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Hoxtalicious

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PostPosted: Sat Nov 02, 2013 12:35 pm


Shield drones are more or less a must, as they make for good, cheap ablative armour, especially when combined with HQ choices and Broadsides.
PostPosted: Mon Nov 04, 2013 12:44 am


Shield drones are great, but if you must have more dakka, go with missile drones. ninja

Lady Blodwynn

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Pilan

PostPosted: Thu Jan 02, 2014 11:22 am


here's a question I would like answered. From what I've read in the codex, any unit capable of selecting a drone can choose between gun, shield, marker, or missile drones. Yet someone at my local hobby shop said that only the broadsides can use the missile drones because of something he read in an FAQ, that and it seemed that only the new broadside kits give you the materials necessary to create said drones. Now the kits having the drones is one thing, but I'm not certain about the other he said. Can anyone confirm this?
PostPosted: Thu Jan 02, 2014 11:45 am


Pilan
Can anyone confirm this?
He is correct, it can indeed be found in the FAQ:

"Page 95 - Drones list
Add the following note to Missile Drones
* May only be taken by models equipped with Broadside battlesuits"

Read it here: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3170231a_Tau_Empire_v1.0_APRIL13.pdf

Lady Blodwynn

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Pilan

PostPosted: Thu Jan 02, 2014 12:49 pm


alright, thanks... and I should probably warn my tau buddy next I see him about missile drones, shield drones, and drone controllers; controllers only work for gun, marker, and sniper drones
PostPosted: Tue Feb 04, 2014 12:38 am


What's a good way to equip the Fire Warriors and the Pathfinders? Cause I'm just not going to be able to magnetize them this time around...I have my six man Fire Warriors group with Pulse Rifles right now. But I think I'll end up with another grip of Fire Warriors and the ten man Pathfinder box.

Br0metheus

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Lady Blodwynn

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PostPosted: Mon Feb 17, 2014 1:13 am


Volan d Vol
What's a good way to equip the Fire Warriors and the Pathfinders? Cause I'm just not going to be able to magnetize them this time around...I have my six man Fire Warriors group with Pulse Rifles right now. But I think I'll end up with another grip of Fire Warriors and the ten man Pathfinder box.
Simple is best in my opinion: Pulse rifles for the Fire Warriors and marker-carbines for the Pathfinders.
PostPosted: Wed Mar 26, 2014 3:25 pm


I keep hearing some pretty nasty things about Tau in 6th edition. Between the Riptides, the overwatch bonuses, and the Markerlights, it seems like they're the army to beat in this edition. Does anybody have any experience playing against them this edition? Any tips on beating them?

DarkElf27
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PostPosted: Thu Mar 27, 2014 1:29 am


DarkElf27
I keep hearing some pretty nasty things about Tau in 6th edition. Between the Riptides, the overwatch bonuses, and the Markerlights, it seems like they're the army to beat in this edition. Does anybody have any experience playing against them this edition? Any tips on beating them?
Don't try to out shoot them, don't get into a fire fight at range and be sure that you have the numbers to soak up the incoming fire.
PostPosted: Wed Apr 02, 2014 2:33 pm


Lady Blodwynn
DarkElf27
I keep hearing some pretty nasty things about Tau in 6th edition. Between the Riptides, the overwatch bonuses, and the Markerlights, it seems like they're the army to beat in this edition. Does anybody have any experience playing against them this edition? Any tips on beating them?
Don't try to out shoot them, don't get into a fire fight at range and be sure that you have the numbers to soak up the incoming fire.
Is outflanking a generally effective tactic? How about barrage weapons behind cover?

DarkElf27
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