bendrake
(?)Community Member
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- Posted: Tue, 15 Mar 2005 15:55:30 +0000
oke what about this one is nto just a trap it is aspecialy about the way you tell your players what is goning on after the fought through a big dongeon they finaly reach the corridor to the treagory there is only one door en that is the door of the treagory when they enter the corridor you say to them the herd a flash (this is where there is a invisability sphere cast apon them) then when they get to the door of the treagory they are like eto check for traps there are none the door is even open to now is the part were it get's fun for the DM you tell them when the enter that it is a big room an it is fillled whit treasure andyou thell them diffirent expensive and good items lie there and then when your finnished with somming al the expensive things and items you thel them ther is an collosol black dragon 20 feet away from the player stadning the farest away from the door and you thel them that he is awake but doesn do any thing he is just staring at the door they just come through ( he doesn see them becaus of that invisibility sphere I talked about earlyer) they will probably run away and maby come back later when the stronger but if the want to get some treasure any way hte firt thing they touch fil activate a trape wich sommons a ston wall around an above them like a sphere and within that sphere ( wich saround all the players ) there is a ray of exaustion cast on al the player wich make the exauted the ray is cast just before the wall disapears the wall disapears when the invisablity sphere ends wich leaves the exausted before an awake and ready to atack black dragon so they better leave