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Posted: Sat Nov 04, 2006 7:50 pm
Post your RP character(s) profile! surprised
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Posted: Tue Nov 07, 2006 11:10 pm
Here's my profile, for an example of the format. It can be as loose as you want really, just include basics like appearance, personality, weapons and abilities, and a little backstory if you like. Name: Crim' Skylicker Age: 25 Race: Human Height: 5'10" Weight: 175 Body type: Toned medium-build. Skin: Tan Eyes: Deep red. Face: Has a long horizontal scar under his right eye. Generally believed to be quite handsome. Often keeps a short goatee on his chin. Hair: Shoulder length, somewhat scrappy and not quite even. The hue of his hair is multi-colored, streaks of brighter pink abound wih a few darker almost reddish strands mixed in together to create quite a unique look, with the red becoming more prominent at the ends. Has two black mini devil wings protruding from his head, a popular body modification on Gaia a few years back that serve no real purpose aside from aesthetics. Extra details: Wears a silver loop earring in his left ear. Often wears sunglasses and a black bandana either tied around his forehead or over his hair. Smokes cigarettes. Carries a reflective butane lighter and wears a silver ring on his left middle finger with a green gem on the center of it. Wears a silver chain around his neck. Signature outfit: Durable red leather biker jacket, black leather gloves, white v-neck t-shirt, black slacks, black hard-shelled boots, black leather belt with silver buckle.
Vehicle: Serval 9000 - A large, heavy and bulky custom motorcycle with power to match it's heavy weight. It has a reflective black finish and a few secret compartments along with a durable frame.
Weapons:
Dual fighting knives: Two 12 inch custom fighting knives made to be durable and able to penetrate easily as well as light enough to enable lightning fast and deadly strikes. The blades are straight until the last few inches, where they curve dramatically and while not completely double-edged, more than two inches of the spine is sharpened along the curvature. Heavy steel crossguards, matching pommels and high-impact handles that conform to the fingers. One sheath is connected to the outer front of Crim's jacket military-style to be drawn quickly in a downward motion, or alternatively close to his body attached to a strap worn around his chest, the other is kept at the back of his waist attached to his belt.
Kodachi: A japanese blade a little over 2 feet in length, primarily used for parrying and defense. Basic in design, one-edged and kept in a hard sheath. Most often stored in a secret compartment on his motorcycle instead of being carried around.
Throwing knives sad 1-5) Small aerodynamic blades that penetrate many surfaces well. Razor-sharp tips, two edges, and small thin black handles for gripping.
Ring of 0wnage - Earth The ring given to him by Anonymooo, Captain of Team 0wnage. Through training and concentration he has gained the ability to control the ground around him and nearby with it, forming defensive structures such as barriers and shields to defend against attacks, as well as shifting the earth as he pleases.
Cybernetic right arm: Replacing the entirety of his right arm, this advanced prostetic houses a destructive and experimental energy generator which is capable of harnessing dangerous amounts of offensive energy. To the naked eye it would seem to be a normal human arm as it is covered by a high-grade artificial "fake skin", though when in battle mode certain parts of it seperate, revealing indentations in a strange pattern of lines throughout the arm's surface. These indentations are actually exhaust ports through which energy within the arm is discharged.
-Special abilities-
Crimhazzard- The term used to describe the powered up state of his arm.
Blast knuckle: A powerful right hook which is basic at first, but upon connecting built up energy within the powered-up arm is released instantaneously onto the point of impact causing a violent explosion of energy which is channeled from the base of his arm to the very knuckles. This can be used the deliver many pounds of force to a solid surface, an amount of force that is generally substantially greater than what is humanly possible.
Fighting style: While he has dabbled in various martial arts he mostly focuses on his own version of CQC if he's serious. An excellent knifefighter. Has some experience with larger weapons such as swords and polearms, along with various firearms.
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Posted: Thu Nov 09, 2006 5:57 pm
Name: Seven Alias: 7 Age: Rather Old Race: He certainly seems human Height: 5'10" Weight: 145 Body type: Scrawny, with a creamy center. Skin: Unknown. He keeps it covered. Eyes: Dark Green Face: Covered by a hockey mask,; although, the mask bleeds when cracked Hair: Usually covered by a green pimp hat. Used to match the ducks that seem to follow him, and the cool design on his yukata. However, when he gets serious about a fight, the hat comes off and his afro pops into place. Signature outfit
 Under which is a That Red 70's outfit. Weapons: He has some ‘original designs’ of some popular accessories floating around Gaia. The umbrella shield [works like a shield], the robot puppy [folds up into a laptop, has actual A.I. not the toy programing found in most others], the angelic gloves [they aren't feathers, they're razors] and that’s about it. Any other weapon or gear appears randomly, so long as he doesn’t screw it up.
Special abilities: The power of random. He was once a god, however he is no longer. He can make things happen, but they don’t always turn out right. [Dice rolls to not godmod. Let me know if I’m annoying in some way]
Fighting style: Lazy. In all honesty, he doesn’t put much effort at all into his fighting. He therefore is out of practice from any martial arts he may have studied, and doesn’t remember what the names of the two he studied were. If he gets upset, he does have some potential. Otherwise, he is basically an avoidance fighter, and quick on his feet.
Remembered Abilities: Every once in awhile, while trying to do one move he discovers how to do another. Case in point Sun Flame. He tried to cast one of his more powerful spells on an opponent, and ended up healing him. This led to a very sore Seven, but he knew how to heal himself now.
Sun Flame [Heal] (1d10)
1- No healing. Just a light show. 2- Practically useless; bee stings no longer hurt 3- Joint and muscle pain from fatigue and strain 4- Open wounds are closed, still vulnerable 5- Bones are set but still very tender 6- Broken bones are set, open wounds are healed. Still Bruised and painful 7- The Actual Sun Flame. Very destructive. 8- Heals organic components fairly well, ignores unnatural components. 9- Healed Almost completely 10- Healed completely. In fact, better then ever. [Useable once daily. Requires two posts of energy gathering/ one with focus/works as actual sunflame with a roll of 1-7 in final evolution]
Apparently, I have Evolutions Serious Buisness [Primary Evolution] Once Seven becomes seriously involved in a battle his mind clicks into a natural rythem. Even if natural isn't the proper term for his nature.
The only real change in him is his focus. This allows for quicker execution of more complicated manifestations, improved fighting ability, and slightly more control over his powers.
He generally removes his robe and hat at this point and dawns his normal afro and disco outfit. [ Final Evolution] Read the backstory, he used to be one of the seven gods of ownage. There is a threshold to the devastation that can be caused around him before he snaps. When this is breached he is simply acting. Simple inoucous objects like jello become weapons. He becomes intuned with his powers and can make the most of them.
When this threshold is reached his clothes become white with gold trim and his hair goes supersayan glows a golden blond. His fists and gloves also glow with energy.
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Posted: Thu Nov 09, 2006 9:31 pm
 Name: Katastrophy Alias: Kat Age: Looks about 20 Race: Catgirl Height: 5'2" Weight: 110 Body type: Small and thin, with long limbs. She isn't excessively strong, just strong enough to survive the recoil on her guns. Skin: Pale Eyes: Purple Hair: Shoulder-length, straight, and bright orange. Normally wears barettes of some kind, just below her cat ears. Extra details: Has yellow cat ears and a yellow cat tail, which are both real and functional, and the reason for her better balance and her better hearing. Her bra features a hammerspace pocket, which is infinite in it's space storage. This means that anything occurring within her bra, such as explosions, would never harm her either. Signature outfit: Varies, though generally contains red, black, or white to some varying quantity. Normally wears black gloves with no fingers, a collar and black hide boots. Generally carries her trident also. Weapons:Magnums: Has two .44 Magnums, both gifts from different sources. Both are stored in her bra. Shotguns: Has two of these also, one of non-descript characteristics, and one spas 12 shotgun, which was also a gift. The spas 12 has specialized rubber grips and "Kat" engraved in the handle. Both of these are also stored in her bra. Sniper Rifle: Also stored in her bra. Minigun: Stored in her bra, though never used. Hand grenades and proximity mines: Many are floating about in her bra, making her hammerspace fairly dangerous. Generally used to dissuade visitors, sometimes a good explosion is just what you need. Ring of Bizarro Ownage - FireTrident: Almost as tall as Kat herself and black, with the three prongs sharpened well. A red jewel sits at the intersection of the three prongs. She rarely uses this weapon, though intends on training with it soon. She carries it around quite often though. Fighting style: Stealth and range are her preferences. While most of her weapons are only mid range, she still prefers to stay well out of a person's melee range. She'll normally spend a fight from a vantage point, looking down on people from a hiding spot. If things come to melee, she tends to scratch and bite and evade since her punchs aren't exceptionally powerful. She is quite fast and agile, making it easy to evade attacks, but such a lightweight most strong hits will seriously affect her. Pets:MiniKitty:  MiniKitty is Kat's first pet, though partner would be a closer word. MiniKitty is a demonic AFK hat, bent on world domination. She sticks with Kat as she learned that she couldn't suck her brains out of her head. However, this means MiniKitty still needs to leave nightly to feed in dark alleyways on unsuspecting people. In the mornings, she comes back, covered in blood. PrettyKitty:  PrettyKitty is significantly sweeter than both Kat and MiniKitty, a fact which annoys both of them. She would sooner snuggle up to a person and purr than hiss and bite or claw them. Kat and MiniKitty have been trying to change this for a year, which is why Kat generally drags her around behind her. This means that the kitten is now fairly random in what she does. She still thinks she's being nice, even when she bites someone. She's also too curious, and unaware of the fact that getting too close to certain things and people could kill her. Personality: Calls herself the Mistress of Chaos, partly to reflect her rapidly changing mood. She spends great amounts of time plotting schemes and observing people, looking for weaknesses to use against them later on. As well, she will often actively go about burning things just on a whim, with no care given to the idea of sticking to the shadows. She can also be flirty, and quite rarely, she acts cute and innocent, though most people don't believe her for a minute. As she is a catgirl, she occassionally is overtaken by the urge to act cat-like, chasing shiny objects or preening. She also has an insatiable amount of curiousity, and often goes into situations she wouldn't otherwise for that reason.
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Posted: Mon Nov 20, 2006 6:07 pm
BasicsName: Merdok Akechi Alias: Mer Age: 29 Race: Human Height: 5'9" Weight: 140 Body type: An average, slender build. Muscles are cut, but not large. Skin: Pale Eyes: Light Blue Face: A bar-code can be found under his left eye. He has a scruffy beard that goes from one sideburn to the other, covering the jaw-line and chin. Hair: Mer's hair is black, with a small shade of blue in certain lighting. It is long, and slightly curls at the bottom.Appearance Weapons:R-77 Revolver: Two Black R-77 Revolver Gamo 6" are carried in holsters attatched to his belt. A laser-sight is integrated in the tube that is driven from the grip.
Throwing Knives: Corded Handle Throwing Knives that are placed in slits along the front and back of his belt. Special Abilities/TechniquesBurst of Speed: Burst of Speed allows Mer to move at quick speeds without feeling the gravity of the planet; Basically leaping long distances.
Camouflauge: Camouflauge allows Mer to not only blend in with his surroundings, but he seemingly dies, letting his heart-rate nearly go down to nothing. See: The End.
Stingray: The Stingray is a submission hold, where the opponents arms are twisted back, and Mer's knee is dug into the lower section of the spine. Can be used as a good interrogation method, or to cripple someone.
Anaconda: The Anaconda is a grapple and strike combination. The opponent's left arm is placed behind Mer's back while their neck is bent back under Mer's right bicep, where the opponent can be either put to sleep, or the opponent's neck can be broken.
Fighting Style: Mer uses military related close quarters combat, varying in different grapples and holds. Mostly submission holds (such as the Stingray and Anaconda). Mer knows all of the basic grapples, as well as the complex manuevers.OtherVehicle: Merdok rides ontop of a single-seat quad. It is gun-metal from head to toe, except for the chrome exhaust pipes coming out the bottom. It has two compartments on the sides in the back of the quad, where he usually carries water-- and throwing knives.
Biography: Merdok Akechi was 16 years old when he joined the protection force of Aekea. He signed his papers, and was shipped off to an island off of Gambino Island. For two long years, they trained him, and he was labeled G-A.0002. He was to be placed in Section C of Aekea, near the nuclear factories. Before he left, Aekea was a bustling city of technological advances and wealth. When he returned, it was nothing but a desolate town, covered in smog. He was promoted into the GSTF (Gambino Special Task Force), where he would protect Aekea under the direct orders of Johnny K. Gambino. After three more years of training and working in Aekea, Gambino had been killed. With his death was the disbanding of the GSTF. With all of the training in him, but no employment, he was lost. And he began his search of odd jobs around Gaia. Now, nine years later, he has travelled all over the cities of Gaia looking for work.
Personality: Mer is the quiet type. He does not run his mouth off, and rarely talks to anyone outside of his contacts, and people who are wanting him for a job.
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Posted: Sat Dec 30, 2006 9:12 pm
Name: Stray Age: Undetermined. Appears 22. Race: Half-Demon Height: 5'11" Weight: 170 Body type: Toned average-build. Skin: Lighter than tan, darker than pale. Eyes: Hazel Blue. Face: Has a small gash down the between his eyes along and over the bridge of his nose. Hair: Slightly above shoulder length, somewhat grunge-like. Colored a dark Purple. Extra details: Not as noticeable as the face scar (of the hero ninja ), two small craters reside under his hair on both sides of the top of his head. (Where the 'Horns of the demon' comes out of.) Further inspection will note that the majority of the left horn is cut off. Often seen carrying around a black guitar, rumored to be possessed. Never seen without a silver bracelet upon the left wrist. Signature outfit: Human Form (Initial Evolution) (Only with purple hair. I can't fix this without losing grombie mode. XP ) Half-Demon Form (Advanced Evolution)(Picture soon to come) Demon Form (Final Evolution)Unknown~ Fighting Style: Avid streetfighter with a mixture of wrestling moves. Has some experience with Greatswords (Or other Heavy, blunt objects) and Scythes. Known to use his guitar as an Axe at times. ~ Weapons:~ Fists/Forearms/Elbows/Knees/Legs/Feet: Nothing special. Demonic Guitar: A basic Black guitar. Finely tuned. Always thirsty for blood. Never shuts up. The Demonic guitar is a cursed artifact found on one of Stray's journeys through the abandoned sector of Durem. Like every musical instrument, there is a deep longing to be played. Having been abandoned for countless years, the guitar itself has grown weary and fell into a slumber of sorts. Only to be re-awakened when found by Stray. Whom incidently wound up cutting himself on an edge of the body. Tasting the blood, the guitar seemingly spoke to Stray's mind. Words he could not understand, but seemed to agree to as he found himself cursed by the instrument. The words were later translated to a demand, which stated that it must stay finely tuned and played or it shall feast. ~ Special Abilities:~ Evolution Trigger: The skill used by Stray to 'evolve' into his 2nd, more powerful half-demon form. Speed and Strength are amplified. Requires: ( A massive amount of damage to be taken, or a fair amount of blood to be shed. Sentiment of Anger must be present.) Alter Depth Perception: Requires Stray to be in his Half-Demon form. (1d10 Success rate. Even: Initiate. Odd: Failure ) Skill used to give himself an edge in combat or a more successful retreat. When initiated, Stray's body will emit a light glow allowing for brief afterimages to appear as he moves. Final Evolution: The skill used by Stray to 'evolve' into his final, demonic form. Paramaters and requirements unknown, given he has yet to fully evolve.
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Posted: Sun Dec 31, 2006 12:59 am
( I'm a rebel. ) StuffzName: Miyoshi (Will answer to "Kitsu", "Kitsune", whatever pertaining to the damn username.) Age: LOOKS LIKE 17? MIGHT BE OLDER DESPITE APPEARANCE? (Refuses to tell. Also, the young appearance is due to.. being kinda short...) Race: Uh. Human... Just kinda not anymore. (The soul's kinda foxy. The body's kinda foxy.) Height: 5' 2'' (LOLOLOLOL!!!) Weight: 117 lbs. Skin: Asian (YELLOW PIGMENTS LOLOL) Eyes: Asian (YELLOW AND SORTA SLANTY LOLOLOL!!!) Hair: Butt-length black hair (Usually likes to keep it in a pony-tail for use of hair-slapping!) Fur color: Black (Do not trust the Gaia sprite! If only they came out with black fox tails...) Signature outfit: ... Wtf? Wears different outfits all the time. Sheesh, crazy people... Quote: "HAY GUYZ WHATS GOING ON?" Weaponz!!11 (OVER NINE THOUSAAAAAND!)Legs: Dearest Miyoshi's legs are POW-EE-FUL 'cuz Miyoshi likes strong legs. Building up her arms would make her look gross and big and beefy. Miyoshi does not want that. Miyoshi likes strong legs. Miyoshi goes crazy and flips out a lot so jumping, dashing, sprinting, somersaulting, flipping, defying gravity, pole-vaulting, wall-hopping, smashing into things, stomping, and kicking are common in her nutso moments. Afterall, quoting the infamous Dr. McNinja... "Nuts? You wanna get nuts? COME ON! Let's get nuts!" Pointy ninja things: Kunai, shuriken, caltrops, and any other sharp thing Miyoshi could grasp (including forks, sporks, surgical implements, chopsticks, and pencils)... Miyoshi does not like to resort to the pointy ninja things unless truly threatened. Instead, she prefers to go crazy and flip out. Colorful ninja skills: 'Cuz every ninja is capable of magical colorful techniques! You'll have to find out about Miyoshi's colorful ninja skills upon encounter. (... >:]) Shiro-chan: When utterly cornered... when truly in a pickle... Shiro-chan is swiftly hurled towards the opponent's face for the purpose of a chance to escape. Such a tactic is often unexpected and, therefore, effective. Shiro-chan, however, is normally unwilling to become a projectile-scapegoat for his master's sake so tries hard to avoid being seen. Utter cuteness: Miyoshi has the ability to enlarge her yellow eyes, summon a watery veil, and manipulate her face into the ultimate puppy look. Top that. Special abilities!?!1/1 (KAMEHAMEHAHAHAHAHAA!)... Dur? Speshul frend!!1Shiro-chan is the two-tailed fox sharing the blackness of Miyoshi's hair and the yellow hues of her eyes. SPESHUL BOND!!1 Shiro-chan and Miyoshi are destiny bond'd MEANING... should Miyoshi die, Shiro-chan too shall perish. However, if one's arm is lopped off, the other's will NOT magically fall off. So hurting Shiro-chan shall not hurt Miyoshi. Killing Shiro-chan will kill Miyoshi, but what kind of monster would do THAT? Shiro-chan is always hanging out with his master, speaking in a series of squeaks to the ears of others, but conversing with Miyoshi in semi-perfect English. Shiro-chan dislikes strangers. Shiro-chan does not like to be pet. Shiro-chan shall bite the hand that pets. Shiro-chan will protect his master (sometimes in the form of an unwilling projectile) and is ever-suspicious of Miyoshi's friends despite how close they may be to her. Bee-hive-eeyore!Miyoshi likes to go nuts. Especially when she's angry. She's a very cheerful individual with an eccentric sense of humor. However, she does harbor a dark temper that is easily provoked!!11 Despite a short fuse, Miyoshi tries hard to avoid attacking anyone else... Rather, she only attacks out of self-defense! So if Miyoshi runs at you with an axe screaming "ALLBLARLABAAHAHA!"... She's not serious. :] It's all in good fun! Miyoshi is fond of Fruitopia... ESPECIALLY of the Fruit Integration flavor. In fact, Miyoshi is fond of anything that is "FRUIT PUNCH" flavor and will often turn into a happy drunkard after a few chugs. Miyoshi hates large bodies of cold water, any kind of insect (including butterflies), and greatly enjoys Pokemon. She is considered a walking, living, breathing Pokemon encyclopedia.
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Posted: Mon Jan 01, 2007 10:25 am
Name: Duncan Age: 23 Race: Human Height: 6’ Weight: 204 Physical Description: Duncan‘s got a perfect fighter’s build. A thick bone structure framing a mass of compact, well-defined muscles covered by a layer of thick skin. His hands and feet are a bit on the large side, both very meaty and perfectly fit for absorbing the impact of his blows. Despite his stable shape he’s surprisingly flexible and able to use his joints very loosely just as well as he can lock them and make like a rock. A slightly slopped brow protects his large, brown eyes from all but the most precise strikes and makes for a mean headbutt. A solid, squared jaw hangs under a big mouth that both look like they could weather several KO punches. His ears are a bit on the big side, but fairly flat against his head and protected by a cushion of wild red hair that seems to be trying its best to grow out and away from his head. All of this supported by a heavily corded neck. His sense of style is anything but. A wifebeater, a pair of knuckle gloves, gi pants, and sandals (to be ditched as soon as he runs into some trouble) are his usual wear. He very rarely resorts to anything like a jacket or real shoes as cold and wet don’t seem to bother him in the least. Personality Description: Duncan’s a bit eccentric. It might be because of all the shots to the head he’s taken or his unusual upbringing but he treats fighting like anything but combat. He isn’t throwing punches in an effort to win but instead to have fun and see what his opponent is capable of. In fact he’s more than willing to throw out extremely stupid punches and take a shot or two if he thinks you’ll show him something interesting. Just so long as he doesn’t think your response will end the fight too quickly. If he thinks you’ll be a good contender he’ll challenge you, see what you got, and critique your style afterward like the two of you were playing a game of chess. Though he doesn’t personally like weapons, he can accept their purpose and will adapt against them to see what his opponent can do with them. If there is one thing he hates though, it is a technique that he feels is made for nothing more than winning a match quickly. It makes his blood boil to see something made to crush someone before they can show what they got for something so empty and immaterial as victory. If he sees you use one he’ll do everything in his power to crush both it and its user. Bio: Growing up, Duncan always respected his father for his strength. The man worked hard to support his family, always found time to spend with his wife and son, and still managed to help out his community. He was friends with everyone in the town and a respected member of the community, all the neighborhood boys wanted to be him when they grew up. The model father of a picturesque family, almost. No matter how great a father it is rare for them to become so respected, especially by children. So what was so special about his dad then? He used to be a fighter, still was in many respects. He knew all the tricks of the trade, kept in perfect shape, was quick on his feet, and always fought honorably. Kid’s don’t quite love anything more than a great hero. Duncan was just so lucky enough to grow up under one’s roof. He, of course, took after his father and worked hard to try to be just like his dad. His dad was more than happy to obligee and show him the ropes. It wasn’t often he got to talk to his kid and this was it was the only way either could think of to communicate. The reason for this was because his father couldn’t talk. Later on in his career he’d taken a nasty shot to the throat that had put him in the hospital for a few weeks. After that his vocal cords just never worked again. Fortunately it didn’t bother him much, he knew well enough how to communicate without words and probably spoke better with his fists than he ever could with his mouth. The only way father and son knew to talk was fighting so they fought and fought and fought. The son quickly grew into a regular monster of a fighter in an attempt to make his dad show him more of his true strength that both knew he was holding back. Years passed quickly spent fighting to exhaustion every day. Fighting became the focus of –names- existence, it was more fun than anything he had ever experienced before. In his teens he went out looking for fights and soon led a small street gang of boys looking for trouble. He dropped out of it sooner or later, growing bored with the lack of competition and the corruption of his fathers view of combat. Kids who fought others to establish dominance disgusted him. From then on he only got involved when someone came around causing trouble in his streets that his old gang couldn’t handle themselves. By the time he was out of school his dad didn’t seem to have any more tricks to show his son, but neither cared. They were dead even and neither could be happier for it. Fighting to a perfect standstill every night after dinner was their idea of paradise. Unfortunately paradise never lasts forever. His father died of natural causes several years after –names- college graduation, leaving a void in his child’s life that no one could fill. Only days after his fathers funeral he left his home town and went traveling, seeking to fill the emptiness within him. His father couldn’t be the only one as strong as him, there had to be someone else out there in such a large world that could give him the same rush. It’s been three years since, but Duncan was never so weak as to give up on something he wanted. Rumors eventually led him to a supposed “fighter’s paradise” called Void City. It there that he hopes to have some fun and make a living doing what he loves. Weapons and Abilities: Duncan is a pugilist. One of the few remaining pure fighters left in a world of specialized fighting styles. He is what you would call a natural or instinctual fighter, not following any particular style but maintaining a certain set of maxims and using any tricks he picks up during fights that he believes to be good. He is also at a certain advantage when it comes to fights. Pain doesn’t bother him so much, in fact he almost enjoys it for the nostalgia it brings from past days out back with his old man. He’s also been fighting since the time most people are learning to walk. Natural talent combines with unmatched experience and training to make a devastating combatant. His body is built perfectly for fighting by this point. His punch isn’t strong because he lifted weights to make it strong. It’s strong because he’s been throwing that same punch for almost 20 years and his body developed right into using it. He’s so powerful, in fact, that he hasn’t once had to show his true strength to anyone but his father. He’s in the fight for the fun before all else and isn’t going to waste a chance to see a good trick on a quick finish.
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Posted: Mon Jan 01, 2007 7:35 pm
((Lalalaaaaa. Prepare for a massive block of text.)) Celeste Verselles/The Angelic Bunny
As The Angelic Bunny: Name: Angelic Bunny Nickname: Bunnywoman, AB, an assorted variety of other things, but mostly just Bunny. Age: 22 Gender: Female Species/Race: Bunny Girl (Human with rabbit ears and a tail. White fur, light pink inside the ears.) Height: 5'10" Build: Tall and thin Complexion: Slightly tanned skin, but not overly so. Hair Color: Icey purple, very light, cut short and left straight to frame her face. Eye Color: Dark Blue Clothing / Armor: Covering most of her torso is a shimmering leotard-like-suit of a baby blue color, with a heart-shaped hole around her belly button. The top is lined with a white sparkly material. Her arms are adorned by white, opera-length gloves with a series of holes running up the sides, made into the gloves. Up to her thighs are a pair of white stockings, held in place by nothing in particular, and around her ankles are a pair of very light purple legwarmers as well as a set of winged anklets beneath them. On her feet are a pair of white fluffy bunny slippers. Occupation / Class: Magical Girl Affiliations: Jonas Rhimer: friend and host; Oralee Hoa: pest and annoyance; and Anonymooo: chosen rival, sometime friend, and favorite target. Accessories: Around her neck is a white collar with no adornments. Also floating around her person is her Angelic Sash, a long white sash that is usually floating about her person. As a reflection of her will, the sash will occaisionally rotate around her when she's irritated or angry, or even excited for some reason. In the center of her forehead a small oval jewel the color of her suit. Pets: None. Abilities/Skills & Power Level:
Powers: As The Angelic Bunny: Dreams of Angels- This is the phrase used to bring on The Bunny's henshin, or transformation when she's in her normal form as Celeste Verselles. A hoop of brilliant light moves along her body from bottom to top while the woman herself floats in the air. Once it's finished, The Bunny grabs a hold of it, and it turns into the sash.
Sparkling Shuriken- With a wave of her hand, the Angelic Bunny turns, and sparkles appear where her hand trailed. The sparkles hang in the air until her second rotation when she grabs hold of them, sending them flying towards her enemy on the beginning of the third. They take on the form of spinning shuriken, or throwing stars, and can be retrieved and used throughout the battle. They are also, as their name suggests, rather sparkly and reflective, making them very distracting at times.
Summoning of the Angelic Staff- Taking a hold of her sash with both hands, the woman pulls the cloth taut in her hands until it's straight. At this point she shouts "Staff of Angels I command you! Appear!" causing the sash to change itself into a white staff with wings extending from the end, and a diamond on the tip. She can use the staff as a purely physical weapon, which is her most common method, or she can channel bursts of energy into it. It's very useful in focusing her power into more concentrated bursts. Whenever she wills it, it turns back into the sash.
The Angelic Sash- The Angelic Bunny uses this sash in a variety of ways. Like a whip, it can be used to grab hold of an enemy and pull them closer or swing them into something, or it can be used to strangle the opponent, injuring or disabling them. It seems to float of it's own magic around her body, and she can direct it as she will. Though she's not physically strong, the sash can increase the strength of whatever force she puts on it, making it a nice tool for swinging certain persons through or into walls and other hard surfaces.
As Angelic Bunny Advance: Wings of the Fae- This changes Celeste to her more powerful form, giving her fairy wings. When she says it, a light that starts at the small of her back grows to form the shape of fairy wings. When the shape is fully formed, the shell of light bursts into sparkles to reveal delicate wings. In this form, she can fly, and the power of her attacks are multiplied. This is her Advanced Mode.
Wall of Light- A shielding spell available to her only in her more powerful forms, the Wall of Light is just that. If she has her staff, she raises it above her head, and the jewel on the tip glows brightly. When she brings it down, the plants the butt of it firmly into the ground and the jewel emits a stream of light that spreads into a force field. If her staff hasn't been summoned, her hand is raised instead, and her palm duplicates the effect. This shield will block most physical and magical damage, but it can only be held for a short time, say, a few minutes or so. Also, the shielding tends to be more focused and concentrated if the staff is in use. The weapon focuses the woman's power.
Sacred Light- When this is said, the Bunny's arms cross at a downward angle and a brilliant white light forms, rainbows extending forth from it, when she raises her arms, still crossed, and brings them down to point her palms straight at her enemy, a brilliant beam of light shoots forward to impale the enemy, and if she manages to make it strong enough, incinerate them. This is Angelic Bunny's strongest attack, and after performing it she's usually exhausted, making her prone to passing out. It can only be performed at and above The Angelic Fairy's power level.
As The Angel: Beautifully Divine- This is the spell that grants Celeste her ultimate form, that of The Angel. For this transformation, it is absolutely nessecary for the Angelic Staff to be in the Angelic Fairy's possession. Without it, the focus required is nearly impossible for the magical girl to obtain.
When the incantation is spoken, the bunny rapidly spins her staff infront of her, raising it up until the tip of the weapon is about two feet above her head. At this point, she ceases spinning the weapon, and the tip lights up a brilliant blueish white. Once it's lit the fairy wings fade, and two balls of light circle around the woman from head to toe, touching her in only two places, the sides of her head and her shoulder blades. As the two points of light travel down and around her body, the woman's costume completely changes.
Heaven's Gate- This is the the most powerful attack Celeste posseses. Raising her staff high into the air, she shouts the command, and two streams of light go up and around her, meeting at the glowing gem on the end. With one hand, she swings the shining weapon down and around, spinning while she does so, and then points it in the direction of her enemy. The light spreads out to four different points, two on the ground and two high in the air, then moves to form the outline of a door, which quickly solidifies into a set of giant white doors behind her opponent. They swing open, and then the gateway draws in it's intended target, slamming the doors shut on them afterward. It isn't quite clear what happens to them after that. Some claim they're incinerated, others claim they simply cease to exist, but at any rate, they never come back. This attack is powerful enough to draw in an entire floor, so one has to be a decent distance away from the Gate if they want to avoid being sucked in.
Angel's Wrath- Second only to Heaven's Gate in power, Angel's Wrath is The Angel's second attack. Holding her staff vertically out infront of her, she speaks the incantation, then levels it at her enemy. Two points of light issue forth, spiraling around each other and leaving a shimmering trail in their wake as they shoot towards the enemy. This attack can be blocked, but it takes a very strong shield, and a lot of force to avoid being pushed backwards. Otherwise, it does serious damage, severely burning to incinerating the target, depending on their tolerance level. It takes a very powerful being to survive. Oftentimes, this attack is used in combination with Heaven's Gate, to push an opponent into the portal.
The Angel's Costume: The Angel's costume is a mess of ribbons and lace, in an almost gothic lolita style. Fairy wings are replaced by a feathered, angel-like pair, and the wings that were present on her head in her prelude form return, accompanied by ribbons that trail from them this time. The staff also changes to suit the costume, purple ribbons wrapping around the shaft of the weapon.
Note- For further details on The Angel's Costume see this picture. It lacks the wings, and the skintone's a bit dark, but everything else is spot on.
Abilities: Super Speed- The Angelic Bunny, like any rabbit, is very speedy. At top speeds, she's nearly impossible to catch, and incredibly hard to see. This gives her a good advantage in combat with someone who's slower than she is.
Efficient Fighting- Not being very strong, The Bunny relies more on her knowledge of how to fight efficiently than on brute strength. She'll know exactly where to hit you and when to make it hurt the most, as well as how best to disable her adversary.
Acrobatics- Agile and quick, The Bunny is prone to using all sorts of acrobatic evasions and attacks. A back handspring here, a frontflip there, and various other tricks. The bunnygirl is very nimble and light, and her speed is very helpful in this aspect of her fighting capabilities.
Teleportation- This one allows her to go to any location she's been to before, when it works properly. Currently, she's still having a good bit of trouble getting it to do so.
Sharp Wit and Biting Tongue- Both CV and the Angelic Bunny have quite a mouth on them. They know precisely what to say to make someone angry. This can be very annoying and entirely distracting during a battle or a debate, making it easier for her to win. Of course, such things can work to her disadvantage in social situations if she is especially annoyed. She has a tendency to be overly blunt on occaision.
Special Effects (if any): Typically, her attacks tend to be very sparkly. She works with lots of flash and dazzle, mostly because she's fond of being showy. As a note, when Celeste advances a stage in power, all of the powers that were available in her previous transformation are still able to be used. So as she goes into her higher power levels, she can still use lower level skills.
Weaknesses: For the most part, Celeste thinks of herself. She can be very selfish, and self-serving a good deal of the time. If you're not considered a friend, you're of very little concern. As far as combat goes, she is very reliant on her sash, attacks, and speed. Physically, she is not overly strong, and repeated heavy hits are generally enough to take her down. All of her special attacks are magic-based, including her sash. While she has decent hand to hand skills, she is not on any expert level, and tends to be slightly rusty, as she doesn't rely on it very often. Also, any hit heavy enough to knock her out will knock her back down to the previous stage of her transformation. If she's in Angelic Fairy Mode, she'll be knocked back to Angelic Bunny. If she's Angelic Bunny, her transformation will dissappear entirely and she'll return to being Celeste Verselles.
Description of Personality: Sharp-witted and sarcastic, but usually playful, her personality is an interesting one to say the least. She enjoys taunting her opponents, and is known for enjoying witty banter. She can be rutheless in combat should the need arise, but doesn't like doing so. While a vicious fighter and a somewhat haughty leader, Celeste does her best to be kind to those in need, helping causes that she finds in need of aid, and being a good friend to those dear to her. Suffice to say, if you're a friend, you're in good hands, and if you're an enemy, well, you don't want to be. The woman also has a bit of a tendency to drop in and out of relationships on a regular basis. She never really stays with anyone for very long, though it may be that she simply hasn't found the right person to stay with as of yet. Brief History: Before her appearance in the Dream, she was the daughter of a wealthy business man by the name of Audric Verselles. When she was younger, hand-to-hand combat skills were driven into her, as well as strict discipline. She considers herself to have no mother, Audric's wife having left after a very bitter divorce, and she rarely sees the woman. Her chosen profession was to become the owner of a stylish nightclub, and her Angelic Bunny form was aqquired later in life. Since reaching the Dream she has taken up residence on floor twenty two of the office building owned by a one Jonas Rhimer. She has free reign over all but his rooms. The exact nature of their relationship is currently fairly hazy, but they're known to be flirtatious, and friendly with one another.
A brief and character revealing answer to the question, "What is your ambition?": To be the best.
In her normal life as Celeste Verselles: Name: Celeste Verselles Nickname: CV Age: 22 Gender: Species/Race: Human Eye Color: Dark Blue Hair Color:The same light, icey purple, cut in the same style, short and framing her face.
Abilities: Hand-to-hand- CV's hand to hand is decent, if not on an expert level. Safe to say she can defend herself in a dark alley at night should she feel the need, but she's not to the level where she could defeat, say, a master of martial arts.
Acrobatics- While her ability for tricks of this nature isn't as good as it is in her Angelic Bunny form, Celeste can still pull off a few gymnastic maneuvers. Nothing terribly flashy, but if your average gymnast or tumbler can do it, so can she.
Agility- Celeste seems to have an inherent knack for dodging blows. Oftentimes, she will dodge an opponent until they are worn down enough to attack properly. It's then that she will make her own move. It allows her to compensate for her lack of physical strength.
Powers: Prelude to Heaven- This is CV's first and most basic transformation. One hand is raised in the air while another is held at about the level of her sternum, fingers extended and tilted upwards. After she shouts the phrase, two fireball-like bursts of energy rise in oppositte directions around her form, crossing paths twice before they reach the level of her shoulder-blades and implant themselves there, causing two small white angelic wings to sprout and another smaller set of wings to appear before they move upwards once again, planting themselves a second time and forming a tiny set of wings on her head just an inch or two above her ears. She hasn't given the form any particular name, so her Prelude Form is known as just that. It doesn't change her outfit, so whatever Celeste is wearing at the time stays as is.
Enhanced Speed, Agility, and Srength- In her Prelude Form, all of the techniques available to her normally are advanced a step. This gives her a way to go after a slightly more powerful enemy, focusing her energy to enhance the physical abilities she already has. She is faster, slightly stronger, and more dexterous.
Glitter Kick- This is the first attack that CV ever mastered, and the only one available to her in her Prelude Form. With a running leap and a shout of the command phrase, she launches into a sommersault, coming down on the enemy with feet together, energy crackling along her legs. The result is a powerful glittering blow that's enough to do a decent amount of damage to anyone who's not exceptionally strong physically.
Weaknesses: Even in her Prelude Form, Celeste is still essentially a normal human. She's prone to physical, magical, and all other forms of attack. She will succumb to sickness, injury, and all the other things you would expect to harm a normal human.
Clothing/Accessories: Celeste's typical outfit is usually fairly simple. A long-sleeved button-up black shirt with cuffs and a fold-down collar, as well as a pair of light, flare-legged denim jeans and a pair of comfortable shoes. Sometimes she carries a purse or some other bag with her, but usually everything she needs is in her pockets. For a nightclub owner, she's not terribly trendy in her off time. She also, when reading, wears a pair of glasses with simple square black frames. Lavender hair is restrained with a black headband, keeping it out of her eyes, and around her neck is a black ribbon choker.
When she's out, however, she favors little blue dresses that outline her slim form and show off her long legs. Oftentimes she can be seen in strappy heels and a mini-skirt. Other times she prefers elegant evening gowns. It just depends on the function. However, the dresses are typically blue, along with the occaisional white or purple gown.
Other notes: CV is right-handed. That's the hand she usually uses to weild all her weaponry. It's rare for her to use her left hand unless her right is crippled in some way.
Angelic Bunny Portraits: A chibi picture of CV in a semi-transformed state done by Cory. A picture of Angelic Bunny along with a friend of mine's character. A Chibi by Angelic_Scars, from another board. A chibi by Bilious. A portrait by Anonymooo, her first portrait. Another portrait by Anonymooo of our two characters. One of my favorites. Another portrait by Cory. Another chibi by Cory. A lovely pixel doll by Elysia! I love it! A lovely render by Iosyne! Thank you so much! <3 A PERFECT illustration of Angelic Bunny's costume, done by Eriandi! <3 A lovely portrait by Kym! =D A lovely render by Kakemaru! =3
The Angel Portraits: Line art of The Angel's costume, by KitsuneNinja. A colored Portrait of The Angel's costume, by Haru Mania. Lineart of The Angel's costume, by Haru Mania. The original sketch of The Angel's costume, by Eriandi.
Celeste Verselles Portraits: A Chibi CV done by KitsuneNinja from Gaia. A full sized-portrait by Vivisection, also from Gaia. A lovely picture of Celeste done by Kimara. A lovely headshot of CV by Ecko!
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Posted: Mon Jan 15, 2007 9:07 pm
Name: Migy Age: 33 Race: Lycanthrope Gender: Male Height: 7'3'' Weight: 278 Appearance: Migy's a large muscular person. He seems almost as if he was a walking wall. He wears mostly earth tones and cool colors, his eyes are brown and his hair is down to his shoulders, but usually flares out in all directions wildly, it appears to be black, but it's just a really dark brown. His usual out fit consists of a dark blue shirt and light brown pants. Over this he wears a green yukata. On his writs there are two bracelets, one is yellowish gold that almost seems to glow; on his other wrist is black bracelet that seems to almost absorb the light around it. On his back he carries an abnormally large wrench which makes most people think he's a mechanic or engineer. Personality: Despit his large size he is almost always smiling and does what he can to assist people he thinks could use his help, or want his help. He prefers not travel alone and will try and find someone to journey with regardless of that persons goals, or plans. When asked about his age he always refers to his age in seasons rather than years, most people are never sure why. Bio: He is a wanderer. Due to his ability to transform he can't really live in one place for too long as it usually results in being chased out of town by an angry mob. Due to this, he tends to keep his ability to transform a secret and avoids letting people see him as much as possible. He doesn't know why he has this ability, but he sees it as a type of gift more than a curse despite the negative attention it brings about. Although usually during the winter months no one seems to see much him, though he does still move around...somewhat. As far as a family goes, he doesn't remember ever having one. His only memories consist of travelling and good company. He never praticed fighting and discovered he had fairly decent talent in it during the few times he's needed to defend himself. He ha also taken those times to look within himself to figure out how tto improve himself. He seems to always be living in the moment never thinking about the future or past and just enjoys life while he can. Weapons & Abilities: An enormous wrench. He weilds it as if it were light as a feather, but a rough guess would place it at around 50-60 lbs. For his size he seems to move at a high rate of speed. Not only is he fast and strong, but it seems as though he can almost fight non-stop for long periods of time. The bracelets on his hands have the ability to turn into guantlets. Although the guantlets have special powers he almost never uses them and seems to usually forfeight, or retreat before it becomes neccassary to use them. As a lycanthrope he has the ability to transform into a bear. He spent a large amount of time gaining control of it so he can do it at will rather than by a trigger (such as a full moon). (I'll probably edit this later as things progress, ut it's good for a start.)
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Posted: Wed Jan 17, 2007 8:48 pm
 Name: Kelwyn Ayla Tathar Age: 506 Race: Moon Elf Height: 5'7" Weight: 105 Body type: Slender Athletic Skin: Pale Opalescent Eyes: Deep Blue with Silver Flecks Hair: Blue-Black in color and very straight, falling down to her waist. Mostly left hanging, occasionally though she'll braid the top layers of hair into intricate knot-work and adorn it with blooming flowers. Extra details: Wears a pair of silver earrings with starstone droplets in both ears, and a silver hoop earring on the pointed part of her left ear. Wears a silver choker necklace with a sapphire set in the middle. On the sapphire is imprinted a family crest. Signature outfit: Mostly wears sapphire blue or emerald greens adorned with silver or leather trim. Almost always seen in a tightly wrapped bodice, bare midriff, and an ankle-length skirt slit up to her thighs for ease of movement. The skirt is usually weighted, also for ease of movement... and to prevent excessive exposure.
Weapons:
Kirsùl : A full sized staff topped with a white, egg-shaped stone streaked with pale blue and green. It serves as a magical focus item, specifically wind magic.
Lunara: A foot-long silver dagger with a pearl handle. At night the blade absorbs any moonlight, casting off a faint glow if not sheathed. It can convert this light into energy, increasing the damage of the weapon while in this state.
-Special abilities-
Wind Magic: Because of her heritage, Kelwyn was born with an innate sense of magical energy, with an affinity to the manipulation of energy in the air. Through centuries of training she has honed this into an art. The drawback is that because this manipulation is an innate talent, it drains on her own energy source, so if she overspends herself, Kelwyn will grow weaker, eventually fainting if she does not cease.
Healing: Through training, Kelwyn has also learned how to manipulate the energies inside herself to heal herself and others, but this is always at the detriment of her own energy.
Fighting style: Kelwyn has a fluid fighting style, akin to Shaolin Kung Fu. She watches her opponents movements and attempts to use their own momentum against them. Generally she prefers to fight hand-to-hand or with her staff as one would a bowstaff, instead of using magic since it conserves her energy, saving magic as a last resort.
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