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SleepingShrew

PostPosted: Mon Feb 05, 2007 9:40 am


So I promised, so I will deliver. Here is where you can ask any grammatical questions that you can think of. I'll clump the bulk of the questions into a grammar guide in the next post. Of course, I'm still human, so don't think I can't make mistakes. [Actually, I'll bet anything most of you are just taking note of all my mistakes in preparation for a gigantic case against me...can we not do that?] If you see any errors here, point them out, and I'll fix my brain-blanks. Also, if you wish to contribute anything to this guide, either PM a Mod or post it here, and we'll get it up in no time!
PostPosted: Thu Nov 15, 2007 2:28 pm


I can help with the Grammatical Guide. And your paragraph seems to be correct.



The Grammatical Guide for Roleplaying

0.) I am going to assume that everyone here has been to school, and knows what a noun, verb, adverb, adjective, etc. is. We should already known that sentences are formed in a Subject - Verb - Object formation. This guide is what you should concentrate on as far as good Roleplaying goes.

And with that I can begin.
1.) Description is your friend, which means that adjectives are your friends. The more we can add to the overall environment of the world of Gi, the more realistic the world becomes.

Instead of writing Bob traveled across the plains. add more to the environment. Say something like Bob wiped the sweat from his forehead as the hot summer sun beat down on him while he crossed the hilly grasslands of the Crimson Plains. instead. By describing what was going on around the character, instead of just the character, we have added so much more to the Roleplay. Way to contribute!

2.) When working with other characters, make sure you understand what they are saying and doing. Reread posts, and even send pm's to them if you don't fully understand what they might have meant by something. For example: If they are walking away from you, you might have to catch up to them or shout loud enough so that they can hear you. If they are taller than you, you might even have to look up to speak to them, or at least look them in the eye.

3.) Sadly not everyone can be leader, but that doesn't mean that everyone has to follow everywhere, and that everyone can't play a role. Don't be a sheep and just follow everywhere either. Sheeps get sheared, and then wolves eat them; they don't live very fun lives. Arguments can be a good way to share your input on current situations as well. If your character doesn't agree, sometimes they might want to show it.

4.) NPC's are a great tool for the literate roleplayer, especially when playing in large world's. Soldiers might follow a general. If you stop somewhere, there could be any number of different people around to talk to, to cause a problem, to buy something from, to gain unknown information... catch the drift?

5.) Proofread and edit your posts. You would be amazed at how many mistakes you find you have made sometimes. If you know you are a bad speller, maybe consider typing it with a program that has a spellcheck. Spellcheck's aren't always correct however, so if you are really confused you can check a dictionary, or just give it your best. It's okay to make a few mistakes, just try your best to avoid making too many.

6.) Don't make your character all powerful, or invincible. Everyone gets hit eventually, even the most skilled swordsmen. Some of the best suffer near fatal wounds and still live on to be the greatest heroes. Your character can't always be the best, others have to be able to out-maneuver them at times.

7.) Be creative and have fun. The more creative you are, the more creative the roleplay becomes. And if your not having fun then there's a problem, because in truth that's what this is all about.

Apollo Tha Prophet

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