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Posted: Sun Aug 20, 2006 5:15 pm
De Marco, seeing xX[Jaz]Xx, look at her through his scope, and fired.
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Posted: Mon Aug 21, 2006 8:57 am
Sky Jockey ((Well I don't really see how you're going to fight a hidden sniper with a sword from a kilometer away.)) Sky looked around, finding the body that DeMarco was talking about. "Hm. Intresting techniques." Sky remarked into the radio about the man's body posture, and camoflauging. He looked around once again, seeing an enemy soldier with... A sword. Sky felt kinda bad, but aimed at her head, and fired. As soon as he heard the loud bang he wished he had silenced the rifle. Not that it gave up his positon, the shot echoed alot. but the sound would alert enemies that there was a sniper. Not this one though. The bullet would hit before anyone heard anything. Physics 101. ((Avalanche, lanche, lanche lanche. xd Integrated echo. xd ))
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Posted: Mon Aug 21, 2006 4:14 pm
Sky REALLY wished he silenced his rifle. The loud noise vibrations triggered the top layer of snow to break, a large amount of soft powder barreling down the slope. Sky heard a loud rumble, knowing what it was. He jumped out the front of his "bunker" holding onto his gun, rolled into a seated position, then slid down the VERY steep part of the mountain. He looked back as he slid. The avalanche was picking up speed. Sky reached the bottom of the mountain, then ran, diving behind a boulder about 100 feet from the base of the steep slope. The avalanche took a final drop, and because of the incline, mostly stopped. The force of the 'lance hitting the ground shook Sky around, and knocked most of the snow off the trees. The cold was beggining to get to Sky now, seeing as he had been soaked by sliding down the slope. It was a good thing he had remembered a face covering. Sky got on the Radio. "De Marco, I'm coming towards you. Check your targets before you fire until I get there." Sky advised, starting the hike towards the other side of the forest.
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Posted: Wed Aug 23, 2006 8:17 pm
((omfg this might sound unprofessional and noobish, but your team is completely PWNED!!! I have no time for a response. homework..))
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Posted: Thu Aug 24, 2006 6:27 am
Zetsumeii ((omfg this might sound unprofessional and noobish, but your team is completely PWNED!!! I have no time for a response. homework..)) ((Heh... yeah gonk ...although, just a reminder... "The bullet hit the snow next to Valkiron and Valkiron takes aim again, this time for the top of the hill De Marco just began to roll down. Valkiron fired a 20mm round, attempting to start a avalanche." I think you guys may be having an avalanche over there...))
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Posted: Thu Aug 24, 2006 8:43 am
((Checks back a couple pages... emo ...she's right. As for our team sweatdrop ...I think what got me was the complete lack of detail. I'm used to some type of scenario, not a scene and then go. In a real battle, sure there would just be a location. But there would also be a reason for us attacking, or if we're being attacked, then a location I start from to get into the battle. This just seemed, a little unprepared.))
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Posted: Sat Aug 26, 2006 7:10 am
Me=Me ((Checks back a couple pages... emo ...she's right. As for our team sweatdrop ...I think what got me was the complete lack of detail. I'm used to some type of scenario, not a scene and then go. In a real battle, sure there would just be a location. But there would also be a reason for us attacking, or if we're being attacked, then a location I start from to get into the battle. This just seemed, a little unprepared.)) (( Hehehehehehehehehehe... learn from this, all of you. What makes a great rp'er is detail, work, strategy, and how well they can respond to a threat. What makes a winner, is the strategy of taking the advantageous, and attacking without warning. Here is how it brakes down. Something advantageous to you is something the enemy would not expect. For instance… you guys expected something nice, easy, great, and well set-up. WRONG! What you had expected has made you fail. You must ALWAYS expect anything, and always do the un-expected. For instance, if you were to make a move that could kill your enemy in one nice swipe, but he or she expects it, then it is un-advantageous. But, if you were to make a move that he did not expect, and set you back four plays, but still be able to kill him or her in 4 plays, then it is more advantageous than doing an attack in which an enemy expects, because they have an Idea of how to stop and counter it. Now also… it is also good to strike fast, talk little, and crush the enemy. You must not stall, and wait for your enemy to get in a good position- force the enemy into one! If you attack first, and get them cornered without them realizing it, then, you have won! There is no escape for them! It is, impossible… So, strike fast, strike hard, strike with the un-expected, and never do the expected. Does that make sense? ))
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Posted: Sat Aug 26, 2006 11:16 am
Suicidesoldier#1 Me=Me ((Checks back a couple pages... emo ...she's right. As for our team sweatdrop ...I think what got me was the complete lack of detail. I'm used to some type of scenario, not a scene and then go. In a real battle, sure there would just be a location. But there would also be a reason for us attacking, or if we're being attacked, then a location I start from to get into the battle. This just seemed, a little unprepared.)) (( Hehehehehehehehehehe... learn from this, all of you. What makes a great rp'er is detail, work, strategy, and how well they can respond to a threat. What makes a winner, is the strategy of taking the advantageous, and attacking without warning. Here is how it brakes down. Something advantageous to you is something the enemy would not expect. For instance… you guys expected something nice, easy, great, and well set-up. WRONG! What you had expected has made you fail. You must ALWAYS expect anything, and always do the un-expected. For instance, if you were to make a move that could kill your enemy in one nice swipe, but he or she expects it, then it is un-advantageous. But, if you were to make a move that he did not expect, and set you back four plays, but still be able to kill him or her in 4 plays, then it is more advantageous than doing an attack in which an enemy expects, because they have an Idea of how to stop and counter it. Now also… it is also good to strike fast, talk little, and crush the enemy. You must not stall, and wait for your enemy to get in a good position- force the enemy into one! If you attack first, and get them cornered without them realizing it, then, you have won! There is no escape for them! It is, impossible… So, strike fast, strike hard, strike with the un-expected, and never do the expected. Does that make sense? )) ((I think so... although I know that when I was waiting for Jaz to lead my character into the mountains was where I went wrong. If I had gone right away, Sky Jockey wouldn't have been there yet, so we would have been in the mountain before he even started rping sweatdrop xp So... yeah, my downfall was the stalling part sweatdrop stressed sweatdrop ))
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Posted: Sat Aug 26, 2006 2:13 pm
Getsukodomo Suicidesoldier#1 Me=Me ((Checks back a couple pages... emo ...she's right. As for our team sweatdrop ...I think what got me was the complete lack of detail. I'm used to some type of scenario, not a scene and then go. In a real battle, sure there would just be a location. But there would also be a reason for us attacking, or if we're being attacked, then a location I start from to get into the battle. This just seemed, a little unprepared.)) (( Hehehehehehehehehehe... learn from this, all of you. What makes a great rp'er is detail, work, strategy, and how well they can respond to a threat. What makes a winner, is the strategy of taking the advantageous, and attacking without warning. Here is how it brakes down. Something advantageous to you is something the enemy would not expect. For instance… you guys expected something nice, easy, great, and well set-up. WRONG! What you had expected has made you fail. You must ALWAYS expect anything, and always do the un-expected. For instance, if you were to make a move that could kill your enemy in one nice swipe, but he or she expects it, then it is un-advantageous. But, if you were to make a move that he did not expect, and set you back four plays, but still be able to kill him or her in 4 plays, then it is more advantageous than doing an attack in which an enemy expects, because they have an Idea of how to stop and counter it. Now also… it is also good to strike fast, talk little, and crush the enemy. You must not stall, and wait for your enemy to get in a good position- force the enemy into one! If you attack first, and get them cornered without them realizing it, then, you have won! There is no escape for them! It is, impossible… So, strike fast, strike hard, strike with the un-expected, and never do the expected. Does that make sense? )) ((I think so... although I know that when I was waiting for Jaz to lead my character into the mountains was where I went wrong. If I had gone right away, Sky Jockey wouldn't have been there yet, so we would have been in the mountain before he even started rping sweatdrop xp So... yeah, my downfall was the stalling part sweatdrop stressed sweatdrop )) (( Exactley! Always expect the unexpected... ))
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Posted: Tue Sep 05, 2006 12:46 pm
((Are we getting scored on this? I don't see our names in the ranked thread and the normal training thread just has the points from that one physical activity.))
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Posted: Sat Sep 09, 2006 9:37 am
Me=Me ((Are we getting scored on this? I don't see our names in the ranked thread and the normal training thread just has the points from that one physical activity.)) (( Um... yes. I DID post some post about it- whether it got through to gaia or not, I do not know. Damn... now I'm going to have to redo it! crying ))
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Posted: Sun Sep 24, 2006 9:11 am
(( Valkrion-- TOTAL: 365 xX[Jaz]Xx- TOTAL 295 Getsukodomo- TOTAL 300 Me=Me=- TOTAL- 0!!!! YOU FAILED! You stink... you only made a few posts, HAHAHAHAHAHA!!!!! LOSER!!!! (315) ))
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