Setsuna42
(?)Community Member
Offline
- Posted: Sun, 21 Dec 2014 08:38:33 +0000
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XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ᴀɴ ᴇxнᴀusᴛιɴɢ ᴡᴀʀ
It's been two years since the release of Sword Art Online, and the beginning of the infamous death game. 500,000 players were trapped at the beginning of the game, and after two years, that number has decreased by one tenth. Fifty thousand people have lost their lives to the VRMMO and so far the game's only been cleared halfway.
The vast majority of players have left clearing to a select few, the 'lead group' as it's known. This group of players is only 5000 strong and has been struggling to continue forward. It's been a month since the 50th floor was cleared, the strongest clearing guilds are taking time to replenish their ranks and strengthen their forces before they press onward.
The reason for this? Simple: Upon hitting the 50th floor, the game became extremely difficult. The boss was an exhaustingly difficult fight- the battle alone took four hours and half of the raid group died during the battle. There was no guarantee that the following floors would be as difficult as the half-way point, but if they were then the lead group would have to be ready.
Unfortunately, clearing the game isn't something everyone agrees on. There are players who prefer life in Aincrad, and with each floor that gets cleared they become more and more determined to stop the lead group from accomplishing it's goal. Everything that's been accomplished so far is threatening to collapse in on itself.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXᴀ ᴅιғғᴇʀᴇɴᴛ ᴡᴏʀʟᴅ
This is an Alternate Universe take on Sword Art Online. The premise is basically the same but all the characters and situations are different. For starters, there aren't going to be any special skills that are unique to one character. Anyone can dual wield in this version of SAO, not just the fastest player. That said, certain characters will get special advantages through the types of items explained below-
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Shortly after floors began to be cleared in earnest, players began noticing strange optional boss rooms that had a tendency to disappear without a trace once a certain amount of time had passed. The conditions to enter the boss rooms were always different and the mechanics of the fights were always much more dangerous than normal floor bosses. Eventually, players who were either skilled enough or just plain lucky began unlocking and clearing these optional fights. The rewards were extremely powerful one-of-a-kind items that were know as "Legacy Weapons". While their strength varied, each item altered the mechanics of the game in some way for their wielder, usually at a dangerously high cost. These weapons could be used to help clear the game, though their intended use is ambiguous- and it'd be very easy to turn them on other players. Anyone who got their hands on such an item would be hard to stop either way.
• No godmoding, obviously.
• Respect the universe of the RP! Remember that PKing is Murder and that players in the Lead Group are stronger than ones who aren't. Make your decisions with those things in mind.
• Remember that in SAO there are no ranged weapons. So don't try slipping one in. The most we're going to allow are throwing weapons. No bows, or anything like that.
• Follow the Gaia ToS.
• Legacy weapons are only given to RPers with the permission of either myself, or Hikari. They're important story line items, so we can't have people making them up out of nowhere! Think of them as a reward for people who stick around in the RP long enough and contribute to the story.
• Killing other people's characters off without permission is against the rules, obviously. You're allowed to kill your own characters off, but please don't do it too much. Make characters you want to RP instead of ones you plan on throwing away.
• Keep PVP status in mind when you're writing your character! In SAO killing other players permanently flags you as a 'red player' which means you can't go into towns, NPC guards attack you on sight, and players can kill you without affecting their pvp status. Assaulting or stealing from other players without killing them flags you as an Orange player, which is basically the same as Red player status except it goes away after a while. Any Red players are free game to be killed by our chief of PVP police, Hirosuke Inuzuka. PK at your own peril.
• You're allowed to make up guilds for yours and other people's characters to be in, but the big guilds are all up to the RP staff.
• If you want a character to be in a big guild, just mention it in their profile, or apply to join in the RP. Applications to Laughing Coffin are going to be restricted.
• Send applications to Hikari Leonhart with the subject: "Welcome to die!"
• Have fun and try not to die!