It's
*50k per day, not 60k. Get your facts straight.
Users can still make money on the game. Just because your in-game earnings are capped, doesn't mean you can't sell the loot you earn. Wing Tree Leaves and Flamingo Feathers are used in Alchemy, and go for quite a lot. I could sell 10 Wing Tree Leaves for at least 500k. I could sell similar loot from other areas for even more. Hell, Orb Aggregates are cheap enough, and land a massive profit.
Removing the Gold Cap will not help, because the problem isn't that users can't make enough gold. It's that Gold Generators flood so much extra gold into the economy, that the overall gold tally becomes more and more worthless. Similar to Pre-World War II Germany's money problem.
Yes, zOMG needs new players, but all removing the cap will do is bring back maybe a small percentage of users. 1-3% at best. Which, 3% of 15-20k users online is easily less than 1000 players. Plus, you have a game that doesn't even receive proper updates, with no devs to even
perform said updates. You can't just go and remove something that helps to actually keep some sort of sanity just to lure new players. If anything, it'll only worsen the situation.
Besides, the gold a user could make in zOMG by farming SS completely uncapped falls short compared to selling the loot earned in other areas.