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Will you help? |
Sure! |
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66% |
[ 8 ] |
pfff! you're on your own |
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0% |
[ 0 ] |
I would if I could but I cant so I wont |
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33% |
[ 4 ] |
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Total Votes : 12 |
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Posted: Mon Feb 05, 2007 3:16 pm
Ok, I'm stuck at the fight in FFX where you're on the airship fighting that flying wyrm thing near Bevelle. Can anybody please help me?
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Posted: Mon Feb 05, 2007 4:10 pm
I have this sudden recollection of a monster on the airship that can be killed by using healing spells/items - using phoenix down kills it instantly - but that might not be the right one . . .
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Posted: Mon Feb 05, 2007 4:46 pm
That's the second time you fight it. I think what you might want to do, is try predicting when your going to have some trouble dealing with it. You need to know maybe a few turns in advance when your health will be low. Use that time to move the ship away so that Cid can attack it and you can prepare. I suggest useing Tidus's haste spell, and whatever magical buffers you can provide. MAKE SURE YOU KEEP RIKKU IN THE PARTY! AL-BHED POTIONS ARE YOUR BEST FRIEND! Auron would also be a decent choice for a close range fighter. Just keep systematically healing and dealing damage. If you still have time when the ship is away from him, use Wakka and Lulu since they're the only people that can hit from a distance. That's about all I've got. Sorry it's not real organized.
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Posted: Tue Feb 06, 2007 4:24 pm
It's ok, thank you for the help.
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Posted: Sat Feb 10, 2007 12:54 am
I was always far away from it, and had Wakka, Rikku and Lulu in the party.Lulu knew her -ga spells, but -a spells work too. Anyway, when Rikku doesn't need to heal, have her use an item that will do maximum elemental damage. Have haste,protect, and shell on all of the characters even the ones that aren't in there. Have Wakka keep attacking, and Lulu still casting her spells. Rikku healing or using items if needed. If you are forced into going close, then have Auron,Tidus, and Yuna in there. For me Yuna knew Rikku's steal, and Use. So, I had her doing the Al Bhed potions. Auron and Tidus attacked until you could have Cid move the airship back. It took longer, but it is the safest way.
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