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mages guild at faun Goto Page: [] [<] 1 2 3

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mages guild in faun
  yes
  NO!!!!!!!!!!!!!!!!!!!
  cursed mages!!!!!!!!!!!!!!!!!!
  *heart*
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Si1ver Streak
Crew

PostPosted: Tue May 29, 2007 11:34 am


((No...he's got a commission to fulfill, from one Captain Johann. Care to guess what kind of item he's making?))
PostPosted: Mon Jun 18, 2007 7:29 pm


((an explosive chemical he can pour down anketh's throat?))

Jaffar Prince of Darknes


Anketh
Crew

PostPosted: Sat Jun 23, 2007 1:18 pm


((No, no. We've been down this road already Jaffar biggrin It is good to see you around though. I'm sure it's some spell in the players handbook that I could look up by looking at the material components, but im not that much of a geek. ALMOST, but not quite.))
PostPosted: Wed Jun 27, 2007 5:36 pm


The sounds of awe, panic, and general disorder creep in the doorway from the city beyond. A few shouts go out for the guards, and a moment later the noise of beating wings can be heard subtly mixing with the backround noise.

Be beating of wings stopped, and is accompanied by a small...no wait, two small thumps on the ground outside. A few heartbeats later, the front door is pushed open by a reptilian-looking head. The creature has a beak-like snout with ribber and fluted crests sweeping back from its cheekbones and eyes that end in curving horns. Smaller horns also sprout from the lower jaw and chin. The creatures eyes themselves are slits and glow intelligently with a dim yellow light that reflect off its scales, which are of a yellowish tint and shadowed lightly with brown, fading to bronze most of the time.

A second head, similair to the first, but with minor differences, snakes it's way into the doorway and is shortly followed by the rest of its body. The dragon, for by now you have easily identified it as such, has webbed feet and webbing behind its forelegs, as well as a tall neck frill.

The first dragon walks in behind its companion and both take a good, long look at the building around them, their sinuous heads twineing this way and that. Quite quickly, the subtle smell of the salty spray of the sea fills the room. Eventually, the first one notices the human in the room, and moves to address him.

You there,

He lifts his right forefoot and points a wicked claw in the direction of Alex

You look to be quite a person of importance here, tell me: can one find lodging here?

Anketh
Crew


the necromancer anti-mage
Captain

PostPosted: Thu Aug 02, 2007 4:37 pm


the guildmaster bows " you may stay here as long as you desire. my assistant will remain here while i go out to the Forge."

with that Alex vanishes into thin air. the air fills with the smell of clovers, signalling some kind of alteration to the standard teleport spell
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