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COLOR: |
BU |
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27% |
[ 12 ] |
BR |
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11% |
[ 5 ] |
WU |
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11% |
[ 5 ] |
WG |
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13% |
[ 6 ] |
RG |
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25% |
[ 11 ] |
ARTIFACT |
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9% |
[ 4 ] |
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Total Votes : 43 |
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Posted: Sat Jul 23, 2005 9:28 pm
wellwisher The.Hellkite I once made a totally-artifact deck, no sorcerys or instants, just used the abilities from the artifacts. It was acutally quite a good deck. i got one kinda like that. except i have soulscour and three irradiate. but other then that it is a solid aritfact deck. -hmm...interestin'. 3nodding
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Posted: Sat Jul 23, 2005 11:07 pm
well. yeah. the soulscour destroys everythign that isn't an artifact. so every land, creature, and enchantment is gone. leaving me with an army of artifact creatures that seemed pretty weak (like myrs and frogmites) against an army of 0. kinda fun. except that all of my land gets blown away (unless i'm playing free with my friends then i have my artifact lands)
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Posted: Sun Jul 24, 2005 1:58 am
wellwisher well. yeah. the soulscour destroys everythign that isn't an artifact. so every land, creature, and enchantment is gone. leaving me with an army of artifact creatures that seemed pretty weak (like myrs and frogmites) against an army of 0. kinda fun. except that all of my land gets blown away (unless i'm playing free with my friends then i have my artifact lands) -not bad. 3nodding
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Posted: Sun Jul 24, 2005 4:23 pm
1313.EXE wellwisher well. yeah. the soulscour destroys everythign that isn't an artifact. so every land, creature, and enchantment is gone. leaving me with an army of artifact creatures that seemed pretty weak (like myrs and frogmites) against an army of 0. kinda fun. except that all of my land gets blown away (unless i'm playing free with my friends then i have my artifact lands) -not bad. 3nodding of course soulscour costs 10 but if your using the right cards you can use it by turn 5. but you wanna wait until at least the tenth land. that usually really hurts em. and usually artifact decks don't win really quickly. a lot do. but most that i've seen don't./ anyways, when you've lopst every peremant you control that isn't an artifact usually ppl quit after being reduced to 1 and not having any cards in play
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Posted: Mon Jul 25, 2005 12:18 am
As long as you make the deck durrable, RG will always prevail as the best "friendly" two color combination out there. (by "friendly" i mean non-enemy colored) However...the best two color combination is GU. Beats+Permission=gg
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Posted: Mon Jul 25, 2005 12:49 am
Glorious Angel As long as you make the deck durrable, RG will always prevail as the best "friendly" two color combination out there. (by "friendly" i mean non-enemy colored) However...the best two color combination is GU. Beats+Permission=gg -i'm tryin' to build a RG deq, as we speak. 3nodding
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