking on water can avoid being stuck in the syrup, but needs to do so before being caught.
Cp cost: 30
Dice Rolls: 3
Damage: N/A
Awareness DC: 12 + sneak attack + 2 per 10 ranks in Ninjutsu
Reflex DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu
Escape Artist DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu
Special:
*Renders victim immobile for [chk mod] number of turns.
*Victim can only attack using long-ranged attacks or techniques.
*If used as a sneak attack, user must roll and pass an awareness check before his reflex DC. If he fails Awareness Check, target cannot dodge the technique.


Reflex DC: 12 + chk mod [19] + 2 per 10 ranks in Ninjutsu [08] = 39

Escape Artist DC: 12 + chk mod [19] + 2 per 10 ranks in Ninjutsu [08] = 39

Then, as soon as the sticky cunconction had been spilled, he chained with a Samehada attack at the, he hoped, immobile target. He still, however, kept Samehada in wraps. Bruises could be explained by its clumsiness and general restlessness, but cuts on the behemoth would clearly indicate it had gotten attacked.

d20 [15] + Attack Melee [16] + 2 per 10 in Samehada [06] = 37
d20 [03] + Attack Melee [11] + 2 per 10 in Samehada [06] = 20
 
Hoshigaki Hiru rolled 1 20-sided dice: 15 Total: 15 (1-20)
PostPosted: Wed Aug 22, 2012 4:25 am
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Hp: 675 - 68 = 607
Cp: 500 - 68 = 432
Dodge: 25
Reflex: 12
Attack Melee: 46/41/36/31/26



Reflex Check: d20 [15] + Reflex [12] = 27

The beast was so confused by its fall it had never seen the jutsu coming. Now stuck on the ground it stood helpless on its knees with its one weak arm stuck to the ground as the blue man whacked it twice with his weapon, draining its chakra as it made contact.

Damage here.  

Hoshigaki Hiru
Crew


Dimi Deiod

Devoted Dabbler

PostPosted: Thu Aug 23, 2012 4:31 am
Kaijuu Masanori. Lvl 20.
Experience: 587/1050
Hp: 260
Cp: 310
MHp 260

User Image

"Well..." he said as the situation had calmed down a bit after Hiru's latest attack. He didn't want to upset the gruesome giant anymore, so he step in a bit closer to Hiru, to whisper: "How about you hold him down, while we take a look around?" all the time, keeping a watchful eye at the giant. Ready for any movment from it's side. "Guh.. How awful to be forced to have that thing behind you while looking through the room.. Seems a bit dangerous.." he idea of putting the guy to sleep seemed like a just cause. It could interfere alot, but knowing Hiru, he wouldn't probably order attacks on a helpless creature.  
kouri-chan_xx rolled 1 20-sided dice: 4 Total: 4 (1-20)
PostPosted: Sun Aug 26, 2012 8:17 am
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Naru was completely unprepared when the beast charged at her. Quicker than she could process things, there was a loud clatter and it fell to the ground. She was left blinking, frozen and shell-shocked before finally processing that Hiru had kept it down. She had confidence in the strength of Hiru's syrup, so she decided to see if there was anything they could find of importance in this room. The quicker they were done the quicker they could go!

d20 4 + Int 15 + Alchemy 5 = 24
 

kouri-chan_xx
Vice Captain

Noob

Hoshigaki Hiru rolled 5 20-sided dice: 4, 2, 1, 1, 8 Total: 16 (5-100)

Hoshigaki Hiru
Crew

PostPosted: Sun Aug 26, 2012 10:35 am
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Hp: 607
Cp: 432
Dodge: 25
Reflex: 12
Attack Melee: 46/41/36/31/26



Escape Artist Check 1: d20 [04] + Escape Artist [10] = 14 (fail)

Escape Artist Check 2: d20 [02] + Escape Artist [10] = 12 (fail)

Escape Artist Check 3: d20 [01] + Escape Artist [10] = 11 (fail)

Escape Artist Check 4: d20 [01] + Escape Artist [10] = 11 (fail)

Escape Artist Check 5: d20 [08] + Escape Artist [10] = 18 (fail)

The beast was apparently incredibly powerful, but also proportionnally clumsy and dumb. As it tried to get free of the syrup, it raised one leg in the air by using all of its strength to break free of the trap's hold. However, in order to do that, it used its other foot as support by planting it even deeper in the sticky substance, making its next attempt to get that foot free even more difficult than the first one.  
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Amegakure ((Hidden Village of Rain))

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