|
|
Are you interested in a GNG branded clan for the upcoming Battle system? |
Yes |
|
83% |
[ 5 ] |
No |
|
16% |
[ 1 ] |
|
Total Votes : 6 |
|
|
|
|
|
Posted: Tue Jul 10, 2007 5:38 pm
well a psi is one of the odd ball caster types, we are nukeaholics, we can create an illusion to hold one mobs agro, we can freeze another mob in a time rift, then we can mind control another mob and have it attack another mob, thus we are esentialy a nukeing crowd control class. however we can easily draw agro... infact I have even put more anger on a mob against me then the tank 3 levels higher then me can put on the mob with all his taunts and recscues..... and we don't have the ability to do as much damage to mobs as the wizards do.
Ive actualy stated wince we arn't arcane casters we should get to wear atleast emdium armor, we are squishy.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Jul 10, 2007 5:58 pm
Because Psionics arent' game breaking enough... rolleyes
I've yet to hear of any system where psychic characters aren't all powerful. I mean... think of what you basically just said...
"I'm a better tank than a tank."
"I'm a better Mass Damage caster than a wizard"
"I'm a better support/disable caster than (Insert Equivelent class)."
Yeah...
If they had heavier armor it'd be just a bigger problem.
At least it's not like D&D with Autohypnosis. The answer to just about everything.
DM: "The orc kills you."
Player: "No."
DM: "Why?"
Player: "Autohypnosis."
DM: "Damn... I hate you."
I'd be pretty pissed if either of those types of Psionics made it into the game. xp
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jul 10, 2007 6:14 pm
actualy I stated wizards deal more damage then us, i didn't say we are ebtetr tanks, I even said we are squishy, I said our atatck generate more hate then a tank who is 3 levels higher then us. but this isw usualy because the tank throws one or 2 taunts on the mob at the start and thinks thats enough. and actualy bards are the best suport class. we are the best crowd controll class. infact bards can control a mob as well. they have an advantage over us that he have only slect mob types we can control, were they can control any type. they have a limit hwoever that there mob control only lasts 30 seconds ours can last up to 5 minutes!
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Jul 10, 2007 6:34 pm
Arcturus Highwind Because Psionics arent' game breaking enough... rolleyes I've yet to hear of any system where psychic characters aren't all powerful. I mean... think of what you basically just said... "I'm a better tank than a tank." "I'm a better Mass Damage caster than a wizard" "I'm a better support/disable caster than (Insert Equivelent class)." Yeah... If they had heavier armor it'd be just a bigger problem. At least it's not like D&D with Autohypnosis. The answer to just about everything. DM: "The orc kills you." Player: "No." DM: "Why?" Player: "Autohypnosis." DM: "Damn... I hate you." I'd be pretty pissed if either of those types of Psionics made it into the game. xp that's when the DM considers adding house rules to his campaign, like limiting the ability of autohypnosis
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jul 10, 2007 9:17 pm
What the heck game are you playing gold? O.o It doesn't sound balanced at all! sweatdrop
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Jul 10, 2007 10:03 pm
vanguard. and no its not balanced at all at the moments. psi have an attack which deals alot of damage but damages ourselves and since the damage isn't set it has a very nasty side effect, if you crit the mob with the spell you crit yourself..... not fun to insta K.o. yourself at full hp!
the game has alot of bugs and can be extremly laggy. fighters are a pain in the rear to play as they lack alot of thinsg they need. paladins and dark knights are the prefered classes for tanks.
for healers we have cleric, bloodmage, shaman, disiple. blood mages have to gather spell components (and mages does for some stupid reason), but they can continualy drain hp off a mob and regen theres and heal others, shaman have pets and can turn into a select animal based on what path they chose at level 15. however shaman run out of mana way fast. disiples are basicly a healing monk, they have the ability fake death which makes mobs think they are dead which has a nice bonus that if the party is killed the disiple can fake death and when the mobs move away and lose agro he can pull himself up and revive everyone, and then the cleric, healing tank with near infinite amount of mana, they have differn't paths to take but just about everyone takes the war path because of the defence gains and in pvp it take a full group of equal level player(normaly) to take down a equal level war cleric because they can one tank as well as any tank for takeing damage (no taunts or rescues however), there healing spells take very little mana to use, and they have an ability which cuts down the healing ability of everyone else by 80%.
then we have attackers, which are ranger, rogue, monk, and bard. heavy atatck damage dealers. ranger has bow abilitys and realy good damage ability, also have some heals... yeah.... a level 30s heals would take a half hour to heal him/her self.... rogue, well they atatck strong there "suposted" to be able to stay in hdie while attacking but it rarely does, they have the ability to amke poisons and much later on they can make spell scrolls. (very expensive) however they can be the riches combat class in the game because they an sneak up to a mob steal from them and sell the loot (the stolen items are never loot items, there steal only and there only for selling to make money... expect for the pocket lint... which you need some book to use... monk, has the disiple fake death attack, 3 differn't school, dragon drunk, and i forgot the othern, dragon focuses in damage, drunk focuses in dodgeing. they can realy hurt a mob quickly. bard: ok there ann atatck class but there betetr off as a support class. sure they can dish out damage like crazy but they usualy die against 3 dot mobs. however they are loved for groups because of there songs, they can make songs for faster running speed (which they will out due even the strongest speed boot spell at the highest level when they are low level bards) theres also enhanced damage, enhance healing, damage all most that hear the song (which is more of a pain in the rear from what i have seen) but they also have group invis which is what lots of people love the most. and can make nearly any mob into a pet for 30 seconds
ok caster classes druids: ok these guys are way under powered there heals are worse then a rangers, there damage spells are not very damageing, theres pets die faster then a shamans, there only advantage is there buffs.
necromancer: ok these guys are demi tanks, at about level 25 they can have 2 pets (which is rather unfair!) they do good damage but there not uber nukers, hwoever theres a problem on pvp they have an invis against undead and undead only! but it makes them invisible to players as well. they then have there invisible pets murder players... this is complained about alot. havne't heard of a fix yet. can solo group mobs
wizard mage whatever you want to call them: damage nukers to the max with some decent buffs. these guys can dish out damage spells like mad but half the players who play them are idiots. group with one once who wouldn't cast anything but aoe spells and in one run thrue a dungeon got killed 7 times because he kept drawing agroe. we were lucky to have 2 healers in the group because after they kill him one mob whent afetr one of the ehalers and murdered that healer.
psionist: like i said before combat crowd control, we slow them down, freeze them in time, mind controll up to 5 minutes, we have good damage spells but not as good as the mage. however we can solo group mobs (casters can be a pain to nearly imposible but can be done if they don't spam spells.)
and every patch classes get fixes but psionists rarely get fixes.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jul 14, 2007 6:51 pm
*back on topic* Id be game but, sadly as always Im in and out
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Jul 14, 2007 6:53 pm
Goldy should get PSU for PC...or PS2 if you don't care for graphics, lag and server stability. 3nodding
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Jul 15, 2007 11:36 am
Lindy Knightstar Goldy should get PSU for PC...or PS2 if you don't care for graphics, lag and server stability. 3nodding I have psu for ps2. I got tired of playing because i got tired of hits lagging. its not fun when you run to the side of a mob or away from and mob and your outside of there strike zone and then when they swing there arm you get hit. or when you fought something that shot homeing missiles and even thou you ran in a pattern that made you avoid them and you were out of there blast range you still get hit by the missiles. and the fact that the level differnces in dificulty of the zone and the mobs in the zone is stupid. aka gota be level 5 to enter this zone rank but the mobs in this zone are level 20 and it will take you a half hour to kill one mob in this zone at level 5 and the xp is only a smiget higher so you might as well go to the zone rank 1 lower and obliterate the easy mobs much quicker and for about 20 xp less per run.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Jul 15, 2007 11:50 am
goldbrease Lindy Knightstar Goldy should get PSU for PC...or PS2 if you don't care for graphics, lag and server stability. 3nodding I have psu for ps2. I got tired of playing because i got tired of hits lagging. its not fun when you run to the side of a mob or away from and mob and your outside of there strike zone and then when they swing there arm you get hit. or when you fought something that shot homeing missiles and even thou you ran in a pattern that made you avoid them and you were out of there blast range you still get hit by the missiles. and the fact that the level differnces in dificulty of the zone and the mobs in the zone is stupid. aka gota be level 5 to enter this zone rank but the mobs in this zone are level 20 and it will take you a half hour to kill one mob in this zone at level 5 and the xp is only a smiget higher so you might as well go to the zone rank 1 lower and obliterate the easy mobs much quicker and for about 20 xp less per run. Some of that stuff has been fixed with the recent patch. Though if you do plan on continuing to play...get the PC version if yeh don't want the lag.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jul 16, 2007 12:49 am
don't have the money for the pc version of psu, and with the expansion comeing out i realy don't want to buy the expansion for bolth of them as well.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Jul 31, 2007 6:56 pm
heart I've got high speed now, so I'll be ready when they release Battle.
And based on the info in the current announcement, it's looking like an Asian theme combat for the moment. Perhaps as "clan" we should do something to set ourselves apart. Gaia casual seems fine, but idk. Up to you guys
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jul 31, 2007 9:28 pm
Talon22 heart I've got high speed now, so I'll be ready when they release Battle. And based on the info in the current announcement, it's looking like an Asian theme combat for the moment. Perhaps as "clan" we should do something to set ourselves apart. Gaia casual seems fine, but idk. Up to you guys lol tallon thats 1 area of the mmo, the first update they showed a differn't area that is gaia farms and the mountain next to them. this area is the zen garden and forest. by the looks of it clothing items and weapons our avs wear wont do anything for us other then make us unique.you could be holding a fish and use a katana slashing ring...... crying ow well that will atleast make it so they don't ahve to go thrue every item they have put into the game and and stats and stuff to it. (who knows they may do that however, may like make the g pin give you a loot drop bonus or something. also by the sound of it when your nocked out and come to your abilitys with rings will have a reuction for a short period.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Aug 01, 2007 1:41 am
I'd still like to see GNG uniforms for it.
But I understand most might not have items for a proper military look. Or be unwilling to lock their avatar in like that.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Dec 12, 2007 1:21 am
Arcturus Highwind I'd still like to see GNG uniforms for it. But I understand most might not have items for a proper military look. Or be unwilling to lock their avatar in like that. You could still dress the avatar in the look and just keep the pick in the signature, that way your actual avatar will be given the freedom to derss however the user chooses
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|