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How tough are ya?
Strong enough to kick some arse
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 66%  [ 6 ]
I'M JUST A FILTHY CASHUAL. Please don't hurt me.
11%
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How tough am I? I'm a lunatic that's how tough I am.
11%
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I'm pretty okayish I guess...Just your average joe.
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Total Votes : 9


Ninja Ryu11

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PostPosted: Tue Jan 06, 2015 12:44 am


As a long time player of the FE series, I don't consider myself the greatest player or all that smart when it comes to Fire Emblem. But I play it well enough and can stand my own.

Now, Fire Emblem has gone through many changes all these years. and I've stuck by it long enough to see it. As many of you here have as well.. With these changes comes perspective through the players and how he/she see things. Not everyone will have the same kind of experience going through a game. Mistakes happen but with these mistakes come growth.

In the very far far past, I made random topics like use of Arenas or cursed weapons. But I want to have something new and fresh. So this is more like how you first dove into Fire Emblem firsthand. And how you changed as a player as you played more of the FE series? What is your tactics when it comes to decision making on the battlefield? How do you prefer going through the Fire Emblem games in general?


(( I'll speak my thoughts when I have time since I have work early in the morning tomorrow but anyone can feel free to start))
PostPosted: Wed Jan 07, 2015 12:57 am


I first started playing fire emblem games with Path of Radiance and then Radiant Dawn. I only started originally because of my wife; we were engaged at the time. She has only one good hand so it was important to find games that both of us could enjoy without one just being a spectator. Be that as it may, I still handled most of the combat. I'm sure that others are more polished than I am but I figure that I can throw my two cents in to get the talk flowing.

I tend to play with an aggressive defense strategy that I learned from X-COM Apocalypse. This strategy can be condensed down to a few points.

-I do not tolerate the loss of any character under my control.

-I create a shield wall in suitable choke points and fully capitalize on the canto skill as well as flying units.

-I lead with ranged troops such as mages and archers to weaken the enemy front line troops and then follow up with frontline fighters to finish them off.

This minimizes damage received by my characters and allows me to protect any underdeveloped characters long enough to build them up. In Radiant Dawn for example, I have brought Fiona into the tower. The forces there, with few exceptions, could not hurt her and Wishblade became... even more deific than it already was when in her grip. Meg is actually one of my most common linchpins in the tower due to her ability to not only wield Alondite but also develop into a nearly invincible frontline bulwark. The combination allows her to function in combat as an alternative centerpoint of the defensive line should something go wrong and Ike be injured enough to require a momentary withdrawl.

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PostPosted: Wed Jan 07, 2015 12:11 pm


Okay, so finally sitting my butt down to type this up.

Long ago when Melee was new and all and the hype-craze over "WHO ARE MARTH AND ROY AND WHAT IS FIRE EMBLEM??" was all about, I ended up downloading the Patched ROM for FE6, and then found FE7 and 8 and DL'd them all at once and tried to find out what the hype was all about.

Admittedly, I sucked very very bad at the games because I'd never played strategy games like that much (With the exception of FFTactics/TA and Heroes of Might and Magic 3 which are different, but still strategic) and needless to say I got very frustrated and lost interest for a while and would poke at it every once in a while.

When FE9 came out, I bought it and buckled my pants and actually beat it. I was so proud of myself. Admittedly, that was the real "starting point" I had to enjoying the series. I went back and started playing FE7 and 8 again and occasionally poking at FE6 (and getting my a** handed to me by the RNG) and I did get a bit better but I had some pretty dumb views on the way I played.

I've mentioned it in the blast and various discussions that I once had the single-minded belief that Mobility and range was all you needed and anything else was inferior.

Needless to say all my units were mounts/fliers/mages/archers with the occasional Myrmidon/Swordmaster or Thief. I didn't want anything to do with the axe-wielders or the other foot-soldiers and all and they collected dust in my roster. Then along came FE11 and that really forced me to adapt to using other units because of the style the game was played. Sure, you could reclass units, but you had a limited number of who could be what. I got spanked many times by that game and that was sort of my first wake-up call that I needed to expand my horizons.

When FE13 finally hit the shelves and I got my greedy paws on it, I looked at it with a broader mindset and did my best to utilize all my units. I reclassed like a fiend every so often, yes, but I can say I grew to love some classes that prior I never would have used. And then when we had that FE7 hardmode draft that kind of died, that really forced me to think and play outside of my box. But I grew a lot from it because of how I had to approach things different from my normal. I was able to handle situations that would have made me freak out and panic or be like "FML I CAN'T DO THIS".

And then I also started FE4 a while back and that game... That. Game. Is so freaking relentless and unforgiving that you either adapt and learn quick or get stomped. I'd say between that and FE13 and the FE7 draft I grew very well. I still get stuck, but you know, I can look at the maps and stuff from new angles now.

I recently went back and beat FE8--I had made it all the way to endgame on Eirika's side on my GBA and couldn't beat it. I remember my old mindset that I was screwed and all that and it was hopeless. But with the growth in my mentality and the new approaches I had, I looked the map over and my units and it was just like a lightbulb. I was like "WTF WAS MY OLD SELF THINKING? THIS ISN'T HOPELESS AT ALL!" And proceeded to rape the endgame. xDDD

And I also mentioned ages ago I was stuck for years on FE6 on Chapter 19 on the Sacae route with that effing Swordmaster boss with the Lightbrand. I kept getting owned and I finally gave up. Well, I went back and finally got past it with my new mentality and I made it to... I don't know the chapter, but it's the Sword of Seals chapter where we have to fight Zephiel's right hand tactician guy. So I was so proud of myself for breaking through to get that far!

I'm still not the best, but I'm getting better.

I used to be very mobility and range oriented and the mentality of "Power and reach. Destroy the enemies before they hit you." which would completely ruin me if there were alot of enemies and my units were not up to snuff in taking said hits.

Now I'd like to say I play a lot more balanced. I am aware of my units strengths and weaknesses, I utilize the weapon triangle and magic trinity when I can, I can actually appreciate the values of axe wielders and knights now, and really, looking back on my Old self and my now, I can say I have grown exponentially, but I know I can do better than even this. It's gonna take some time, but eventually I'm going to beat FE6 and 7 and 8 on Ephraim's side and hopefully become good enough to handle FE4 and 5.

I grew from "Meh, this game sucks because it's too hard I only poke at it so often" to "I LOVE THIS FREAKING SERIES OMG" Sure, I'm not the best, but I've become passionate about the games and set my mind to getting better at them so I can enjoy them all the more. Besides the gameplay, the stories themselves are so driving usually and I get enjoyment from that too.

So, to summarize:

Past Me: LOL RANGE AND MOBILITY, FTW. EVERYTHING ELSE GTFO. I WILL CONQUER ALL BEFORE THEY CONQUER ME.

Now Me: Let's approach this logically, I will use units suitable for the situation and make use of the advantages on this map and prepare for the worst and set up positions and units to deal with that. I will take this a step at a time, there's no rush to push forward and then get surrounded or flanked.

^ That, in a nutshell.

So, it's a learning process still but I'm getting the hang of it!

Also lots of thanks to some of the FEFers that gave me tips and help when I was stuck in some places or gave me ideas to approaching situations/maps. ^^ I'm a lot more open-minded to suggestions of using certain units for situations, ect. =D
PostPosted: Wed Jan 07, 2015 6:56 pm


Thanks for both of your contributions guys. Hopefully I'll see more different faces around here to join in. Before I actually start though I really find what Haeo said about Fiona and Meg very interesting. A lot of fans of the FE series hates on Radiant Dawn and honestly looking at Meg and Fiona from a statistically point of view they're kind of mediocre units. And the only way to get them decent enough is if you have loads of patience in order for them to become useful to you. Fiona I think would've faired better if she was a magic unit or something of that class but that's my opinion on the matter. But anyways, I just find it interesting that there's someone that actually had a positive thing to say.(Meg is adorable though not gonna lie there)

Now, as for my approach when it comes to Fire Emblem. If anyone knows me well enough, I have a strong passion for the old Shining Force game series. Of course now the series is dead to me to what it has become ever since Tony Taka became the lead character designer but that is a long irrelevant rant which shouldn't be said here.

The original game on the Sega was my childhood way before I knew about Fire Emblem I didn't exactly own the game though. There was a neighborhood kid that I used to play with who had it on a CD rom for the PC and it was known as Sega Smash Pack. I never had a huge interest into strategy all that much mostly because I was pretty bad at them. Though, I did enjoy a game of checkers when I was in grade school. Shining Force was the game that showed me that strategy games can be really fun, dramatic, and charming if done correctly in the right way. At the time I loved everything about it and even today as flawed the original is, it's very nostalgic to me. It's a simple, fun, memorable story that is done to death a dozen times but it was fine at the time because not many games did it much at the time.

I remember how my neighbor and I got to the final chapter boss and we got destroyed badly because we didn't understand how the mechanics worked. Number one having a variety of different units, and second making your units stronger and using tactics in the most essential way counts.. It took me many years until I got the game and beat it after many hours.

However, Fire Emblem is a different deal compared to shining force and it should not be called a Fire Emblem rip-off to those that think it is. Shining Force has the tactics but it has more of an RPG logic to it so when characters falling in battle you can revive them for a small fee. Fire Emblem deals death with an entirely realistic approach on the matter and it gets you to stay emotionally attached to your characters.When a character dies they stay dead. Every move freaking counts especially in the harder difficulties or harder games like Fire Emblem: Thracia 776. I can certainly understand the thought behind why many confuse it like Fire Emblem. Shining Force has terrain and the strategy part. There's a wide and diverse amount of recruitable characters that you can find but that's kinda it really...

Like with Shinon, Fire Emblem: The Blazing Sword(Or call it FE7 if you will) was my first Fire Emblem game. I got it out of curiosity during the smash melee popularity era. I've talked about my first FE game and how I got into it so I don't see the need to repeat that.

The point is when I got down to play it, I didn't realize what I was getting into. The concept of perma-death was kind of difficult for me to comprehend at first within my 13 year old brain. So yes, I made a ton of mistakes like relying solely on prepromoted units to get the job for me. I used Marcus all the way to the end even though I think he's awesome now. I abandoned on using earlier units and cared about who's more stronger. Sure, availability is important to consider but that's not the only thing that matters. I think it ends up with characters or units you like to use and they appeal to you as the player. There is bias within experience so objectivity is another matter.

There's just very many ways FE players approach the game so it honestly depends. Some players like Haeo are aggressive players, some are passive and are very carefully and defensive, and there's a mix of both. Me, personally I'd have say I'm in the middle of both being aggressive and defensive. Both are critically important elements in Fire Emblem. I pick a variety of balanced units which I find fascinating to use and suits me personally. I even like Axe users which I understand wouldn't be popular. There's a lot of bad ones but I still think they can be useful.

If there's anything FE5 taught me when I attempted the game my first try blind. It's definitely that every unit you is essential to survive. Never ever focus on certain characters EVER. Or you'll find yourself having a bad trolltastic time with FE5 I kid you not. There's such a massive character roster in Fire Emblem so it's up to you to use them to their fullest potential.

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PostPosted: Wed Jan 07, 2015 7:48 pm


Any time, Rhys! I'd add more, but I think I took up a big chunk of space as it is so I'll wait a while before I post more. But like, I approach the games a lot more rationally and reasonably and try not to push too hard, too fast and get caught. I'm still prone to my "Offensive defense" strategy to go in with a boatload of tanks and high-defense units as shields and hit from afar, but I've also grown enough to know when I should take some gambles and risks by pushing forward and just crashing into the enemy lines with my speed-tanks or dodge-tanks and decimate everything.

Haha, duly noted advice for FE5. If I ever do beat FE4 and get around to it, I'll try to remember that. >w<
PostPosted: Wed Jan 07, 2015 9:07 pm


I've been playing Fire Emblem since 2003 and here it is, 2015. That's 12 years of Fire Emblem. Holy. Crow.

Anyway, I can't exactly remember anymore how I played when I first started out. I know I used to use archers a lot; now I tend to pick one and occasionally a second, and that's it. Mostly I use magic users, peg knights, and sword users, in addition to the given lords, and I heavily favor the magic users. I'm more willing to use lance wielders now than I was before, and mounted units aside from Rath (who is normally my go-to bow wielder in FE7).

I think I've always been very cautious in my play style; it is absolutely unacceptable for me to lose a unit (unless I'm playing FE11 and want the gaiden chapters), so yes, I played Awakening on casual mode the first time. Sue me. I don't like rushing, and I like to defeat the enemy before they have a chance to attack me. Although oddly enough, I'm far more reckless in FE13 than I am in the other FEs, mostly cause once I get the kids, or at least Morgan and Lucina, the rest of the game is a breeze (except for a certain paralogue and some of the DLC chapters).

Actually, now that I'm thinking about it, my strategy is different depending on which game it is. But for the most part, I use the lords, magic users, Rath, Florina, Nino, Morgan, and Lucina. It's been a while since I've played 8 or 9, and I've only played 10 and 11 once, so I can't speak for them as much as I can for 7 and 13.

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PostPosted: Wed Jan 07, 2015 11:23 pm


Hey, there's absolutely nothing wrong with playing on casual mode, Ninian! I've pretty much accepted that casual mode happened way way long ago. It's just a way to ease the player into the game and it does work totally fine. I'm used to playing on classic since that's my style. And I did play Awakening on Normal mode my first time around on classic...

Although, I can certainly relate with being reckless with Awakening. I also make lots of bad mistakes in Awakening generally. I don't think I'm bad at the game but... Not to bash Awakening or anything but it feels so vastly different to what I'm usually used to. I don't normally make as many mistakes in the other FE's unless we're talking FE5. That game was made to mess with you and laugh at your failures for no reason at all. Still is an awesome game though.

I actually like FE7 more than awakening not because of my nostalgia goggles are held on tight or anything like that. I just feel it's a very balanced game to me. There's so much to love about it. xp

But yeah, I played Hard mode on classic mode last time around without grinding at all once or any DLC and yes, I really found it to be a very tough challenge. Generally units with that came earlier in the game held better value for me compared to other units.


Oh yeah, units I like... I didn't talk about it much huh. I personally like speedy units like Nomads, Sword masters and fast magic users that can heal really well. Heroes are pretty cool too like Ogma from Shadow Dragon... Awesome character and fantastic unit too. I generally use both Wyverns and Pegasus knights for the most part. I think both have their strengths and weaknesses to them. Except for FE10 Draco Knights those guys are literally unstoppable especially badass Haar man. I guess I sort of like Wyverns a bit more mostly because Minerva is my favorite Archetype in the entire series.

Actually.. for long while I've been thinking of having a Top Ten list for fun. We've had lists of out favorite characters and Best and Worst but never a top ten list of our favorites. And it could be different topics. Maybe I'll arrange to make a separate thread for that...
PostPosted: Wed Jan 07, 2015 11:41 pm


Haha, I just ended up listing five of my favorite FE characters because of an Ask on my tumblr... *snort* But that would be an interesting thread to post in should you make it, Rhys! =D We'll see how vastly or similarly everyone's faves are!

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PostPosted: Thu Jan 08, 2015 1:42 am


I find that my limited experience with most of the series makes it difficult for me to comprehend what people are saying. However, there was one thing that I feel is important. This, I failed to mention earlier. My very first memory of gaming that included any kind of planning or strategy was watching my brother play a monk on Everquest. I find that I have actually been using a pulling strategy in order to control my enemy's movements. I use my tanks to pull the enemy in and then destroy them with my second line. So, my tanks only rarely initiate combat, and then only to finish off a troublesome target. However, in spite of plans and preferences, the most critical lessons that FE has taught me are...

: Never let yourself underestimate the value of an ally or the power of an enemy.
: Never tolerate an irreplaceable loss.
: Always remain flexible in everything but the above.
PostPosted: Fri Apr 01, 2016 4:32 am


I got into Fire Emblem because I kept seeing this copy of Path of Radiance at my local Vintage Stock and kept looking at it and wondering what it was like -- I've always liked turn-based strategy games; as a kid, I played the hell out of Final Fantasy Tactics, plus the two that came after that and other games with similar mechanics (Front Mission 3 comes to mind). Plus, I've always enjoyed chess (despite that I don't feel I'm that good at it). Strategy games in general really appeal to me because I think of myself as a "swordsman" insofar as anyone can be that in our age, and I take that to naturally entail that I should be an aspiring tactician also.

Plus, I'm just really competitive, and really like a challenge.

As tactics go, I tend to play defensively. I place myself in defensible positions and allow enemies to attack me while I take the strongest formation the circumstance allows. I don't typically make much use of Dancers, actually -- I try to position everyone as I want them the first time around, and the Dancer typically constitutes another point of vulnerability that I need to consciously defend.
I don't allow anyone to die, ever. It's rarely a concern at this point, though, being accustomed as I am to the game's rules.
Out of personal preference, I tend to value highly evasive units like Swordmasters significantly more than highly defensive ones like Generals (also, I just have a personal affinity for Swordmasters in particular anyway).
I tend to advance in formation unless the power differential is great enough to render that just a waste of time. I like to draw fire using units I know will survive it and finish off any remaining attackers using supportive units.
Due to my approach, I frequently feel I end chapters with what is probably a relatively high turn count.

It's funny, because I feel like the kind of person who's naturally inclined towards offensive tactics, but apparently not in this context.

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PostPosted: Sat Apr 02, 2016 8:49 pm


First started playing Blazing Sword because both of my sisters and friends went back to school while I was still on winter break during college (It was a freaking month winter break. My Spring semester won't start till the end of January.) Being bored out of my mind with nothing else to do, I decided to play the game since my sister suggested it. My mind was like, "this game is alright" before four or five chapters later, I was hooked onto the game.

I have to say I was a newbie because my sister and I didn't own video games (unless you want to count Poker/Blackjack/Texas Hold'em handheld consoles. rolleyes ) until we were around high school/college. So yeah... Tactical JRPG was so foreign to me. Keep making errors as well as trying to beat the game. I also learned new stuff along the way that I didn't know like resetting the chapter (which I was like half way through the game and didn't want to lose another character. How did my sister reach Chapter 20 with only the lords and Oswin? I don't know.)

But I do say that after replaying the game as well as playing other Fire Emblem games, it did improve me to become a better strategist. My tactic changed from reckless to strategize caution. Selecting which units I need to bring when looking at the enemies and what weapons/skills they have. Of course, I still have the "must complete the support conversations" on me so I would try replaying the game just to complete, even if it means getting upset when the terrible unit dies from it and restarting the chapter.
PostPosted: Sat Apr 02, 2016 9:07 pm


I started playing with Blazing Sword, I think a year or two after its release. I was initially interested in the series after unlocking the characters Marth and Roy in Melee, so it was nice to see it start coming to the West. I played tactical RPGs before that with Advance Wars and before that I was doing strategy games like Chess, so I was curious to see how I'd do starting off.

It wasn't that great, mostly because of perma-death. I didn't know how the AI functioned (even now the AI still does weird things) so it was mostly trial and error going through. I kept my options open and explored a lot of character unit types going in. When I started out, it was mounted units and mages for days. Eliwood was level 12 when he had his forced-promotion.

My strategy follows as such: move slowly and turtle as needed. There is no need to send my units deep into enemy territory. They will come for me. Once their numbers match mine, only then will I start moving more aggressively. It hurts for speedruns but at least everyone is more or less equal in level. Stat-boosting items are usually saved until the very end and given to units that are either close to capping or to improve the stunted growths so that they're move viable.

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PostPosted: Fri Sep 02, 2016 8:25 pm


Back when I was a child I would sacrifice all my units. Specifically in Fire Emblem 9, my first game. I killed Shinon and didn't even reset the game.

These days I'll turn back for pretty much anyone. Except Reina. RIP.

I am definitely more interested in playing the old games where I know more is at stake. The new games are too easy and it's not fun for me.
PostPosted: Sat Sep 03, 2016 10:35 am


Michuo
Back when I was a child I would sacrifice all my units. Specifically in Fire Emblem 9, my first game. I killed Shinon and didn't even reset the game.

These days I'll turn back for pretty much anyone. Except Reina. RIP.

I am definitely more interested in playing the old games where I know more is at stake. The new games are too easy and it's not fun for me.




Wow, I forgot about this thread of mine, it's been awhile since anyone posted. except for Roy awhile back.


To be fair killing Shinon in FE9 is a completely understandable mistake. You have to talk to him first with Rolf then let Ike deliver the finishing blow. It's not really something you would think to do the first time playing. Normally when you have a character talk to another character they'll join you but no, not in Shinon's case. And honestly Shinon in FE9 is kind of mediocre compared to FE10 Shinon who's like the best marksman in the entire game. FE9 Shinon is incredibly useful in the beginning I won't deny that, but both he and Gatrie leaves and by the point you get Shinon back his base stats aren't very impressive. You have Rolf who's a much better Sniper and there's more time to use him. Imo he growths WAY better as a unit because of his awesome availability.

Also, the recent FE games are too easy for you? Have you played Conquest? That game on normal classic is pretty brutal on its own.

(Btw I actually kinda like Reina)

EDIT: Wait... I realized there was a few more others than Roy who have posted. It's greatly appreciated all of you who have posted in this old thread I made. It's interesting to see different answers. XP

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PostPosted: Sat Sep 03, 2016 10:47 am


I love Reina, I just let her die because she only has one support anyway. XD

And yeah conquest was super easy for me.

But oh my gosh I didn't even kill Shinon on the first chapter, I killed him later in the game like, way out there in the middle of it. He just got pelted down by canons or whatever they call me. When I was a kid playing 9 and 10, he only time I would reset the game was for Tormod. I let everyone else die. XD oh past me....
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