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einmyrin
Dr Geo
Apparently its Cidney.

The subtitles are wrong.

She IS the Cid of XV. I think so at least.

That accent just really throws it off.
Cidney. Head mechanic!
interesting.
emotion_awesome
Yeah I hear that too.

But I can also see why some people hear Cindy. Those French subtitles don't help either.
The city showcased in the trailer is called “Restaru.” Director Hajime Tabata describes it as not one of the game’s biggest cities, and it appears it’ll be accessible in the Episode Duscae demo included with early copies of Final Fantasy Type-0 HD. Here, players will be able to stay at hotels, where they can rest and eat, as well as take part in various events. You’ll also be able to drive your car around.

Camping and resting is important in Final Fantasy XV. If you don’t sleep, you won’t get proper status aliments, and thus won’t be able to use buffs during battle. Making food and eating will confer beneficial effects.

While you’ll have your car to drive around the world, there are some places you’ll reach by train. You’ll be able to move around inside these trains freely.

The newly revealed mechanic character, who you’ll see in the trailer, is named Cindy. She doesn’t play a big role in the game’s story, but is important to the gameplay as a mechanic. She’ll also appear in the Episode Duscae demo.

Cidney or Cindy still not confirmed.

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Cidney would make sense, if she ends up being crucial to the function of the airship.

But if it's Cindy, well then I guess we're just waiting for Mindy and Sandy.


Also, is that the battle theme we're hearing for the first time? Sounds pretty good.
I'm hearing that her name is Cidney, even though it reeeeeally sounds like she says Cindy in the trailer.
Tabata broke down the trailer quite nice after it was shown last night.

Host: (reading fan question) "The Titan is huge! Can players use it? Will it be that size when players summon it?"

Tabata: Did I say it was a summon? 1

Host: Anybody can tell that that's Titan.

Tabata: I guess so. Well, that... That's Titan. And it's a summon, and we're planning on it being usable at that size, but with summons in XV – you saw them fighting Titan [in the trailer] – you have to fight them like that, or you obtain them in other ways. Basically, you're going to obtain them through different methods.

Host: I see.

Tabata: And, well, talking about Titan, we actually wanted to put it in the demo and let players actually use it and talk about that.

Hote: Yes.

Tabata: Unfortunately, it turns out Titan is a summon that plays a rather important role in the plot, so we're putting a different summon in Episode Duscae to show players what happens when you tame one or when you use one. So we're putting the prototype of the summon system in the demo, so I hope people can actually try it out and see what it's like.

Host: So, Titan will not be in the demo?

Tabata: No. But we have a different summon prepared.

Host: And you can summon it and use it in battle?

Tabata: Yes.

Host: I see.

Tabata: We selected a summon that isn't integral to the story, but is still flashy and put that in the demo, so I think people will be rather surprised.

-----------------------------------------------------------------------------------------------

Host: (reading fan question) "Seamless towns! So will the entire game be seamless?"

Tabata: Before we talk about the towns being seamless, the town looked pretty good, right?

Host: What did everyone think about the town?

*audience applause*

Tabata: Thank you. So you see the characters approach the town in their car and they get out and enter the town, so that part is all seamless. But as to whether the entire game is seamlessly connected like that, that's what we're trying to do in development, but it may turn out that for important places there will be loading. But in terms of what's offered in the demo, everything is seamless, so you can get the feel that this entire world is connected.

Host: I see. Speaking of which, what can you tell us about that town? The name and such.

Tabata: Well, the name of the town is Resukarunu, and it's actually fairly close to the area in the demo.

Host: So it's in the Duscae region?

Tabata: The Duscare region. And it's actually a very important town that has something to do with Titan that we showed earlier. And it's big. But it's not the biggest town. So there's a lot of information in that town, so you can't go there in the demo, but I do want people to see what sort of town it is, so I'll probably release some information separate from the demo.

------------------------------------------------------------------------------------------------

Host: In towns, in standard RPGs, you can go shopping, or rest in an inn, or gather information, right?

Tabata: Yes.

Host: Can you do all that in towns [in Final Fantasy XV]?

Tabata: You can do all of it.

Host: I see.

Tabata: It's not an "inn" so much as a "hotel."

Host: Well, yes, with those graphics

Tabata: You can rest in hotels, have meals, go shopping, and other events will occur.

Host: (reading fan question) "Don't the battles always seem to take place in the same locations?" You know, I've noticed that, too.

Tabata: Me too. The reason is very simple. The first locations you saw were the most developed.

Host: I see.

Tabata: The other [locations] aren't that well developed yet. They'll gradually get more detailed, so please give us a little more time.

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Host: (reading fan question) "You said 'you have to sleep at camps or you'll face debuffs' and it keeps me awake at night wondering what you meant."

Tabata: Do people know what a "debuff" is?

Host: "Debuff" is gamer lingo. Basically what you would call a "bad status."

Tabata: An abnormal status.

Host: Yes.

Tabata: The way it works is, if you don't sleep for long periods, you don't get a negative status – rather it's the opposite. "Buffs" are statuses with positive effects, and you stop getting those. Basically, things like increased spirits or feeling good or other added bonuses stop getting applied if you don't sleep for long periods of time.

Camping is one of the base features of XV. It's a world where time passes from morning to night, so in order to have Noctis and the others who inhabit it be more than just puppets, but living characters players can feel empathy towards, if you have them remain awake all the time, I thought it would be more effective if that was a bad thing.

Host: I see.

Tabata: Also, not only by making camp and eating do you get positive effects, but you gain experience points through combat, right?

Host: Yes.

Tabata: By resting, those experience points get converted to levels. So camping is actually very important, which is why I said what I did – although I don't remember if I used the term "debuff" or not.

Host: I see. So, you gain levels by sleeping, which means if you don't sleep, your levels don't increase. So, this is an action RPG, so if players wanted to try to a low-level playthrough, all they have to do is not sleep.

Tabata: Yes. Players who don't want to increase their levels should avoid sleeping.

Host: It's like a sweatshop.

Tabata: But I mentioned earlier that Cor is not in his 20s, but Noctis and the others are young men, so they can probably go about 3 days without sleeping. But if they were to go, say, 5 days or 10 days without sleep, they would never be in top condition.

Host: At TGS, you said one day in the game was about 30 minutes in real time, right?

Tabata: Yes.

Host: Is that still the same?

Tabata: It's currently about an hour. We'll probably tweak it a little more before the demo comes out, but we're in the middle of balancing the game between the length of each day and leveling.

Host: I see.

Tabata: Up to about 2 weeks ago, it was a little longer, but it's currently about 1 hour. Daytime is about 40 to 45 minutes and the rest is night. Something like that.

Host: So, saying you have to sleep [in the game] doesn't mean you have to sleep every day, but that you'll be fine for a few days without resting.

Tabata: Yes. In fact there are some placed where you have to keep fighting for multiple days.

-----------------------------------------------------------------------------------------------------

Host: (reading fan question) "A train? A train?" I'm not sure if this is a question.

Tabata: Did you notice [the train]?

*Section cut because Tabata accidentally drops his earpiece receiver*

Tabata: Well, there's something of an event in a train – it's a very snowy scene in the trailer.

Host: Yes.

Tabata: That's not just an event scene, but somewhere in the world, there's a place that you get to by train.

Host: So it's something you ride? It actually moves?

Tabata: Yes. Not only that, but you can move freely inside the train. I don't know if everyone's taken trips on a train before, but there is a scene where they go by train.

-------------------------------------------------------------------------------------------------------------

Host: (reading fan question) "Cidney-tan."

Tabata: I'm sorry, what am I supposed to answer there?

Host: Well, just who is she?

Tabata: Ah. Well, her name is "Cid"-ney, so that should give you an idea. But in terms of who she is to the player, well, she isn't integral to the story, rather she's integral to the player's adventure – she's a mechanic who supports your travels. What she works on, you can probably guess [from the trailer]

Host: That's who she is.

---------------------------------------------------------------------------------------------------------------------

Host: (reading fan question) "You haven't shown much magic, but what's going on?"

Tabata: Magic has been delegated to the later stages of development. To be absolutely honest, there is a prototype of course, and the battle system has been made, and we'll be brushing up the graphics before releasing the final product. So for combat we make the basic system, brush up the graphics, and what we do next is add all the different actions that occur in battle, so at the moment, the magic looks kind of disappointing. That's why we haven't shown it yet. 3

Host: So it's just that the look hasn't been completed yet.

Tabata: Yes, and before the magic, we made a prototype summon, and players will be able to try that out first. So magic will probably come after that. The brushing up.

Host: I see.

Tabata: Also – I'm not sure if I can say this – in the world of XV, Noctis is the only one who can use magic.

Host: Yes.

Tabata: He's the only one with magic abilities. But as a game, having only Noctis be able to use magic doesn't really work, so we're implementing a rather unique system so that everyone in the party can use magic.

------------------------------------------------------------------------------------------------------------

Host: The English language trailer was released, but will the Japanese version of the game contain English as well?

Tabata: This is about the full game?

Host: This is about both the full game and the demo.

Tabata: Well, the demo is going to be released globally all with the same content. The reason for that is, basically with the languages, for the audio, we've got the Japanese and English voice tracks, and for subtitles, not only do we have Japanese, but we have English, German, French, Italian, and Spanish. And for the final product we'll probably have more, and we actually have all these languages ready, and we can fit all these in the ROM data. The demo is relatively small in size, so the demo will contain everything. But for the full game there's the issue of size, and scheduling which we need to clear in order for it to contain everything, which is what I want, but if [the full game] comes out and it doesn't have everything, just assume 'he couldn't do it.'

Host: That's your homework. So the demo will contain both English and Japanese tracks and all the subtitles.

Tabata: Yes.

Host: And for the full game, it depends on how far you can go.

Tabata: It's not just me. It depends on how far the entire team can go to make a universal game, or if we'll have to have region-specific versions. Basically, we're aiming for a multi-regional game.

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My mind boggles at the thought of summoning Titan and Leviathan at that size...

I can only presume that their uses will be extremely limited, like Leviathan only really being useful against things like the Adamantoise, when near a large body of water.

They previously said summons size will be related to their rank, so maybe lower tier summons like Ifrit and Shiva will be more manageable.
Haven't they already said that the rest of the party can't use magic without being in the presence of Noctis?
Yeah I really have no idea how summons will work.

Will it be a one time damage thing? Or will they stay in battle like in XIII?

I really hope there are no QTE's in the game at all.

A lot of what was shown also seems like its kinda a "perfect circumstance." Like when that buffalo b*****d charges Noctis and Gladiolus deflects the hit. I hope because of how they created the battle system the buddy system just works that good.

But I have some doubts.

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gaia_angelleft gaia_star



Keep in mind a lot of the comments you're discussing were made YEARS ago under Nomura's direction. Things could've changed.
Cupcakesu
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gaia_angelleft gaia_star



Keep in mind a lot of the comments you're discussing were made YEARS ago under Nomura's direction. Things could've changed.
Wait.. What comments?

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Dr Geo
Cupcakesu
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gaia_angelleft gaia_star



Keep in mind a lot of the comments you're discussing were made YEARS ago under Nomura's direction. Things could've changed.
Wait.. What comments?User Image




gaia_angelleft gaia_star





Things like "party can only use magic around Noctis".

Although I could've forgotten about something being said recently that re-affirms that.
Either way, anything you remember being said about the game throughout the years could've easily changed, is my point.
Cupcakesu
Dr Geo
Cupcakesu
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gaia_angelleft gaia_star



Keep in mind a lot of the comments you're discussing were made YEARS ago under Nomura's direction. Things could've changed.
Wait.. What comments?
User Image




gaia_angelleft gaia_star





Things like "party can only use magic around Noctis".

Although I could've forgotten about something being said recently that re-affirms that.
Either way, anything you remember being said about the game throughout the years could've easily changed, is my point.
Oh I agree.

But Tabata pretty much went over everything in that after trailer interview.

Something like only Noctis can use magic in this world. Yet when he is around others something happens. And that's all he said. I think.

Sparkly Scamp

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There are new scans, guys. c:
Shows off what appears to be the camping/cooking menu.

(Some Type-0 stuff in there too if you're interested)

http://www.novacrystallis.com/2015/02/this-weeks-final-fantasy-xv-final-fantasy-type-0-hd-famitsu-scans/

Sparkly Scamp

cool scans. Good to see Noctis's abilities making a reappearance. :>

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