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So you want to host/enter an art contest?

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JuneBerry
Vice Captain

PostPosted: Wed May 16, 2007 2:40 pm


Art Contest Do's and Dont's.



**Please note that these are guidelines for how to sucessfully run and participate in an art contest, to make your experience here the best possible.

Table of contents:
Post 1 - Introduction
Post 2 - Hosting an art contest
Post 3 - Entering an art contest
PostPosted: Wed May 16, 2007 2:41 pm


So you want to host an art contest?



Do!

User Image Take plenty of time setting up your thread. Don't just slap something up. Make banners, bold, color, and size-up your text--make the page look interesting. Taking time to format the thread gives it a more professional look. A well organized thread is easier to navigate and understand, and more likely to be read in it's entirety.

User Image Have interesting subjects. Fact of the matter is, no one wants to draw your naked avatar or cookie-cutter character. D: Having an interesting avatar or a truly original OC, will surely bring in more entries.

User Image Post references. Your descriptions may seem clear to you, but why risk entrants having no clue what you're talking about? Don't have any reference pictures? Do a simple search on google images to find something similar to what you have in mind. Make sure you choose good reference though, as you are bound to get a few *cough*lazy*cough* artists who don't bother to read the description and draw straight from the refs. ^_^;

User Image Specify the rules. You may think that some things should be understood, but to many entrants, this may be their first contest. You will have less trouble and have to answer fewer questions if you clearly state all the rules. How to submit, what and who is eligible for which and how many prizes, and art-theft are all good topics to touch on in your rules.

User Image Offer worthwhile prizes. In general, the number of entries and quality of art you receive are directly proportional to the size of your prize pot. Does that mean you can't host a contest with just a few k? Absolutely not! You do want to make your prizes worth-while though. Remember, artists are spending their real time on entries for your contest, they aren't going to do it for just a few hundred gold.

User Image Include a variety of categories. Give entrants more chances to win. If you have enough funds in your prize-pot, consider adding several smaller categories beyond the typical first, second, and third places. Chibi, pixel art, sketch, CG, and natural media are all examples of good subcategories. If you are featuring more than one character/avatar, you might also want to consider having different prizes for each. The more chances there are to win, the more comfortable people are entering.

User Image Specify the ending date/conditions. Specify the ending date/conditions. Whether you choose a date, or close the contest after x number of entries, you are bound to get more entries if there is an end in sight. While an open-ended contest might work best for you, many potential entrants will avoid such a contest as there is always the chance that it may never end, or may end before completion of thier entry. If an artist knows exactly when a contest will end, they can budget thier time and plan accordingly. Also, many people work best under time constraints, if they don't have a deadline, they feel no pressure to actually complete their entry. Additionally, if you fail to complete your contest by your promised end date, or continue to postpone the end date such that it becomes clear you are not holding up your end of the contest, you may be viewed as scamming, which is a ToS violation.

User Image Allow plenty of time. Choosing when to end your contest can be difficult as there are many things to consider. Make sure to allow plenty of time for the quality of submissions you expect to get--typically, the higher quality the art, the longer it takes to produce. Be careful though not to leave your contest open for too long, as artists may loose interest or or simply forget. If you are hosting a large contest, you may also want to consider what is happening in the real world around the time you wish to end. Ending a contest during the first week of school or durring finals will very likely cut down on the number of entries you recieve, while holidays can either help or hinder as school is out of the way, but family time takes precedence. You might also want to check when other large contests are ending to make sure artists who may be racing to meet someone else's deadline, will still have time to meet yours.

User Image Participate in link exchanges. One of the best ways to advertise is to exchange banners with other contest hosts. If someone posts your banner in their thread, you should put theirs in yours. It's a good idea to reserve a post to house the banners.

User Image Stay active. Be a mindful host. Check in on your contest everyday. Answer questions, update as needed, bump your thread. If you start a contest then practically disappear, many might think your contest abandoned and pass it over. Staying active lets potential entrants know you are serious about your contest.

User Image Thank artists for thier submissions. It's very disparaging to an artist when their hard work goes unnoticed. Make it a point to thank each entrant for their submission and if possible, comment on it. A personal 'thank you' lets the artist know that you appreciate the time and effort that went into their piece.

User Image Be prompt with prize delivery. If you need to sell some items to raise the money for your prizes, be sure to finish your sales before the end of the contest. Prizes should be sent out no more than a few days after the winners are announced or you will likely bombarded with people asking when they will get their prize. If there is a delay, keeps the winners informed.

User Image Be professional. Artists often put a lot of work into a contest submission, so please be courteous and show a little respect in correspondences. Everyone appreciates a calm, polite demeanor.




Don't!

User Image Charge an entry fee. The artist is giving you art....why should they give you their gold too? If you charge an entry fee, you'll find you get very few people to enter. If you can't afford prizes without charging a fee, perhaps it is best to wait a while and save up before hosting a contest.

User Image Spread your prizes too thin. While it's great to offer a variety of different categories, you need to be careful not to spread your gold too thin. If you prize pot only contains a small amount, it's best to concentrate your gold on just a few categories. The larger your prize pot, the more categories you can have whilst still offering worthy prize amounts.

User Image Get too wordy. Be clear and concise. No one wants to read the 4 page description of your character...a short but detailed outline will ensure people actually read the info.

User Image Bump excessively. The Art Contests forum is pretty slow moving. If you want to keep your thread on the first page during peak hours, you will have to bump...just not every minute. Overnight (US times), the forum slows to a crawl and just a few bumps will keep you on page 1 'til morning. Too much bumping, and submissions may easily be lost in the flood of posts.

User Image Advertise in the wrong places. Advertising belongs in your signature, or in the promotions forum...not in other people's threads. It is very bad form to go into someone else's contest and try to hijack their entrants....don't do it.

User Image Cancel. It's every entrant's fear--the contest will be canceled and all their hard work will have been for naught. If you absolutely must cancel, make sure to compensate any artists who've already submitted entries.

User Image Extend the end date [too much]. Sometimes extensions are unavoidable...real life happens, forums crash, etc. If you feel you must extend the contest, try not to make it too long. Everyone has already waited so long, and is eager to find out the results...every extra day can be agony to an anxious artist.

User Image Vote for your friends. Don't play favorites. If you have trouble being impartial, enlist the help of others when judging. If your judging is not based solely on artistic merit, state so beforehand. A lot of anger is bred when a artistically superior piece places low without apparent reason and the host may be attacked as being biased.

JuneBerry
Vice Captain


JuneBerry
Vice Captain

PostPosted: Wed May 16, 2007 2:42 pm


So you want to enter an art contest?



Do!

User Image Read all the rules. All of them. Every last one. Seriously. And follow them. If you don't, you face looking like an idiot, being disqualified, or even possible banning!

User Image Ask questions. First, make sure to read over all material in the thread. If you still have questions, don't be afraid to ask! Most hosts will be happy to go into further detail about thier subjects or rules. They'd much rather answer a few questions than get entries that are inaccurate or don't qualify, and you certinly don't want to waste your time doing somethign wrong. Save everyone some trouble--if you have questions, ask!

User Image Try your best. What's the point of doing something half-assed? Try your best and your effort will show in your entry. Not only will you feel better about your piece, knowing you gave it your all, but the judge/s will also be able to see and appriciate your effort.

User Image Be mindfull of the deadline. Know when the deadline is and budget your time accordingly. Try to pace yourself so that you're not rushed at the end of the contest to get it in in time. If you allow yourself plenty of time to complete your entry, it won't appear rushed or unfinished as it might if you waited until the last minute. Don't put it off, thinking you have plently of time. Occassionally a host will cancel as the end nears if there are few submissions...don't let your work go to waste--get it in early.

User Image Be patient. We know you've already been waiting so long for the contest to end, but now that it's closed, you need to have just a little more patience. The judges have the hard task of picking the winners and it can take some time. Wouldn't you rather wait a few extra days and know that the judge's choice were well thouhgt over rather than picked carelessly?

User Image Be professional. The host is putting up their own money for a contest, so please be courteous and show a little respect in correspondences. Everone appriciates a calm, polite demeanor.



Don't!

User Image Put down other peoples' work. Don't critisize other peoples entries unless they speciffically ask for some CC. Putting down someone else's pic really just makes you look rude and/or jealous. Same goes for saying a winning pic didn't deserve the prize it got...it just makes you look like a sore looser.

User Image Put down your own work. Modesty is great, but if you repeatedly insist that your art is terrible, soon or later, people are bound to believe you. You wouldn't want to hurt your chances of winning by crying wolf, would you? Putting down your own work can also make it sound like you're fishing for compliments...

User Image Submit art that is not your own. Never claim someone else's artwork as your own. Trying to submit art that you yourself did not draw is considered art theft and is a bannable offense. Don't want to be banned from Gaia? Don't steal/post/use/claim artwork that is not your own....someone will notice and report you.

User Image Submit watermarked 'samples'. Unless you want to be judged on the small version with 'sample' written accross it, make sure to submit to full sized, unmarked version of your entry. By offering the full, clean image only if you win, you are turning it into a commission. The whole premise of a contest is that people give the host art for the chance to win a prize. When entering a contest, you must be willing to accept the risk of not winning anything. It's a bit like a raffle--if you don't win, they don't let you keep your money.

User Image Submit art that is not relevant to the contest. This is probably the most common mistake entrants make. The easiest way to avoid this is by actually reading all the rules. Typically the host will state exactly what kind of art of eligible for the contest. Unless the contest is specifically for such, don't submit art that was not drawn specifically for that particular contest. Sure, your picture of a dragon burninating the peasants is great, but it has nothing to do with the avatar featured and will disqualify you.

User Image Expect to win. If you go into a contest expecting to win, you'll be crushed if you don't. Instead, put your best effort into your submission and then even if you don't win, you'll have the satisfaction of knowing you did your best and will have gained experience and practice as well.

User Image Complain. So you didn't win....unfortunatly not everyone can, and nobody likes a bad sport. Typically there are many more entrants than prizes up for grabs. Judging a contest can be very difficult and at times agonizing as the host just can't give everyone who deserves one a prize. Don't make them feel bad about their descisions.
PostPosted: Fri May 18, 2007 8:57 pm


I have a question. I am going to make an avatar edit contest so how much gold do you think I should give the winner?

airlypum

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JuneBerry
Vice Captain

PostPosted: Sun May 20, 2007 1:18 pm


Whatever you can. Personally, when I'm looking for edit contests to enter into, I look for ridiculously huge payout possibilities, but that's just me. whee

But seriously, the more you offer, the more people will want to enter. Anything would be good as a prize, though. ^_^ If you're really just not sure, I would go here and post your question. It's a guild devoted entirely to avatar editing, so if anybody would know, it's these guys. It's also open to the public, so you'll be able to post in it no problems. 3nodding
PostPosted: Sun May 20, 2007 5:53 pm


thanks for your help, I just don't want to give too little

airlypum

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suzakujapan

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PostPosted: Wed Sep 16, 2009 11:58 pm


thanks for the details
Reply
Art Contests

 
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