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Mishinra

PostPosted: Sun Sep 24, 2006 9:02 am


I joined a sky/dynamis/limbus/labouteverythingelse well, some guy started talking crap to me because we were useing a point system, it was funny, because he was a blm, and in priority set up, he would get alot of stuff before other jobs, for people who are in dynamis, or sky etc, what do you think is best system, mine is points and i like that alot more
PostPosted: Sun Sep 24, 2006 8:57 pm


if the LS is new and most members join at around the same time, go with points. but if the LS is old, and has recruited new members, senority is the fairest.

TrutherMei

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RoMaeve

PostPosted: Fri Jul 13, 2007 5:08 pm


The LS i'm in does a tier system. You start out at Tier 0. For each event you show up for, you get a point (or 2 depending on event). When you get a certain number of points you move up a tier. The more points, the higher Tier you are in. When we get drops, the people in the highest tier get the option to lot first, if they decide they dont want it, it moved down to the next tier, ect and so forth.
Seems to me its a very fair way to reward those who have been there the longest and put in the most work.
PostPosted: Wed Jul 25, 2007 2:06 am


i recently made my own point system for my upcoming ls

you get to choose 3 jobs you want items for
there are no @1, @2, @3. just 3 jobs that are equal, as your @jobs
you get 2 points for every hour you attend at an event, 1 point for 30mins
all items have a point value, for example: osode 100 points. so osode is worth 100 hours of LS time
all items have a priority list, job>job>job. osode would be NIN > ANY
so when osode drops, the @NIN with the most amount of points gets it
of course if they don't want it, it goes to the next @NIN with most points, etc
once all @NINs have it, it goes to the > Any jobs with most points.
once you spend your points on an item, your points are deducted
say you had 130 points, bought osode with 100, you now have 30points left
this way, even if you save up your points, you will loose them when u spend them
and other people will then eventually surpass you in points, or you'll have everything and pass it to the people with less points.
points make people want to come to events so they can get enough to be the first to get an item of choice
so i pretty much know, who will get which items if they drop, before they drop
because the person with most points (even 1 point more) will get it. Ties, are ties, both cast.

Does anyone see any flaws with this method or suggestions to make it better? Please let me know!

TrutherMei

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Drowningwaters
Captain

PostPosted: Thu Jul 26, 2007 7:42 am


May Domainee
i recently made my own point system for my upcoming ls

you get to choose 3 jobs you want items for
there are no @1, @2, @3. just 3 jobs that are equal, as your @jobs
you get 2 points for every hour you attend at an event, 1 point for 30mins
all items have a point value, for example: osode 100 points. so osode is worth 100 hours of LS time
all items have a priority list, job>job>job. osode would be NIN > ANY
so when osode drops, the @NIN with the most amount of points gets it
of course if they don't want it, it goes to the next @NIN with most points, etc
once all @NINs have it, it goes to the > Any jobs with most points.
once you spend your points on an item, your points are deducted
say you had 130 points, bought osode with 100, you now have 30points left
this way, even if you save up your points, you will loose them when u spend them
and other people will then eventually surpass you in points, or you'll have everything and pass it to the people with less points.
points make people want to come to events so they can get enough to be the first to get an item of choice
so i pretty much know, who will get which items if they drop, before they drop
because the person with most points (even 1 point more) will get it. Ties, are ties, both cast.

Does anyone see any flaws with this method or suggestions to make it better? Please let me know!


1 flaw: If you get a bunch of new nin, they automaticly get set to first priority on odose, even if they only show up once a week. So other jobs who show up every day or something, are "oops! s**t, out of luck."
So yes, if the nin rarly shows up, yes, other jobs SHOULD be allowed to lot over them. Because I don't know about you, but loyalty plays a huge part in my LS.
PostPosted: Fri Jul 27, 2007 6:10 pm


Honestly, I think a mix of points and priority is the best.

I was in an ls once that did pure seniority, and no points. It ended up causing a lot of drama and problems because people who were there longer were able to get gear and items that they didn't need, for example, a guy with a lvl 40 NIN ended up getting an Osode, while a 75 NIN who had been in the ls ALMOST the same amount as the 40 had, didn't get it. Now, the lvl 40 guy did have seniority, but why the hell did he need an osode at 40? Thus the guy who could of used it automatically got pushed back simply because he joined around a week later than the 40. Hell, I had been there since the start, so I could of taken the Osode instead of the other two guys, and I'm a 75 whm. How fair wold that of been?

For the most part, point systems award people who have been there longer, but at the same time makes them have to choose what gear they want most. If they never lost points, or always got what they wanted/needed automatically, a lot of people would end up getting pushed aside. But they shouldn't be allowed to lot on gear they really can't even use while someone else whos just slightly behind can use it instantly. Points also award people for showing up.

Cloudy-Buckingham


TrutherMei

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PostPosted: Sat Jul 28, 2007 12:05 am


Drowningwaters

1 flaw: If you get a bunch of new nin, they automaticly get set to first priority on odose, even if they only show up once a week. So other jobs who show up every day or something, are "oops! s**t, out of luck."
So yes, if the nin rarly shows up, yes, other jobs SHOULD be allowed to lot over them. Because I don't know about you, but loyalty plays a huge part in my LS.

i see this as a problem too, but i don't see it happening because:
-all my members are required to play 3hrs daily, excluding saturdays.
-if member's life style changes and they are unable to play this much, they will be replaced. although if it is a temporary situation we wait it out.
-if a newer member joins and and has nin @75 as one of their 3jobs they are allowed to lot on, they still need 100points, which means they've worked for the item.

so yea, if there is someone who doesn't show up much but has the points for an item, i'd question how much they will be showing up after they get the item. i don't want to give them something that we will never see them use, cuz they wont be playing x.x;
PostPosted: Sat Jul 28, 2007 3:03 am


RoMaeve
The LS i'm in does a tier system. You start out at Tier 0. For each event you show up for, you get a point (or 2 depending on event). When you get a certain number of points you move up a tier. The more points, the higher Tier you are in. When we get drops, the people in the highest tier get the option to lot first, if they decide they dont want it, it moved down to the next tier, ect and so forth.
Seems to me its a very fair way to reward those who have been there the longest and put in the most work.


In my ls, to prevent such things as the 40 NIN getting the osode before a 75 NIN with less seniority, you have to be within 3 levels of being able to equip the item. There is no job priority, if you want it and meet the level requirement, you can lot it. If nobody in the highest tier has a job that can equip it now or in 3 levels, the item moves down to the next lotting tier. And continues down the tiers until there is someone that meets the requirements to lot it. If it makes it all the way down to Teir 0 and becomes "free lot" anyone at the event, regardless of level, can lot on the item, because obviously nobody of a higher tier wanted it.

RoMaeve


RoMaeve

PostPosted: Sat Jul 28, 2007 3:06 am


Also, we arent REQUIRED to play a certain amount. If RL interfers with event times, we dont get penalized, all that happens is we dont get points for that day, simple as that. Though we dont get penalized for not being online, we DO get penalized if we are caught online xping, questing, ect (i.e. not attending scheduled events) during event times.
PostPosted: Sat Jul 28, 2007 10:06 am


May Domainee
Drowningwaters

1 flaw: If you get a bunch of new nin, they automaticly get set to first priority on odose, even if they only show up once a week. So other jobs who show up every day or something, are "oops! s**t, out of luck."
So yes, if the nin rarly shows up, yes, other jobs SHOULD be allowed to lot over them. Because I don't know about you, but loyalty plays a huge part in my LS.

i see this as a problem too, but i don't see it happening because:
-all my members are required to play 3hrs daily, excluding saturdays.
-if member's life style changes and they are unable to play this much, they will be replaced. although if it is a temporary situation we wait it out.
-if a newer member joins and and has nin @75 as one of their 3jobs they are allowed to lot on, they still need 100points, which means they've worked for the item.

so yea, if there is someone who doesn't show up much but has the points for an item, i'd question how much they will be showing up after they get the item. i don't want to give them something that we will never see them use, cuz they wont be playing x.x;


Another issue, if someone for instance were to have their jobs set as:
RDM, PLD, and BRD.

RDM gets zenith and crimson
PLD gets crimson and earthern stuff,
BRD...well, they can equip almost everything

So only thing this person would not be able to lot is heca and shura gear. You could make it so they can lot 3 different sets of gear, unless no one else wants it. (NO one wants shura hands)

Drowningwaters
Captain

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