Which continent is your city in? |
North America |
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77% |
[ 7 ] |
South America |
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0% |
[ 0 ] |
Europe |
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11% |
[ 1 ] |
Asia |
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0% |
[ 0 ] |
Africa |
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0% |
[ 0 ] |
Austrailia |
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11% |
[ 1 ] |
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Total Votes : 9 |
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Posted: Thu Jul 24, 2008 6:30 pm
MyMiniCity Thread I've noticed that we have threads to click dragons, valenths, pokeplushies, flyffables, dinos, and the other stuff, but we don't have one for these long forgotten minicites! So I guess I'll just start one here (and probably copy paste most of it from scub's thread) You can click each 1 once per day. First link: Population Second link: Industry Third Link: Transport Fourth Link: Security Don't know which to pick? Stats are posted in the third post. Please look to the third post before you click so that the cities stay in balance.Scubaso: Scubasoville [x] [x] [x]bd004: Bd004ville [x] [x] [x] [x]Kimmiora: Kimmiville [x] [x] [x]-Mizuki Ayu-: Laydin [x] [x] [x]Dragonrose94:Usagi no Tsuki [x] [x]treebornkettlgrl: Träd-park [x] [x] [x]Draconia: Draconiopolis[x] [x] [x] Xx_KA_xX: xXKAXxburg [x] [x]Im Your Lucid Nightmare: Eeeeepppp [x] [x]Kayariy: Kayariy [x] [x] [x] [x]Moze Lee: Nopolise[x]Lormak: Axenheim[x]Ichigo_kurosaki_09: Standfast[x]Mikus Masterius: Treyasta[x] [x]
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Posted: Thu Jul 24, 2008 6:33 pm
MyMiniCity Rules Taken from Scub's thread... Quote: 1. <=50 inhabitants and everything is "free." 2. >50 inhabitants and you need jobs to support. You do this by having visitors click /ind. Each "ind"ustry click supports 3 more inhabitants. too much unemployment and people will leave your city. if there are too many jobs and not enough people, factories will close. so, you do need to balance. 3. >100 inhabitants and you need to improve the roads. use: /tra. if traffic congestion gets too bad, people will leave your city. i didn't find any negative effects from too many traffic improvements... 1 tra click will support 5 new inhabitants (you'd still need the 2 ind clicks to provide jobs for them) 4. >300 inhabitants and you have to start worrying about security. 1 sec click supports 4 inhabitants above 300 (again, not including traffic and jobs). again, could not find any negative repercussions for too many sec clicks. 5. >500 and you have to worry about pollution. the pollution equation is much more complicated as it takes into account inhabitants and industry and maybe even traffic. lots and lots of env clicks is a good thing. for lots, you can even get "flowers" posted on your city sign. 6. >1000 and you can build "businesses" which provides jobs, but not as much pollution as industry. when someone gets close to 1000 inhabitants, i'll look into this further.
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Posted: Thu Jul 24, 2008 6:34 pm
Stats EDIT: I'm taking the advice (and request) of Kayariy, and using /xml since my parents have been dragging me on unexpected boring trips. stare /xml will show you the stats of the cities so i won't have to constantly change the stats here. Scubasoville: [x]Bd004ville: [x]Kimmiville: [x]Laydin: [x]Usagi no Tsuki: [x]Träd Park: [x]Draconiopolis: [x]xXKAXxburg: [x]Eeeeepppp: [x]Kayariy: [x]Nopolise: [x]Axenheim: [x]Standfast: [x]Treyasta: [x]
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Posted: Fri Jul 25, 2008 1:40 pm
You should post up all the different links. Like I have population, transport, industry and will be getting security soon. Just put them all right next to each other and we can choose what we want to do each day.
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Posted: Fri Jul 25, 2008 10:26 pm
cool, thanks for the tip bd!
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Posted: Mon Jul 28, 2008 9:58 am
sweatdrop I haven't been checking on my minicity since the dragons came back. sweatdrop Wow, it has grown quite a bit and I did lose a couple of inhabitants due to Unemployment.... xd Thanks for posting the links so I can fix the problem, Draconia. biggrin 3nodding
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Posted: Mon Jul 28, 2008 7:56 pm
Oh, and if anyone is curious the rollover time is 6pm eastern time for when you can click on a city and have it count for you again. The site that hosts the mini cities is in France or something close to there.
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Posted: Tue Jul 29, 2008 1:42 am
Kimmiora sweatdrop I haven't been checking on my minicity since the dragons came back. sweatdrop Wow, it has grown quite a bit and I did lose a couple of inhabitants due to Unemployment.... xd Thanks for posting the links so I can fix the problem, Draconia. biggrin 3nodding no prob. like i said, minicities were only a distraction when the dragcave was down for that long period of time.
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Posted: Wed Aug 06, 2008 6:58 am
mine's kayariy.myminicity.com/xml the /xml lets people see what my poor city is in need of.... I'm ALMOST at 300 but people keep visiting and giving population instead of industry and transport
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Posted: Wed Aug 13, 2008 1:06 am
Kayariy mine's kayariy.myminicity.com/xml the /xml lets people see what my poor city is in need of.... I'm ALMOST at 300 but people keep visiting and giving population instead of industry and transport okay, i'll add it to everyone elses. thanks Kaya!
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Posted: Wed Aug 13, 2008 12:26 pm
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Posted: Wed Sep 17, 2008 9:19 am
Hi, Moze! We have your dragons in the Incubator. I'm moving this to the Mini-Cities post so folks can meet you there too. biggrin ~ Willa
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Posted: Thu Sep 18, 2008 12:37 am
Willa-Wisp Hi, Moze! We have your dragons in the Incubator. I'm moving this to the Mini-Cities post so folks can meet you there too. biggrin ~ Willaadded her to the list. thanks willa and moze!
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Posted: Sat Sep 20, 2008 5:37 pm
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Posted: Thu Oct 02, 2008 3:26 pm
it won't let me make a city...
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