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PostPosted: Fri Mar 23, 2007 6:11 pm


i'll try to put here every new i hear about FS to keep you inside the rumors about this expansion
PostPosted: Fri Mar 23, 2007 6:21 pm


the cards i'll put in the last topic i created "future sight first card"
here will be the other thing about it:

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PostPosted: Fri Mar 23, 2007 6:24 pm


the translating for the names are:
R/U: Fateignition
U/B: Suspended Verdict
W/B: Rebel Union
R/G: Future Shock
PostPosted: Fri Mar 23, 2007 6:26 pm


omg, I gotta start saving up for that rebel union...it looks sweet, thx dude blaugh 3nodding

bobbyjar2


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PostPosted: Fri Mar 23, 2007 6:35 pm


Logo:
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Simbol:
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Decks Box:
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Boosters:
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source:Ligamagic.com/MtgSalvation
PostPosted: Fri Mar 23, 2007 6:35 pm



bobbyjar2


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PostPosted: Fri Mar 23, 2007 8:00 pm


i just tried to make it easier but if you prefer u can use this link
PostPosted: Thu Apr 05, 2007 11:30 am


new cards:


Intervention Pact (0)
Instant
Intervention Pact is white.
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
At the beginning of your next upkeep, pay 1WW. If you don't, you lose the game.



Lightstrand Field 1W
Enchantment (TS)
Creatures you control get +0/+1.
Morph 1W

After conquering the Bastion of Suns, the Otas seized its light.

Illus. Scott Altmann #25/180




Maelstrom Djinn 7U
Creature - Djinn
Flying
Morph 2U
When Maelstrom Djinn is turned face-up, put two time counters on it and it gains Vanishing.

Illus. Hideaki Takamura 5/6



Korlash, Heir to Blackblade 2BB

Legendary Creature - Zombie Warrior (TS)

Korlash, Heir to Blackblade has power and toughness are each equal to the number of swamps you control.

1B: Regenerate Korlash.
Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards,put them into play tapped, then shuffle your library.


Illus. Richard Kane Ferguson (prere version) #87/180

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PostPosted: Thu Apr 05, 2007 11:34 am


more new cards:

Tombstalker 6BB
Creature - Demon (TS)
Flying
Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs 1 less to play for each card removed this way.)

5/5




Arc Razor 3RR
Sorcery
Arc Razor deals 2 damage to target creature or player. Remove Arc Razor from the game with 3 time counters on it.
Suspend 3 - 2R

Illus. Shishizaru #94/180





Mist of Rage 1R
Sorcery
Buyback 2
Creatures you control get +1/+0 until end of turn.
Storm

Illus. Parente



Rift Elemental R
Creature - Elemental
1R, Remove a time counter from a permanent you control or suspended card you own: Rift elemental gets +2/+0 until end of turn.

"It's difficult to heal a rift after it begins wandering about on its own" - Teferi

1/1
PostPosted: Thu Apr 05, 2007 11:40 am


more new cards:


Summoner's Pact (0)
Instant
Summoner's Pact is green.
Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library.
At the beginning of your next upkeep, pay 2GG. If you don't, you lose the game.


Illus. Chippy





Imperiosaur 2GG
Creature - Lizard (TS)
Spend only mana produced by basic lands to play Imperiosaur.

Illus. Lars Grant-West #145/180




Nacatl War Band 3GGG
Creature - Cat Warrior (TS)
Nacatl War Band must be blocked by exactly one creature, if able.
Whenever Nacatl War Band attacks, put X tokens into play, tapped and attacking, that are copies of Nacatl War Band, where X is equal to the numbers of creatures controlled by the defending player.
Remove those tokens from the game at end of turn.

Illus. James Rei #147/180
3/3

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wellwisher

PostPosted: Thu Apr 05, 2007 11:09 pm


hmm, I'm not looking forward to the new cardtype....it's confusing....
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