ok, first of all, i'm going to assume everyone has a good knowledge of cards and what they do. otherwise, look them up using a program.
i use WoW Builder or MWS (there's a link in my
thread)
to pertinent strats:
- Alliance Hunter Rush - use Apprentice Teep, Bloodclaw, and Latro Abiectus to quickly put out dps. mop up using Fury and Aimed Shot.
very good because of quick dps followed by quite a bit of card draw (The Defias Brotherhood, Parvink, Eagle Eye)
- Alliance Hunter Rapidfire - throws out Protectors early-mid game (Old Bones, Parvink) and removals (Arcane Shot, Multishot) while building up resources and looking for specific cards. wins with a massive turn dealing 25-30 damage using an Ancient Bone Bow + Edgemaster's Handguard + Skibi's Pendant + Rapid Fire. should you feel overwhelmed and can't kill your opp's hero, this can turn into a machine gun against non-Elusive Allies.
- Alliance Warlock - can adopt to the rush strat but loses Bloodclaw. i prefer playing it control with crazy card advantage. uses Life Tap, Steal Essence, Shadow Bolt, and Sarmoth early game to stabilize and wins via Infernal. almost all of your card will get you card advantage so that alone should overwhelm your opponent should you live past turn 5.
- Horde Shaman - uses Searing Totem and sometimes Earthbind Totem along with Protectors to mess up early game and then superior card quality will overwhelm the opponent in mid-late game. Chain Lightning has the amazing potential to 3:1 your opponent and you're free to choose your win condition (Masten Everspirit or Tewa Wildmane are good ones).
- Horde Combo Rogue - play fast guys (Voss Treebender, Elder Moorf, Jin'lak Nightfang) to deal hopefully 1/3 of your opp's hero and then mop up with a barrage of Backstabs/Sinister Strikes/Eviscerates. Premeditation can be used too find necessary piece and your dagger will greatly increase your dps. dagger choices include Barman Shanker, Heartseeker, and Fang of the Crystal Spider (i personally like Shanker the most).
- Alliance Poison Rogue - focuses more on getting a gear on your hero and then attaching Deadly Poison(s) and Crippling Poison(s) on the opposing hero. the Ally selection doesn't have to be as fast to rush as long as it provides good card quality (Kena Shadowbrand, Galahandra keeper of the Silent Grove, Parvink)
- Alliance Solodin - buffing your hero with all kinds of gears (Lionheart Helm, Deathdealer Breastplate, Destiny, etc.) while using Seal of Wisdom, Holy Light, and Blessing of Wisdom to continually fuel your hand. your allies aren't as important but using some ensures you have a win condition (Acolyte Demia, Braxxis, etc.)
of course, there are more strat but i just wanted to go over these today.