we have a new battle system
here it is:
Random Number 1-5
1, 3, 5 = Miss
2, 4 = Hit
Each Class has a lvl.
1-(weakest)
2-
3-
4-
5-
6-
7-
8-
9-
10-(strongest)
For HP (Health Points) You Multiply It's Lvl By 5 (A lvl 5 Fire wolf for e. would have 25 HP)
For Dmg (Damage) You Multiply by 2, By it's Lvl. (A 2 for a fire wolf would do 10 dmg)
Say a lvl 10 Demon Is fighting an lvl 10 Angel
{Hp 50} Demon Rolls a 3 (miss) [0 dmg]
{HP 50} Angel Rolls a 2 (hit) [20 dmg]
{HP 30} Demon Rolls a 4 (hit) [20 dmg]
{Hp 30} Angel Rolls a 1 (miss)[0 dmg]
{HP 30} Demon Rolls a 4 (hit) [20 dmg]
{Hp 10} Angel roles a 2 [20 dmg]
{Hp 10} Demon roles a 4 [20 dmg]
Angel killed
*Victory Demon*
BTW from now on please write down your health in battle
The War of Demons and Angels
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