Expanded Animal Statistics for BESM

While I greatly appreciated the animal statistics given in Silver Age
Sentinals (SAS), and think they should be part of every BESM rule set, I much
prefer to have all of the statistics listed and calculated ahead of time.

So here they are - any corrections and suggestions would be greatly
appreciated.

Ant
Body 0 ACV 0 DCV -2
Mind 0 HP 10 EP 0
Soul 0 SV 2 Psyche 0
CP Cost: 0/0
Attributes [10 CP]: Damn Healthy! (1), Combat Mastery 2 (4, ACV 2), Natural
Weapons: Mandibles: 1 damage (1), Light Armour 1: 0* AR (1), Superstrength 2
(3)
Defects [-6 BP]: Diminutive: Tiny (-6)

Ape, Chimpanzee, p. 328
Body 16 ACV 7 DCV 5
Mind 3 HP 40 EP 30
Soul 3 SV 13 Psyche 3
CP Cost: 22/30
Attributes [5 CP]: Combat Mastery +1 ACV (2), Natural Weapons: Claws, 10
damage (1), Extra Arms: 2 (2)
Defects: Size Human (+0), Not So Tough (-3)

Ape, Gorilla, p. 328
Body 14 ACV 7 DCV 5
Mind 3 HP 80 EP 30
Soul 3 SV 17 Psyche 3
CP Cost: 20/30
Attributes [14 CP]: Combat Mastery +3 (6), Extra Arms 2: 3 extra arms (2),
Superstrength 1: +10 damage, total 15 (4), Light Armour 2: 2 AR Hidden) (2)
Defects [-2 BP]: Awkward Size: Large (-1), Cannot Talk (-1)

Bat, p. 328
Body 6 ACV 2 DCV 1
Mind 1 HP 10 EP 10
Soul 1 SV 3 Psyche 1
CP Cost: 8/9
Attributes [5 CP]: Natural Weapons: Claws/Fangs, 1 damage (1), Heightened
Senses: Radar (1), Winged Flight 3: Faster, 50 kph (3)
Defects: Diminutive (-4), Inept Combat (-1), Not So Tough (-2)

Bear, Black, p. 328
Body 12 ACV 5 DCV 3
Mind 2 HP 60 EP 20
Soul 2 SV 12 Psyche 2
CP Cost: 16/28
Attributes [15 CP]: Combat Mastery +3 (6), Light Armour 2: AR 2, Hidden (6),
Natural Weapons: Claws, Fangs, 15 damage (2), Focused Damage +5 (1)
Defects [-5 BP]: Not So Tough (-1), Rudimentary Manipulation (-1), Cannot Talk
(-1), Less Capable: Agility (-2)

Bear, Grizzly, p. 328
Body 12 ACV 12 DCV 3
Mind 2 HP 80 EP 20
Soul 2 SV 16 Psyche 2
CP Cost: 16/28
Attributes [? CP]: Damn Healthy! (1), Combat Mastery 7 (14), Light Armour 5: 5
AR,Hidden (5), Natural Weapons 2: Claws & Fangs, 20 damage (2), Superstrength
1: +10 damage (4)
Defects [-? BP]: Awkward Size: Large/Size 1 (-1), Less Capable: Agility (-2)

Beetle, p. 328
Body 6 ACV 2 DCV 0
Mind 0 HP 10 EP 0
Soul 0 SV 2 Psyche 0
CP Cost: 6/7
Attributes [26 CP]: Light Armour 2: AR 10, Optimized vs. Tiny (2),
Superstrength 6, 1 damage (24)
Defects [-? BP]: Not So Tough (-2), Diminutive: Tiny (-6), Cannot Talk (-1),
Rudimentary Manipulation (-1)

Bird, Duck, p. 328
Body 4 ACV 2 DCV 0
Mind 1 HP 20 EP 10
Soul 1 SV 5 Psyche 1
CP Cost: 6/6
Attributes [8 CP]: Natural Weapons: Beak, 5 damage (1), Winged Flight 3: 31-60
kph (3), Water Speed 2: Modest 16-30 kph (4)
Defects [-4 BP]: Diminutive: Medium (-2), Cannot Talk (-1), Rudimentary
Manipulation (-1)

Bird, Eagle, p. 328
Body 4 ACV 2 DCV 0
Mind 1 HP 30 EP 10
Soul 1 SV 7 Psyche 1
CP Cost: 6/6
Attributes [30 CP]: Attack Combat Mastery +8 (24), Natural Weapons: Beak,
Claws, 10 damage (2), Winged Flight 5: 200 kph (5)
Defects [-4 BP]: Diminutive: Medium (-2), Cannot Talk (-1), Rudimentary
Manipulation (-1)

Bird, Song, p. 328
Body 4 ACV 2 DCV 0
Mind 1 HP 10 EP 10
Soul 1 SV 3 Psyche 1
CP Cost: 6/6
Attributes [2 CP]: Winged Flight: Slow, 30 kph (2)
Defects [-7 BP]: Not So Tough (-1), Not So Strong, 1 damage (-2), Diminutive:
Medium (-2), Rudimentary Manipulation (-1), Cannot Talk (-1)

Boar, p. 328
Body 8 ACV 4 DCV 2
Mind 2 HP 40 EP 20
Soul 2 SV 8 Psyche 2
CP Cost: 12/15
Attributes [25 CP]: Size Human (0), Attack Combat Mastery +6 (1 cool , Light
Armour 2: AR 2, Hidden (6), Natural Weapons: Horns, 10 damage (1)
Defects [-5 BP]: Not So Tough (-1), Less Capabile: Agiity (-1), Cannot Talk
(-1), No Arms (-2)

Bull, p. 328
Body 4 ACV 3 DCV 1
Mind 2 HP 60 EP 20
Soul 2 SV 12 Psyche 2
CP Cost: 8/8
Attributes [16 CP]: Damn Healthy! (3), Combat Mastery 1 (2), Light Armour 2:
AR 2, Hidden (6), Natural Weapons: Horns, 15 damage (1), Superstrength 1 (4)
Defects [-4 BP]: Awkward Size/Large (-1), Cannot Talk (-1), No Arms (-2)

Cat, Cheetah, p. 328
Body 12 ACV 6 DCV 4
Mind 3 HP 40 EP 30
Soul 3 SV 9 Psyche 3
CP Cost: 18/30
Attributes [11 CP]: Size: Human (0), Combat Master 4 ( cool , Natural Weapons:
Claws & Fangs, 10 damage (2), Speed 1 (1)
Defects [-6 BP]: Not So Tough (-3), Cannot Talk (-1), No Arms (-2)

Cat, Domestic, p. 328
Body 10 ACV 6 DCV 4
Mind 3 HP 20 EP 40
Soul 5 SV 9 Psyche 4
CP Cost: 18/25
Attributes [7 CP]: Combat Mastery 2 (4), Natural Weapons: Claws & Fangs, 5
damage (2), Heightened Senses: Hearing (1)
Defects [-9 BP]: Not So Tough (-3), Diminutive: Medium (-2), Not So Strong
(-2), Less Capable: Strength (-2)

Cat, Tiger, p. 328
Body 14 ACV 7 DCV 5
Mind 3 HP 60 EP 30
Soul 3 SV 13 Psyche 3
CP Cost: 20/30
Attributes [18 CP]: Combat Mastery 5 (10), Light Armour 2: AR 2, Hidden (6),
Natural Weapons: Claws & Fangs, 15 damage (2)
Defects [-5 BP]: Not So Tough (-2), Awkward Size: Large/Size 1 (-1), Less
Capable: Agility (-2)

Crocodile, p. 328
Body 12 ACV 5 DCV 3
Mind 2 HP 80 EP 20
Soul 2 SV 16 Psyche 2
CP Cost: 16/28
Attributes [36 CP]: Damn Healthy! (1), Attack Combat Mastery 7 (21), Heavy
Armour: AR 10 (4), Natural Weapons: Fangs (1), Focused Damage +5, 20 damage
bite (1), Superstrength 1 (4), Water Speed 2 (4)
Defects [-7 BP]: Awkward Size: Large/Size 1 (-1), Less Capable: Agility (-2),
Cannot Talk (-2), No Arms (-2)

Dog, p. 328
Body 8 ACV 5 DCV 3
Mind 3 HP 45 EP 40
Soul 5 SV 9 Psyche 4
CP Cost: 16/19
Attributes [9 CP]: Combat Master 3 (6), Natural Weapons 2: Claws & Fangs, 5
damage (2), Heightened Senses: Smell (1)
Defects [-4 BP]: Not So Tough (-2), Diminutive: Medium (-2)

Dolphin, p. 328
Body 12 ACV 7 DCV 5
Mind 4 HP 40 EP 50
Soul 6 SV 12 Psyche 5
CP Cost: 22/35, Total 27/43
Attributes [14 CP]: Light Armour 2: AR 2, Hidden (6), Natural Weapons: Fangs,
10 damage (1), Heightened Senses: Sonar (1), Water Speed 3 (6)
Defects [-9 BP]: Size Human (+0), Not So Tough (-5), Cannot Talk (-1), No Arms
(-2), Restricted Path: Water (-1)

Elephant, p. 328
Body 6 ACV 4 DCV 2
Mind 3 HP 100 EP 30
Soul 3 SV 21 Psyche 3
CP Cost: 12/13
Attributes [22 CP]: Damn Healthy! (6), Heavy Armour: AR 10 (4), Superstrength
3, Damge 30 (12)
Defects [-5 BP]: Awkward Size/Giant (-2), Cannot Talk (-1), No Arms (-2)

Elk, p. 328
Body 12 ACV 5 DCV 3
Mind 2 HP 60 EP 20
Soul 2 SV 12 Psyche 2
CP Cost: 16/28, Total 17/29
Attributes [7 CP]: Light Armour 2: AR 2, Hidden (6), Natural Weapons: Horns,
15 damage (1)
Defects [-6 BP]: Awkward SizeLarge (-1), Not So Tough (-1), Inept Combat
(-1), Cannot Talk (-1), No Arms (-2)

Fly, p. 328
Body 6 ACV 2 DCV 0
Mind 0 HP 0 EP 0
Soul 0 SV 0 Psyche 0
CP Cost: 6/7, Total -1/0
Attributes [6 CP]: Light Armour 1: 1 AR, Hidden (1), Natural Weapons:
Mandibles: 1 damage (1), Winged Flight 4: 90 kph (4)
Defects [-13 BP]: Not So Tough (-3), Diminutive: Tiny (-6), Inept Combat (-1),
Cannot Talk (-2), No Arms (-2)

Frog, p. 328
Body 10 ACV 4 DCV 2
Mind 1 HP 10 EP 10
Soul 1 SV 5 Psyche 1
CP Cost: 12/19, Total 26/33
Attributes [26 CP]: Attack Combat Mastery +8 (24), Jumping 2 (2)
Defects [-12 BP]: Not So Tough (-3), Frail Health (-1), Diminutive/Small (-4),
Inept Combat, 1 damage (-2), Less Capable: Strength (-2)

Horse, p. 328
Body 8 ACV 4 DCV 2
Mind 2 HP 60 EP 20
Soul 2 SV 12 Psyche 2
CP Cost: 12/15, Total 18/21
Attributes [12 CP]: Damn Healthy! (1), Light Armour 2: AR 2, Hidden (6),
Natural Weapons: Hooves, 15 damage (1) Superstrenght 1 (4)
Defects [-6 BP]: Awkward Size/Large (-1), Inept Combat (-2), Cannot Talk (-1),
No Arms (-2)

Iguana, p. 328
Body 4 ACV 2 DCV 0
Mind 1 HP 10 EP 10
Soul 1 SV 3 Psyche 1
CP Cost: 6/6, Total 2/2
Attributes [6 CP]: Combat Mastery 2 (4), Light Armour 2: AR 5 (2)
Defects [-10 BP]: Not So Tough (-1), Diminutive/Small (-4), Inept Combat (-1),
No Arms (-2), Cannot Talk (-2)

Kangaroo, p. 328
Body 8 ACV 4 DCV 2
Mind 2 HP 40 EP 20
Soul 2 SV 8 Psyche 2
CP Cost: 12/15, Total 8/11
Attributes [2 CP]: Natural Weapons: Kick, 5 damage (1), Jumping 1 (1)
Defects [-6 BP]: Size Normal/Human (+0), Not So Tough (-1), Inept Combat
(-2), Cannot Talk (-1), No Arms (-2)

Rabbit, p. 328
Body 10 ACV 4 DCV 2
Mind 1 HP 25 EP 10
Soul 1 SV 5 Psyche 1
CP Cost: 12/19, Total 5/12
Attributes [2 CP]: Heightened Senses: Hearing (1), Natural Weapons: Bite (1)
Defects [-9 BP]: Not So Tough (-3), Diminutive/Medium (-2), Less Capable:
Strength (-2), Inept Combat (-2)

Rat, p. 328
Body 12 ACV 2 DCV 4
Mind 3 HP 15 EP 30
Soul 3 SV 3 Psyche 3
CP Cost: 18/30, Total 6/18
Attributes [2 CP]: Natural Weapons: Bite & Claw, 5 damage (2)
Defects [-14 BP]: Not So Tough (-6), Diminutive/Small (-4), Less Capable:
Strength (-2), Inept Combat (-2)

Scorpion, p. 328
Body 8 ACV 3 DCV 1
Mind 0 HP 10 EP 0
Soul 0 SV 2 Psyche 0
CP Cost: 8/11, Total 25/28
Attributes [28 CP]: Combat Mastery 5 (10), Light Armour 2: AR 10, Optimized
vs. Tiny (2), Special Attack 4: Stinger, 40 damage (16), Burning: Hourly [1]
Defects [-11 BP]: Not So Tough (-3), Diminutive/Small (-4), Cannot Talk (-2),
No Arms (-2)

Shark, Great White, p. 328
Body 8 ACV 4 DCV 2
Mind 2 HP 100 EP 20
Soul 2 SV 20 Psyche 2
CP Cost: 12/15, Total 62/65
Attributes [56 CP]: Damn Healthy! (5), Attack Combat Mastery +8 (24), Heavy
Armour: AR 10 (4), Natural Weapons: Fangs (1), Heightened Senses: Electric
Fields (1), Superstrength 3, Damge 40 (12), Water Speed 3: Submersible (9)
Defects [-6 BP]: Awkward Size/Giant (-2), Cannot Talk (-1), No Arms (-2),
Restricted Path: Water (-1)

Shark, Mako, p. 328
Body 10 ACV 5 DCV 3
Mind 2 HP 80 EP 20
Soul 2 SV 16 Psyche 2
CP Cost: 14/21, Total 52/59
Attributes [43 CP]: Attack Combat Mastery +7 (21), Damn Healthy! (2), Light
Armour 2: AR 5 (2), Heightened Senses: Electric Fields (1), Water Speed 4:
Submersible (12), Natural Weapons: Bite (1), Focused Damage: Bite: +15, 20
damage (4)
Defects [-5 BP]: Awkward Size/Large (-1), Cannot Talk (-1), No Arms (-2),
Restricted Path: Water (-1)

Snake, Constrictor, p. 328
Body 10 ACV 4 DCV 2
Mind 1 HP 40 EP 10
Soul 1 SV 9 Psyche 1
CP Cost: 12/19, Total 11/19
Attributes [5 CP]: Light Armour 2: AR 5 (2), Natural Weapons: Tentacles (1),
Focused Damage: Squeeze, Damage 10 (2)
Defects [-6 BP]: Not So Tough (-1), Size Normal/Human (+0), Less Capable:
Agility (-2), No Arms (-2), Cannot Talk (-1)

Snake, Poisonous, p. 328
Body 8 ACV 3 DCV 1
Mind 1 HP 20 EP 10
Soul 1 SV 5 Psyche 1
CP Cost: 10/13, Total 54/57
Attributes [51 CP]: Light Armour 2: AR 2, Hidden (6), Attack Combat Mastery +7
(21), Special Attack 6: 80 damage (24), Burning, Hourly [1]
Defects [-7 BP]: Not So Tough (-2), Diminutive: Medium (-2), No Arms (-2),
Cannot Talk (-1)

Spider, Poisonus, p. 328
Body 6 ACV 2 DCV 0
Mind 0 HP 10 EP 0
Soul 0 SV 2 Psyche 0
CP Cost: 6/7, Total 19/20
Attributes [25 CP]: Combat Mastery +2 (4), Natural Weapon: Bite (1), Special
Attack 4: Poison Bite, 40 damge (16), Burning, Hourly [1], Superstrength 1 (4)
Defects [-12 BP]: Not So Tough (-2), Diminutive: Tiny (-6), Cannot Talk (-2),
No Arms (-2)

Squid, Giant, p. 328
Body 10 ACV 4 DCV 2
Mind 1 HP 80 EP 10
Soul 1 SV 17 Psyche 1
CP Cost: 12/19, Total 38/45
Attributes [31 CP]: Damn Healthy! (3), Combat Mastery +2 (4), Heavy Armour: AR
10 (4), Extra Arms 8 ( cool , Superstrength 2, Damage 20 ( cool , Water Speed 2:
Modest 16-30 kph (4)
Defects [-5 BP]: Awkward Size/Giant (-2), Cannot Talk (-2), Restricted Path:
Water (-1)

Turtle, p. 328
Body 8 ACV 3 DCV 1
Mind 1 HP 20 EP 10
Soul 1 SV 5 Psyche 1
CP Cost: 10/13, Total 2/5
Attributes [3 CP]: Light Armour 4: AR 10, Partial, Unarmoured (2), Natural
Weapons: Bite, 5 damage (1)
Defects [-11 BP]: Not So Tough (-2), Inept Combat (-1), Less Capale: Agility
(-2), Diminutive/Medium (-2), Cannot Talk (-2), No Arms (-2)

Wasp, p. 328
Body 6 ACV 2 DCV 0
Mind 0 HP 10 EP 0
Soul 0 SV 2 Psyche 0
CP Cost: 6/7, Total 4/5
Attributes [9 CP]: Combat Mastery 2 (4), Natural Weapons: Stinger, 5 damage
(1), Flight 1: Hover (4)
Defects [-11 BP]: Not So Tough (-2), Cannot Talk (-1), No Arms (-2),
Diminutive: Tiny (-6)

Whale, Blue, p. 328
Body 4 ACV 3 DCV 1
Mind 2 HP 160 EP 20
Soul 2 SV 32 Psyche 2
CP Cost: 8/8, Total 32/32
Attributes [30 CP]: Damn Healthy! (13), Combat Mastery 1 (2), Heavy Armour 2:
AR 20 ( cool , Heightened Senses: Sonar (1), Water Speed 3 (6)
Defects [-6 BP]: Awkward Size/Giant (-2), Cannot Talk (-1), No Arms (-2),
Restricted Path: Water (-1)

Whale, Killer, p. 328
Body 10 ACV 5 DCV 3
Mind 3 HP 120 EP 30
Soul 3 SV 25 Psyche 3
CP Cost: 16/23, Total 49/56
Attributes [39 CP]: Combat Mastery +3 (6), Damn Healthy! (6), Heavy Armour 2:
AR 15 ( cool , Heightened Senses: Sonar (1), Water Speed 3 (6), Superstrength 3,
Damge 40 (12)
Defects [-6 BP]: Awkward Size/Giant (-2), Cannot Talk (-1), No Arms (-2),
Restricted Path: Water (-1)

Wolf, p. 328
Body 8 ACV 5 DCV 3
Mind 3 HP 40 EP 30
Soul 3 SV 9 Psyche 3
CP Cost: 14/17, Total 21/24
Attributes [13 CP]: Combat Mastery +5 (10), Natural Weapons: Fangs & Claws
(2), Focused Damge 1: Fangs, Damage 10 (1)
Defects [-6 BP]: Not So Tough (-1), Diminutive/Medium (-2), Cannot Talk (-1),
No Arms (-2)

Wolverine, p. 328
Body 10 ACV 5 DCV 3
Mind 3 HP 40 EP 30
Soul 3 SV 9 Psyche 3
CP Cost: 16/23, Total 35/42
Attributes [26 CP]: Attack Combat Mastery 7 (21), Natural Weapons: Fangs (1),
Superstrength 1, Damage 10 (4)
Defects [-7 BP]: Not So Tough (-2), Diminutive/Medium (-2), Cannot Talk (-1),
No Arms (-2)