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kouri-chan_xx Vice Captain
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Posted: Sat Sep 02, 2006 11:10 pm
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For some, the battle system can be tediously easy (especially if you're used to Diablo, D&D, d20s and all that) but for some it can be excruciatingly hard.
There is certainly no shortage of places here in the Way of the Ninja to ask about the Battle System. This is one of them~
I will not explain in depth about the Battle System since it's already in the Game System Forum. I will answer questions though.
Frequently Asked Questions:
Q: What the hell is d20? A: A d20 is a dice with twenty sides, hence the name. A d6 will have 6 sides and a d100 will have 100 sides, etc. But we never use d100s.
Q: How do I roll d20s? A: Simple. Go to Post Action>Roll Dice. Select the dice you want [in this case 20 sided] and put the number of dice you want to roll [usually 1].
Q: Random numbers? A: If an opponent cannot dodge your jutsu you will have to determine damage. The jutsu list will have the damage of the jutsu [we shall use Gouken, 5~16]. To determine damage you go to Post Action>Random Number and put in, in this case, 5 in the lowest and 16 in the highest.
Q: Tell me about mods. [modifiers] A: Mods are important in the Battle System since they affect a lot of things like Skills etc. To determine mods, you get your stat, take 10 away from it and divide the result by two, rounding down. For example let's say your Intelligence is 25 and you want to determine the mod so you can see how many Skill Points you can get. 25 - 10 = 15 15/2 = 7.5 7.5 round down = 7 So your mod would be +7.
If those can't help you, ask the questions here. I'm happy to help. =)
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Posted: Sun Sep 03, 2006 7:43 am
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kouri-chan_xx Vice Captain
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Posted: Sun Sep 03, 2006 7:53 am
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True that. There was supposed to be one in the Game System Forum but I guess it's just not finished yet. xd In the meantime I and other crew members will help.
Concerning your questions:
1) A 'check'.
Let's say someone levelled 5 with chakra stat 15 does Katon: Goukakyuu no jutsu on you.
On the Jutsu list it says: 'Reflex DC: 10 + Character level + chakra mod for half damage. Neutral 20 or surpassing the save by 10 means no damage.'
Basically DC = check. For jutsus like that which you dodge, you use your Reflex Save, which is your Base Save [10 + wisdom mod + dex mod] + your Dex mod. Makes sense, since you have to be quick on your feet.
All that mumbo jumbo above means that you do this:
10 + 5 [the guy's level] + 2 [the guy's chakra mod] = 17, get over that for half damage.
If you roll a 20, or get 17 + 10 = 27, no damage.
checks aren't only for jutsus though. They can also be used like when you're climbing a mountain, or trying to balance, or trying to seduce someone. You roll a d20 and add it to your Seduction Skill and that is the DC, or check, that your opponent has to break with his d20 and Sense Motive skill.
2) A save is when you're trying to avoid the effects of something, like poison or jutsus.
Three kinds of save: Fortitude, which is for poison, cold weather etc. Reflex, which is for dodgeable stuff like needle traps, above mentioned Goukakyuu no Jutsu and Will Save, which is for Genjutsu.
If you need me to elaborate just tell me... I'm kinda tired. Lmao. But I will still answer you.
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Posted: Sun Sep 03, 2006 8:14 am
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kouri-chan_xx Vice Captain
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Posted: Sun Sep 03, 2006 8:32 am
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Posted: Sun Sep 03, 2006 3:10 pm
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Posted: Mon Sep 04, 2006 5:52 am
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to help kouri with some of her work (not that you can't handle it kouri, but i'm online ATM, so i can answer the question quicker)
i see you are just starting, so that makes it easy
to get things straight later, i'll answer the last question first, yes, it is possible to have a negative modifier, if a stat is below 10, it would be for 8, 8-10--> -2, -2/2 = -1, for 6 it would be 6-10-->-4, -4/2=-2
your HP are, when you begin, 10+you constitution(con) modifier, so in your case, 10+1=11
your CP are, when you begin, 3 plus your chakra(chk) modifier, so in your case, 3-1=2 (9-10=-1, -1/2=-0.5, rounded down gets you -1)
your dodge bonus is 10+dexterity modifier+wisdom modifier, so in your case, 10+0-2=8
hope this clears things up for you biggrin
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Posted: Mon Sep 04, 2006 6:48 am
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Posted: Mon Sep 04, 2006 8:23 am
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Posted: Mon Sep 04, 2006 5:18 pm
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kouri-chan_xx Vice Captain
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Posted: Tue Sep 05, 2006 1:18 am
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Posted: Tue Sep 05, 2006 2:25 pm
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Posted: Tue Sep 05, 2006 11:49 pm
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Posted: Wed Sep 06, 2006 2:06 am
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kouri-chan_xx generated a random number between
100 and 200 ...
170!
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kouri-chan_xx Vice Captain
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Posted: Wed Sep 06, 2006 2:35 am
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