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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Hurrak
Crew

Eternal Lop

PostPosted: Sun Apr 07, 2024 2:50 pm
Hurrak
Kirra Yamata
yeah you good. approved


Add your missing PA's and I can let it pass.


Edit: Thanks for updating it. It's been a hot minute since I've looked at it.  
PostPosted: Wed May 01, 2024 9:55 am
User Image


User Image
                        ▰ PERSONAL DATA


                        Full Name: Goroumaru, Tsaiga
                        Nickname: Goro // Tsi
                        Age: 18
                        Birthdate: June 16th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS
                        Body Rank: D

                        Hair Color: Black and freckled silver with the same pattern in his goatee
                        Eye Color: Red-Brown
                        Height: 6'
                        Weight: 185lbs
                        Bloodline: Jinton // Steel Release

                        Combat Outfit: Goro's outfit for both combat and non-combat situations is intentionally designed to provide him with maximum mobility, flexibility, and comfort. His choice of loose-fitting pants and a 3/4 buttoned shirt allows him to move freely and perform a wide range of physical activities with ease. The pants are made of a durable and stretchy material that doesn't restrict his movements, while the shirt is lightweight and breathable, making it ideal for prolonged wear. With this outfit, Goro is able to focus on his tasks without any hindrance from his clothing.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: His introverted nature often makes him appear enigmatic to others. However, those who know him well can attest to his sincerity and honesty. Goro takes pride in his ability to stay true to himself, regardless of external opinions. His conviction and self-assurance are rooted in his belief that he has nothing to prove to anyone. Goro is confident that his unique qualities set him apart and will enable him to achieve greatness. He is determined to reach his fullest potential, unencumbered by any obstacles.

                        Village:Konohagakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Tsaiga Goromaru was born and raised in the Village Hidden in the Leaves. His parents believed that he was born with unique bloodlines, which made them worry about his safety and survival in the shinobi world. As a result, they refused to let him enroll in the Academy, fearing that he would be exposed to the violence and dangers of the world of ninja.

                        Despite his parents' protection, Goro grew up and developed a deep curiosity about the shinobi world. He learned how to use his unique abilities for practical applications, but his desire to learn more about the world he was born into only intensified. His parents, convinced that they could no longer shield him from the realities of the world, began to consider enrolling him in the academy.

                        At this point, Goro was older than most of the students in the academy, but he didn't let that discourage him. He was determined to learn everything he could about the world of shinobi despite the opinions of others.



                        ▰ CLASSES AND STATS

                        First Class: Bloodline Class
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        Second Class: Blood Knight
                        ▱▰▱ Your bloodline and implant techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action./i]
                        ▱▰▱ Bloodline Specialization: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by [1] rank and cannot be reduced beyond this. Gain an Additional 5 Custom slots dedicated to your bloodline.

                        Chakra Pool: 650
                        Stamina Pool: 450
                        Chakra Element: Lightning
                        Chakra Color: Earth
                        Chakra Materialization: Uses Iron Sand as a conduit, flowing through it like water.

                        Stats:
                        • Strength ► 0 // 6
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0 // 6
                        → N/A
                        • Agility ► 0 // 6
                        → N/A
                        • Endurance ► 0 // 7
                        → N/A

                        Strengths:
                        • Mid-Range Fighting
                        • Tactful
                        Weaknesses:
                        • Ocular Genjutsu
                        • Close Combat
                        Fears:
                        • Massive Amounts of Blood
                        • Closterphobia

                        Personal Attributes:
                        ▱▰▱ Martial Magnetism | After establishing direct physical contact and using the Magnetizing Technique on an enemy, the magnetic attraction between the Jiton user and the enemy becomes so strong that the enemy's agility is reduced by [1] point per body rank of the user for a maximum reduction of [6] points at S+ rank. Physical contact can include using a melee weapon. You also learn [2] additional taijutsu or bukijutsu styles, one at D-Rank the other at B-Rank.
                        ▱▰▱ Electromagnetism | For an additional 10 chakra, all Raiton techniques can magnetize the target individual(s) or object(s) on direct contact and apply T1 burns from E-B Rank and T2 burns from A-S+ Rank. Using this method also allows Raiton techniques to turn the magnetic field created by the Magnetic Manipulation technique into an electromagnetic (EM) field. The result of this is that the Raiton technique can instantly travel over the area of the EM field while being manipulated by the user around allies. Doing this does not consume a combat action. Finally, you are granted [10] ninjutsu slots exclusively for Raiton techniques.
                        ▱▰▱ Will of Steel | The user's endurance cap is raised by 1 point so long as their endurance does not exceed 9. In addition, their rock hard natural skin gains immunity from two physical status effects of choice with the exception of frostbite and dehydration.
                        ▱▰▱ Iron Tomb | All the user's techniques that would cause petrification in a target are instead changed to metal as they have their flesh's structure changed into steel. This metal element being added to the petrification status causes all petrification to occur at the next highest tier as well as adding an additional cost of the user's body rank in chakra to break the limb free.
                        ▱▰▱ Ferrokenetic Drain | Goro has the ability to passively drain chakra from his opponents when the physical connection with his steel/iron sand is made (-2 per post).
                        ▱▰▱ Deconstructed Essence | When custom metal armours, weapons, and items are successfully reduced to iron sand by the deconstruction ability, the jiton user is able to retain [1] of the custom abilities of the original item in their iron sand for the duration of the battle. Up to [3] custom abilities from [3] separate weapons can be obtained in a single battle. Additionally, you receive 200 extra chakra to your pool, which is useful for deconstruction.



                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [


                        ▰ INVENTORY








                        Weapon Specs

                        • SandSteel Shroud: It resembles a sleek grey to black ombre fitted top with intricate designs. Goro uses his own electromagnetic abilities to have iron sand cling to his skin.

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 06
                        +10 from Bloodline for Raiton

                        • Genjutsu | 00 / 06
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Steel Manipulation [ Hagane no Sōsa ] | Rank X | Spiritual
                        • Magnetic Manipulation [ Jiba Soujuu ]

                        Lightning
                        ▰ Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
                        ▰ Static Strings [ Seidenki Ito no Jutsu ] | Rank E
                        ▰ Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        ▰ Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E
                        ▰ Burst Technique [ Heki no Jutsu ] | Rank D
                        ▰ Cloud Wisp [ Ichijou no Kumo no Jutsu ] | Rank D
                        ▰ Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        ▰ Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D
                        ▰ Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D

                        Earth
                        ▰ Earth Clone Skill [ Doton Bunshin no Jutsu ] | Rank D
                        ▰ Stone Shuriken Skill [ Doton Shuriken no Jutsu ] | Rank D

                        Jinton
                        ▰ Iron Bullet [ Hagane Dama ]

                        Steel Release
                        ▰ Metal Weapon Creation [ Hagane no Buki no Sakusei ]
                        ▰ Polished Steel [ Kenma no Hagane ]

                        Genjutsu
                        Instance
                        ▰ Thunder Trap Seal [ Raimei Wana Fuu ]
                        ▰ Cherub's Foot Technique [ Tendou no Ashi no Jutsu ]
                        ▰ Deadly Sand Storm [ Suna Arashi no Shinto ]
                        ▰ Rotting Flesh Foul Smell Technique [ Kyuukai Nikutai Oshuu no Jutsu ]
                        ▰ Chill Technique [ Chiru no Jutsu ]
                        ▰ Weapon Multiply [ Buki Hanshoku ]


                        Taijutsu
                        Mach Fist Style
                        ▰ Quick Jab | Rank X | Simple
                        ▰ Back Hand Strike | Rank X | Simple
                        ▰ Evasion Hook Shot | Rank X | Simple
                        ▰ Warning Shot | Rank X | Simple

                        Bukijutsu
                        Honshi Art - Projectiles
                        ▰ Straight Shot | Rank X | Simple
                        ▰ Mirror Throwing | Rank X | Simple

                        Lattace Embrace
                        ▰ Wire Swipe | Rank X | Simple
                        ▰ Spiral Grasp | Rank X | Simple







                        gucci-shinigami

                        Brooy

                        Hurrak

                        DarkMockingbird
 

LavenderandVelvet


Hurrak
Crew

Eternal Lop

PostPosted: Wed May 01, 2024 10:59 am
LavenderandVelvet

Hey there! Looks fine. You're good to go.  
PostPosted: Mon May 06, 2024 9:06 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Ginkyo "Gin" Mori
                        Nickname: Formerly known as Nakamura Keita
                        Age: Seventeen
                        Birthdate: 01/17
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D
                        Height: 5'9"
                        Weight: 162 lbs
                        Bloodline: N/A


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Time does not stop for those who dwell on the past. Keep moving forward; strive for greatness."
                        Personality: A young man that faces the world with a carefree personality, possessing a strong sense of curiosity and duty. Ginkyo is fascinated by the shinobi culture, observing the traditions and values with an open, yet highly introspective mind. Exposure to this life has brought many questions he seeks to find answers to, along with a desire to change what he personally feels is impacting the world at large, negatively. While aware that he does not possess the many innate talents of the typical shinobi of his generation, Ginkgo seeks the gradual improvement of his capabilities and the understanding of his limitations to make an impact unique to his true self. He is immensely loyal to his village and is willing to serve, but will speak his mind courageously as someone who considers blind loyalty to be foolish.

                        Ginkyo is a highly spiritual and introspective individual, however he still remains ever observant of what's happening in the moment. He's not above doing what needs to be done (given his past) to fulfil certain outcomes should they require him to. In times of conflict he is ruthlessly efficient in his efforts in order to see matters resolved - be it violently or more subtle methods. Friendly to most, his carefree nature shouldn't be mistaken as a weakness. His loyalty to his village and its people make him a force to be reckoned with should those things be threatened. Ginkyo has always gravitated towards precarious situations, it is unknown whether its for the sake of thrills or a desire to overcome seemingly impossible odds. On another note, Ginkyo has an insatiable sweet-tooth, especially for dango. This is who Ginkyo Mori is.

                        Village: Konohagakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: A hit gone wrong led to the narrow escape in New Veralas with his life. If it weren’t for Miyuki
                        Mori, a close ally of his who resided in Konohagakure, there’d be no story to tell going forward.
                        Brought into the village, he was admitted into the hospital under the name Ginkyo Mori, a
                        relative of Miyuki’s family. He spent a few months recovering before officially becoming a citizen
                        of the village. As a wanted man outside of the village’s borders, Ginkyo was relatively safe and
                        started his new life following the traditions of the Mori family (a requirement of Miyuki’s parents
                        to ensure Ginkyo would stray away from his old life, for good) which included spiritual
                        refinement, and assisting with the family business, a local restaurant named Mori Dango.
                        Ginkyo found himself adjusting to his new life over time, settling into his role as a citizen as
                        easily as he had done with any other roles in his past. The quiet life of the civilian was, well,
                        exactly that. Quiet. When he wasn’t working at the restaurant, he partook in odd jobs, and
                        developed a complete persona for Ginkyo with his talent for impersonations.

                        Now residing in a village surrounded by Shinobi, Ginkyo found himself intrigued by the
                        super-powered soldiers he once feared at an earlier time. He was convinced that the next steps
                        were something Ginkyo desired after nearly losing their restaurant completely to attacks on the
                        village. With much reluctance from the Mori family, enrolled himself into the Ninja Academy to
                        discover his own capabilities. Awakening the mystical and foreign energy known as chakra
                        within him, gave Ginkyo insight to the powers he possessed as a ninja. They were very modest
                        in comparison to the other students who were younger and inherited extraordinary talents
                        through their genetics, yet he did not let this deter him. It did not mean he couldn’t contribute to
                        his village any better or worse than those with what some would call ‘superior blood’. Ginkyo
                        kept it simple and focused on the basics and the utilization of his acquired skills to create a path
                        toward the kind of ninja Ginkyo wanted to be.


                        ▰ CLASSES AND STATS

                        First Class: Jack
                        ▱▰▱ Mundane MasterMaruton techniques gain Overwhelming up to S-rank. You may cast Maruton through one-handed seals or somatic gestures. In addition, the user may create a free PA that augments their maruton techniques in some form every other rank starting at D rank {D, B, S}, adding depth to them without costing additional chakra. A Mundane Master may also select one status effect for all of their Maruton to apply using the following scale use the following scale: Tier 1 E-C | Tier 2 B-S. If specialized in Jack, follow the following scale: Tier 1 E-D | Tier 2 C | Tier 3 B-A | Tier 4 S-S+.
                        Second Class: Jack
                        ▱▰▱ Mystic HeroThe user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action: 0 Posts E-D | 1 Post C-B | 2 Posts A-S | 3 Posts S+
                        ▱▰▱ Cross Class or Specialization:Jack – Jack: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Tamer, Bloodline and Puppeteer are excluded from selection of a discipline). As a Jack Spec, you also have an 8 stat cap instead of the normal 6.

                        Chakra Pool: 675
                        Stamina Pool: 425
                        Chakra Element: Katon, Fuuton, Doton
                        Chakra Color: Emerald
                        Chakra Materialization: Spiraling Leaves

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • As a former saboteur, Gin is experienced in espionage and infiltration.
                        • Remains levelheaded even while under pressure.
                        Weaknesses:
                        • Large scale confrontations.
                        • Irrationally drawn to high-risk scenarios.
                        Fears:
                        • The past catching up to him.
                        • Being rejected by the Shinobi that he now associates himself with.

                        Modifiers:
                        • Reduces Paralysis status by one tier, down to a minimum of Tier 1. (Integrity PA)
                        • Overwhelming status is applied to Bukijutsu techniques. (Personal Courage PA)

                        Personal Attributes:
                        ▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.

                        ▱▰▱ Personal Courage | Grants +2 PA and +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.

                        Starting Personal Attributes
                        ▱▰▱ A New Leaf | With an E-ranked cost and no activation, the chakra materialization becomes a physical manifestation that can be utilized as a catalyst for flower-based techniques. These techniques use the imagery of leaves instead of flowers while functioning the same.
                        ▱▰▱ Muddy Past | Gains Doton as an additional element.
                        ▱▰▱ Ex-Ushijima Corp Member | Starts at the Veteran title for the Mechanism crafting career profession.

                        Non-Bloodline Trait Personal Attributes
                        ▱▰▱ Sharpshooter | Projectile weapons can be used with the Kyoukan Ya bukijutsu style in place of arrows.
                        ▱▰▱ Concealed Arms | Small/Projectile (kunai) weapons can be use with styles that require medium weapons, within reason.
                        ▱▰▱ Trusted Contacts | Gains a squadron.
                        ▱▰▱ Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.

                        Jack Class Personal Attributes
                        ▱▰▱ Greasin' the Groove | Maruton techniques are reduced by one rank in cost.
                        ▱▰▱ Double Tap | Two Maruton techniques can be korabo'd for a single activation with a two post cooldown. Both techniques must be paid for.
                        ▱▰▱ Maruton Augment: Simple and Lethal | Maruton techniques inflict a natural poison status at the appropriate tiers.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Mechanism || → Veteran
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY





                        Weapon Specs

                        -



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 25
                        • Genjutsu | 00 / 10
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Katon


                        Fuuton


                        Doton


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Hurrak
                        Minor edit, sorry for the double quote. Post might be a little wonky since its from my phone!
 

Zakateus

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