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My Expansion Game

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Would you be interested in helping work on this game?
  Heck yeah!
  I would if I knew how to do any of that stuff...
  Not really
  I <3 munnies!
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Zeusthunder

PostPosted: Sun Sep 17, 2006 8:21 pm


Okay, those of you that have been to Fuzzy's guild anytime in the past month have probably seen me post this there. However, due to lack of ummm.... activity in that guild, I decided to repost it here. Click Here to get some basic info about what I'm planning.

Now, the real reason I'm posting this here is that I need some help. Basically I'm looking for people to fill certain jobs so that this game can come out at least halfway decent. Here's what I'm looking for:

Jobs Desperately Needed

Spriters: The game's gonna be done in sprites. Enough said. Spriters will need to collaborate with each other to make sure the same sprite isn't beng done multiple times over and to make sure that the spriting styles aren't horribly clashing with each other.
Current Spriters: zared_d

Writers: This game needs plot. If it's just people randomly running around killing stuff and gaining weight, it's gonna die after the first week. I want this game to forever be a classic within the WG community as the first real multiplayer expansion game. And for that reason, writers, we need you. For this job, writers will be responsible for coming up with an overarching plot, side quests, and quest dialogue. Also, writers will be responsible for adding character to any major NPCs.
Current Writers: None

Developmental Advisors: Yes, I know the position title is some total BS that I made up off the top of my head. However, what the job actually does is not BS and the name can always be changed later. These people will be responsible for coming up with ideas for skills, enemies, and other aspects of the game. You will be responsible for making the game seem unique and fun and making people want to play it.
Current "Developmental Advisors": Kinsai-chan_Banned (Maybe)

Jobs Needed, Just Not Desperately

Musicians: It would be nice if this game had some music. This is something that I could probably do by myself, but it would be helpful if other people contributed also. Original music would be very much preferred if not required. However, due to the fact that the game is done in sprites, I would say that anything even just along the lines of the soundtracks Super Nintendo games had would be more than adequate. The music may have to be able to cover a wide array of game areas (haunted woods, happy grassland, sweltering jungle, etc.), but the type of music required would depend on the whole plot and types of areas decided upon.
Current Musicians: Me (Possibly)

Programmers: This is the one job I know I can do and the one for which I least require help. What code I have is currently done in Java and this is the language which I using. Right now I don't plan on having any supporting programmers, but I will consider it.
Current programmers: Me (Definitely)
PostPosted: Sat Sep 23, 2006 7:28 pm


it sounds like a good idea, but i dont know if i would be able to help out without making a bunch of final fantasy ripoff scenarios xd ;;
what kind of game would you be thinking about? like DND or an actual MMO with graphics and programming? o.o

.... *reads the whole post*

I could probably be a developmental advisor biggrin

I could possibly develop skills and such, but i would need a committee probably for that, to keep ideas bouncing around, but that would all be if i have time to do something like that ^^;

but i love the idea :3

if i dont respond later, drop me a PM ^^;

Kinsai-chan_Banned


Zeusthunder

PostPosted: Sat Sep 23, 2006 8:33 pm


Yeah, well, for pretty much all of the groups once they're organized there's going to have to be periodic meetings. The development and writing group's especially will have to keep meeting to make sure that everybody's all on the same page. To be quite honest, I'm just happy somebody else finally posted on this.
PostPosted: Fri Nov 17, 2006 10:28 pm


heart heart heart

Mint_Tea_Mint

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Soft and Sexy

 
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