|
|
|
|
|
|
Posted: Sun Apr 05, 2009 2:13 pm
|
|
|
|
- Lay off of the random item generators. With each one you release, users are getting more upset. Would it really be that hard to just mini-update the cash shop with some of those items? And why can't we get items that are as wanted as the items in RIGs in the gold shops? For example, you gave out normal cat ears in one of the RIGs, after we have been asking for them for years. We get tired of seeing our most requested items distributed via RIGs, because the average, non cash paying user can not afford them with gold. Some of the items are so incredibly rare that even cash paying users can't get them. They're sick of trying to win items they want - why can't you just put these items in the cash shop for like 50 cash a piece, maybe a little more now and then? This will keep the gold prices low so that we non paying users can enjoy the items as well, whereas you guys will quite likely get MORE MONEY. How? Because if you release cat ears in the cash shop for 50 cash, if someone wants it, they have to buy a $10 cash card. And they'll likely want more than one item anyways. And with the low cash price and the lack of rarity, we gold users can enjoy the items as well. It's fair all around.
- Our gold economy is suffering. Mercilessly. When you continue to release coins that give out gold (which, may I add, is essentially selling gold), you're destroying our economy even more. Sagger and other devs have stated that the effect of these coins is slim and almost unnoticeable, but I beg to differ. The cash shop, combined with the coins, has absolutely ruined the gold economy. We can't afford anything anymore without months upon months of questing. And the horrible part is that the items generally inflate steadily with time, making it even harder to get said items.
- The issues with cash cards still stands. Users that don't live in the US (and even some that do) still do not have access to the cards. That's just even more unfair, and you're losing a lot of customers and sales over it. I know that personally, even here in the US, I can't get cards. I've checked KMart, Wal-Mart, and Rite Aid, and none of them in my area have the cash cards. What happened with that? I thought all of the Rite Aids and KMarts got cards.
- Not only that, but T-Mobile still isn't supported when trying to buy monthly collectibles via mobile.
- A lot of people are having issues where their evolving items of a later generation aren't evolving on time or at all. They're still stuck in early phases. This is something that needs to be fixed immediately, or be of very high priority, because these people (usually) paid real money for these items that aren't working. I, personally, have some "backwards" EIs.
- Add in a feature that when a user buys cash or enters in a cash card code they get all ads removed from the site, just like when we buy MCs. Some people get cash and then buy the MCs now, but they should still get the same features.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Apr 21, 2009 6:36 pm
|
|
|
|
|
|
|
|
|
Posted: Tue Apr 21, 2009 6:58 pm
|
|
|
|
|
|
|
Posted: Tue Apr 21, 2009 7:26 pm
|
|
|
|
|
|
|
|
|
Posted: Tue Apr 21, 2009 7:30 pm
|
|
|
|
|
|
|
Posted: Tue Apr 21, 2009 7:42 pm
|
|
|
|
|
|
|
|
|
Posted: Tue Apr 21, 2009 8:13 pm
|
|
|
|
|
|
|
Posted: Tue Apr 21, 2009 8:20 pm
|
|
|
|
|
|
|
|
|
Posted: Tue Apr 21, 2009 8:35 pm
|
|
|
|
|
|
|
Posted: Tue Apr 21, 2009 8:36 pm
|
|
|
|
|
|
|
|
|
Posted: Tue Apr 21, 2009 9:00 pm
|
|
|
|
|
|
|
Posted: Tue Apr 21, 2009 9:21 pm
|
|
|
|
|
|
|
|
|
Posted: Tue Apr 21, 2009 9:26 pm
|
|
|
|
|
|
|
|
|
|
|