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[[Temporarily closed]]//Last Stop Tavern//

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Mortal Being
Captain

PostPosted: Fri Jun 29, 2007 12:42 pm


Red neon lights highlight the sky, "Last Stop Tavern" stretch far and wide over a simple steel structure. Standing two stories high, and quite a long span wide, this building can house not only a lot of people, but a lot of old time stories within its inner chamber. In fact local lore say that this place is the second greatest landmark of Algol, for most of the famous pilots had actually visited this bar in their early days. Some even still make this bar their last stop of the day. Although the owner has been switched over to its newest staff, there are still promises of students flooding these fine steel slated doors, for even if the ownership changes, the legends of this place will never change.
PostPosted: Sun Jul 15, 2007 2:47 pm


Last Stop Tavern


Though ownership has changed, the tavern is kept in exactly the same style as it was before it's previous owner and founder died. There is a long plaque that hangs above the entrance on the inside of the bar with his name and a small dedication, to the things that he has done.

Upon entering the tavern you will notice that directly to your right is the bar, a black painted steel structure, with white lighting running around the black polished counter. There are white stools with black cushions surrounding the bar on three sides, hosting a fair bit amount of people as the bar sits in the middle of the back wall, and runs a good 5 feet deep. The reason being that two of the five feet are occupied by a counter with a sink, coffee pots, a register, and other things scattered along it.

Behind the bar are two doors, the one on the right says 'Employees only' a store room for liquor. The one the leftt has two swinging doors with circles as windows, the smell of food comes from behind the door, it leads to the kitchen. Across from the bar, most of the floor is filled with tables and chairs, some in the shape of booths that circle the walls. The tables and chairs, along with the booths, seem to be wooden, but are really synthetic plastic made to look like wood. The lighting comes from the ceiling in the form of an intricate grid of florescent lighting tubes that produce a more natural looking light into the room.

Farthest from the entrance and the bar are four pool tables, the walls containing cues, chalk, and the other instruments needed. The pool balls are either left on the table or in the pockets from a previous game. It is also at this part of the room where there is a raised section, halfway between the second and first floor, where a bouncer can be seen, monitoring all the action when not walking around the room.

Along the wall are TV's that show many different things, mostly sport related, but some show the news. There are also speakers located around the room that blast whatever music is playing from upstairs. If a band comes to play then they are turned off, the band not needing the first floor speakers for amplification.

The far wall also has stairs that lead to the second floor which is where the stage, the dance floor, the booth, and a few other things are located. The back wall of this room, which is behind the stairs when walking up, contains the sound and lighting booth, as well as a three rooms, approximately 4x4 square feet each, that are completely sound proof and have their own locking door. These rooms are granted only by the Manager to be used by people who want complete quiet, for whatever reason.

The rest of the room is a giant dance floor, a spiral pattern on the floor, with comfortable couches and chairs along the walls so that people can sit and socialize if they get tired of dancing. Across from the booth is a stage, ten feet deep, with giant speakers built into the wall beside it to project the band throughout the tavern. When there is no band, the speakers along the walls play whatever music is played from the booth. In these cases where the stage is empty many people tend to get up on the stage and use that to dance as well. No problems are had unless people start to go over board with stripping or more. In which case the bouncer will deal with the problem.
The lighting here varies from strobe to laser, to multi-coloured neon lights in different shapes that swirl along the floor and walls. The second floor is not always open however, mostly only on the weekends or if there is a performance.

In the very back of the building, located beside the kitchen and behind the store room is the delivery room. This is where the goods are delivered directly to the tavern. It is always under lock and key, and only the manager is allowed back there.

Beppo
Crew


Beppo
Crew

PostPosted: Sun Jul 15, 2007 2:57 pm


Hours of Operation

The Last Stop Tavern is Open 7 days a week, except for holidays or on a special circumstance. If the Tavern will be closed it will be posted here.

Open: 1pm
Closes: 2am
Kitchen Opens: 5pm
Kitchen Closes: 9pm
Bar Closes: 1am



Rules


1. Anything Kelina says is law.
2. Be polite and respectful.
3. Do not loiter.
4. Do not harass the staff.
5. No fighting. If you want to fight, take it outside.
6. Do not break anything, if you break it, you buy it.
7. If we feel you are too intoxicated we will not serve you.
8. If you are asked to leave, leave.
9. Do NOT quote.

*Rules subject to change*
PostPosted: Sun Jul 15, 2007 3:06 pm


Staff


Note: If you wish to become a member of the staff you may PM me for an application for the job you wish. Also, should the tavern do well, more positions will be opening up, so stay on the look out.

Manager
Kelina Mist (Beppo)

Bouncer

Bartender

Waitress
Alia (Swt-Candii)

Cook

Bus Boy

AV Technician


Beppo
Crew


Beppo
Crew

PostPosted: Sun Jul 15, 2007 3:17 pm


What we have to offer


Drinks
~ Pretty much anything you ask for, we can get or make it for you.

Food
The list will be added once we have a cook.
PostPosted: Tue Jul 17, 2007 9:01 am


People To Be Weary Of


This is a list of those who have created some offense either in the world or in this bar and are no longer permitted inside the Tavern.

Beppo
Crew


Beppo
Crew

PostPosted: Sun Sep 02, 2007 9:12 am


Notes and Updates
PostPosted: Sun Sep 02, 2007 9:13 am


Reserved

Beppo
Crew


Beppo
Crew

PostPosted: Sun Sep 02, 2007 9:20 am


Kelina walked into the building, unlocking the main front door and relocking it once she had entered, at an early hour, seven in the morning to be exact. The tavern didn't open until one in the afternoon, but where Kelina was short staffed she had to make sure that everything was ready to go in advance. Also, where she would be doing most of the work herself, this was one way to make sure things went smoother throughout the day.

By noon everything was ready so Kelina decided it'd be better if she took her first break of the day. She headed into the kitchen, made herself some food and ate it in the back room, not really wanting people to look at her through the windows.

When finished, she washed the dishes, looked at the time and took a deep breath. It was one o'clock. She headed over to the main door, and flicked a switch that illuminated the neon sign outside, as well as one in the window to let people know that the tavern was open. Then she unlocked the front door so that the patrons would be able to enter, and took her place behind the bar.

She was nervous as this was her first day, but with a deep breath, and many encouraging words Kelina felt that she just might be able to survive the day.
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