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Posted: Sat Jul 29, 2006 3:48 am
alright so we're going to try and work out a more defined system for Race, Class, and Jobs here at the guild. So yea I need more ideas for these 3!
Jobs Tactician Pilot Engineer Mercenry
Classes Sniper Alchemist Knight Jedi
Races Human Newtype Claustro Cybornetic
More more!
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Posted: Wed Aug 02, 2006 12:10 am
Is it possible for someone to be cross-class? That would make sense to me.
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Posted: Thu Aug 03, 2006 1:21 am
Well I was thinking about having like Classes and then sub-classes where its less prominant to the character but still there(Like Leowen would be a Job:Engineer Sub-Job razz ilot Class:Knight Sub-Class:Alchemist Race:Ancient Sub-Race:Cyborg) . I dunno though, I need people's opinions on this.
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Posted: Sat Aug 05, 2006 11:23 am
All in all, these things are atleast worth a mention, that's for sure. Then again, that's what the ID Cards are for. @_@ What abilities they have, maybe specifying what each are capable of is a great idea, and will help greatly, especially in a sci-fi RP, considering this one involves many different types of popular, as well as underrated sci-fi out there, so.. yeah.
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Posted: Tue Dec 12, 2006 11:44 am
*pop* excentric engineer mechanical/mana combining alchemist Race: NEW: Ispep (size/strength relate to knowledge currently held)
...KETCHUP!!!...
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Posted: Thu Dec 14, 2006 9:23 pm
I think subclasses are excellent. I highly doubt there is a pure bloodline anywhere in real life, why should it be any different here? But yeah, it seems more realistic if we have more real life qualities like this. (Boy that sentence accomplishe nothing lol.)
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