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Alucard Sparda
Captain

PostPosted: Tue Jun 14, 2005 10:02 pm


ok, here are the rules for here

1. NO GODMODING
2. NO CYBERING (kissings ok)
3. NO FLAMING ANY OF THE TEACHERS OR STUDENTS
4. NO SPAMING
5. NO "UNBEATABLE" ATTACKS
6. NO KILLING UNLESS I SAY SO
7. NO MORE THAN 3 QUOTES IN A POST
8. HAVE FUN
PostPosted: Tue Aug 02, 2005 11:25 am


yes sir!

lover_boy859


Mr. Lionheart

PostPosted: Fri Dec 23, 2005 10:51 pm


thx for notification of the rules
PostPosted: Mon May 01, 2006 2:23 pm


the attack is only unbeatable if i don't decide to attack you.

war_demon666


Nicht Heilig

Durem Traveler

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PostPosted: Sun Mar 18, 2007 5:17 pm


Neh, sabunim! Aye Aye! lol
PostPosted: Tue Jul 03, 2007 9:36 pm


I'd like to make a point on that last rule "Have fun"
I was doing Improv comedy theatre stuff a while ago, and our most important rule is "Always say Yes". It basically means if one person says "is that a leech on your face", you don't say, "no I'm just eating my sock", you say something like "Yeah it's my pet Fred. He was hungry and I was gonna donate blood anyway..."
I guess what I should say is that if someone does something to you, take it, for the fun of it, take it and see where it rolls. I mean, in a battle game like this, there is a line drawn to where that is. Such as if someone uses a poison attack on you and you're immune to poison, you can of course make point that you are immune to poison. If a move just FLAT OUT does not make sense to the fight, that would be an okay point to say "no". When you get into these detailed moves like "flips over the enemies head and grabs their arm midflight. Twisting in the air I land and lock the enemies arm behind him". And having a move like that coincide with someone who's attempting to dodge, I just don't know where to go when you get all detailed like that. I guess it's better to say yes, take the hit and go with it. I myself, my character is extremely heavy, so I'm not going to be able to dodge hardly anything. I'll be taking a lot of hits, but here's that combat logic. My armor is really thick, so ultra light attacks I'm going to ignore.
Another point I'd like to note. I see a lot of people saying what they do and what happens to their opponent. I also play a boffer swordfighting game called AMTGARD, and we're always taught never to call your shots on other people, and to take your hits. I guess I should be saying, describe your move and leave it at that. Let the opponent say "okay, you flip over me and manage to grab me.", instead of having to say "no, you didn't grab me, I moved out of the way"
Mind I've never RPed in this fashion before, so I don't know how it's "supposed to be done". But if you guys are doing it how its "supposed to be done", it looks pretty unentertaining. Let's be a little more interactive and focused more on having a cool fight than winning.

Evelyn the Fate


Evelyn the Fate

PostPosted: Tue Jul 03, 2007 10:58 pm


I just realized that every time I make a post, it's always butt-a** long. And why did I just use such foul language???
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SMAS: School of Martial Arts and Swordsmanship

 
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