Welcome to Gaia! ::

Reply Masquerade RP-vurse
[Plot] Group 1: Operation Stop That Contamination

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Masquerade II
Crew

PostPosted: Wed May 23, 2007 10:36 pm


Here is where the members of Group 1 will be able to discuss their RP and plot in detail. Hopefully, this thread comes in handy so that nobody gets too confused.

Just remember, this is supposed to fun. Don't spend more time plotting than RPing. Unless, of course, you want to.
PostPosted: Wed May 23, 2007 11:24 pm


My observations thus far:

According to what was described in the plot setup, some sort of toxins have been introduced to the water. Due to the RAPID nature of the breakdown, it's pretty much guaranteed that whether or not the source of the toxins is natural, the method by which they got there was NOT. Ecosystems just don't do that sort of thing without outside interference. It will also have to be coming from upstream, because... well... the toxin is obviously coming down with the water, and can't be coming back up from downstream.

*thank you Animal Planet* XD

Misc. Supplies list:

Here's what I've come up with for Ashy and/or general. So far. We'll work out more ideas as we each go along. :3

Ashy's katana and wakizashi. (She only uses one at a time, but it's good to have a back-up weapon.)
Ashy's necklace/ability stones. The Stun and Teleport in particular might come in handy, though she'll be bringing both the dragon stones and the Telepathy stone too. I don't know that the Telepathy stone will do much good, but it can't hurt. The stones aren't all that large, so it's not like they'd be a burden.
I believe she'll also be bringing a slingshot, since it can be used as a back-up weapon and also has the added benefit of being something they can use to hunt if they need to. (Though it is debatable if they'd want to eat anything they found too close to the contaminated river, animal or plant either one.)

Useful things like... a flint fire starter kit. They might be out there longer than the supplies provided will last, and I don't know the nature of the cooking supplies. You can also get to flint to spark when, say, wet matches won't. (Satehl might technically be able to start fires, but that would be less controlled and probably a waste of his ablities. XP)
Flashlights.
Wax paper or something of the sort to wrap any misc. perishables they pick up in or to cover any water sensitive items in. (Like those matches! XD) It's not fool-proof by any means, but hey... (This one is optional, because we'll have to be careful not to pack too heavily.)
Perhaps a small hand-axe for firewood or to help if they need to make a back-up shelter?

I think them traveling by boat would be a good idea, since they could cover more ground. But it would have to be a motor-boat, or something powered, because they will be going upstream.

Haisyn Fierra

Dangerous Gekko

11,550 Points
  • Invisibility 100
  • Brandisher 100
  • Bunny Hoarder 150

Trivii`
Crew

Shameless Gaian

PostPosted: Thu May 24, 2007 5:09 am


*My Observations*

Masquerade seams to have a lot of Ground water, it would fit if the ground water of the affected areas was inter connected, Take the Ogalala River traverses underground waterways to provide water to the greater mid-west from Nebraska down to the Platte River of Missouri. If some unseen force for example contaminated the Ogalala with a large amount of Mercury it would only take about 2 weeks for it to affect most of the mid-west. Killing Fish, Plants and Animals with heavy metal poisoning. But thats because the ground water of the mid west is in rivers and not lakes, rivers move faster.

*Agrees with Haisyn* It would have to be intentionally polluted probably at multiple points for it to spread at Epidemic levels.

*For Games Sake*

Since I'm a scientist at heart *I* would suggest that the kids wear wet-suits under they're clothes to limit their exposure to toxins while working in the water. Most of the bodies waist is secreted through sweat glands and its just as easy for the body to absorb toxins by osmosis as it is to excrete them, thats why topical medicine works so well.

Sani will bring water purity test kits, roughly 5. Soil alkaline test kits. The Kits are small and easily stored so she won't think anything of bringing them. Talcum Powder would also be on the list because its an alternative means of keeping clean, when you don't have a good water supply. Iodine Tabs (In-case of ingestion of poisoned water).

Sani doesn't really know how to use a weapon, so she would bring a walking stick/staff a small knife of some kind, and pack a little extra creature comforts, Chocolate, Coffee, Tea, hard candy. EXTRA BATTERIES and HAND HELD RADIOS!!!

She is never without her necklace and stones.

And I agree about the boat, but at some point I think they would have to continue the trek on foot. i.e. a waterfall.

**********************

~~Edit~~

And because my time online is unpredictable, I'm going to go ahead and post something small and insignificant in the RP. Gomen
PostPosted: Thu May 24, 2007 10:10 am


Ah, two very important things I just thought of, also.

BOTTLED WATER. I'm sure it's easy enough to acquire from the station, and it stands to reason we would have gotten a fair supply when the natural sources came under suspiscion. Coffee and tea won't be much good without it anyway, and we need to make sure the kids have something safe to drink.

MOST IMPORTANT to the mission in general is figuring out who's going to be in charge during the expedition. Or at least some sort of system for who's going to perform what duties, though really, we'll need someone to actually take a leadership role in event of a combat situation (at least if we run into anything that allows time to sort out a plan; spontanious fights would be harder to organize).

Haisyn Fierra

Dangerous Gekko

11,550 Points
  • Invisibility 100
  • Brandisher 100
  • Bunny Hoarder 150

Uta
Crew

Shy Mage

PostPosted: Thu May 24, 2007 10:36 pm


Let's see. . . my two bits on this 'event'.

Hrrrrrm. *laughs* I agree with everything y'all have said about this possible contamination. The thing about this is even if it's just in a river, it still could be spreading deep underground. Depending on underground aquafers, as well as the surrounding soil/ground whatever is in the water could definitly spread over a large radius whether or not water is present. Yay for traveling through soil/gravel/etc. etc.

Now, is this a chemical or biological toxin? Just throwing out the possibility. . . some sort of parasite/disease that eats plant/animal flesh? Might be farfetched, but again, this is Masquerade. . . . Just throwing out another possibility. If it's a parasite then the dead beasts could still spread it to surrounding carrion eaters. . . Sure, it complicates the issue but. . . just. . .again. . .looking at thigns from all sorts of angles. :3

Boats are good, and gloves! Someone bring latex gloves please! They're going to have to test water and soil and dead animals. . . . I'm a thinking they're not going to want that to get on their skin. n_~

Satehl doesn't have any stones, but he does have a few skills. He has some minimal fighting/hand-to-hand combat skills Uta forced him to learn to get rid of his energy. x3 He also will be equipped with some nunchucks (uh. . . .careful. . . he's not really experienced with them, but it's better than nothing. o_O wink , and possibly some sort of staff. He can always carry that on his back or whatever if it gets in the way and I know he knows how to hit things! There may or may not be a yo-yo in his possession as well. *laughs* And there he may have more skill. . . *bets he played with them a little bit before he grew*

I think hatchets are in order, especially since they're roughing it. They're light, don't take up a lot of space, and can serve multiple purposes - cut wood, can spark flint to start a fire, can be used as a weapon, can cut through flesh and bone of animals, etc. etc. A little more sturdy and reliable then knives, and it doesn't take much skill to figure out how to use 'em.

I don't know how much of Masquerade is mapped out, but maps current and old might be good to have tucked away. This way they can make check points of where contamination is at its worst and sketch out how far its spread depending on their trails.

A journal would be good too to write down notes. I know they're all intelligent beings, but this way important details aren't overlooked or research isn't forgotten. :3 Again, no need for anything fancy, but something small to slip in a pocket. Or maybe some sort of recorder if no one wants to write.

I know there are iodine tabs and things, but someone needs a first-aid kit. . even if it's just a small one. Bandages, some guaze in case they run in to trouble, little scissors and tweazers. . . Yeah. Definitly a few medical supplies to be safe. Not only are they dealing with crazed animals and contaminated water, but they don't know who or what started this. . . . and there are still all the other natural predators of Masquerade lurking around. o.o;

So yeah. . . Satehl'll bring along the journal, the first-aid/disinfectant stuff, and a map or two. He'll have his weapons - a hatchet, a yo-yo, and maybe a staff. The staff is good to test unstable ground if they get in to marshy areas, as well as can help test river depth without necessarily walking in it.

A few small things like extra food - stuff that lasts like some jerky and dried meats, and some crackers. They don't go bad like bread and help keep folks filled without taking up much room.

And. . . . that's all I can think of right now. o.O;
PostPosted: Sat May 26, 2007 1:55 pm


Haisyn Fierra
Ah, two very important things I just thought of, also.

BOTTLED WATER. I'm sure it's easy enough to acquire from the station, and it stands to reason we would have gotten a fair supply when the natural sources came under suspiscion. Coffee and tea won't be much good without it anyway, and we need to make sure the kids have something safe to drink.

MOST IMPORTANT to the mission in general is figuring out who's going to be in charge during the expedition. Or at least some sort of system for who's going to perform what duties, though really, we'll need someone to actually take a leadership role in event of a combat situation (at least if we run into anything that allows time to sort out a plan; spontanious fights would be harder to organize).


I'd assumed Bottled Water was among the "Non-Perishables" and miscellaneous "supplies"

While some would suggest a water expedition should be lead by Aqua. Sani definitely does not have a leader mentality. She may take charge of little things that she easily comprehends. Like fluid dynamics. But nothing raelly important.

Uta
Let's see. . . my two bits on this 'event'.

Hrrrrrm. *laughs* I agree with everything y'all have said about this possible contamination. The thing about this is even if it's just in a river, it still could be spreading deep underground. Depending on underground aquafers, as well as the surrounding soil/ground whatever is in the water could definitly spread over a large radius whether or not water is present. Yay for traveling through soil/gravel/etc. etc.

Now, is this a chemical or biological toxin? Just throwing out the possibility. . . some sort of parasite/disease that eats plant/animal flesh? Might be farfetched, but again, this is Masquerade. . . . Just throwing out another possibility. If it's a parasite then the dead beasts could still spread it to surrounding carrion eaters. . . Sure, it complicates the issue but. . . just. . .again. . .looking at things from all sorts of angles. :3

Boats are good, and gloves! Someone bring latex gloves please! They're going to have to test water and soil and dead animals. . . . I'm a thinking they're not going to want that to get on their skin. n_~

Satehl doesn't have any stones, but he does have a few skills. He has some minimal fighting/hand-to-hand combat skills Uta forced him to learn to get rid of his energy. x3 He also will be equipped with some nunchucks (uh. . . .careful. . . he's not really experienced with them, but it's better than nothing. o_O wink , and possibly some sort of staff. He can always carry that on his back or whatever if it gets in the way and I know he knows how to hit things! There may or may not be a yo-yo in his possession as well. *laughs* And there he may have more skill. . . *bets he played with them a little bit before he grew*

I think hatchets are in order, especially since they're roughing it. They're light, don't take up a lot of space, and can serve multiple purposes - cut wood, can spark flint to start a fire, can be used as a weapon, can cut through flesh and bone of animals, etc. etc. A little more sturdy and reliable then knives, and it doesn't take much skill to figure out how to use 'em.

I don't know how much of Masquerade is mapped out, but maps current and old might be good to have tucked away. This way they can make check points of where contamination is at its worst and sketch out how far its spread depending on their trails.

A journal would be good too to write down notes. I know they're all intelligent beings, but this way important details aren't overlooked or research isn't forgotten. :3 Again, no need for anything fancy, but something small to slip in a pocket. Or maybe some sort of recorder if no one wants to write.

I know there are iodine tabs and things, but someone needs a first-aid kit. . even if it's just a small one. Bandages, some guaze in case they run in to trouble, little scissors and tweazers. . . Yeah. Definitly a few medical supplies to be safe. Not only are they dealing with crazed animals and contaminated water, but they don't know who or what started this. . . . and there are still all the other natural predators of Masquerade lurking around. o.o;

So yeah. . . Satehl'll bring along the journal, the first-aid/disinfectant stuff, and a map or two. He'll have his weapons - a hatchet, a yo-yo, and maybe a staff. The staff is good to test unstable ground if they get in to marshy areas, as well as can help test river depth without necessarily walking in it.

A few small things like extra food - stuff that lasts like some jerky and dried meats, and some crackers. They don't go bad like bread and help keep folks filled without taking up much room.

And. . . . that's all I can think of right now. o.O;


Medical supplies are on my list of those that would already have been provided.

But I REALLY like the idea of parasites, they are harder to kill than poison is to cure, they can get into your body from ANY means, Mistletoe for example is a tree parasite, that can kill animals and cause allergic reactions/hallucination/death in humans. I would really like to run with that. Because a foreign parasite could easily have been introduced by a third party and would travel very very quickly.

Trivii`
Crew

Shameless Gaian


Haisyn Fierra

Dangerous Gekko

11,550 Points
  • Invisibility 100
  • Brandisher 100
  • Bunny Hoarder 150
PostPosted: Fri Jun 01, 2007 8:47 am


The thing about a foreign parasite is... there's really no way the colonists COULD stop that as things stand. They can't exactly capture ALL of the animals and ship them somewhere to get treatment, and if it's traveling through/breeding in the water AND effecting the plants, too... I just don't see any way of stopping that. Foriegn antibiotics or something that kill the parasite might do as much damage as the parasite itself because it would kill the native creatures that might potentially be necessary to the environment, and parasites are going to do whatever it takes to perpetuate themselves, where as with a poison they could at least stop any more from being introduced into the ecosystem and it would eventually dilute or even break down enough for things to recover.

We can run with the parasite thing if you guys come up with something good, but just... it wouldn't be solved with this quest. It would be an ongoing thing the colonists will have to fight, possibly for years to come. There's no telling how far it would spread and where - or if - it would stop. Especially since it's obviously got a high reproduction rate if it's doing as much damage as it is as quickly as it is.

Unless of course they've been here for a while and we're only recently seeing the effects... but then the colonists themselves might be infected and just no one's seen any side effects yet, and we'd have to take into account people getting sick while the kids are out, if the kids don't get sick themselves, and if they're out in the middle of nowhere when it happens... =|

I'M NOT SAYING IT WOULDN'T BE FUN TO RUN WITH. It actually sounds like fun. :3 I just want us to be sure we're really willing to deal with the consequences if Gee and Chae let us do that. XD;

Edit: And I meant... extra bottle water. Everyone should bring a little extra, because there's no telling how much it might be needed.

As far as leadership goes... Ashy could take a leadership role, but she'd be uncomfortable to say the least. For entertainment, directing construction, and maybe a fight she'd be good, but for most other sorts of things, like little every-day things, she's used to letting other people handle it or do her own thing.
PostPosted: Sun Jun 03, 2007 9:37 pm


*grins* It would really be easy for it to be a parasite and not have it widely affect humans.. because ah... wait for it... Humans COOK there food.

Take Tape Worms

* The eggs are passed into the soil from the primary host.

We'll say like an insect that was on board Sukkubus's little ship.

* The fertile eggs are ingested by an intermediate host in which they hatch.

The Fertile Eggs are ingested by the "Fish" and then the Fish are ingested by "Wild fuzzy things"

* The larvae enter the tissues and encyst.

Any muscle tissue makes a good meal, from your Brain to your intestines.

* The primary host ingests the cysts in the flesh of the intermediate host.

However in the case of Humans the food is cooked to an internal temperature of 160 degrees Fahrenheit, killing the larvae and eggs prior to ingestion.

As for killing the parasite i.e. a permanent fix most will generally feed on one particular vitamin, like tapes feed on B-12.

It might take some work but you could introduce an enzyme into the water supply that would break down the parasite.

I know that isn't very clear ^_^ but in biology lingo. Newer rat Poison works the same way, it won't hurt us because its calibrated for them. You could dump 20 gallons of B12 Anti-Tryptase at the mouth of the river and theoretically kill all the parasites. We would have to get a parasite and get it to a lab to figure out what would work best to kill them or contain them.

I'm still trying to figure out how it would affect the plants though unless its a parasite by-product....

It could always be like a hive, you kill the queen and they can't reproduce. But hey I'm reaching and know it. ^_^

But then it could be Two separate problems that we WANT to connect.

*shrugs*

*******************************

Edit: Wow, can I ramble of what?

I think Hai maybe right, Parasites are a little... eh.... hard to work with.

Trivii`
Crew

Shameless Gaian


Uta
Crew

Shy Mage

PostPosted: Mon Aug 06, 2007 12:43 pm


Parasites are more complicated. :3 We can just stick with a poisen or whatever, and figure out where the source is coming from. I'm pretty chill about what happens so it's all good.

We can always introduce plagues or disease later on, since every planet has 'em. For now I'm game if we stick to poison/chemicals.
PostPosted: Mon Aug 06, 2007 9:42 pm


I like heavy metal, like arsenic or mercury, it doesn't break down as fast as most chemicals. And it could have been there for a year before anyone noticed.

Trivii`
Crew

Shameless Gaian


Uta
Crew

Shy Mage

PostPosted: Fri Aug 10, 2007 11:50 pm


This is where I'm gonna have to do my science homework. x] Who here is the brilliant scientist? I'll leave what it might be to you guys since I'm . . . absolutely noooo good when it comes to this stuff. *laughs* Its amazing I passed chemistry and certain sciences at all!
PostPosted: Sun Aug 12, 2007 9:15 pm


^_^ All said and done, I'm a fair hand at science, I think once we decide on the order of things we should get the RP underway..

Chain of Command

Leader:
Scout:
Medic:
Supply Chief:


We Have

Saniya
Satehl
Ashirha
Kenshi

~~~~~
My Vote

Saniya is Not a Leader.... Given my limited Knowledge of the Masques and there skills.

I would Say. Leader Ashirha - Because she is fearless.
Scout either
Kenshi - Because he has solitude down to an Art.
or
Satehl - Because he could bring back sketches

I'll let you guys place Sani.

Trivii`
Crew

Shameless Gaian

Reply
Masquerade RP-vurse

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum