Basic Information
-Name: Aniur Kaale
-Sex: Female
-Age: 23
-Race: Human
-Class: Paladin
-Weapon: Sword
Appearance
Tall and slender in form, with traces left of a grace in her movements that had been all but skimmed off in place of skill of the sword, Aniur displays some of the finer features common among the people of her land. Her mid-back length blond hair tends to be wound tight into bun, fixed there with a thin blue ribbon while bangs frame her delicate face. Skin while white, is lightly tanned during the spring and summer months due to outdoor training.
From a distance she looks rather unassuming. Upon closer examination, deep blue eyes penetrate and pick apart at every detail of her surroundings. This might tend to be intrusive to some, a curious manner to others or to the male who doesn't expect such brashness from a female, threatening even. It is all done out of a necessity for a strict awareness of her environment as required by her position.
Her clothing is simple, but varies depending on her current situation. While traveling, when there is risk of being attacked by any number of things, she wears a plain white dress, layered under another dress that ties at the torso and opens at the front made of a strong muslin dyed navy blue. Armor tops this at the torso, hands and across the back of her dress. She carries with her no shield, but instead something akin to a broad sword, marked with the crest of her family on the hilt. When in a comfortable area, well known to her, Aniur tends to shed the heavy armor and muslin in favor of a white sundress and white satin slippers. Each had been given to her as a gift by her family.
From a distance she looks rather unassuming. Upon closer examination, deep blue eyes penetrate and pick apart at every detail of her surroundings. This might tend to be intrusive to some, a curious manner to others or to the male who doesn't expect such brashness from a female, threatening even. It is all done out of a necessity for a strict awareness of her environment as required by her position.
Her clothing is simple, but varies depending on her current situation. While traveling, when there is risk of being attacked by any number of things, she wears a plain white dress, layered under another dress that ties at the torso and opens at the front made of a strong muslin dyed navy blue. Armor tops this at the torso, hands and across the back of her dress. She carries with her no shield, but instead something akin to a broad sword, marked with the crest of her family on the hilt. When in a comfortable area, well known to her, Aniur tends to shed the heavy armor and muslin in favor of a white sundress and white satin slippers. Each had been given to her as a gift by her family.
Bio
-A child of Bith-
Bith is a mid sized island located far north of the mainland continents. Generally it is considered an easy island to leave from, but less so to arrive at. This is due to the cool marine climate causing thick fog that envelops the small parcel of land daily. Jagged rocks also surround Bith creating its fair share of wrecks. Only the most adept of sailors, mostly island born, can navigate the treacherous waters encompassing the northern isle. For this reason, many people leave Bith to either start new lives in other lands or to experience the outside world, but there is little external influences upon the people or land besides those that are brought back with native born.
Approximately forty-five in length by fifteen miles wide, the island consists of a highlands in the upper right hand corner of the isle. This is the location of the main city Baile-Mòr, the main nexus of commerce and socialization in Bith. Lowlands buffer the highlands to the right and flank a substantial mountain range to the left that runs the width of the island. Across the mountains lies a valley. The Glion Valley is home to all farms and the town of Balley Margee, the market town. This is due to the very fertile land. Oddly, strawberries don't seem to grow well and are instead grown in small crops on one of the smaller islands.
The land is ruled over by ten gods and goddess of the chaos and lawful families. From the highlands to the valley, these deities rule in a variety of fashions, depending on their own personal likes and dislikes. Aniur comes from a long line of paladins in service to Rem and Ceras, the twin goddess of neutrality. Like her father before her, she does her best in order to maintain the balance, whether it be by halting someone who is harassing those weaker than them or by stopping corrupt individuals who hide behind the law to do their work. She working towards a rank high enough to take part in her Goddess' mission of balance. Lawfulness and chaos not either evil nor good by definition sometimes require a helping hand for their cause. The Goddess' servants are this hand.
As a young child, she watched her father fight for their faith. She had been very proud of him every time he had come home, regaling stories of his battles at dinner to his children. Through those stories she gained a sense of pride and knew then she would grow up to follow in his footsteps. Her older brother had already started by that time, taking sword fighting lessons. The younger siblings, a sister and two other brothers ended up looking towards other things. In general, her childhood was to be considered a happy one. Her family lived near the cliffs to the south of the highlands, so her days were filled with fields of sweet grass and sea breezes. After she reached the age of 14, she left her home to a dorm in Baile-Mòr, where the isle's swordsmen school was located. While she wasn't at the top of her class, she ranked within the top ten percent. Now as an adult she carried those cherished memories with her, thinking of them every time she was apart from her family. She did not know if she would ever have her own family like that, but the possibility crossed her mind from time to time.
This leads us to present time. Currently she is a paladin in training, not quite up to the standards of her charges. As soon as she reaches this goal though, she will be blessed with the gift of healing others as well as herself. Her social life is minimal at most times due to the time she spends on training. While she makes friends where ever she goes, these relationships are usually strained in some way or another. If only due to the fact she is her father's daughter. Her sense of self and who others are is black and white and this is very plain to see.
Under construction
Bith is a mid sized island located far north of the mainland continents. Generally it is considered an easy island to leave from, but less so to arrive at. This is due to the cool marine climate causing thick fog that envelops the small parcel of land daily. Jagged rocks also surround Bith creating its fair share of wrecks. Only the most adept of sailors, mostly island born, can navigate the treacherous waters encompassing the northern isle. For this reason, many people leave Bith to either start new lives in other lands or to experience the outside world, but there is little external influences upon the people or land besides those that are brought back with native born.
Approximately forty-five in length by fifteen miles wide, the island consists of a highlands in the upper right hand corner of the isle. This is the location of the main city Baile-Mòr, the main nexus of commerce and socialization in Bith. Lowlands buffer the highlands to the right and flank a substantial mountain range to the left that runs the width of the island. Across the mountains lies a valley. The Glion Valley is home to all farms and the town of Balley Margee, the market town. This is due to the very fertile land. Oddly, strawberries don't seem to grow well and are instead grown in small crops on one of the smaller islands.
The land is ruled over by ten gods and goddess of the chaos and lawful families. From the highlands to the valley, these deities rule in a variety of fashions, depending on their own personal likes and dislikes. Aniur comes from a long line of paladins in service to Rem and Ceras, the twin goddess of neutrality. Like her father before her, she does her best in order to maintain the balance, whether it be by halting someone who is harassing those weaker than them or by stopping corrupt individuals who hide behind the law to do their work. She working towards a rank high enough to take part in her Goddess' mission of balance. Lawfulness and chaos not either evil nor good by definition sometimes require a helping hand for their cause. The Goddess' servants are this hand.
As a young child, she watched her father fight for their faith. She had been very proud of him every time he had come home, regaling stories of his battles at dinner to his children. Through those stories she gained a sense of pride and knew then she would grow up to follow in his footsteps. Her older brother had already started by that time, taking sword fighting lessons. The younger siblings, a sister and two other brothers ended up looking towards other things. In general, her childhood was to be considered a happy one. Her family lived near the cliffs to the south of the highlands, so her days were filled with fields of sweet grass and sea breezes. After she reached the age of 14, she left her home to a dorm in Baile-Mòr, where the isle's swordsmen school was located. While she wasn't at the top of her class, she ranked within the top ten percent. Now as an adult she carried those cherished memories with her, thinking of them every time she was apart from her family. She did not know if she would ever have her own family like that, but the possibility crossed her mind from time to time.
This leads us to present time. Currently she is a paladin in training, not quite up to the standards of her charges. As soon as she reaches this goal though, she will be blessed with the gift of healing others as well as herself. Her social life is minimal at most times due to the time she spends on training. While she makes friends where ever she goes, these relationships are usually strained in some way or another. If only due to the fact she is her father's daughter. Her sense of self and who others are is black and white and this is very plain to see.
Under construction
~I go where I am needed. Life is as simple and as complicated as that. Please do not confuse my coldness with apathy or disdain. It is nothing more than an indicator of who I am. For if I take part in what is considered normal behavior there is no way to properly accomplish the mission at hand. Given that, there is a time and place for everything. Unless approached at that time you will find that I am very single minded and focused. I vow by the grace of the Lord to always do what I can in order to maintain the solidarity and faith within human kind.
*bows*
How may I be of service? ~