new cards:
Intervention Pact (0)
Instant
Intervention Pact is white.
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
At the beginning of your next upkeep, pay 1WW. If you don't, you lose the game.
Lightstrand Field 1W
Enchantment (TS)
Creatures you control get +0/+1.
Morph 1W
After conquering the Bastion of Suns, the Otas seized its light.
Illus. Scott Altmann #25/180
Maelstrom Djinn 7U
Creature - Djinn
Flying
Morph 2U
When Maelstrom Djinn is turned face-up, put two time counters on it and it gains Vanishing.
Illus. Hideaki Takamura 5/6
Korlash, Heir to Blackblade 2BB
Legendary Creature - Zombie Warrior (TS)
Korlash, Heir to Blackblade has power and toughness are each equal to the number of swamps you control.
1B: Regenerate Korlash.
Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards,put them into play tapped, then shuffle your library.
Illus. Richard Kane Ferguson (prere version) #87/180