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Posted: Mon Apr 02, 2007 11:58 pm
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Posted: Wed Apr 04, 2007 7:53 pm
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Posted: Thu Apr 05, 2007 8:45 am
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Posted: Wed Apr 11, 2007 10:39 am
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Posted: Wed Apr 11, 2007 7:26 pm
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Posted: Sun Jul 22, 2007 10:05 am
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Posted: Sat Aug 11, 2007 1:52 pm
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Posted: Sat Aug 11, 2007 2:07 pm
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Posted: Sat Aug 11, 2007 2:24 pm
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Posted: Sat Aug 11, 2007 3:37 pm
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Posted: Fri Jun 04, 2010 12:05 am
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Posted: Fri Jun 04, 2010 12:12 am
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Posted: Fri Jun 04, 2010 12:33 am
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Posted: Sat Jun 05, 2010 11:07 pm
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I have faith in you KTS, you are awesome in the Burn Guild, so I trust that in time you will role play in here as well.
We do have to get our map set up anyways. Of what is going to be where.
I have a pretty good idea of what I am going to include in it already.
Based on what people said for the "Maps of Hyrule" this is what people want for the Guild's map over all... sort of.
Like, we will have Aboda Village, Death Mountain, and the stuff I said in the Maps, but we will also have Hyrule submerged in water like Wind waker. What will be really fun here is that we can imagine that under the waves, starting from Hyrule Castle, where Wind Waker basically ended and peace was brought about once again, the spirit tracks actually began there.
So, there is an above the waves and below the waves bit. The over all protectors are all Zorans, like they rule now sort of. Hence the flooded idea.
They are the dominant race for the people under the waves, and above the waves we have the various races. The gorons live above ground and they share Death Mountain with the Rito tribe who are the above the waves postal carriers.
The dude you see on Majora's mask, and the kid you see in Spirit tracks, they are the postal workers for under the waves.
See? Isn't it starting to sound fun?
Oh, and there will be a way, of course to get to the Dark World also. By those nifty spirit gates I have been encountering on my Spirit tracks game. There is one main engineer (Link's son) who transports all passengers below the waves to wherever they want. He also knows how to blast those bad guys out of the way.
The Dark World will be connected through the desert lands.
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Posted: Sun Jun 06, 2010 6:03 am
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empress dee I have faith in you KTS, you are awesome in the Burn Guild, so I trust that in time you will role play in here as well. We do have to get our map set up anyways. Of what is going to be where. I have a pretty good idea of what I am going to include in it already. Based on what people said for the "Maps of Hyrule" this is what people want for the Guild's map over all... sort of. Like, we will have Aboda Village, Death Mountain, and the stuff I said in the Maps, but we will also have Hyrule submerged in water like Wind waker. What will be really fun here is that we can imagine that under the waves, starting from Hyrule Castle, where Wind Waker basically ended and peace was brought about once again, the spirit tracks actually began there. So, there is an above the waves and below the waves bit. The over all protectors are all Zorans, like they rule now sort of. Hence the flooded idea. They are the dominant race for the people under the waves, and above the waves we have the various races. The gorons live above ground and they share Death Mountain with the Rito tribe who are the above the waves postal carriers. The dude you see on Majora's mask, and the kid you see in Spirit tracks, they are the postal workers for under the waves. See? Isn't it starting to sound fun? Oh, and there will be a way, of course to get to the Dark World also. By those nifty spirit gates I have been encountering on my Spirit tracks game. There is one main engineer (Link's son) who transports all passengers below the waves to wherever they want. He also knows how to blast those bad guys out of the way. The Dark World will be connected through the desert lands. Okay I get it now burning_eyes
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