Felis Hircus
While that is true, it has nothing to do with the game and everything to do with how far Gaia/ Gaia's userbase has fallen. i,e Throwing zOMG! away would only make sense if most if not all other games and features were thrown along with it and then what would Gaia have left?
surprised
yes, i do agree with you, zOMG! in itself is a great game, and i have spent a considerable amount of time playing it, it has always been my sole reason for even coming on gaia. (besides events, such as this one, but this halloween event sucks so bad, ok enough digressing) but, unlike other games on gaia, zOMG! is more of a teamwork based game, you
need a crew to pull off the more challenging runs.
so based on my experience, this was what i felt was
wrong with zOMG! when i left:
1. a significant drop in players over the years. areas like gb and dms are just not as crowded as they used to be.
2. the crowd around those places are usually made up of pre-made crews consisting of friends, with rare instances of 1 or 2 openings for newcomers.
3. random crews usually,
and based on my experience, consistently suck.
4. the veterans or
'popular' players in the game are just so toxic and elitist. most are just immature spoiled brats who likes spamming around in shout for attention.
5. the sad part is, most 'good players' i know are forced to adopt an elitist mindset when it comes to forming a crew. and that's because they just want a problem free run.(don't we all?) i for one, i don't have a whole lot of free time to play zOMG!, so when i do play, i want to reach my goals fast, be it earning shorbs or gold.
6. many 'good players' just leaving zOMG! because the gold earn is not worth it or that the gameplay isn't as stimulating anymore.
so all in all, what i want to convey is that many newcomers would be deterred from zOMG! because of the community, as zOMG! doesn't really provide an atmosphere of acceptance for newcomers as it used to. so realistically speaking, what would gaia really gain from this relic of a game?
a bunch of stuck up elitist kids with a handful of friendly players and another handful of inexperienced players thrown in the mix?
ps: although i'm not particularly sure, but i think zOMG! would require a heavier maintenance compared to other games.