Welcome to Gaia! ::

*~::Shin Megami Tensei: Persona 4 FES - The Golden::~*

Back to Guilds

The final chapter in the Persona 4, FES, and Golden - RP Guild Trilogy! No prior knowledge necessary! 

Tags: Persona 4, Megami Tensei, Roleplay, Persona 3, Persona 5 

Reply *~::Shin Megami Tensei: Persona 4 FES - The Golden::~*
::Phat Lewt:: Goto Page: [] [<] 1 2 3 4

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Arena Emperor
Captain

Fashionable Genius

PostPosted: Wed May 24, 2017 10:05 pm
Quote:
*~::The Feanorian Gems::~*
(Happy Birthday, Necro! Items)



Selection Order

Necromonium - Caranthir the Dark
Rednal - Amrod the Umbral
Arena Emperor - Celebrimbor the Smith
Yokoalchemist - Maedhros the One-Handed
Zorc James - Maglor the Poet
Great Ryoman! -
Hibarii chan -
Sreze -

* * * * * * * * * * * *



The Divine-Forged Gemstones of the Sons of Feanor


The Spirit of Maedhros the One-Handed
Item Type: Pallid Feanorian Gem
Description: The unquiet spirit of the one of the doomed Noldorian Princes, the Sons of Feanor. Bound to a terrible oath and the sworn enemies of the Dark Lord and all evil, their unfulfilled pledge and the ignoble deeds done in the name of the Oath have found their spirits to this world, doomed to wander...until a certain smith bound their spirits to these gemstones, forged in secret long ago by their proud father, the greatest of the Eldar Race, Feanor son of Finwe. This is the Pallid Gem of Maedhros the Tall, also known as Maedhros the One-Handed. Most beloved, grim, and capable of all the Sons of Feanor, Maedhros was captured after his father's death and tortured by the Dark Lord Morgoth. Wishing for death, his great friend Fingon instead freed him from a cruel trap by severing his right hand and returning him to health...though the incident left a dark pall and a solemn wrath about him that made him ever-after the most determined and fiercest of enemies to the Dark Lord for all his remaining days. Pale and handsome, wise and ferocious in battle, he trained himself to be more deadly with a blade in his left hand than he ever was with a blade in his right.
Effects: Summon the spirit of Maedhros the Tall in place of other powers:
- Add High Grav Damage to all attacks and unbreakable Grav Absorb.
- Grim Aura: Shadows, demons, and shadow persona-users lose 10% attack, defense, and speed when confronted with the fierce gaze of Maedhros.
- Mastery of the weapon type [One-Handed Swords].
- 5 Skills chosen from Skill List (Low, Med, High, Very High, Restricted [With Approval])
- Unique Signature Attack (The Lord of Himring - A passive ability which allows he who is possessed by the spirit of Maedhros to attack up to 3 times per-turn with their regular attack, adding a +1% Gravity-induced speed-reduction on enemies stricken by each attack, stacking up to 50% speed reduction.)
-May be called upon twice per-battle to attack and/or battle beside the one who possesses this Crystal without possessing them.

******************


The Spirit of Maglor the Poet
Item Type: Noble Feanorian Gem
Description: The unquiet spirit of the one of the doomed Noldorian Princes, the Sons of Feanor. Bound to a terrible oath and the sworn enemies of the Dark Lord and all evil, their unfulfilled pledge and the ignoble deeds done in the name of the Oath have found their spirits to this world, doomed to wander...until a certain smith bound their spirits to these gemstones, forged in secret long ago by their proud father, the greatest of the Eldar Race, Feanor son of Finwe. This is the Noble Gem of Maglor the Poet. Most temperate and skilled in the arts of all the sons of Feanor, Maglor was most reluctant of his brothers to undertake and fulfill the terrible Oath of Feanor, and often lamented the misdeeds committed in its name in stories, songs, and poetry which endure through the ages to this day. Thoughtful, gentle, and yet a fierce cavalryman when put to test, he was quickest to pity and slowest to wrath.
Effects: Summon the spirit of Maglor the Poet in place of other powers:
- Add High Psy Damage to all attacks and unbreakable Psy Absorb.
- Lay of Lamentation: Allies fighting within two spear's length (two meters) of Maglor will receive a 10% Regeneration of HP each turn.
- Mastery of the weapon type [Lances/Spears].
- 5 Skills chosen from Skill List (Low, Med, High, Very High, Restricted [With Approval])
- Unique Signature Attack (Lay of the Lance - A song of strength and spirit which allows the user to add a 50% attack bonus to the next attack of a weapon...their own and/or their ally's, distributed as they choose...up to 3 times in the same turn, usable every 3 turns. Can also enchant one weapon with Psychic energy when using Lay of the Lance, lasts 3 turns.)
-May be called upon twice per-battle to attack and/or battle beside the one who possesses this Crystal without possessing them.
-

******************


The Spirit of Celegorm the Hunter
Item Type: Wild Feanorian Gem
Description: The unquiet spirit of the one of the doomed Noldorian Princes, the Sons of Feanor. Bound to a terrible oath and the sworn enemies of the Dark Lord and all evil, their unfulfilled pledge and the ignoble deeds done in the name of the Oath have found their spirits to this world, doomed to wander...until a certain smith bound their spirits to these gemstones, forged in secret long ago by their proud father, the greatest of the Eldar Race, Feanor son of Finwe. This is the Wild Gem of Celegorm the Hunter, Companion of Orome the Valar. Friend to the beasts of the hunt and most capable of the Sons of Feanor in tracking, stealth, and by far the most skillful with a bow, it is said that he used to participate with the Valar Orome in the Great Hunts in the days of bliss of the Undying Lands.
Effects: Summon the spirit of Celegorm the Hunter in place of other powers:
- Add High Wind Damage to all attacks and unbreakable Wind Absorb.
- Huan, Hound of the Hunt: Ever in life and death the companion of his master Celegorm, a gift to him from the Valar Orome himself, Huan was the greatest of the ancient hounds and beasts of the hunt. Valiant, honorable, and indomitable when on the hunt, he who possesses the Spirit of Celegorm may also summon the spirit of Huan to track fleeing enemies to any area on the same plane of existence without a magical protection upon it, espy one enemy Weakness should they have any, and thrice per-battle endure half of the damage of an enemy's attack should it be aimed at the summoner's own Weakness.
- Mastery of the weapon type [Bow and Arrow].
- 5 Skills chosen from Skill List (Low, Med, High, Very High, Restricted [With Approval])
- Unique Signature Attack (Orome's Teachings - Formerly a companion of the greatest hunter of the Valar, learned by his own teachings, Celegorm is counted among the greatest hunters ever to walk upon Arda. Always true, accurate, and critical when successfully striking an enemy with shots that are not blocked when firing a bow and arrow, incapable of becoming blinded or enfeebled/enervated/old when in combat, and with an instinct that foils simple deceptions/illusions, Orome's Teachings guide Celegorm, always, towards a successful quarry.)
-May be called upon twice per-battle to attack and/or battle beside the one who possesses this Crystal without possessing them.

******************


The Spirit of Caranthir the Dark
Item Type: Black Feanorian Gem
Description: The unquiet spirit of the one of the doomed Noldorian Princes, the Sons of Feanor. Bound to a terrible oath and the sworn enemies of the Dark Lord and all evil, their unfulfilled pledge and the ignoble deeds done in the name of the Oath have found their spirits to this world, doomed to wander...until a certain smith bound their spirits to these gemstones, forged in secret long ago by their proud father, the greatest of the Eldar Race, Feanor son of Finwe. This is the Black Gem of Caranthir the Dark. Fell, grim, and quickest to wrath of all the Sons of Feanor, Caranthir was an ever-intimidating presence among his siblings and the princes of the Noldor, never quick to forget his nobility nor speak harsh words against those who belittled it. He often rode and abode separate from his siblings and made stern friendships with the Edain (Men) and the Children of Aule (Dwarves), valuing deeds, craft, and valor more than wisdom and such things as seemed to be mere words among the fairer and less valiant of his race. Ever-valiant in war, but driven to cruelty at times due to the Oath of his father. And yet fiercely loyal in all things to his eldest brother, Maedhros.
Effects: Summon the spirit of Caranthir the Dark in place of other powers:
- Add High Dark Damage to all attacks and unbreakable Dark Absorb.
- Wrath of the Noldor: Driven by the wrath of the Oath and magic still strong within the Noldor in the First Age, let out a great shout in combat to Triple the power and bypass physical resistances with the user's next attack. Does require a turn to use.
- Mastery of the weapon type [Broadswords].
- 5 Skills chosen from Skill List (Low, Med, High, Very High, Restricted [With Approval])
- Unique Signature Attack (Elven Mastery - Driven by his oath and never abandoned by his younger siblings, when backed into a corner or below 50% health, Caranthir may raise his blade into the heavens and call upon his allies to launch a volley of black magic arrows that rain from the sky upon enemies in support of him twice per-battle, dealing 4-16 strikes of VERY Low Dark+Phys Damage to all foes. Must resist both to negate damage.)
-May be called upon twice per-battle to attack and/or battle beside the one who possesses this Crystal without possessing them.

******************


The Spirit of Curufin the Crafty
Item Type: Burning Feanorian Gem
Description: The unquiet spirit of the one of the doomed Noldorian Princes, the Sons of Feanor. Bound to a terrible oath and the sworn enemies of the Dark Lord and all evil, their unfulfilled pledge and the ignoble deeds done in the name of the Oath have found their spirits to this world, doomed to wander...until a certain smith bound their spirits to these gemstones, forged in secret long ago by their proud father, the greatest of the Eldar Race, Feanor son of Finwe. This is the Burning Gem of Curufin the Crafty, Favored Son of Feanor. Ever the closest of all the sons of Feanor to his father, he is most like Feanor himself in his fierce and charismatic temperament, his unmatched skill in crafting and skill of hands, and even in appearance, with dark hair and porcelain skin to accompany his fierce and unflinching stare. Like his father he is charismatic and fair to those within his heart, but the hint of betrayal or paranoia inspired by those who are disloyal or that oppose him inspire him to hateful and quick wrath. Possessed of a burning spirit like his father, he is one who must always be active, never resting, until the object of his heart is fulfilled and the Oath upon which he swore is completed.
Effects: Summon the spirit of Curufin the Crafty in place of other powers:
- Add High Nuclear Damage to all attacks and unbreakable Nuclear Absorb.
- Elven Runes: None were ever-craftier in the weaving of the tongue of the Noldor than Curufin, save his father Feanor who created it, and in the days of bliss there was a power assigned to their words that has not entirely faded throughout the ages...so that even inscribing a rune of the oft-forbidden tongue of the Noldor upon one's weapon may grant it an additional strength beyond its original forging. May add one additional effect of (Arena Emperor's) choosing upon any weapon in your arsenal by carving an Elven Rune in the hilt or blade using the arts of Curufin the Crafty. Can be used out of battle...or within.
- Mastery of the weapon type [Daggers].
- 5 Skills chosen from Skill List (Low, Med, High, Very High, Restricted [With Approval])
- Unique Signature Attack (Art of Subtlety - May wield twin daggers as a single 'equipped' weapon, and each dagger may deal damage separately each turn. If attacking normally, any dagger gains a 1/8 chance of inflicting Bleed...with 3 successful 'Bleed' strikes sapping 1/3 of an enemy's health instantly. Can work on some bosses.)
-May be called upon twice per-battle to attack and/or battle beside the one who possesses this Crystal without possessing them.

******************


The Spirit of Amrod the Umbral
Item Type: Umbral Feanorian Gem
Description: The unquiet spirit of the one of the doomed Noldorian Princes, the Sons of Feanor. Bound to a terrible oath and the sworn enemies of the Dark Lord and all evil, their unfulfilled pledge and the ignoble deeds done in the name of the Oath have found their spirits to this world, doomed to wander...until a certain smith bound their spirits to these gemstones, forged in secret long ago by their proud father, the greatest of the Eldar Race, Feanor son of Finwe. This is the Umbrual Gem of Amrod, twin brother of Amras the Doomed. One of the two Sons of Feanor who truly preferred the nomadic life to the life of a prince of the Noldor, they claimed the trees and the valleys as their homes and wandered, ever-vigilant against the foes of the enemy and ready to answer the calls of their brothers to fulfill the great Oath. Independent, free-thinking, and yet ultimately enslaved to the Oath and the will of their elder brothers, Amrod was the more severe of the twins, often spending much time in dark thought about the Doom of Death laid upon their family and his brother in particular. And yet within the ash-singed heart there remained a small light of hope, ever until his dying days.
Effects: Summon the spirit of Amrod the Umbral Twin in place of other powers:
- Add High Light Damage to all attacks and unbreakable Light Absorb.
- Umbral Pulse: Every three turns, the Umbral Amrod may passively unleash a pulse of the light within him to singe and damage his enemies. Like flame sparking from ash, the more that it is stoked the greater the eventual burning...so too is the Pulse grown by the damage taken within the span of turns between each Pulse. That is to say, the more Amrod is damaged in the three turns between each Pulse, the higher damage the next pulse will be.
- Mastery of the weapon type [Twin Swords].
- 5 Skills chosen from Skill List (Low, Med, High, Very High, Restricted [With Approval])
- Unique Signature Attack (Willing Protector - Change the target of a single-target spell from a lower-tiered ally to himself once every three turns. Using this spell will increase defense 50% during that turn, and the subsequent turn following use. The Umbral Pulse, however, will still receive damage as though that defense bonus was not in place, allowing...potentially...for a Pulse that surpasses the response from even a fatally-damaging blow if the attack is strong enough to be fatal to Amrod normally...but NOT fatal when using the Willing Protector defense bonus.)
-May be called upon twice per-battle to attack and/or battle beside the one who possesses this Crystal without possessing them.
******************


The Spirit of Amras the Doomed
Item Type: Doomed Feanorian Gem
Description: The unquiet spirit of the one of the doomed Noldorian Princes, the Sons of Feanor. Bound to a terrible oath and the sworn enemies of the Dark Lord and all evil, their unfulfilled pledge and the ignoble deeds done in the name of the Oath have found their spirits to this world, doomed to wander...until a certain smith bound their spirits to these gemstones, forged in secret long ago by their proud father, the greatest of the Eldar Race, Feanor son of Finwe. This is the Doomed Gemstone of Amras, twin brother of Amrod the Umbral. One of the two Sons of Feanor who truly preferred the nomadic life to the life of a prince of the Noldor, they claimed the trees and the valleys as their homes and wandered, ever-vigilant against the foes of the enemy and ready to answer the calls of their brothers to fulfill the great Oath. Independent, free-thinking, and yet ultimately enslaved to the Oath and the will of their elder brothers, Amras was light-hearted in spite of the doom that lay upon him, quick to pity and to sadness for the griefs of the world, and yet his compassion made him more free in his love and joy than any of his siblings. Youthful, valiant, and open, he inspired friendship and joy in a way many of his siblings did not, and yet when confronted with the fulfillment of his father's Oath and the grave deeds they would be forced to commit to complete it...ever did the shadow of a painful, deathly doom once foretold of him loom over his head and bring him into a mournful, icy quiet.
Effects: Summon the spirit of Amras the Doomed in place of other powers:
- Add High Ice Damage to all attacks and unbreakable Ice Absorb.
- Free Swing: Every 3 turns, follow up a Physical strike of his axe with the effect of one of 4 elemental 'Magatama' item spells...Cyclone Magatama, Arc Magatama, Frost Magatama, and Hell Magatama. Roll 1-4 to decide which.
- Mastery of the weapon type [Axes].
- 5 Skills chosen from Skill List (Low, Med, High, Very High, Restricted [With Approval])
- Unique Signature Attack (Elven Grace - Restore 10% more health with every healing technique and item cast by, and upon, Amras. Move 10% faster when moving and avoiding damage. Halve effectiveness of any speed-reduction spell cast upon him. Add 10% damage to all Wind, Ice, and Light spells. Permanently improve accuracy of Axe attacks. Cannot become Dizzy. 1/5 chance to deal secondary, half-damage attack when attacking via a hidden dagger. - Passive)
-May be called upon twice per-battle to attack and/or battle beside the one who possesses this Crystal without possessing them.

******************


The Spirit of Celebrimbor the Smith
Item Type: Forged Feanorian Gem
Description: The unquiet spirit of the one of the doomed Noldorian Princes, the Sons of Feanor. Bound to a terrible oath and the sworn enemies of the Dark Lord and all evil, their unfulfilled pledge and the ignoble deeds done in the name of the Oath have found their spirits to this world, doomed to wander...until a certain smith bound their spirits to these gemstones, forged in secret long ago by their proud father, the greatest of the Eldar Race, Feanor son of Finwe. This is the Forged Gem of Celebrimbor the Smith, he whose work bound the spirits of the Sons of Feanor to the Feanorian Gems crafted by his grandfather. Celebrimbor himself was not actually one of the Sons of Feanor who swore upon the Oath which bound his family...instead, being the son of Curufin the Crafty who surpassed his father and all but his grandfather in skill of hand, and yet he was caught up in the grim fate of his father and family all the same. Doomed from his birth, he still raised his mind to the protection of the world and all the Eldar both Noldor and Sindar alike, but in whom craft in smithing was even stronger still than his strength of arms, which was considerable. The greatest smith since his grandfather, never surpassed in all the days to come after, he was yet betrayed by a Dark Lord in fair guise calling himself Annatar, manipulated into creating a Master Ring for the destruction of all his kind...yet in his subtlety, wisdom, and rebellion, he planted the seed his vengeance within three Elven Rings, delivering them to those who would ensure their realm endured until the 'Lord of Gifts' saw his betrayal revenged with utter ruin.
Effects: Summon the spirit of Celebrimbor the Smith in place of other powers:
- Add High Fire Damage to all attacks and unbreakable Fire Absorb.
- Rings of Power: Equip up to 3 Accessories, if all accessories are Rings.
- Mastery of the weapon type [Any].
- 5 Skills chosen from Skill List (Low, Med, High, Very High, Restricted [With Approval])
- Unique Signature Attack (The Bright Lord - Whenever 'Phat Lewt' is handed out at the end of an event, he who possesses the Spirit of Celebrimbor may forge in secret a 'Ring of Power' to present to the Giver of Gifts (Arena Emperor) in the theme, strength, and in celebration of the 'Lewt' in question. This Ring may then be given as a boon to whomever he should choose, save himself. Create enough rings, however, and you may find need to create a Master Ring to govern them...)
-May be called upon twice per-battle to attack and/or battle beside the one who possesses this Crystal without possessing them.

 
PostPosted: Sat Dec 16, 2017 5:15 pm
The Hibaversary Halloween Monsters Ball


Strange Brew: Mysterious Effects. Drink to discover. [Youmu Konpaku, Narumi Chell, Miki Nanao]

Fluctuating Fire Gem: ??? [WYNN]

Fluctuating Lightning Gem: ??? [WYNN]

Rock of Ages: When entering into any battle, those who possess the Rock of Ages (skill) may belt out a wild and crazy note that invigorates everyone around him with a Power Charge for their first turn of combat! Beware...this means everyone! Because the Rock is undeniable! (Lukas-Xhel Furaito]

Memory of Dog - Once, in a battle of Shiori's choosing, she may consult the lingering dog instincts within her (consult with Arena Emperor) to divine an effective way to proceed in a difficult or hopeless situation! A dog's instincts are surprisingly sharp!

Cleanse Tag - Once per-trip into the Metaverse, Shiori may place the Cleanse Tag on an ally for a single floor and for the duration of that floor, the one who wears the tag will be instantly cured of any status effects.

Aoife's Shroud - When encountering a random event of a supernatural nature when wandering the world (excluding some major plot or story events), this shroud will render Mikoto invisible to the events before him...and if he wishes it hard enough, render the events invisible to him as well. He may simply pass by without noticing, or being noticed, safely. This Enchantment will fade after one use.

Radar Love - For the next 3 Days in GUILD time, Miki will be able to sense the location of any person she considers a Love Interest with near-perfect precision. (Miki)

Wolf's Blood Overcharge: In your next battle, you get a permanent Tarukaja effect until the end of the battle. (This stacks with other boosts.) (Saiga Giriko)

VIP Ticket: ??? [Lillica Tanimura]

Zombie Kiss - The first time you suffer a KO in battle following this enchantment, continue fighting for 3 more posts before collapsing. In this time you are immune to healing spells, and take slightly increased damage from fire spells, but cannot be KO'd again. After the 3 posts, you will be KO'd regardless of any revival spells you may have equipped, and must be revived by an ally or an item.[Shiori Noko]

Writhing Grasp - Branded with the Mark of Yagni, those who grasp the hand marked by the God of Writhing Horrors may...if the possessor of the mark wills it...will feel the crushing, writhing embrace of a thousand serpent tendrils. Black, ethereal, and twisted...they have a 1/5 chance of inflicting Paralyze on those who are embraced by the Writhing Grasp. If successful, then the following turn the one trapped by Writhing Grasp must roll a dice 1-8. Whatever the number, they will be hit by that many strikes of Medium Damage in that turn by the continuous crushing of the Writhing Grasp. This lasts for only one turn, and can only be used once per-enemy, per-encounter. (Lillica Tanimura)

Bitter Tongue - The ability to spit a slightly-corrosive substance which will inflict 3 turns worth of Low Damage Burn effect (but is not affected by Fire/Burn Resist) on an enemy or target hit by her spit. Can be used once every 3 turns. Tongue will turn black for the duration of the day after used.

Crimson Dynamo - Once per-battle, Kensu can spontaneously combust. This explosion will deal Heavy Fire Damage to anyone within 3 meters of Kensu. Afterward, for the next 5 turns, Kensu will be covered in soot from head-to-toe, taking on the form of 'Charred Kensu'. In this form, Charred Kensu will gain total Fire Immunity, and may inflict Low Fire Damage simply by coming into contact with someone.

NanoMaid5000 - An android maid formed out of liquid metal nanomachine technology and programmed with an appearance, directive, name, and certain preferences by the owner as a gift from the mysterious benefactor of the Halloween Monster's Ball. Has some restrictions on functionality which may only be lifted if the Maid so chooses. Has abnormal strength, speed, and durability compared to an average human, and has full maid functionality upon activation. No assembly required. (Arimina)

Sweet Snake Oil - A strange, sweet-tasting yet slightly oily substance which lingers on the tip of Nix's tongue. By licking a weapon with that very tip of her tongue, she may grant that weapon (even if it is not her own) a temporary poison effect which has 1/8 odds of inflicting poison on enemies. Can also repair damage by 25% if, somehow, a weapon's integrity has begun to degrade in battle. (Nix Gallen)

Screw This, I'm Out - The first time you attempt to flee from battle after gaining this skill, your opponent cannot catch up to you, allowing you to safely run away. (This may not be effective on bosses.) This ability vanishes after use. (D-Rap)

Al-Pharazon's Ring - A strange, silver ring with a red gemstone with an unusual enchantment...it instills a voice, coaxing, whispering dark words into the mind of the wearer that might overwhelm a weaker-minded wearer. For those who can control it, however, it provides light stealth to the wearer when outside of battle and can unleash a small laser from the gemstone with the ability to inflict minor burns upon targets. (Zeo)

Caliban's Hand: ??? [Nekura Myonmu]

Love Stab - A lingering reminder that love can hurt, this...we'll generously call it a 'mark'...on Zeo's lower back will last for one day in-RP or until he has been in two fights, whichever comes first. For that span of time/number of battles, the memory of this star-crossed, romantic encounter will have one of two effects, the choice of which is up to Zeo himself. Effect 1: Zeo may wear the form of Toga Himiko, the Yandere with Nothing to Lose. OR Effect 2: Zeo may be emboldened by her violent love and regain 5% SP per-turn and gain a static Low-level boost to all Magic spells cast at a cost of 5% HP per-turn (probably from the whole bleeding thing...).

Red Shoes - Swift dancing shoes the color of blood that provide moves smooth enough that you're unlikely to spill yours! Evade Gun. Obtain a light spectral aura when dancing. (Arimina, Chell, Shiori, Drap)
 

Necromonium
Crew

Hopeful Conversationalist

11,350 Points
  • Tycoon 200
  • Gender Swap 100
  • Signature Look 250
Reply
*~::Shin Megami Tensei: Persona 4 FES - The Golden::~*

Goto Page: [] [<] 1 2 3 4
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum