Oceania-Blue
Water is a girly element. If you write a story where everyone is assigned elements, the water person must be a girl. Even if she is the only girl. You must never give a guy water powers, because that just wouldn't be
manly enough. Light is a girly element, too. And light-based characters have to be healers or something. Because using light in creative, offense-based ways, like lasers, is just WRONG! Light characters must be pure and innocent, and they should never use their powers to hurt anyone.
The dark character must be brooding, secretive, and mysterious. Badass, too. He should have a tragic past, and should angst all the time.
Also, the main character's element must be fire, or maybe earth. Never anything else. God forbid that you be
different when assigning your characters elements. That would be silly. Stick to the norm, it's safer.
((The whole "water is for girls" thing annoys me. I mean, look at the old Bionicle stuff. The fire, stone, earth, ice, and air characters were all male, and the water one was ALWAYS the token female. What's up with that, anyway?))
((Isn't that like the Pink Ranger always being female? Or possibly the Yellow Ranger always being a girl?))
Yes. Water is always girly.
Now that I think about it, men and women wield some elements differently.
"Male" nature powers use plants that aren't necessarily beautiful, but can bring down gigantic beasts. "Female" nature powers always have flowers in them, and are ALWAYS pretty. EVERY SINGLE TIME, even if the plants around her are ugly.
There is only "Female" water casting.
"Male" ice powers are always used in a cool (pun'd) way like making paths of ice to fly on or making blocks that crush peoples' skulls. Girls are more prone to use chilly wins that freeze and powers that induce snow.